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Gaming

Games: Desert Child, KKnD, Twice Circled

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Gaming
  • Desert Child Now Available on Linux, PC, and Mac OS

    Akupara Games is here with an all-new game that blends a mix of hoverbikes with shooting and racing alongside high-resolution pixel art. It's odd to see a game try so many different genres, but Desert Child does that and more. Adventure games are also covered, as you have to go from place to place and explore the world. Your overall goal is to leave Earth before it blows up, and winning the Grand Prix allows you to go to Mars and escape the planet.

  • The KKnD remake using the OpenRA engine has a first release out

    KKnD, the classic strategy game is being revived and the new open source project has the first release out.

    I was going to write this up last night, but it seems I jumped the gun a bit before they had all the bits in place. Nice to see such quick and polite communication from their team though.

    Unlike Red Alert and the other titles served by OpenRA, KKnD and KKnD 2 were not made freeware. You will still need the games for the full experience. However, this remake will download the demo files for you to get you going.

  • The lovely aquarium building game Megaquarium just had a big update

    Twice Circled are adding in plenty of new features to Megaquarium as promised, with a major update now available.

Games: SC Controller, KeeperRL, Good Company, Getting Over it With Bennett Foddy and More

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Gaming
  • The excellent SC Controller gamepad tool has two fresh releases available

    Do not adjust your monitor, you did read the correctly. SC Controller, the excellent tool that started off just for configuring the Steam Controller has two new releases out.

  • KeeperRL had a pretty big release recently, adding in some modding support and lots more

    Alpha 26 added in basic modding support, a dungeon levelling system to replace mana, outside buildings, a new mummy minion which starts off pretty slow but they can be trained to a really high level, your keeper visuals are changed as your dungeon levels up.

    The tile efficiency system I wasn't too keen on has been removed, in favour of a luxury system. So now, a more luxurious environment will have effects on training, crafting, combat and more. Give them nice beds, surround them with shiny things and they will be more efficient.

    Additionally, there's a new team member who has been working on the graphics. With this release there's a bunch of new particle effects for various actions. This is exciting, as the game is about to get a lot more interesting visually with more being added over time. It didn't exactly look bad, but it didn't look overly interesting and so this is a great addition.

    There's also a new White Knight keeper character, with their own set of minions and enemies. Nice to see some more variety there, since each keeper plays a little differently.

  • Good Company, a very stylish looking tycoon sim will support Linux

    Good Company, a business management tycoon sim is a recent discovery and it will be coming to Linux. It looks stylish too, so hopefully it will be good.

  • Getting Over It With Bennett Foddy | Linux Gaming | Ubuntu 18.04 | Native

    Getting Over it With Bennett Foddy on Ubuntu Linux natively. A frustrating 2d platformer that could keep you going for hours, until the slightest mistakes...

  • Distance, the awesome racing platformer has a new mini-campaign out

    For those who've completed the main content of Distance you might want to grab your keys as it has a new mini-campaign out.

    In the last few days, it has been updated with a new mini-camaign named Nexus which includes five new tracks. To access it, you need to have finished the Lost to Echoes adventure.

  • Wipeout inspired anti-gravity racer BallisticNG has left Early Access

    For those who miss the glory days of Wipeout, take a look at BallisticNG which just left Early Access. Developed by Neognosis, it serves as their love-letter to Wipeout and I personally think they've done a really good job. Not just due to the style of the game, the controls and atmosphere feel very much like the original.

10 Best Native Linux Games

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Gaming

Whether you want something free to play or you're looking for invest in a long term favorite, there are plenty of amazing options on Linux. Many of Linux's best titles are actually the best in their genre. This is especially true with some eSports games. Plenty of big names from other platforms have been ported over to Linux recently too, allowing for a ton of choice. That said, these games stand out above the rest.

