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Gaming

Games for GNU/Linux

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Games for GNU/Linux

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Gaming

Games for GNU/Linux

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming
  • Total War: WARHAMMER Realm of the Wood Elves DLC Out Now on Linux and SteamOS

    Today, December 20, 2016, Feral Interactive, the UK-based video game publisher known for porting numerous AAA titles to Linux and SteamOS platforms, proudly announced the availability of the Total War: WARHAMMER Realm of the Wood Elves DLC on Linux.

    The company teased Linux/SteamOS gamers with the release of Total War: WARHAMMER Realm of the Wood Elves DLC on Steam for Linux and Valve's Debian-based SteamOS gaming platform a couple of weeks ago, when they told us that it might land just before the Christmas holidays. And today is that day!

  • Enter the Realm of the Wood Elves — new DLC released for Total War: WARHAMMER on Linux

    In Realm of the Wood Elves, the reclusive race of Elves venture out into the Old World with the largest piece of downloadable content for Total War: WARHAMMER.

  • 20 node, retro gaming BBS is alive!

    Ever have the urge to play some of the best BBS games of the 1980’s and 1990’s?

    Games like Trade Wars 2002, Legend of the Red Dragon (LORD), Barren Realms Elite, The Pit, and others defined multiplayer gaming (via dial-up modem) for over a decade.

Games for GNU/Linux

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Gaming

Linux Gaming In 2016: 1000+ Games Released On Steam With Linux Support

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Linux
Gaming

Do you remember the time when people didn’t even consider Linux-based machines for playing computer games with impressive graphics? Well, times have changed and Linux kernel developers and distribution vendors are putting serious efforts into adding better support to modern GPUs and their drivers.

Popular Linux gaming news website Gaming on Linux recently published the 2016’s Linux gaming overview. This year, more than 1,000 games have been released on Steam with Linux support.

Read more

Games for GNU/Linux

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Gaming
  • Editorial: The Nintendo Switch will use Vulkan, why that doesn't suddenly mean more Linux ports

    The news doing the rounds right now is that the Nintendo Switch, the new gaming device from Nintendo, will use Vulkan. People are getting rather excited and thinking it will mean more Linux ports, but right now it won't.

    For one thing, the Switch hasn't even been released yet and it remains to be seen if it's even successful. It seems obvious, but people aren't even thinking about that.

    The second most important thing to remember is that this is a brand new API, it's not proven itself just yet and not that many developers are actually using it. It's been out for nearly a year and so far on Linux only two games use Vulkan.

    For the record: Using an open API is amazing for the success of the API. I think this is a great thing for it, but I don't want people to be unrealistic about what this means for Linux gaming. I also want to state for clarity I am not being negative here, but trying to help people be realistic for now.

  • Civ VI Steam forum mods banning users for expressing Linux support

    <
    Aspyr Media is currently working on the feasibility of porting Civ VI to Linux. They are the same great company that gave us the Linux port for Civ V.

    Note: This is also discussed in this Steam group.

    The Steam topic in question is about Linux support, wherein we, the Linux community have been expressing interest and support of the possibly upcoming Linux release by Aspyr. We've also been talking about technical challenges, APIs, as well as things we'd like to see in a port.
    /blockquote>

  • Free, open source: Games that use machine learning to boost autism attention spans

    Autistic spectrum disorders, or ASDs, impose huge costs, both human and economic, on sufferers, their families, and the community.

    The human toll, in terms of care and impaired relationships, is almost impossible to quantify. Looking at the US alone, the economic expenditure last year was estimated at about $268bn.

    The exact causes of the pathology are still unknown, and there is no medical solution except for early and intensive education, which can at least reduce the symptoms.

    "However, families often can't access or afford tailored education for their autistic children, due to the inadequacy of state funding, and the lack of private instructors and trained people," Turkish computer scientist and edtech entrepreneur Zafer Elcik tells ZDNet.

Games for GNU/Linux

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming
  • Orwell, the surveillance simulation game is now on Linux

    Not long after requesting Linux testers for Orwell [Steam, Official Site], the surveillance simulation game, it's now officially available on Linux.

  • The open source itch games client has been updated yet again
  • Dota 2 7.00 Benchmarks - Intel Vulkan vs. OpenGL On Linux - Mesa 13.1 + Linux 4.9

    In addition to big end-of-year AMD Radeon Linux benchmarks and the forthcoming NVIDIA data points among other interesting EOY comparisons, there is also ongoing fresh Intel Linux benchmarks as we end out 2016. For your viewing pleasure today are the latest Intel OpenGL vs. Vulkan Linux benchmark results using last week's Dota 2 7.00 game release.

