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Gaming

Games: Planetary Annihilation, La-Mulana 2, SteamOS

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Gaming

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine

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Gaming
  • DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine

    DXVK [GitHub] continues the amazing progress towards helping Linux gamers play their favourite Windows-only games on Linux.

    Just released minutes ago, DXVK 0.70 adds in the previously announced Direct3D 10 support (more info here). In addition to this, it also adds in support for the D3D11.1 ClearView method and D3D11.1 extended double instructions.

  • DXVK 0.70 Released With Initial Direct3D 10 Over Vulkan Support

    Just in time for any weekend Linux gamers, a new release of DXVK is available that maps the Direct3D API to Vulkan for allowing faster Windows gaming performance under Wine.

    DXVK started out with a focus on supporting the Direct3D 11 API and it's been doing a wonderful job at supporting a massive collection of D3D11 Windows games running at great speeds under Wine+DXVK thanks to Vulkan. Recently it started adding Direct3D 10 support using a small wrapper. With today's DXVK 0.70, it's the initial release that includes this preliminary Direct3D 10 support.

Games: Fell Seal: Arbiter's Mark, Orwell, Megaquarium, Moonlighter

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Gaming

Games: Tropico 6, 7 Billion Humans, CrossCode, Evergarden

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Gaming

A 'Bridge' for GNU/Linux Games

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GNU
Linux
Gaming
  • Valve seems to be working on tools to get Windows games running on Linux

    Valve appears to be working on a set of "compatibility tools," called Steam Play, that would allow at least some Windows-based titles to run on Linux-based SteamOS systems.

    Yesterday, Reddit users noticed that Steam's GUI files (as captured by SteamDB's Steam Tracker) include a hidden section with unused text related to the unannounced Steam Play system. According to that text, "Steam Play will automatically install compatibility tools that allow you to play games from your library that were built for other operating systems."

  • Valve could be working on compatibility tools to make gaming on Linux easier than ever

    Something to look forward to: Gaming on Linux has never been the ideal experience, and the lack of AAA game compatibility is one of the main reasons for this. That's where Valve comes in, apparently - the company seems to be quietly working on a compatibility tool of its own, called "Steam Play."

    It seems Valve could be taking another shot at bringing Linux to the forefront of PC gaming if recently-discovered Steam GUI files are anything to go by.

    Curious Reddit users dug into Steam database files obtained by Steam Tracker. Recent updates to the database include numerous hints at something called "Steam Play," which is beginning to sound like a compatibility tool of sorts.

  • Steam may be getting tools that will enable Windows games to run in Linux

    Valve announced the Linux-based SteamOS in 2013, just prior to the reveal of the vaguely console-like Steam Machine PCs. It was a big, bold move that ultimately petered out: Valve ditched the Steam Machines section of its website in April, aalthough you can still hit it directly if you know the URL.

  • Looks like Steam’s getting built-in tools to run Windows games on Linux

    A few lines of code uncovered in Steam suggest that Valve is working on compatibility tools to allow users to play games regardless of operating system. Put another way, Steam’s going to let you run Windows games on Mac and Linux with a set of software built directly into the client.

    Uncovered strings all come under the “Steam_Settings_Compat” header, and all reference back to Steam Play. That’s currently the moniker Valve used to distinguish games that come as a single purchase playable across Windows, Mac, and Linux, but the strings suggest a new definition on the way.

  • Rumour: Valve May Be Adding Windows Steam Game Compatibility to Linux

    In a very interesting move, sleuths over at GamingOnLinux appear to unearthed evidence that Valve is experimenting with tools that could allow Windows Steam games to be playable on Linux operating systems.

    Up until this point, a game has to be specifically developed for Linux in order to be compatible with Unix-based operating systems. There are workarounds available right now, but it’s notoriously unreliable and a major hassle to get sorted.

    However, updates posted to the Steam Database github indicates Valve is at least testing an automatic method for running Windows games on Linux. Picking through the github notes, the tool appears to be called ‘Steam Play’, which the compatibility info says “Steam Play will automatically install compatibility tools that allow you to play games from your library that were built for other operating systems.”