Read more

Discord announce a 90/10 revenue split, Discord Store will support Linux

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GNU
Linux
Gaming
  • Discord announce a 90/10 revenue split, Discord Store will support Linux

    You will be forgiven for not paying much attention to the Discord Store, since it doesn't currently support Linux. It seems that is going to change and they've announce a pretty small cut compared to the competition.

    Firstly, today the Discord team announced in a new blog post that starting in 2019 they will only take a 10% cut from developers. Considering Valve still take 30% unless you earn a lot of money and even the Epic Store will take 12% that might help quite a bit. Not only that, Discord do have a pretty large pull considering they're already the go-to application for a lot of people to chat, even game developers and publishers have moved over in large numbers to have their community on Discord. I wouldn't underestimate them if they keep pushing it.

  • Discord Steps Up to Epic and Steam Game Stores with a 90/10 Developer Split

    Recently Fortnite publisher Epic made a splash in the world of PC gaming by introducing its own game store, with a competitive 88% share of profits going to developers. Now Discord is going one better with an even more generous split.

    Discord is best known as a game-focused chat and VOIP app, but the company has been selling indie games on its own digital storefront for a few months as well. The company announced today on its blog that, beginning next year, the store will give a full 90% of the price of games directly to developers. That beats Steam’s 70/30 split by a huge margin and steals the thunder from Epic, which has been wooing independent and mid-sized developers to its newer store at a steady pace.

Games: Metropolisim, Monster Prom, Kingdom Two Crowns and Lots More

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Gaming
  • Metropolisim aims to be the deepest city-building simulation experience ever, will have Linux support

    Metropolisim from developer Halfway Decent Games is releasing next year, with a pretty bold aim to be the deepest city-building simulation experience ever.

  • Monster Prom, the dating sim that won me over is now available on GOG

    Visual novels and dating sims aren't something I'm usually into, however Monster Prom is actually funny and worth playing and it's now available on GOG.

    I know we have a number of GOG fans here, so hopefully this will be interesting for you. As always, we try to treat all stores equally with release info.

  • Kingdom Two Crowns will be coming to Linux after all with the Quality of Life update

    Kingdom Two Crowns, the third in the Kingdom series released recently for Windows and Mac. It looked like we weren't getting it, but it's now confirmed to be coming.

    In their new roadmap post on Reddit and Steam, under the "QoL #01 Update" (Quality of Life Update) they noted that they will add "Add SteamOS (Linux) Support". This update is due out sometime early next year.

    This is really nice news, it's good to know they didn't give up on supporting Linux after all.

  • Steam Link for the Raspberry Pi is now officially available

    After a rather short beta period, the Steam Link application for the Raspberry Pi is now officially out.

  • Valve in it for the 'long haul' with Artifact, first update out and a progression system due soon

    Artifact, the big new card game from Valve isn't doing so well but Valve won't be giving up any time soon. The first major update is out, with a progression system due soon.

    At release, it had around sixty thousand people playing and that very quickly dropped down hard. Harder than I expected, a lot worse than Valve probably thought it would too.

  • Bearded Giant Games open their own store with a 'Linux First Initiative'

    Bearded Giant Games, developer of Ebony Spire Heresy have announced their new online store along with a 'Linux First Initiative'.

    I know what you're thinking already "not another store", but fear not. For now, it's mainly going to be a place for them to sell their games directly. Speaking about it in a blog post, they mentioned how they hate having to check over multiple forums, channels, emails and so on to stay up to date and they wish "to spend more time giving love to my projects instead of updating 4 different distribution channels, translating pages, writing different press releases and making separate builds"—can't argue against that.

  • The Forgotten Sanctum, the final DLC for Pillars of Eternity II is out along with a patch

    Pillars of Eternity II: Deadfire expansions come to a close with the release of The Forgotten Sanctum along with a major update now out.

  • Pre-order Meeple Station for instant beta access, what the developers say is like Rimworld in space

    Meeple Station, the space station building sim that the developers say is like Rimworld in space can now be pre-ordered with instant beta access. While we don't like the idea of pre-orders, getting access to the beta right away is a decent way to do it.

