Gaming
Games: Surviving Mars and OpenMW
Submitted by Roy Schestowitz on Thursday 21st of February 2019 05:25:27 AM Filed under
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Surviving Mars gains official modding support outside of Steam
For those players who picked up Surviving Mars outside of Steam through stores like GOG or the Paradox Store (to use in the Paradox Launcher), you can now add in some mods.
Just announced a few hours earlier today, the new Paradox Mods system brings official modding support to a wider set of players. This is quite important, as modding support for games can make them so much more interesting and having mods locked to one store really isn't great.
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OpenMW progresses towards supporting Oblivion, Skyrim and Fallout plus shadows are back
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Games: Engadget's FUD, Valve and Google Plans, More (and Improved) Gaming on GNU/Linux
Submitted by Roy Schestowitz on Wednesday 20th of February 2019 08:38:54 PM Filed under
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Linux gaming is on a life-support system called Steam [Ed: Misleading. Frames Steam as the one and only platform for games; that's like saying FOSS is just GitHub (a common error).]
In September 2013, Valve founder Gabe Newell gave a rare, 20-minute presentation at LinuxCon.
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The number of Linux gamers on Steam continues to grow, according to Valve
Recently, Engadget wrote an article about Linux gaming and apart from a bit of a silly title and information regular GOL readers will be aware of, they did have some interesting info from Valve.
I don't put too much thought into the title they decided to give it, "Linux gaming is on a life-support system called Steam", since when you think about it that's actually quite close to the truth. Valve are the biggest pushers of Linux gaming and one of the only major forces doing so.
While I've long said that the amount of Linux gamers using Steam will be increasing all the time, the actual market share of Linux on Steam hasn't really gone anywhere. At times, it has certainly looked like the amount of Linux gamers has decreased if you take the percentage at face value.
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Valve is getting back to focusing on gaming, with non-gaming videos being retired
Why is it not surprising? Well, it makes sense for multiple reasons. Did you ever buy and watch any movies (or other non-gaming videos) on Steam? I didn't, it's far easier to use a different service like Netflix, Google Play or practically any other where you could watch your content across pretty much any device and browser.
On top of that, Valve's bread and butter is gaming and since they now have more competition actually focusing on that is obvious at this point.
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Google Could Reveal Its Mystery ‘Online Gaming’ Project In March
Google has scheduled an event next month at the Game Developers Conference (GDC) in San Francisco.
This is reportedly where it could unveil its gaming project that has been under development for quite some time.
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The huge Rocket League update is now out with cross-platform friends support and Season 10 has started
Rocket League, the game that sucks away most of my gaming time has a fantastic update now out that allows you to party up with friends across different platforms.
There's a whole new part of the interface to deal with this, the Friends List which is split into different sections covering friends from your current platform, RocketID to show friends on other platforms, a recent players list to reach out to people you've had a good game with and an alerts section to see notifications.
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Gallium Nine With NIR Is Now Running Most D3D9 Games "Flawlessly"
Towards the beginning of the month we reported on the Gallium Nine state tracker working on NIR support as an alternative to its original focus on the common TGSI intermediate representation to Gallium3D. That NIR-ified version of Gallium Nine is now working and beginning to run most Direct3D 9 games fine.
Plumbing NIR support into Gallium Nine is being done for newer Gallium3D drivers that focus on NIR support rather than the aging TGSI. In particular, NIR support is needed for the new Intel Iris Gallium3D driver (though still yet to be mainlined), possibilities like running Gallium Nine atop Zink to in turn map to Vulkan drivers, and working for other NIR drivers like VC4/V3D or Freedreno.
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NVIDIA 418.31.03 Linux Driver
Submitted by Roy Schestowitz on Wednesday 20th of February 2019 02:29:44 AM Filed under

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NVIDIA 418.31.03 Linux Driver Has Fixes For Hitman 2 On DXVK, Warhammer II Linux Fix
Following today's Vulkan 1.1.101 release, NVIDIA has debuted a new Vulkan beta driver for Linux (and Windows) users.
The new NVIDIA Linux 418.31.03 driver update adds in the new VK_NV_cooperative_matrix and VK_EXT_depth_clip_enable extensions from today's 1.1.101 update. There are also two known fixes for games on Linux.
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NVIDIA has a new Vulkan beta driver, fixes for Hitman 2 with DXVK and Total War Warhammer II
NVIDIA have again pushed out a brand new Vulkan beta driver, with version 418.31.03 now available with game fixes and new extensions.
As a reminder, these drivers are a special series all by themselves, done outside of their normal driver series to test new features, new API extensions and other interesting stuff.
