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HowTos

How to play Windows games in Linux

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Gaming
HowTos

Game developers are increasingly taking advantage of the growing market in Linux gaming, but that’s not always been the case, and even now some games aren’t released outside of Windows. Thanks to a clever tool called Wine, though, you can run many Windows games—and other apps, including Office—as though they were native to Linux.

Wine provides a skeletal virtual version of Windows, inside which you install extra components and perform various tweaks (for example, selecting which version of Windows you want to emulate) to get your app working. Sadly, it’s not a silver bullet that will get all your Windows games working in Linux, but it should be able to give you access to at least some of them.

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How to enable developer mode on a Chrome OS tablet (and install Linux using Crouton)

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OS
Linux
HowTos

Google’s Chrome OS is designed to be a relatively secure, simple operating system that’s easy to use and hard to mess up. But you can run stable channel, beta channel, or dev channel software on any Chromebook depending on whether you want the safest experience or buggy, bleeding-edge features.

There’s also an option called Developer Mode, which is different from the dev channel. It allows you to access files and settings that are normally protected and use a command shell to explore the system. It’s designed for developers and advanced users only, since it increases the chances that you’ll break your Chromebook. But enabling Developer Mode is also a prerequisite for using one my favorite Chrome OS hacks: a tool called Crouton that allows you to install Ubuntu or another GNU/Linux distribution and run it alongside Chrome OS.

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Xbox 360 Wireless Controller for PC+Rocket League+Ubuntu=Awesome

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Gaming
Ubuntu
HowTos

I’m a gamer. I’ve been playing PC games since DOS, and have no plan to ever stop, thankfully there are an increasing number of wicked games available on GNU/Linux systems, like Rocket League for example.

If you’ve been living under a rock for the past few years, and have no idea what Rocket League is, it’s basically Soccer/Football (other game modes have other sports, etc, but the primary focus is as mentioned) in super high powered, jet propulsed cars; it’s awesome. However, Rocket League is not very easily played via keyboard, and having some kind of controller is essential.

I use an Xbox 360 Wireless Controller as my primary controller when playing games that support one on Linux.

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Fedora on the UDOO Neo

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Red Hat
Hardware
HowTos

The core support for the i.MX6SX SoC and the UDOO Neo is pretty reasonable, with the MMC fixes it’s been very stable, all the core bits are working as expected, included wired and wireless network, thermal, cpufreq, crypto and it looks like the display should work fine. There’s a few quirks that I need to investigate further which should provide for a fun evening or weekend hacking. There has also been recently merged support for the i.MX6SX Cortex-M4 land upstream in Zephyr upstream for the 1.13 release, so getting that running and communication using Open-AMP between Fedora and Zephyr should also be an interesting addition. I think this will be a welcome addition to Fedora 29, and not a moment too soon!!

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More in Tux Machines

KDE Applications 18.08 Software Suite Enters Beta, Adds Apple Wallet Pass Reader

With KDE Applications 18.04 reached end of life with the third and last point release, the KDE Project started working earlier this month on the next release of their open-source software suite, KDE Applications 18.08. KDE Applications is an open-source software suite designed as part of the KDE ecosystem, but can also be used independently on any Linux-based operating system. To fully enjoy the KDE Plasma desktop environment, users will also need to install various of the apps that are distributed as part of the KDE Applications initiative. KDE Applications 18.08 is the next major version of the open-source software suite slated for release on August 16, 2018. As of yesterday, July 20, the KDE Applications 18.08 software suite entered beta testing as version 18.07.80, introducing two new libraries, KPkPass and KItinerary. Read more

NetBSD 8.0 Released

  • Announcing NetBSD 8.0
    The NetBSD Project is pleased to announce NetBSD 8.0, the sixteenth major release of the NetBSD operating system.
  • NetBSD 8.0 Officially Released With USB3 Support, Security Improvements & UEFI
    While it's been on mirrors for a few days, NetBSD 8.0 was officially released this weekend. NetBSD 8.0 represents this BSD operating system project's 16th major release and introduces USB 3.0 support, an in-kernel audio mixer, a new socket layer, Meltdown/Spectre mitigation, eager FPU support, SMAP support, UEFI boot-loader support for x86/x86_64 hardware, and a variety of long sought after improvements -- many of which are improving the security of NetBSD.
  • NetBSD 8.0 Released with Spectre V2/V4, Meltdown, and Lazy FPU Mitigations
    The NetBSD open-source operating system has been updated this week to version 8.0, a major release that finally brings mitigations for all the Spectre variants, Meltdown, and Lazy FPU security vulnerabilities, as well as many stability improvements and bug fixes. Coming seven months after the first and last point release of the NetBSD 7 series, NetBSD 8.0 is here with mitigations for both the Spectre Variant 2 (CVE-2017-5715) and Spectre Variant 4 (CVE-2018-3639) security vulnerabilities, as well as for the Meltdown (CVE-2017-5754) and Lazy FPU State Save/Restore (CVE-2018-3665) vulnerabilities.

Neptune 5.4

We are proud to announce version 5.4 of Neptune . This update represents the current state of Neptune 5 and renews the ISO file so if you install Neptune you don't have to download tons of Updates. In this update we introduce a new look and feel package called Neptune Dark. This comes together with an modified icon theme optimized for dark themes called Faenza Dark. We improved hardware support further by providing Linux Kernel 4.16.16 with improved drivers and bugfixes. Read more

Plasma 5.14 Wallpaper “Cluster”

The time for a new Plasma wallpaper is here, so for 5.14 I’m excited to offer up “Cluster”. But first, please allow me to gush for a moment. In tandem with Inkscape, this is the first wallpaper for KDE produced using the ever excellent Krita. For graphic design my computer has a bit of beef to it, but when I work with Inkscape or GIMP things always chug just a bit more than I feel they should. Whenever I’ve had the distinct pleasure of opening Krita, even on my lesser powered laptop, it’s always been productive, rewarding, and performant. I’m looking forward to using Krita more in future wallpapers. *claps for Krita* Read more