    Sadly, their Kickstarter campaign actually failed which I didn't notice. Making sure that wasn't the end of it, the developer Vox Games decided to go the Early Access route. They weren't left out in the cold of space though, as they also recently announced that Indie DB will be publishing their game. Under the label of Modularity, this will be the first title published by Indie DB.

  • Heroes of Newerth drops support for Linux and Mac

    Heroes of Newerth, the MOBA originally from S2 Games which is now handled by Frostburn Studios has dropped Linux and Mac support.

    [...]

    I'll be honest here, I couldn't care less about it personally. The last time i tried it, it was the single most toxic experience I've ever had in an online game. I've played a lot of online games and even so it was still at a level I had not seen before. I tried to go back to it a few times, never with a happy ending. Still, sad for any remaining Linux (and Mac) fans of the game.

    Looking over some statistics, it's not popular with viewers either. Around 180 on Twitch compared with nearly 100K for League of Legends and over 50K for Dota 2.

  • Unity 2018.3 With HDR Render Pipeline Preview, Updated PhysX & More

    Unity Tech is ending out the year with their Unity 2018.3 game engine update that brings a number of new features and improvements to its many supported platforms.

Games: Epic Games, DOOM and Lots of GNU/Linux Stuff

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Gaming
  • Epic Games’ New Cross-Platform Services Will Be Given to Developers for Free

    Fortnite, one of the biggest battle royale games of this year, is known for its extended cross-platform capabilities. Developer Epic Games, who recently launched their own digital game store called Epic Games Store, has announced that they are working on cross-platform services that will launch for free in 2019.

  • Game Engine Black Book: DOOM

    I had the pleasure of proof-reading an earlier version of the Doom book and it's a real treasure. It goes into great depth as to the designs, features and limitations of PC hardware of the era, from the 386 that Wolfenstein 3D targetted to the 486 for Doom, as well as the peripherals available such as sound cards. It covers NeXT computers in similar depth. These were very important because Id Software made the decision to move all their development onto NeXT machines instead of developing directly on PC. This decision had some profound implications on the design of Doom as well as the speed at which they were able to produce it. I knew very little about the NeXTs and I really enjoyed the story of their development.

    Detailed descriptions of those two types of personal computer set the scene at the start of the book, before Doom itself is described. The point of this book is to focus on the engine and it is explored sub-system by sub-system. It's fair to say that this is the most detailed description of Doom's engine that exists anywhere outside of its own source code. Despite being very familiar with Doom's engine, having worked on quite a few bits of it, I still learned plenty of new things. Fabien made special modifications to a private copy of Chocolate Doom in order to expose how various phases of the renderer worked. The whole book is full of full colour screenshots and illustrations.

  • Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode

    Now that the dust has settled and I’ve been able to put plenty of time into the new Danger Zone mode for Counter-Strike: Global Offensive, I have some more thoughts.

    For those not clued up what the fuss is, it's a little like Fortnite, PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG) and a few others like that. You (or you and some friends) and everyone else drop into the map from the air, then it's a mad race to be the last person standing. Unlike Fortnite there's no building involved, the game itself is quite streamlined overall so it's closer to PUBG than anything else.

  • 15 Best Linux Games on Steam

    Before Valve ported their popular Steam gaming platform to Linux, gaming on the operating system seemed like a hopeless pursuit. Most Linux gaming came in the form of a handful of open source games or messy Wine configurations to get Windows games to work, albeit at a huge performance hit. Now, the picture is much different, thanks in large part to Steam.

    These games mark the best the platform currently has to offer natively for Linux. Keep an eye out, though, because that's all changing again with Steam's new Steam Play feature that allows you to play Windows games on Linux the same as you would a native game, changing the picture drastically again.

