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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux

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Gaming
  • Putt-Putt Goes to the Moon, an excellent Linux & SteamOS game for kids

    Today was another typical British summers day (rain), so I decided to pick up Putt-Putt Goes to the Moon and it has impressed me.

    I am always iffy about letting my son play games for some reason, partially due to the views of other parents I am around and how poorly they look at video games. Today I thought “screw it”. I personally see nothing wrong with them, as long as they are age appropriate.

    I picked up Putt-Putt Goes to the Moon which is the first point and click adventure game my son has ever played. Initially I though the interface would be confusing, but much to my surprise it’s actually relatively simple even for a young child's mind to grasp.

    It's a sweet and simple little point & click game where you play as a car called Putt-Putt and you accidentally have a trip into space. It has some really fun activities for kids clicking on random objects and seeing what happens, small puzzles like a maze to find your way through and so on. Watching my son quickly pick up how to navigate the maze by pointing the cursor in different directions was incredible.

  • Yooka-Laylee ToyBox shows that Yooka-Laylee should have no problems coming to Linux, plus new trailer

    Remember, we've seen Krome talk about the possibility of a Linux version of Ty and about 2 years ago Sonic Adventure got a Linux sub folder, so perhaps we might see more interest from them.

  • Spacewars: Interstellar Empires, a turn-based tactical strategy MMO is coming to Linux this December

    Need a new MMO in your life? Spacewars: Interstellar Empires is a turn-based tactical strategy MMO that will go into Early Access in December. Linux supported included as standard.

  • Slime Rancher is another Linux game you should let your kids try if you haven't already

    Along with trying my son out with Putt-Putt, another one I tried to great success is Slime Rancher and it's awesome.

    Disclosure: Key provided by developer for Steam, GOG also provided me with a key to their version.

    Note: Slime Rancher is currently in Early Access, but it's very playable.

Games for GNU/Linux

Filed under
Gaming
  • Updating Firmware on 8Bitdo Game Controllers

    I’ve spent a few days adding support for upgrading the firmware of the various wireless 8Bitdo controllers into fwupd. In my opinion, the 8Bitdo hardware is very well made and reasonably priced, and also really good retro fun.

  • Have you seen ChromaGun? A first-person puzzler inspired by portal, but with paint

    The developer of ChromaGun sent in a copy of the game for me to test out and while I found the idea rather cool, shooting paint around to solve puzzles it does have major issues on Linux.

    I tried the game on last weeks livestream and while it was quite interesting to play, it repeatedly crashed to the desktop in a short amount of time. I waited a week after emailing the developer these issues to post this up, but after no reply sadly this is just how the game is.

  • Motorsport Manager can now be pre-purchased on Steam with Linux support

    The very cool looking Motorsport Manager game where you run your own F1 team is now available to pre-purchase on Steam.

    You know how I personally feel about pre-orders by now, but some still like to do it. I do love seeing that little tux at the end of a video though, very nice to see.

    I'm very interested in the game myself, but I will be waiting either for a review copy or to see how it's reviewed by others if I don't get a key myself.

  • Master an angry mob in Okhlos, now on Linux with some thoughts thrown in

    Okhlos is another new released that was provided to me by GOG, I tried it properly tonight during the livestream and sadly it isn't all that good. It wasn't my first time playing it, as the developer sent me an early copy a while ago which I remember well.

    Essentially, you're in control of a mob in ancient Greece with a twin-stick shooter feel to it. You control a single character with the WASD keys and the mob with the mouse. You're able to recruit new members automatically by rolling your mob through them, and hold the left mouse button on enemies to watch hell unfold as your mob takes them down.

  • Facebook teams up with Unity to create a gaming platform to rival Steam [Ed: Microsoft Mono trap]

    Facebook is starting to take gaming far more seriously. Not content with funneling the likes of Candy Crush through its servers, the social network is now joining forces with the company behind the Unity game engine to create its own desktop gaming platform.

  • FEZ has a massive 1.2 update that switches out MonoGame for FNA & SDL2
  • Wine 1.9.17 Released
  • The Wine Development Release 1.9.17 Is Now Available

More Games for GNU/Linux

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Gaming

Leftovers: Gaming

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Gaming

Dota 2 Vulkan vs. OpenGL Numbers For Intel Skylake On Linux 4.8 + Mesa 12.1-dev

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Graphics/Benchmarks
Gaming

Thus there are some Dota 2 OpenGL vs. Vulkan benchmarks on the Intel Mesa driver below. But no results to share today for The Talos Principle. The Talos Principle menus were no longer rendering far of course as they had been up until at least one month ago, but the in-game benchmark mode was really choppy even with the "lowest" settings. When increasing the settings and restarting the game, the visuals still looked different from their renderings with OpenGL, so this game was omitted from testing today.

