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Games: Release of PlayOnLinux 5.0 Alpha, Aspyr Media, Geneshift, GOG and DotLine

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Gaming
  • Release of PlayOnLinux 5.0 alpha 1

    I'm aware that it has been a while since the last time we gave news to you. Be reassured, the project is moving on and here we are to give you some news.

  • Aspyr Media have a big sale going on the Humble Store, some sweet deals to be had

    For those of you in the mood to start you week with some fun new games, Humble Store is doing an Aspyr Media sale.

  • Top-down shooter Geneshift is getting a Battle Royale mode and it sounds like a lot of fun

    Geneshift (also known as Mutant Factions or Subvein) is a top-down shooter with some seriously good action that's currently in Early Access and the developer has decided to add a Battle Royale mode.

    Initially, I thought this was a joke. However, it's very much a real thing.

  • GOG added two more Visual Novels with Linux support, Highway Blossoms and A Kiss For The Petals

    For those who love Visual Novels, you might want to know that GOG have expanded their collection a little again recently.

    The two titles are Highway Blossoms and A Kiss For The Petals - Maidens of Michael. Neither game is particularly new, although it's worth noting that A Kiss For The Petals - Maidens of Michael was removed from Steam so GOG is the easiest option to get it at the moment.

  • Challenging minimalist puzzle game 'DotLine' released with native Linux support

    DotLine from The Selenite Forge who also made Bionic Attack is a minimalist puzzle game that tries to challenge your brain, out now with native Linux support. Note: Key provided by the developer.

    The basic idea of the game is really simple. You have to guide a ball from start to end, the problem is the path it needs to take is all messed up and you've got the wonderful job of rotating everything into the correct position. What makes it challenging, is that as soon as you rotate the first piece, the ball will begin rolling and so it becomes a mad dash to get everything right. Even if you don't do anything, you only get two seconds before it starts.

Games: Steam Play, Valve, PlayOnLinux and Lots of Native Ports

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Gaming
  • Linus Tech Tips: "Linux Gaming Finally Doesn't Suck"

    Like him or hate him, Linus (not that one) has his audience, many of whom are now being swayed to try out gaming on Linux. Last month, Valve introduced a new version of Steam Play allowing Linux users to run Windows games thanks to Proton, a modified distribution of Wine. While framerates are obviously no match for the intended OS, Linus shows that at least a handful of popular games, which include DOOM and Skyrim, run well enough to play through.

  • Valve Has Been Working On A HUD For The RADV Vulkan Driver

    It hasn't been merged to Mesa 18.3-devel yet nor even published on the Mesa-dev list for review, but it turns out Valve's Samuel Pitoiset has begun working on a heads-up display (HUD) for the driver.

    Many have requested having a RADV HUD similar in nature to the Gallium3D HUD while it seems as one of many projects being worked on by the Valve Linux driver team is indeed this option.

  • PlayOnLinux has a new alpha release out with an overhaul of the interface

    PlayOnLinux 5.0 alpha 1 code-named "Phoencis" includes a completely redesigned user interface, along with moving their scripting system from bash to JavaScript. They're also now storing the scripts POL uses to install and setup games and applications on GitHub, so that if there's problems with their own infrastructure you can still use POL.

  • Space sim 'Helium Rain' to leave Early Access next month, along with a major update now available

    They recently released one of their final updates, which includes a few notable new features including: a new Artifact system, which has you scan planets for some research points and lore, a new economy model, AI improvements, some updated graphics, new sectors and so on.

  • Turn-based rogue-like RPG 'Depth of Extinction' confirmed to release on September 27th

    We knew that the rather good rogue-like RPG Depth of Extinction was releasing soon and now we know how soon, this week on Thursday it will be available across a number of stores.

    Inspired by the greats like XCOM: Enemy Unknown and FTL: Faster Than Light, it follows you trying to save humanity from some sort of vicious AI. You will have to build up a mighty squad of soldiers, level them up and get some decent equipment as you travel through a future set around 500 years after rising water caused humanity to edge on the brink of extinction.

  • The rather good 2D action RPG 'Chronicon' just had a major upgrade

    Being completely honest here, I absolutely love this game! The 2D action RPG Chronicon has a new update with some major improvements. As a reminder, the game is still currently in Early Access.