  • Grapple Force Rena Hits Linux and Windows PCs

    GalaxyTrail's pedigree has seen them craft a modern-day classic side-scrolling platformer in Freedom Planet, and now they're back with Grapple Force Rena. This blend of traditional platformer and Bionic Commando takes the usual "young hero saves the world" plot and mixes things up a bit. Rena's a little delusional and as such, tries to recruit all of her friends to help her save the world. She doesn't believe that she can do it all by herself, and is dismayed to find that they don't have powers as she does.

  • Flash Point: Fire Rescue, the tough strategy game about saving people has new levels and a tutorial

    The Training Update for Flash Point: Fire Rescue just released, with an aim to help people learn the ropes while also add in more levels to play.

  • Hand of Fate 2 - A Cold Hearth DLC now available with a new companion

    Hand of Fate 2, the excellent mix of action-RPG combat with a board game has another DLC available named A Cold Hearth.

  • Humble Store are doing a little sale with some Linux titles plus LEGO The Hobbit is free

    Humble Store have a WB Games Sale live right now which has a few nice Linux games going cheap, plus you can grab LEGO The Hobbit which works with Steam Play (ProtonDB has a bunch of "Platinum" rating entries for it) free for 48 hours. I gave it a brief run myself and sure enough, it works well.

  • The GOG winter sale is officially here, with plenty of Linux games and a giveaway

    GOG have officially unwrapped a present in the form of a winter sale which comes with a free copy of Full Throttle Remastered for a limited time.

  • The WWI FPS game 'Verdun' just got a big free expansion, new UI in testing

    News coming in from the Western Front, Blackmill Games and M2H have released a big free expansion to their First World War shooter Verdun. It's quite a big one too, they haven't been focused solely on their other FPS game Tannenberg which is nice to see!

Games: ARMA 3, Steam Play, Valve and More

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Gaming
  • For now, the experimental Linux (and Mac) port of ARMA 3 will not see any more updates

    Sad news for those who purchased ARMA 3 due to the experimental Linux (and Mac) version, as Bohemia Interactive have announced a halt to the updates for it.

  • There's a brand new Steam Play Beta version out with FAudio, also a Steam Play whitelist update

    The day I'm sure many have waited for has arrived, a new Steam Play beta has been officially released today which includes the important FAudio project. On top of that, even more titles have entered the Steam Play whitelist.

    Don't know what the heck Steam Play is? The "too long; didn't read" is that it enables you to play a lot of Windows games on Linux.

  • Valve Rolls Out New Steam Play Proton 3.16 Beta, 29 More Games Supported

    A new beta relase of Proton 3.16 is now available, the Wine-based software that powers Valve's Steam Play for running many Windows games on Linux.

  • Volcanoids, a steampunk base-building survival game may come to Linux, developer testing

    I know what you're going to say, something about yet another survival game! However, Volcanoids really does look like something you want to pay attention to.

    I forget who, but someone mentioned this game to me a while ago. The developer seemed interested, but I didn't see them say much about it—until now thanks to another tip. On Steam, a user posted in their forum asking about Linux support and the developer replied showing a screenshot of their progress on a Linux build. The skybox is missing, plus a few other issues but it's promising.

  • Desert Child is a thrilling racing adventure now available with Linux support

    Developed by Oscar Brittain, Desert Child is a fantastic pixel art racing adventure that just released with Linux support.

  • Koruldia Heritage, the awesome looking pixel-painted adventure RPG is fully funded and heading to Linux

    Fully funded on Kickstarter and heading to Linux, the pixel-painted adventure RPG Koruldia Heritage is looking awesome.

    Against their initial goal of £10K they've smoothly sailed over £15K and so with 6 days left they've done pretty well. It's still not a large amount of money for a team to make such an ambitious game, but it has been in development for a few years already. The funding here, is for some additional help towards the finishing line.

  • The super sweet survival and base-builder 'MewnBase' is now on Steam

    For those who prefer their survival games to be single-player and a little sweeter, MewnBase is now on Steam.

