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Kali Linux for Vagrant: Hands-on

I recently saw the announcement for Kali Linux on Vagrant. I have been a huge fan of Kali Linux for a very long time, and I am interested in virtualization (and currently using VirtualBox in an educational environment), so this was a very interesting combination to me. I have now installed it on a few of my systems, and so far I am quite impressed with it. The logical place to start is with a brief overview of Vagrant itself. What is Vagrant? According to their web page: Vagrant is a tool for building and managing virtual machine environments in a single workflow What Vagrant actually does is provide a way of automating the building of virtualized development environments using a variety of the most popular providers, such as VirtualBox, VMware, AWS and others. It not only handles the initial setup of the virtual machine, it can also provision the virtual machine based on your specifications, so it provides a consistent environment which can be shared and distributed to others. Read more

today's leftovers

  • Vulkan Cracks 2,500 Projects On GitHub
    After cracking 2,000 projects referencing Vulkan on GitHub earlier this year, this week it passed the milestone of having more than 2,500 projects. Granted, some of these projects referencing Vulkan are still in their primitive stages, but of the 2,500+ projects are a lot of interesting Vulkan-using projects from RenderDoc to countless game engine initiatives, various code samples, the AMDVLK driver stack, and countless innovative efforts like GLOVE for OpenGL over Vulkan to Kazan for a Rust-written CPU-based Vulkan implementation and a heck of a lot more.
  • GNOME's Geoclue 2.5 Brings Vala Support, WiFi Geolocation For City-Level Accuracy
    GNOME's Geoclue library that provides a D-Bus service for location information based on GPS receivers, 3G modems, GeoIP, or even WiFi-based geolocation has been baking a lot of changes.
  • Geoclue 2.5.0
    Here is the first release in the 2.5 series.
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  • Wine-Staging 3.18 Released With Some New Patches While Other Code Got Upstreamed
    It has been a very exciting weekend for Linux gamers relying upon Wine for running Windows titles under Linux... There was the routine bi-weekly Wine 3.18 development release on Friday but yesterday brought transform feedback to Vulkan and in turn Stream Output to DXVK to fix up a number of D3D11 games. Today is now the Wine-Staging 3.18 release. Wine-Staging 3.18 doesn't incorporate any changes around the Vulkan code (there is a Wine patch needed by DXVK for this new functionality), but does include a lot of other stuff. Wine-Staging 3.18 implements more functions in the user32 code, including cascade windows, GetPointerType, and others. On the Direct3D front are a few additions to WineD3D, including the ability for the Direct3D 10 support to work with the legacy NVIDIA Linux driver. There is also a kernel fix for allowing Steam log-ins to work again with Wine Staging.

today's howtos

Fedora: A Look at Fedora Workstation 29 and NeuroFedora Update

  • Fedora Workstation 29 Is Looking Up To Be Another Impressive Release, Looking Great
    In addition to Ubuntu 18.10 releasing soon, Fedora 29 is set to be release by month's end if all goes well. I have been running the latest Fedora 29 packages on a number of test boxes and overall it's been running great. Yes, for the past few years I've been back to running Fedora on my main production system (after a few years of a falling out but besides that being a big user going back to the Fedora Core days), but Fedora 29 in particular is feeling really quite polished and great.
  • NeuroFedora update: week 41
    In week 41, we finally announced NeuroFedora to the community on the mailing list and on the Fedora Community Blog. So, it is officially a thing! There is a lot of software available in NeuroFedora already. You can see the list here. If you use software that is not on our list, please suggest it to us using the suggestion form.