    The latest update, released a few days ago moves the game from GMS 1.4 to GMS 2.1.5 which is pretty huge by itself considering how old that version of GameMaker Studio was. This should hopefully improve compatibility with other Linux distributions. In addition, the game has been through a lot of performance-focused work to make as much of the game as smooth as possible. For me, it already performed well and now it's excellent.

  • What even more developers think of Valve's Steam Play

    You think we were done writing about Steam Play? Wrong. Here's what Godot Engine's Rémi Verschelde and Marc Di Luzio (previously Feral Interactive, now at Unity) think about it.

    First up, a few reminders on things we've already covered: our interview with the creator of DXVK, one of the projects that makes up Steam Play; our little chat with Linux game porter Ethan Lee; what Subset Games thought about it and my own personal thoughts can be found here.

  • The beautifully weird hidden object adventure game My Brother Rabbit is out, it's really sweet

    My Brother Rabbit from Artifex Mundi is an absolutely beautiful adventure game that has shocked me with how good it is.

  • Sunless Skies to leave Early Access on January 31st, 2019 also now out is a free pen and paper RPG system

    Failbetter Games have announced that Sunless Skies is set to leave Early Access on January 31st, 2019. They've also released a free pen and paper RPG system.

    “We’ve used the time in Early Access to fill the world with the most glorious stories, and to refine the play experience: improving combat, tweaking the skyfaring experience, and closing in on a dark and dread-soaked atmosphere.” says CEO Paul Arendt. “The next update, due on 10th October, will include a complete overhaul of the Reach region and extended mechanics for Terror, fuel, hunger and crew.”

5 ways to play old-school games on a Raspberry Pi

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Linux
Gaming

They don't make 'em like they used to, do they? Video games, I mean.

Sure, there's a bit more grunt in the gear now. Princess Zelda used to be 16 pixels in each direction; there's now enough graphics power for every hair on her head. Today's processors could beat up 1988's processors in a cage-fight deathmatch without breaking a sweat.

But you know what's missing? The fun.

You've got a squillion and one buttons to learn just to get past the tutorial mission. There's probably a storyline, too. You shouldn't need a backstory to kill bad guys. All you need is jump and shoot. So, it's little wonder that one of the most enduring popular uses for a Raspberry Pi is to relive the 8- and 16-bit golden age of gaming in the '80s and early '90s. But where to start?

Read more

Games: SC Controller, PlayOnLinux, OpenRA, Galaxy in Turmoil

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Gaming

Games: Ashes of the Singularity: Escalation, Humble Monthly and DXVK Updates

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Gaming

Games: The Gardens Between and More to Come From Feral Interactive

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Gaming
  • The beautiful puzzle adventure 'The Gardens Between' is now out with native Linux support

    The Gardens Between from The Voxel Agents looks like a fantastic puzzle adventure and it's now available with native Linux support.

  • Feral Interactive are teasing ANOTHER new Linux port

    As a reminder, Feral Interactive have only recently release Life is Strange: Before the Storm and Total War: Warhammer II is confirmed to be coming this autumn. On top of that, last month they also put up another teaser that we're still guessing.

    I wouldn't be surprised if they do try to get more ports out earlier now, especially with Steam Play which would eat into their Linux port sales. Anyway…looks like 2018 really will be another great year for Linux gaming!

    The amount of Linux games Feral has ported now is kind of ridiculous: XCOM, XCOM 2, Tomb Raider, Rise of the Tomb Raider, Mad Max, Shadow of Mordor, HITMAN, F1 2017, Life is Strange, Life is Strange: Before the Storm, Dawn of War II, Dawn of War III, DiRT Rally and the list goes on.

Games: Trash Squad, Steam Censorship, Streets of Rogue, Conarium, Citra, RPCS3, Feudal Alloy

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Gaming
  • 2D shooter with a few RPG elements 'Trash Squad' has been released for Linux

    Time to take out the trash as the 2D shooter with RPG elements Trash Squad [Steam] is now available on Linux. The idea of it actually sounds quite amusing and it looks like it could be reasonably good.

    While it released for Windows back in January this year, only yesterday was Linux support made available. There's no official announcement just yet, but everything seems in place.

  • Valve to begin moderating game forums on Steam next week

    Starting on Tuesday, September 25th Valve will be actively moderating all game forums on Steam unless a developer opts to not have Valve do so.

    So from then onwards if someone reports a post on a Steam forum, let's say for Streets of Rogue, it will then go into a queue for Valve's own moderation team to look over. They will then remove it if it violates their community guidelines.