    Currently, the developer says it's mostly a spare-time gig and so updates aren't always that frequent. It's in Early Access and so it's not finished, with an end-date projected to be by the end of 2019. Hopefully with the Steam release, it will give the developer some additional sales and exposure to progress forwards.

  • The absolutely excellent platformer Slime-san now has a level editor

    Easily one of the best and trickiest platformers around, Slime-san is a seriously underappreciated gem. Another big update recently released, adding in a level editor.

    Honestly, I don't understand why it has so few reviews and followers. Slime-san is practically one of the best platformers around if you're looking for a true challenge that won't be over quickly.

  • The Universim continues advancing with a crime system, firefighters and more

    Just recently, they put out a whopper of an update which makes the game perform a lot better thanks to a number of optimisations. It performs consistently well above 100FPS and feels noticeably smooth now. They even fixed the issue I noted with the saving system causing massive stuttering, so that's great. Still not sold on needing a building to save, it's a gimmick that doesn't appeal to me but it's a minor gripe.

    As for the bigger parts of the update, they've introduced a full crime system with police stations where your people can become officers, prisons with guards and so on. You will need to catch criminals quickly, as things can soon escalate from minor crimes to setting everything on fire—ouch! There's two ways to deal with your "nuggets" (your people), you can either fry them up using brutal methods like the electric chair or my preferred method with a Rehabilitation Centre for some therapy to help them deal with their issues.

  • The fun indie FPS 'Ballistic Overkill' adds a new amusing game mode called Juggernaut

    While not as popular as it once was, Ballistic Overkill is still a reasonably good online shooter that I've spent a lot of time in. The latest update sounds quite amusing.

    If the normal team modes aren't for you, the Juggernaut mode just might be. In this mode, there's a special golden Chainsaw on each map waiting to be grabbed. Once picked up, that player turns into the Juggernaut, a special class with a lot of health. You gain points for the length of time you stay in this mode, however, every other player will know where you are and will try to take you down.

  • ReignMaker 2 combines Match-3 gameplay with Tower Defense and more genres spliced together

    Frogdice, developer of ReignMaker, Stash, Dungeon of Elements and more is back with a new Kickstarter campaign for their genre bending game ReignMaker 2.

    With a low goal of £799, they've already crossed the finishing line and then some with over £3K pledged so it looks like it's good to go. They're planning Linux support like with their past games, so we should see it sometime around April next year.

Games Leftovers

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Gaming
  • Epic Store influences developers to pull Steam releases

    Some game developers are pulling their upcoming releases from the Steam page entirely, or choosing to make their titles a timed exclusive with the Epic Games Store.

  • DiRT 4 Coming to macOS and Linux in 2019

    Feral Interactive today announced that DiRT 4, the acclaimed off-road and rally racing game, will be released on macOS and Linux in 2019. Originally developed and published by Codemasters for PC and consoles, DiRT 4 is the latest of the studio's world-renowned racing games to be brought to macOS and Linux by Feral, following the success of DiRT Rally, GRID Autosport, and F1 2017.

  • Doom’s next expansion pack, made by John Romero, will be free—or cost up to $166

    John Romero—co-creator of the classic and influential 1990s first-person shooter Doom—has announced that he will release 18 new levels for the game for its 25th anniversary next year.

  • HEARTBEAT, a monster-filled RPG looks really sweet and it's getting a Linux version

    While it may not arrive for Linux at release, the developer of the sweet looking RPG HEARTBEAT has confirmed their intention to do a Linux build.

    Speaking on both itch.io and Steam, they seem rather positive about putting out a Linux version of their rather interesting adventure.

  • Jon Shafer's At the Gates to finally released next month, with Linux support

    After nearly seven years of development, the strategy game Jon Shafer's At the Gates is going to release next month with Linux support. For those who don't recognise the name, Shafer is the designer behind Civilization V.