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SteamOS 2.88 Beta Moves to Linux Kernel 4.1.30 LTS, Updates AMDGPU-PRO Drivers

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Linux
Gaming

Valve has just released today, August 18, 2016, a new Beta update of the SteamOS 2.0 gaming-oriented Linux kernel-based operating system the company uses on its Steam Machines.

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Software and Games

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Software
Gaming
HowTos

Wine and Games for GNU/Linux

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GNU
Linux
Gaming

Games for GNU/Linux

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More in Tux Machines

Trisquel 9.0 Development Plans and Trisquel 8.0 Release

  • Trisquel 9.0 development plans
    Just as we release Trisquel 8.0, the development of the next version begins! Following the naming suggestions thread I've picked Etiona, which sounds good and has the fewest search results. We currently do our development in a rented dedicated server in France, and although it is functional it has many performance and setup issues. It has 32 gigs of RAM, which may sound like plenty but stays below the sweet spot where you can create big enough ramdisks to compile large packages without having to ever write to disk during the build process, greatly improving performance. It also has only 8 cores and rather slow disks. The good news is that the FSF has generously decided to host a much larger dedicated build server for us, which will allow us to scale up operations. The new machine will have fast replicated disks, lots of RAM and two 12 core CPUs. Along with renewing the hardware, we need to revamp the software build infrastructure. Currently the development server runs a GitLab instance, Jenkins and pbuilder-based build jails. This combination was a big improvement from the custom made scripts of early releases, but it has some downsides that have been removed by sbuild. Sbuild is lighter and faster and has better crash recovery and reporting.
  • Trisquel 8.0 LTS Flidas
    Trisquel 8.0, codename "Flidas" is finally here! This release will be supported with security updates until April 2021. The first thing to acknowledge is that this arrival has been severely delayed, to the point where the next upstream release (Ubuntu 18.04 LTS) will soon be published. The good news is that the development of Trisquel 9.0 will start right away, and it should come out closer to the usual release schedule of "6 months after upstream release". But this is not to say that we shouldn't be excited about Trisquel 8.0, quite the contrary! It comes with many improvements over Trisquel 7.0, and its core components (kernel, graphics drivers, web browser and e-mail client) are fully up to date and will receive continuous upgrades during Flidas' lifetime. Trisquel 8.0 has benefited from extensive testing, as many people have been using the development versions as their main operating system for some time. On top of that, the Free Software Foundation has been using it to run the Libreplanet conference since last year, and it has been powering all of its new server infrastructure as well!

today's howtos

FOSS Events in Europe: Rust, foss-north, KubeCon + CloudnativeCon Europe 2018

  • Rust loves GNOME Hackfest: Day 1
    This is a report of the first day of the Rust loves GNOME Hackfest that we are having in Madrid at the moment. During the first day we had a round of introductions and starting outlining the state of the art.
  • Madrid GNOME+Rust Hackfest, part 1
    I'm in Madrid since Monday, at the third GNOME+Rust hackfest! The OpenShine folks are kindly letting us use their offices, on the seventh floor of a building by the Cuatro Caminos roundabout. I am very, very thankful that this time everyone seems to be working on developing gnome-class. It's a difficult project for me, and more brainpower is definitely welcome — all the indirection, type conversion, GObject obscurity, and procedural macro shenanigans definitely take a toll on oneself.
  • Five days left
    I use to joke that the last week before foss-north is the worst – everything is done, all that is left is the stress.
  • KubeCon + CloudnativeCon Europe 2018
    The Cloud Native Computing Foundation’s flagship conference will be taking place in Copenhagen from May 2-4. It will cover Kubernetes, Prometheus OpenTracing, Fluentd, Linkerd, gRPC, CoreDNS, and other key technologies in cloud native computing.

Programming: Taxonomy of Tech Debt, Python and More

  • A Taxonomy of Tech Debt
    Hi there. I’m Bill “LtRandolph” Clark, and I’m the engineering manager for the Champions team on LoL. I’ve worked on several different teams on League over the past years, but one focus has been consistent: I’m obsessed with tech debt. I want to find it, I want to understand it, and where possible, I want to fix it. When engineers talk about any existing piece of technology - for example League of Legends patch 8.4 - we often talk about tech debt. I define tech debt as code or data that future developers will pay a cost for. Countless blog posts, articles, and definitions have been written about this scourge of software development. This post will focus on types of tech debt I’ve seen during my time working at Riot, and a model for discussing it that we’re starting to use internally. If you only take away one lesson from this article, I hope you remember the “contagion” metric discussed below.
  • 6 Python datetime libraries
    Once upon a time, one of us (Lacey) had spent more than an hour staring at the table in the Python docs that describes date and time formatting strings. I was having a hard time understanding one specific piece of the puzzle as I was trying to write the code to translate a datetime string from an API into a Python datetime object, so I asked for help.
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  • Anatomy of a JavaScript Error
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