  • The excellent rogue-lite 'Streets of Rogue' now actually has an ending

    Streets of Rogue, easily one of the top Early Access games going right now actually has an ending and it sounds quite amusing.

  • Lovecraftian horror 'Conarium' now has a Linux version on GOG

    Think you're brave? Lovecraftian horror Conarium from Zoetrope Interactive and Iceberg Interactive can now be picked up for Linux on GOG. Powered by Unreal Engine 4, it first arrived on Linux back in February this year and it only arrived on GOG around 2 days ago.

  • Nintendo 3DS emulator 'Citra' sounds like it's coming along rather nicely

    For those who like to use their PC to emulate other platforms, the Citra [Official Site, GitHub] emulator for the Nintendo 3DS just put out a progress report and it's very promising.

  • PlayStation 3 emulator 'RPCS3' is coming along nicely with some major improvements

    More glorious news for emulation today with the latest RPCS3 [Official Site] (a PlayStation 3 emulator) giving an update on their progress and it's damn fine too.

  • Action RPG 'Feudal Alloy' with fish-controlled medieval robots delayed until next year

    Writing a rather short email to us today, Attu Games have announced their rather interesting Action RPG Feudal Alloy is now going to release next year. To be clear, this isn't a delay in the Linux version, the entire game is delayed.

    No reason was given, literally all that was said was this "Feudal Alloy, a fish-controlled medieval-robots metroidvania, is delayed until January 2019". I'm not fussed personally, when I tested the build they provided us with some time ago I was rather impressed. So taking some extra time to make it as great as they can is fine.

Games: The Misfits, Steam Client Beta, RAZED, Lamplight City, Din's Legacy, Mavericks

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Gaming

Games: Descenders, War Thunder’s “The Valkyries”

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Gaming

Games: Spearmint, Rise to Ruins, Depth of Extinction, Puzlogic, Never Split the Party, Godot Engine, DXVK

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Gaming
  • Ioquake3-Derived Spearmint 1.0 Engine Coming Next Month, But Ceasing Development

    Spearmint, an enhanced version of the open-source ioquake3 engine in turn derived from the id Tech 3 source code, will see the big "1.0" milestone in October. But that will also coincide with the developer and ioquake3 maintainer ceasing work on this engine now with an eighteen year lineage.

  • Village building god sim 'Rise to Ruins' had an absolutely massive update

    Rise to Ruins, a village builder that mixes in some god sim fun just went through a bit of an evolution with the latest patch, which really is absolutely massive. In terms of file-size the patch was relatively small, but good things come in small packages!

  • Roguelike RPG 'Depth of Extinction' is nearing release with a launch trailer

    I'm personally very excited about Depth of Extinction, a roguelike RPG with turn-based battles and an interesting setting. The release is closing in for this month and they have a new launch trailer. Note: This was a personal purchase for me.

  • Puzlogic combines elements from Sudoku and Kakuro to make an interesting puzzle game

    Puzlogic from developer Eduardo Barreto was released on Steam back in July and it just recently gained Linux support. It combines elements from Sudoku and Kakuro along with some lovely ambient music to create a pretty decent and relaxing experience.

    Currently in Early Access, the developer expects the full release to be available in the first part of 2019.

  • Never Split the Party, a free online team-based action-RPG is now on Linux

    Never one to pass up trying out a free game, today I tested out some of Never Split the Party, an "an ultra social rogue-like" and it's not bad. While the game is free to play, you only get given one single character. If you want access to the others, you need to buy the Fellowship DLC which will unlock the Cleric, Rogue, Mage, Ranger and Mercenary.

  • Godot Engine 3.1 will have support for simplex noise generation which looks incredibly useful

    Godot Engine 3.1 [Official Site], the big upgrade coming to the open source game engine has gained another exciting feature with simplex noise generation.

  • One of the fine folks in the Intel Mesa driver team has written up a post on their work improving games in DXVK

    Writing on their personal blog, Jason Ekstrand from the Intel Mesa team has written up some information on what they've been doing to improve the Intel drivers on Linux. What they're talking about isn't exactly new, since the fixes are already in Mesa but it's nice to get some information about how they came across the issues and what they did to solve them.

    Regardless of your feelings towards Wine, DXVK, Steam Play and so on, no one can ignore the benefits they bring to the people actually working on the drivers. Giving them so many more ways to test and push Linux graphics drivers is a good thing, as it means we can end up with much better drivers for all sorts of workloads (not just gaming!).

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