Games: SteamPlay, The Free Ones, Crazy Justice, State of Mind, Graveyard Keeper, Boyfriend Dungeon, Red Alert & Tiberian Sun

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Gaming

Valve is seemingly working on a way to make Windows Steam games playable on Linux

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GNU
Linux
Microsoft
Gaming

It looks like Valve is working behind the scenes on enabling Linux game compatibility tools to work on Steam.

These compatibility tools allow games developed for Windows to work on Linux, similar to how the popular tool Wine has been doing for years on Linux and other Unix-based operating systems.

Earlier this week, strings of code were discovered by SteamDB in Steam’s database.

The code appears to be referencing an as yet to be revealed compatibility mode, complete with several UI elements, a settings menu, and what looks like the ability to force it on.

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More GNU/Linux Games and CodeWeavers Joins The Khronos Group

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Gaming

Amiga Enthusiast Gets Quake Running On Killer NIC PowerPC CPU Core

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OS
Hardware
Gaming

The Amiga community remains one of the most passionate and inventive we have ever seen, even now, decades after Commodore’s demise. A couple of weeks back, we featured just a few recent projects that were designed to breathe new life into aging Amiga systems, or at the very least ensure they remain repairable for the foreseeable future. Our article explaining how to build a cheap Amiga emulator using a Raspberry Pi was immensely popular as well. Today, however, we stumbled across a video that encapsulates the ingenuity of many of the more technical folks in the Amiga community. What it shows is an Amiga 3000UX, equipped with a Voodoo 3 card and BigFoot Networks Killer NIC M1, running some software – including Quake – on the Killer NIC’s on-board Power PC processor.

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Games: Banner Saga, Reynard, Ellen, TANGLEWOOD, Moonlighter and Steam

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today's howtos

Canonical/Ubuntu: Quirky Xerus 8.6, Snapcraft and More

  • Quirky Xerus 8.6 features latest DEBs from Ubuntu 16.04.x
    The independent Linux-based operating system, Quirky 8.6, a side project of Puppy Linux made with Woof, has just hit the market. According to an announcement by its creator, Barry Kauler, who retired from the Puppy Linux project to work on the Quirky Distro, the woofQ operating system is live for users to download and enjoy. The latest release mainly features bug fixes and minor improvements from previous Quirky OS 8.x versions. The release notes of Quirky’s Xerus version 8.6 explain that the update comes with a package upgrade to version 2.49.4 SeaMonkey and Kernel 4.14.63 with aufs patch. The new release is built with the latest DEBs from the Ubuntu 16.04.x range and features improvements for its EasyShare with specific improvements for Android connections. A Gxlat language translator has been introduced in this update and there are 10 architectural improvements and fixes as well. Several minor security bugs have also been patched since its predecessor.
  • Snapcraft at Europython 2018
    In July, several members of our advocacy and design teams went to Europython 2018 in Edinburgh. It was a really well-organised event, mixing great speakers from a vibrant community at a great location. The main reason for us to get closer to the Python developer community was to promote Snapcraft as the best way to publish on Linux, for app developers in general, and for Python developers in particular. As well as increasing awareness of Snapcraft, we gained a deeper understanding of the needs of Python developers and made contact with interesting products and engineers.
  • Cloud Native, Docker, K8s Summit
  • Ubuntu 18.04.1 Bionic Beaver Has Been Released (Download Links)

