Why Should Data Center Operators Care About Open Source?
Software developers obviously love open source. They get to collaborate, build on top of work already done by others instead of constantly building from scratch, and add features they need to existing solutions. Innovation often happens faster in open source communities than it does behind closed doors of corporate development departments.
The development of the Launchpad platform was put on hold until a few months ago, but that's no longer the case. A new major upgrade has been released for Launchpad, and it looks like Canonical means business.
Kodi, a media player and entertainment hub that used to go by the name of XBMC, was upgraded to version 15.0 a while ago, and now the developers behind it are working on the first major upgrade that should land pretty soon.
Earlier today, August 3, the developers of the popular Unvanquished FPS (first-person shooter) game announced the release of the Alpha 42 build, a version that brings several improvements in many areas and resolves some of those nasty bugs reported by users since the previous Alpha build of the title.
Hopefully Feral Games will be able to further improve the performance of Middle-earth: Shadow of Mordor with forthcoming updates on Steam for Linux. Additionally, hopefully they will add command-line switches for controlling the benchmark mode for this game so that we'll be able to deliver more performance test results in the future with Phoronix Test Suite integration. Meanwhile, hopefully AMD will work on a prompt Catalyst Linux driver update to correct the incredibly poor performance and issues with this game, as I outlined in last week's results.
Before getting too excited, it's far from being a AAA game that's launched exclusively for Linux nor anything that will drive mass amounts of people over to Linux in order to experience the game. The game that's currently Linux-only -- but Windows and OS X support is expected in about one month -- that launched on 31 July is Don't Be Patchman.
While id Software used to be the game company that was very Linux-friendly and always porting their titles over to Linux even when its gaming market was tiny and often overlooked by other game studios, today marks three years since they came out to say Linux hasn't produced positive results and since then haven't released any Linux-native titles as it doesn't "pay the bills" for the level of work involved.