    A game I completely lost track of, after previously highlighting it back in 2013. The developer announced on Twitter today, that the release is finally happening on January 23rd, 2019. After sending a quick message, the developer confirmed to us Linux will see support at release.

  • Rocket League updated with progression tweaks and a second Rocket Pass

    Rocket League, the insanely addictive rocket-powered sports game from Psyonix, Inc. has a few important tweaks released along with the second Rocket Pass.

    Firstly, let's quickly go over the progression changes. They're not overly dramatic, but there's some nice differences. From now, every time you touch the ball you will get two points (limited to one per second), the win bonus was doubled from 50 to 100, the Weekly Win Bonus was expanded from two to three games along with a max per week going up from 14 to 21 wins. On top of that, placement matches now count towards your Bronze Season Reward Level which is a nice tweak.

    Additionally, they've finally added some leaderboards for the new Ranked modes and there's also plenty of bug fixes that have come in this month.

  • The Odd Realm to enter Early Access on Steam with Linux support in January

    The Odd Realm, the simulation game where you will lead a group of settlers to a new home is coming to Steam next month. Get your calendar out, mark down January 11th, 2019 for when it will be up and ready for purchase on Steam.

    We recently highlighted this one, so it might sound familiar. However, we didn't know when it would be coming to Steam.

  • The developer of the retro FPS 'DUSK' has confirmed a Linux build is on the way

    While we knew DUSK would be getting a Linux version, it's always good to see confirmation that's up to date and positive.

    When asked this month on Steam, if it was coming to Linux the developer said "Yep! Linux / Mac builds are on the way! STAY TUNED" which is a rather clear-cut reply about it.

  • Battle Royale Tycoon has you designing and building arenas to watch the AI fight

    Now available with Linux support in Early Access, Battle Royale Tycoon flips the hype train upside down and has you building the arena rather than fighting in it.

    I must admit, I'm surprised. I was genuinely expecting this to see a wave of negative reviews. So far though, it seems players actually like it. I'm happy to see that, because it's actually quite an interesting idea for a building/tycoon style game. It's styled more like a theme park building game, with you setting up various battle arenas.

Games: Doom's' 25th Anniversary, Unvanquished, Star Ruler 2, Humble Indie Mega Week

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Gaming
  • Game Engine Black Book: DOOM

    Today is Doom's' 25th anniversary. To mark the occasion, Fabien Sanglard has written and released a book, Game Engine Black Book: DOOM.

  • DOOM Changed the Game 25 Years Ago Today

    Doom was one of the most influential video games of all time. It was state of the art in 1993, and it was literally a game changer.

    It’s hard to overstate just how much it changed the character of video gaming. Looking through the eyes of an action game’s hero was a novel experience, one first made possible by John Carmack and John Romero with their previous hit, Wolfenstein 3D.

    This game was everywhere. You couldn’t walk into a computer store in the 90s without seeing it on half a dozen screens. Shops would run it on their best, fastest computer to demonstrate how fast that computer was. The bigger and more powerful the computer got, the faster the game ran on the computer, and the top of the line 486 and Pentium computers could display the game full-screen at 30 frames per second—something that had mostly been impossible with a 3D game up until that point. People would buy new computers just to run that game; chances are it made more money for the hardware makers than it did for Id.

  • Cumulus Networks Partners with Lenovo, Unvanquished Game Announces First Alpha in Almost Three Years, KDE Frameworks 5.53.0 Released, Git v2.20.0 Is Now Available and Major Milestone WordPress Update

    Developers of the open-source game Unvanquished announce a new alpha release, Unvanquished Alpha 51 today, marking their first release in almost three years. According to Phoronix, the beta should drop soon as well. See the game's website for details.

  • Star Ruler 2 Now Available to Install via Snap in Ubuntu

    Star Ruler 2, a space 4X / RTS hybrid developed by Blind Mind Studios, now can easily installed in Ubuntu 16.04, Ubuntu 18.04 and higher via Snap package.