Graphics: Wayland/Weston, Mesa and AMD

  • Wayland 1.16 / Weston 5.0 RC2 Released To Fix Vulnerabilities
    Two release candidates of Wayland 1.16 / Weston 5.0 were not originally scheduled, but it's been necessitated due to some pressing issues both with Wayland and its reference compositor. Samsung's Derek Foreman issued these "RC2" releases on Friday rather than going straight to the official Wayland 1.16 and Weston 5.0 releases. On the Wayland front, Michael Srb found and fixed issues that could cause pointer overflows within Wayland's connection code. These overflow fixes are the only changes in this Wayland 1.15.94 (RC2) version.
  • RAGE & Doom Get Radeon Workarounds In Mesa 18.3-dev
    If you are looking to enjoy id Software's RAGE or Doom VFR games this weekend on Linux via Wine, they should be playing nicer with the latest open-source Mesa graphics driver code. Timothy Arceri at Valve has added a workaround to get RAGE working under Wine with RadeonSI. The workaround is a DRIRC configuration addition for allowing GLSL built-in variable redeclarations. This is enough to get RAGE working with RadeonSI on Mesa Git. Though only RadeonSI is working out currently since the game relies upon the OpenGL compatibility profile mode that is only supported currently by RadeonSI when it comes to the Mesa drivers. Thanks to Valve's developers and others, the OpenGL compatibility profile mode for RadeonSI has matured into great shape these past few months.
  • Adreno 600 Series Support Lands In Mesa 18.3 Gallium3D
    With the Adreno 600 series support going into Linux 4.19 for the kernel bits, the user-space OpenGL driver support for the latest-generation Qualcomm graphics has now been merged into Mesa. Kristian Høgsberg Kristensen of Google's Chrome OS graphics team (yes, Kristian of Wayland and DRI2 fame) has been working on the Gallium3D support for the Adreno 600 series hardware along with Freedreno founder Rob Clark. This A6xx support is being tacked onto the existing Freedreno Gallium3D driver and amounts to just over six thousand lines of new code. Keep in mind this A6xx Freedreno back-end must also be used with the supported MSM DRM driver in the Linux 4.19+ kernel.
  • AMDGPU-PRO 18.30 Radeon Linux Driver Released with Support for Ubuntu 18.04 LTS
    Featuring official support for the AMD Radeon PRO WX 8200 graphics cards and initial Wattman-like functionality, the Radeon Software for Linux 18.30 finally adds support for some of the most recent Ubuntu, Red Hat Enterprise Linux, and CentOS Linux distributions. These include Ubuntu 18.04.1 LTS (Bionic Beaver), Ubuntu 16.04.5 LTS (Xenial Xerus), Red Hat Enterprise Linux 7.5, Red Hat Enterprise Linux 6.10, CentOS 7.5, and CentOS 6.10. SUSE Linux Enterprise Desktop and Server (SLED/SLES) 12 Service Pack (SP) 3 is supported as well, but not the latest SUSE Linux Enterprise 15.
  • AMDVLK Vulkan Driver Update Fixes Witcher 3 Issue, Bug Fixes
    In addition to AMD releasing AMDGPU-PRO 18.30 on Friday, they also did their usual weekly source push of their newest "AMDVLK" open-source Radeon Vulkan driver code.

Kernel: Linux 4.19 Staging and Greg Kroah-Hartman's Very Many Stable Releases

  • Linux 4.19 Staging Brings EROFS File-System & Gasket Driver Framework
    Following the USB subsystem updates, Greg Kroah-Hartman sent in the kernel's staging area work for the Linux 4.19 merge window. This experimental/testing area of the Linux kernel is adding a new file-system with 4.19: EROFS. EROFS is developed by Huawei for possible Android device use-cases. EROFS stands for the Extendable Read-Only File-System and is developed to address shortcomings in other Linux read-only file-systems. EROFS features compression support and other features, but the on-disk layout format isn't 100% firm yet -- hence going into the staging area.
  • USB Patches Posted For Linux 4.19 Kernel, Including The New USB-C DisplayPort Driver
    Having wrapped up his latest stable kernel wrangling and the fallout from L1TF/Foreshadow, Greg Kroah-Hartman got around today to sending out the feature pull requests for the kernel subsystems he oversees. His first new batch of changes for Linux 4.19 today is the USB subsystem work.
  • One Week Past Linux 4.18.0, The Linux 4.18.3 Kernel Is Already Out
    Greg Kroah-Hartman had a fun Friday night issuing new point releases to the Linux 3.18 / 4.4 / 4.9 / 4.14 / 4.17 / 4.18 kernels only to have to issue new point releases minutes later. It was just on Thursday that Linux 4.18.1 was released along with updates to older stable branches for bringing L1TF / Foreshadow mitigation. Friday night then brought Linux 4.18.2, Linux 4.17.16, Linux 4.14.64, Linux 4.9.121, Linux 4.4.149, and Linux 3.18.119 with more patches. Those kernels brought various fixes, including in the x86 PTI code for clearing the global bit more aggressively, crypto fixes, and other maintenance work.