Security Incidents and Microsoft/Proprietary Role

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Dutch research funder operations frozen for a month after [attack] [iophk: Windows TCO]
The Netherlands Organisation for Scientific Research (NWO), which cannot pay a ransom to the attackers because it is a public body, was scrambling to restore its systems but said its activities would be on ice until at least 15 March.
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More than 20,000 U.S. organizations compromised through Microsoft flaw: source [iophk: Windows TCO]
More than 20,000 U.S. organizations have been compromised through a back door installed via recently patched flaws in Microsoft Corp’s email software, a person familiar with the U.S. government’s response said on Friday.
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White House calls Microsoft email breach an 'active threat'
Cybersecurity group FireEye said in blog post late Thursday night that [attackers] had been in at least one client’s system since January, and that they had gone after “US-based retailers, local governments, a university, and an engineering firm,” along with a Southeast Asian government and a Central Asian telecom group.
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We can’t teach in a technological dystopia
I want to argue here that universities are fostering abusive technologies that replace empowerment with enforcement. There are worries, and much evidence, that we are already giving away too much control to Big Tech companies, which not only have vast appetites for our data, but also harbour ambitions to usurp the role of universities. Google offers courses with certificates it considers equivalent to three-year bachelor’s degrees to people it is hiring, for instance. And US universities such as Duke partner with Google Cloud to deliver large parts of their curriculum as outsourced digital education.
The problem is not that these services are poor substitutes for in-person education. On the contrary, they are very good at providing a narrow range of outcomes: namely, consistent, efficient training and testing. But that is not the same thing as education.
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Coursera files for US IPO as edtech booms amid the pandemic
Revenue rose 59% to $293.5 million for the year ended Dec. 31, 2020, the company said in a filing. Net loss widened to $66.8 million for the year ended Dec. 31, from a $46.7 million loss a year earlier.
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Get involved with Mageia, become a Packager
With Mageia 8 just released and development for Mageia 9 getting underway in Cauldron, the unstable branch of Mageia, now is a great time to get involved with packaging.
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| Google does not want you to tell your players about your donation page
I recently updated Pixel Wheels banner image on Google Play. That triggered a review of the game: shortly after the update I received a message telling me Pixel Wheels was "not compliant with Google Play Policies". What nefarious activity does the game engage in? Sneak on users? Mine bitcoins?
[...]
Meanwhile you can still get the game from F-Droid or itch.io, since they do not have a problem with a link to a donation page.
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Newly Hacked Via Holes in Microsoft’s Email Software
At Least 30,000 U.S. Organizations Newly Hacked Via Holes in Microsoft’s Email Software