Four weeks after the release of KDevelop 5.0.1, we are happy to announce the availability of KDevelop 5.0.2, a second stabilization release in the 5.0 series. We highly recommend to update to version 5.0.2 if you are currently using version 5.0.1 or 5.0.0.
Two weeks have passed since the Plasma 5.8 release and our Wayland efforts have seen quite some improvements. Some changes went into Plasma 5.8 as bug fixes, some changes are only available in master for the next release. With this blog post I want to highlight what we have improved since Plasma 5.8.
Plasma 5.8 was only released at the beginning of October but already there has been a number of Wayland improvements queuing up for the next milestone, Plasma 5.9.
KWin maintainer Martin Gräßlin wrote a blog post yesterday about some of the early Wayland changes coming for Plasma 5.9. Some of this early work for the next KDE Plasma 5 release includes resize-only borders, global shortcut handling, support for keyboard LEDs via libinput, relative pointer support, the color scheme syncing to the window decoration, window icon improvements, multi-screen improvements, panel imporvements, and more.
FOSDEM is one of the largest (5,000+ hackers!) gatherings of Free Software contributors in the world and happens each February in Brussels (Belgium, Europe).
Once again, one of the tracks will be the Desktops DevRoom (formerly known as “CrossDesktop DevRoom”), which will host Desktop-related talks.
We are now inviting proposals for talks about Free/Libre/Open-source Software on the topics of Desktop development, Desktop applications and interoperability amongst Desktop Environments. This is a unique opportunity to show novel ideas and developments to a wide technical audience.
Yesterday, Wednesday 19 oct, was the first day of LatinoWare thirteen edition hosted in the city of Foz do Iguaçu in Parana state with presence of 5155 participants and temperature of 36ºC. Currently this is the biggest event of free software in Brazil.
Party driving game Can’t Drive This launched a Linux version of their game on October 13th, and they’re doing some charity work to celebrate.
From October 19th to November 1st 2016, all the money the developers would make from selling the game will instead go to the South African non-profit organisation SANCCOB.