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Vulkan/DXVK and More GNU/Linux Games (Native)
Submitted by Roy Schestowitz on Tuesday 19th of February 2019 05:21:25 PM Filed under
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Vulkan 1.1.101 Released With Two New Extensions - Including Another To Help DXVK
Coming just one week after the Vulkan 1.1.100 release and just days after the Vulkan API celebrated its third birthday, Vulkan 1.1.101 is now available.
Vulkan 1.1.101 is a bit more eventful than 1.1.100 in that there are two new extensions introduced and then a number of issue corrections/clarifications to the documentation.
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In Save Koch, you are a mafia kingpin trapped inside your own panic room and it's coming to Linux
Save Koch from developer Wooden Monkeys could be a very interesting one, a strategic sim that puts you in the shoes of a trapped mafia kingpin as you try to save your empire and your life.
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The 3D steampunk dungeon crawler 'Vaporum' just had a huge performance update
I think Vaporum is a really great dungeon crawler, with good visuals and a rather interesting setting and it just keeps getting better.
When I originally took a look at the game back in February last year, I noted how in terms of performance I was hitting around 50FPS. With today's update, that's often double what it was which is madness.
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Games: HA/CK, Agitate, and RogueCraft Squadron
Submitted by Roy Schestowitz on Tuesday 19th of February 2019 04:22:13 PM Filed under
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With a clear inspiration from Portal, the first-person puzzler HA/CK is out now
Another developer has taken the basic layout and idea of Portal and moulded it into their own puzzler named HA/CK.
While the heavy Portal inspiration is crystal clear complete with turrets and sticking blocks on buttons, it does have a number of differences and so the gameplay is quite different. The biggest difference being that you're "hacking" objects to proceed rather than jumping through portals.
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Agitate, a small indie game that's like a reverse city-builder with you playing as nature has Linux support
A bit of an odd one to put a title to, Agitate [itch.io] from solo developer Tay has you build plants and try to survive the coming of the Hoomans.
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RogueCraft Squadron, a fast-paced space RTS has expanded and released with Linux support
If you're after your next RTS fix, RogueCraft Squadron from Missing Sentinel Software is now officially out with Linux support.
Originally available as a free game on itch.io (I covered it here) made during a gamejam in 2017, they decided to continue with it and expand it into the game it is now.
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Games: King of Cards, GOG, Blade Symphony and Monster Logic
Submitted by Roy Schestowitz on Tuesday 19th of February 2019 01:02:11 PM Filed under
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Shovel Knight's final two expansions King of Cards and Showdown have been delayed
Yacht Club Games originally announced the final two expansions would be released in April but they've decided to delay them.
For those not up to speed, King of Cards is the next and final expansion for Shovel Knight: Treasure Trove. You take on the role of King Knight, through 4 new worlds and more than 30 all new courses. Then we have Showdown, which is a mix of multiplayer madness for up to 4 players as well as giving another new story mode. Both are going to be free updates when released!
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GOG has another sale on for the 'Lantern Festival' with some good Linux games going cheap
It seems there's a game sale for every possible event in the world now, not that I am complaining as it's good for our wallets.
The current sale over on GOG is their 'Lantern Festival' to celebrate the Year of the Pig. So you too can pig-out out on some of the great deals going.
This time, there's not a huge selection for Linux gamers, so I've picked out a few of the best deals.
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Blade Symphony patch 7 is out with experimental asset streaming, free to play release next month
Some big news for Blade Symphony today, not only do they have another major patch release they've also announced the free to play release date.
On March 7th, the flood gates will officially open on Steam for everyone to jump into Blade Symphony completely free. This is a huge milestone for Puny Human, something they've been solidly working towards for some time now.
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Monstrous programming puzzle game 'Monster Logic' is coming to Linux this year
While it has no clear release date other than this year, Monster Logic certainly looks like a sweet programming puzzle game that's coming to Linux.
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Games: Battle Motion and The Bard's Tale IV: Barrows Deep
Submitted by Roy Schestowitz on Tuesday 19th of February 2019 02:48:12 AM Filed under
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Battle Motion is another fantasy battle sim that's now available on Linux
Battle Motion is a game I briefly highlighted here on GOL before, with a release now available on Steam for this fantasy battle sim.
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The Linux version of 'The Bard's Tale IV: Barrows Deep' to be released with the Director's Cut
They're currently working on a huge update, which was originally going to be patch "2.0" however, they're instead making it a little bigger into a Director's Cut and this is when the Linux version will be released.
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Games: Escape Legacy: Ancient Scrolls from Storming Tech, Moonlighter, RPCS3, Top 20 Best Linux Terminal Console Game, Adventure Land
Submitted by Roy Schestowitz on Monday 18th of February 2019 02:55:21 PM Filed under
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Escape room puzzle game 'Escape Legacy: Ancient Scrolls' lands Linux support
Escape Legacy: Ancient Scrolls from Storming Tech is an escape room puzzle game that landed Linux support back in December.
