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Eclipse Theia 1.0

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  • The Eclipse Foundation Releases Eclipse Theia 1.0, a True Open Source Alternative to Visual Studio Code
  • Eclipse Releases Open Source Alternative to Visual Studio Code [Ed: Why does everything need to be described in terms of what it is or they are to Microsoft?]

    The Eclipse Foundation has released Eclipse Theia 1.0, which it is promoting as "a true open source alternative" to Microsoft's lightweight Visual Studio Code (VS Code) source code editor.

    An extensible platform for building multi-language desktop and Web-based IDEs from the same codebase, Theia was started in 2016 as a project by Ericsson and TypeFox, and it became an Eclipse project in 2019. It's now one of the projects in the Eclipse Cloud Development Tools Working Group (ECD WG), an industry collaboration focused on delivering development tools for and in the cloud.

  • Eclipse Theia 1.0 is an open source alternative to VS Code

    The Eclipse Foundation, one of the leading global voices advancing open source software, released Eclipse Theia version 1.0. Intended to be a completely open source alternative to Microsoft’s Visual Studio Code, Eclipse Theia supports multiple languages and combines some of the best features of IDEs into one extensible platform.

    If the name rings any bells, the Theia project previously began elsewhere. It was initially created by Ericsson and TypeFox (founders of Gitpod and Xtext) in 2016 and moved to The Eclipse Foundation in May of 2018.

    To celebrate this milestone, explore some of its stand-out features and see what sets it apart from VS Code.

  • Eclipse Releases Theia - Open Source VSCode Alternative

    The Eclipse Foundation has released Theia, described as a true open source alternative to Microsoft’s popular Visual Studio Code. Theia is an extensible platform to develop multi-language Cloud and Desktop IDEs.

    Theia has been designed to give is an extensible platform to develop multi-language Cloud and Desktop IDE-like products for developers.The project team says it means that as an adopter you don't need to make an upfront decision about whether your new developer product should run in the cloud, on the desktop, or both.

Theia Framework 1.0 Enables Web IDEs

  • Theia Framework 1.0 Enables Web IDEs

    Earlier this week, the Eclipse Foundation announced the release of Eclipse Theia 1.0, an open-source framework for building web and native IDEs. Theia provides a JavaScript framework for building IDEs that can either be run on the web or packaged into an Electron application to run on the desktop. It has been designed to be compatible with VSCode extensions and uses the same Language Server Protocol for being able to remotely develop a variety of programming languages, including Java, Python, Rust, and many others.
    Although it may seem superficially similar to VSCode, Theia is actually an IDE framework rather than an IDE itself. It provides components, like JavaFX enables GUI applications, rather than an IDE itself. However, many IDEs have been built on top of pre-releases of Theia already, including the popular Gitpod.io which provides a web-based IDE for your applications, and Eclipse Che which can be run in a kubernetes cluster for self-hosted solutions.

Eclipse's Theia released, missing KubeCon

  • Eclipse's Theia released, missing KubeCon, and more industry trends

    The impact: From its website, "Eclipse Theia is an extensible platform to develop multi-language Cloud & Desktop IDEs with state-of-the-art web technologies." This is both a smart move (meet people where they, get a bunch of functionality for free) and probably a lot of hard work (chase someone else's implementation over time).

Late article by Sean Michael Kerner

“Theia is one of the most diverse & active projects”

  • Eclipse Theia vs. VS Code: “Theia is one of the most diverse & active projects”

    JAXenter: Eclipse Theia version 1.0 has just been released. Here on JAXenter we’ve followed Eclipse Theia for some time, so we’ll approach the topic a little bit differently. In the official announcement it is noticeable that Theia is explicitly called a “True Open Source Alternative to VS Code”. If we stick to the scope of functions and functionality: What are the similarities between Eclipse Theia and VS Code?

    Sven Efftinge: VS Code is an extremely good tool. In my opinion it offers just the right balance between a code editor and an IDE. In addition, the strong focus on command line interfaces via terminal and the development of the Language Server Protocol finally allows to shift a lot of work to the communities. This is an extremely important design decision because it means that IDE-specific plugins do not have to be built for every framework and programming language.

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Fedora 32 Elections

mesa 20.1.0

Hi all,

I'd like to announce Mesa 20.1.0, the first release for the 20.1 branch.

Being the first release of this new branch, there can be issues that
will be discovered now that the new code will be widely used, so you may
want to stay on the 20.0.x releases until the 20.1.1 release, scheduled
for 14 days from now on 2020-06-10.

One already known issue that I want to point out is that Unreal Engine 4
has a bug in its usage of glDrawRangeElements() causing it to be
called with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we haven't
worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917

Eric

---

Andrii Simiklit (1):
      i965/vec4: Ignore swizzle of VGRF for use by var_range_end()

Bas Nieuwenhuizen (4):
      radv/winsys:  Remove extra sizeof multiply.
      radv: Handle failing to create .cache dir.
      radv: Do not close fd -1 when NULL-winsys creation fails.
      radv: Implement vkGetSwapchainGrallocUsage2ANDROID.

D Scott Phillips (1):
      anv/gen11+: Disable object level preemption

Danylo Piliaiev (3):
      meson: Disable GCC's dead store elimination for memory zeroing custom new
      mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
      intel/fs: Work around dual-source blending hangs in combination with SIMD16

Dave Airlie (1):
      llvmpipe: compute shaders work better with all the threads.

Eric Engestrom (4):
      .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1
      tree-wide: fix deprecated GitLab URLs
      docs: Add release notes for 20.1.0
      VERSION: bump to 20.1.0 release

Erik Faye-Lund (1):
      zink: use general-layout when blitting to/from same resource

Gert Wollny (1):
      r600: Fix duplicated subexpression in r600_asm.c

Hanno Böck (1):
      Properly check mmap return value

Icecream95 (1):
      panfrost: Fix background showing when using discard

Jason Ekstrand (3):
      nir/lower_double_ops: Rework the if (progress) tree
      nir/opt_deref: Report progress if we remove a deref
      nir/copy_prop_vars: Record progress in more places

Kristian Høgsberg (1):
      freedreno: Use the right amount of &'s

Nataraj Deshpande (1):
      dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM

Pierre-Eric Pelloux-Prayer (1):
      amd/addrlib: fix forgotten char -> enum conversions

Rhys Perry (1):
      nir: fix lowering to scratch with boolean access

Rob Clark (1):
      freedreno: clear last_fence after resource tracking

Samuel Pitoiset (2):
      radv: handle different Vulkan API versions correctly
      radv: update the list of allowed Android extensions

Timothy Arceri (2):
      glsl: stop cascading errors if process_parameters() fails
      glsl: fix slow linking of uniforms in the nir linker

Vinson Lee (3):
      r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.
      r600/sfn: Use correct setter method.
      freedreno: Add missing va_end.

git tag: mesa-20.1.0
Read more Also: Mesa 20.1 Released With Numerous Linux Graphics Driver Improvements

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