    Last week were some fresh AMD Dota 2 benchmarks while here are the numbers from Dota 2 with Intel Skylake HD Graphics 530 as of this weekend. Testing was done with the Linux 4.9 kernel and Mesa 13.1-devel as of this past week from the Padoka PPA on Ubuntu 16.10.

  • It Looks Like CryENGINE's Sandbox Editor Could Eventually Work On Linux

    While the CryENGINE 5.x game engine is supported on Linux, to date their sandbox editor isn't compatible with Linux but it looks like eventually there could be said support.

    CryENGINE developer David Kaye has been commenting in our forums pertaining to the discussion around CryENGINE 5.3, which sadly didn't ship with the Vulkan API support as planned. About the lack of Vulkan support in CryENGINE 5.3, the Crytek developer commented, "we looked at the state of Vulkan prior to branching for the stabilisation of 5.3 and decided that we weren't happy with its level of stability, so we delayed it. This is also the reason the release as a whole was delayed. This prioritisation of stability over new features is something our community have requested."

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Red Hat News

  • An Open Source Load Balancer for OpenShift
    A highly-available deployment of OpenShift needs at least two load balancers: One to load balance the control plane (the master API endpoints) and one for the data plane (the application routers). In most on-premise deployments, we use appliance-based load balancers (such as F5 or Netscaler).
  • Red Hat Beefs Up Platform as a Service Suite
    Red Hat has begun shipping Red Hat Fuse 7, the next major release of its distributed, cloud-native integration solution, and introduced a new fully hosted low-code integration platform as a service (iPaaS) offering, Fuse Online. With Fuse 7, the vendor says expanding its integration capabilities natively to Red Hat OpenShift Container Platform, an enterprise Kubernetes platform. Fuse gives customers a unified solution for creating, extending and deploying containerized integration services across hybrid cloud environments.
  • Red Hat ‘Fuses’ Low Code Development and Data Integration
    Red Hat, a provider of open source solutions, has announced Red Hat Fuse 7, the next major release of its distributed, cloud-native integration solution, and introduced a new fully hosted low-code integration platform as a service offering, Fuse Online. With Fuse 7, Red Hat is expanding its integration capabilities natively to Red Hat OpenShift Container Platform, a comprehensive enterprise Kubernetes platform. Fuse gives customers a unified solution for creating, extending and deploying containerized integration services across hybrid cloud environments.
  • The GPL cooperation commitment and Red Hat projects
    As of today, all new Red Hat-initiated open source projects that opt to use GPLv2 or LGPLv2.1 will be expected to supplement the license with the cure commitment language of GPLv3. The cure language will live in a file in the project source tree and will function as an additional permission extended to users from the start. This is the latest development in an ongoing initiative within the open source community to promote predictability and stability in enforcement of GPL-family licenses. The “automatic termination” provision in GPLv2 and LGPLv2.x is often interpreted as terminating the license upon noncompliance without a grace period or other opportunity to correct the error in compliance. When the Free Software Foundation released GPLv2 in 1991, it held nearly all GPL-licensed copyrights, in part a consequence of the copyright assignment policy then in place for GNU project contributions. Long after the Linux kernel and many other non-GNU projects began to adopt the GPL and LGPL, the FSF was still the only copyright holder regularly engaged in license enforcement. Under those conditions, the automatic termination feature of GPLv2 section 4 may have seemed an appropriate means of encouraging license compliance.
  • Monness Believes Red Hat (NYSE: RHT) Still Has Room to Grow
  • Comparing Red Hat (RHT) & Autoweb (AUTO)
  • As Red Hat (RHT) Share Value Rose, Calamos Advisors Upped Its Position by $300,831; Chilton Capital Management Increases Stake in Equinix (EQIX)
  • Blair William & Co. IL Buys 23,279 Shares of Red Hat Inc (RHT)

Total War: WARHAMMER

Red Hat changes its open-source licensing rules

From outside programming circles, software licensing may not seem important. In open-source, though, licensing is all important. So, when leading Linux company Red Hat announces that -- from here on out -- all new Red Hat-initiated open-source projects that use the GNU General Public License(GPLv2) or GNU Lesser General Public License (LGPL)v2.1 licenses will be expected to supplement the license with GPL version 3 (GPLv3)'s cure commitment language, it's a big deal. Read more

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