A little late on covering it, sure, but this is due to the fact that the Linux version didn't actually work. I reached out personally to the developer, both through email and on their Steam forum and they have just this month fixed it. I actually discovered it thanks to Steam's Discovery Queue feature, something I've not used often but surprisingly it has shown me multiple games I've not seen before so it's quite handy.
It has a demo available and from the small slice it offers up, it was actually reasonably impressive. The demo isn't long and it is a bit abrupt as it doesn't even let you finish the first level with a barrier stopping you going further but it does seem interesting.
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Action RPG 'Moonlighter' had a massive free update recently making it a much more interesting game
Moonlighter was already quite interesting, with the mix of action-RPG dungeon crawling along with working in a shop to sell your goods, now with the free Friends & Foes update it's even more fun.
The first of the major new stuff is the companions system, so once you kill a particular enemy type at least 10 times a special egg will appear. After three days in-game, it will hatch giving you a new friend to take on your journey. They've also added 8 mini-bosses, inventory sorting, a better system to show when shop prices update, an improve item pick-up mechanic and so on. Quite a feature-packed update!
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PlayStation 3 emulator RPCS3 shows off more great progress in their latest report
When looking over it, at first glance it might seem like they've gone a little backwards in terms of supported titles. For example, they went from 1085 with a playable status in November to 1081 in December. However, this is due to a change in their compatibility list, which was revamped to bundle "multiple game IDs for the same game into one single entry". On top of that, they're also now bundling "IDs from the same region as well" so the compatibility list should be far more accurate going forward.
Looking at the performance difference with the new "Approximate xfloat" feature, it's quite impressive. They showed Sly Cooper: Thieves in Time going from 39FPS to 50FPS, God of War 3 saw a similar improvement going from 9FPS to 15FPS on AMD and 14FPS to 32FPS on Intel and they noted many other titles also seeing such improvements.
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Top 20 Best Linux Terminal Console Games That You can Play Right Now
Gaming on Linux has come a long way. There are thousands of amazing games available out there for you to play and enjoy. Today here, I will discuss some best games for the Linux terminal console. We all know that Linux users spend lots of time on Linux Terminal for doing the advance level task and sometimes it may be tiresome. And it will be great if you play some quick games on Linux terminal to remove the tiredness and boredom. So today I will only concentrate on making an amazing list of best Linux Terminal console games for you.
I have already covered some write up on best Linux games, cheap steam games, top-rated steam games, and of course, best free steam games for Linux users. If you have not checked it yet, go there and choose your best one. So, guys, I am stopping further ado and jumping right to the point. Hence, let us head over to our topic.
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Adventure Land, an MMO where you do a little coding is available on Linux with plans to go open source
This is a bit of an odd one, Adventure Land is an MMO where you code characters using either the provided code or do a little of your own to help you progress. They plan to go open source too.
Adventure Land sounds like quite a sandbox MMO, one with no specific quest-line to follow, no guides you have to follow and so on. They say you can "trade, gamble in tavern, party with friends, pvp solo with your rouge or go after rare loot".
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Steam's Slipping Grip and Release of Wine-Staging 4.2
Submitted by Roy Schestowitz on Sunday 17th of February 2019 06:39:33 PM Filed under
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Steam's iron grip on PC gaming is probably over even if the Epic Games Store fails
It doesn’t matter though. Whether Epic succeeds or not, Steam has already lost. The days of Valve’s de facto monopoly are over, and all that matters is what comes next.
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Wine-Staging 4.2 Released - Now Less Than 800 Patches Atop Upstream Wine
Wine 4.2 debuted on Friday and now the latest Wine-Staging release is available that continues carrying hundreds of extra patches re-based atop upstream Wine to provide various experimental/testing fixes and other feature additions not yet ready for mainline Wine.
Wine-Staging for a while has been carrying above 800 patches and at times even above 900, but with Wine-Staging 4.2 they have now managed to strike below the 800 patch level. It's not that they are dropping patches, but a lot of the Wine-Staging work has now been deemed ready for mainline and thus merged to the upstream code-base. A number of patches around the Windows Codecs, NTDLL, BCrypt, WineD3D, and other patches have been mainlined thus now coming in at a 798 patch delta.
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GNU FreeDink 109.6
Submitted by Roy Schestowitz on Sunday 17th of February 2019 04:13:23 AM Filed under

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GNU FreeDink 109.6
This is the first official announcement for the new 109.x line with updated technologies (SDL2, OpenGL), WebAssembly support and many fixes and improvements.
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GNU's RPG/Adventure Game Updated For SDL2, Defaults To OpenGL Rendering
Of the many free software projects under the GNU umbrella, there aren't many games. One of the only titles is GNU FreeDink, which is out this weekend with its newest update after several active weeks of development.
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