When Razvan Rughinis began teaching the introductory operating systems course at University Politehnica of Bucharest in Romania 10 years ago, he was challenged to get students interested in Linux and keep them interested for the entire three-month course.
Many first-year computer science students have no experience with Linux, and they have no interest in learning it, said Rughinis a professor in the Computer Science and Engineering Department. And those students who do know Linux are regarded as unusual and treated as social outcasts, he said.
“They wouldn't pay attention to the first experience to see what Linux has to offer; not just the desktop, but how the services work and the depth of the system,” he said. “It's a steep learning curve for students coming from high school. Their first encounter was too difficult.”
The performance of Civilization: Beyond Earth on Linux is quite demanding. The OpenBenchmarking.org test profile of Civilization Beyond Earth uses roughly the high image quality settings and for this article the tests were done at 1920 x 1080. As the results are about to show, even with modern graphics cards, it's quite a chore putting out a decent frame-rate at 1080p for this strategy game.
With Godot 1.0 being declared, it marks a point at which the game engine is stable, every feature present should work, the UI is solid and allows for visually editing games, the scripting language and debugger work, and most engine features are properly documented. Over the past ten months, Godot has received a lot of help from the community and the developers call it "the most advanced open source game engine" and is the first in popularity for its category on GitHub.