  • Humble are doing an 'Indie Mega Week' that's worth a look for some cheap Linux games

    Take the chill off with some toasty new games, now with money off in the Humble Indie Mega Week sale.

Games Leftovers

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Gaming
  • The Linux version of Civilization VI has been updated with cross-platform multiplayer support

    Just in time for the holidays, Linux gamers finally have version parity with other platforms. Expect to be able to spend just one more turn playing with friends on other operating systems.

  • John Romero has announced a free unofficial spiritual successor to The Ultimate DOOM's 4th episode

    John Romero, one of the co-founders of id Software has revealed he's been working on SIGIL, a free megawad for the original 1993 DOOM.

    [...]

    These boxes, will contain music from Buckethead, along with a custom song written expressly for SIGIL. A tempting purchase for any big DOOM fan, I especially love the sound of a 16GB 3-1/2-inch floppy disk-themed USB. You have until December 24, 2018 to order one and I imagine stock will go quite quickly.

  • Unvanquished Open-Source Game Sees Its First Alpha Release In Nearly Three Years

    Unvanquished had been easily one of the most promising open-source games several years back with decent in-game visuals/art, a continually improving "Daemon" engine that was a distant mod of ioquake3 while leveraging ETXReaL components and more, and all-around a well-organized, advancing open-source game project. Their monthly alpha releases stopped almost three years ago while today that's changed just ahead of Christmas.

    The Unvanquished developers announced Unvanquished Alpha 51 today as their first release in two years and eight months after having made fifty monthly alpha releases. While this is the fifty-first alpha, the developers say they should soon be ready for the beta drop.

  • Unvanquished, the free and open source shooter has a huge new release now out

    After being quiet for some time, the Unvanquished team is back and they have quite a lot to show off in the new release of their free and open source shooter.

    This is their first new release since April 2016, so the amount that's changed is quite striking! Hopefully, this will be the start of regular release once again, since they used to do monthly releases a few years ago and it was fun to watch it grow.

  • Valve adds even more gamepad support to their latest client beta

    Valve are continuing to support as many devices as possible with a new Steam client beta now available.

    Since there's no gamepad to rule them all, it makes sense for Valve to support as many as they can. Even though I love the Steam Controller, I do understand that it's not going to be a good fit for everyone. Now, Steam will support the PowerA wired/wireless GameCube Style controllers, PowerA Enhanced Wireless Controller and the PDP Faceoff Wired Pro Controller to boost their already rather large list of supported devices.

  • The turn-based tactical RPG Fell Seal: Arbiter's Mark is coming along nicely

    After a few months in Early Access, the tactical RPG Fell Seal: Arbiter's Mark has come along nicely and it's quite impressive.

    It became available on Steam back in August, this was with same-day Linux support as promised from developer 6 Eyes Studio after their successful Kickstarter.

  • Citra, the Nintendo 3DS emulator now has 'Accurate Audio Emulation'

    Citra, the impressive and quickly moving Nintendo 3DS emulator has a new progress report out and it sounds great.

    They've made some great progress on accurate audio emulation, with their new "LLE (Accurate)" option. They say this has enabled games like Pokémon X / Y, Fire Emblem Fates and Echoes and more to work. There's a downside though, that currently the performance does take quite a hit with it so they're still recommending the "HLE (Fast)" setting for now.

    They go into quite a lot of detail about how they got here, with plenty of bumps along the way. Most of the work towards this, was done by a single developer who suffered a bit of a burn-out over it.

  • Mindustry, an open source sandbox Tower Defense game that's a little like Factorio

    Available under the GPL, the developer originally made it for the GDL Metal Monstrosity Jam which happened back in 2017 and it ended up winning! Seems the developer didn't stop development after this, as they're currently going through a new major release with regular alpha builds.

  • Have graphical distortions in Unity games with NVIDIA? Here's a workaround

    It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.

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