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Games: For The People, Total War: THREE KINGDOMS - A World Betrayed, Mesa, Humble Store and Stadia

  • For The People Announced For Windows PC, Mac, and Linux

    You play as the newly elected mayor of Iron-1, a city in an alternate take on the Soviet Union. Navigate the politics of the Commonwealth of Orange Collectives as you fight for democratic reforms, or embrace your inner authoritarian dictator.

  • Total War: THREE KINGDOMS - A World Betrayed expansion now supports Linux

    Today, porting studio Feral Interactive have released the Total War: THREE KINGDOMS - A World Betrayed expansion for Linux (and macOS) following the Windows release last month.

    With a brand new start date at 194 CE, A World Betrayed portrays a seminal moment in the history of the Three Kingdoms. Many of the iconic warlords of Total War: THREE KINGDOMS have now passed on, a catalyst that has spurred a new generation of warlords into making a play for their own dynasties.

  • Mesa 20.1's RADV Lands More Performance Improvements For Recent id Tech Games

    A number of recent id Tech games (though seemingly not DOOM Eternal) have seen another performance optimization with Mesa 20.1's RADV Radeon Vulkan driver.

    ID Tech games like Wolfenstein: Youngblood, Doom (2016), and Wolfenstein 2 should be seeing better performance with the very latest Mesa 20.1-devel Git code as of today for this open-source Radeon Vulkan driver. This comes after various Mesa RADV improvements in recent days centered around the new DOOM Eternal game under Steam Play. All of these recent ID Tech games can run nicely on Linux thanks to Valve's Steam Play built off Wine/Proton.

  • Humble Store has a big 'City Builder' sale going with lots of time consuming goodies cheap

    While not all of the games on sale fit directly as a 'city builder', they all at least have you build and manage something. The Humble City Builder Sale is live and there's some great Linux games in it.

  • Google announces three more games coming to Stadia including Monster Boy and the Cursed Kingdom

    Now that the Linux-powered game streaming service Stadia is open to everyone with two months of Stadia Pro free (if your country is listed for entry that is), Google has announced another three games coming.

    Dates aren't listed, Google simply said "later this year" for all three of them.

Total War: THREE KINGDOMS

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Fedora 32 Elections

mesa 20.1.0

Hi all,

I'd like to announce Mesa 20.1.0, the first release for the 20.1 branch.

Being the first release of this new branch, there can be issues that
will be discovered now that the new code will be widely used, so you may
want to stay on the 20.0.x releases until the 20.1.1 release, scheduled
for 14 days from now on 2020-06-10.

One already known issue that I want to point out is that Unreal Engine 4
has a bug in its usage of glDrawRangeElements() causing it to be
called with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we haven't
worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917

Eric

---

Andrii Simiklit (1):
      i965/vec4: Ignore swizzle of VGRF for use by var_range_end()

Bas Nieuwenhuizen (4):
      radv/winsys:  Remove extra sizeof multiply.
      radv: Handle failing to create .cache dir.
      radv: Do not close fd -1 when NULL-winsys creation fails.
      radv: Implement vkGetSwapchainGrallocUsage2ANDROID.

D Scott Phillips (1):
      anv/gen11+: Disable object level preemption

Danylo Piliaiev (3):
      meson: Disable GCC's dead store elimination for memory zeroing custom new
      mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
      intel/fs: Work around dual-source blending hangs in combination with SIMD16

Dave Airlie (1):
      llvmpipe: compute shaders work better with all the threads.

Eric Engestrom (4):
      .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1
      tree-wide: fix deprecated GitLab URLs
      docs: Add release notes for 20.1.0
      VERSION: bump to 20.1.0 release

Erik Faye-Lund (1):
      zink: use general-layout when blitting to/from same resource

Gert Wollny (1):
      r600: Fix duplicated subexpression in r600_asm.c

Hanno Böck (1):
      Properly check mmap return value

Icecream95 (1):
      panfrost: Fix background showing when using discard

Jason Ekstrand (3):
      nir/lower_double_ops: Rework the if (progress) tree
      nir/opt_deref: Report progress if we remove a deref
      nir/copy_prop_vars: Record progress in more places

Kristian Høgsberg (1):
      freedreno: Use the right amount of &'s

Nataraj Deshpande (1):
      dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM

Pierre-Eric Pelloux-Prayer (1):
      amd/addrlib: fix forgotten char -> enum conversions

Rhys Perry (1):
      nir: fix lowering to scratch with boolean access

Rob Clark (1):
      freedreno: clear last_fence after resource tracking

Samuel Pitoiset (2):
      radv: handle different Vulkan API versions correctly
      radv: update the list of allowed Android extensions

Timothy Arceri (2):
      glsl: stop cascading errors if process_parameters() fails
      glsl: fix slow linking of uniforms in the nir linker

Vinson Lee (3):
      r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.
      r600/sfn: Use correct setter method.
      freedreno: Add missing va_end.

git tag: mesa-20.1.0
Read more Also: Mesa 20.1 Released With Numerous Linux Graphics Driver Improvements

Android Mirroring App ‘Scrcpy’ Just Added a Bunch of New Features

If you read this blog regularly enough you’ll be familiar with scrcpy, an ace root-free way to mirror your Android smartphone on your Ubuntu desktop and interact with it. Scrcpy is free, it’s open source, it’s awesome. Oh yeah, and it’s updated regularly! Which is what this post is about: telling you what’s new and notable in the latest release, scrcpy 1.14 — so let’s get to it! Read more