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Gaming

Games for GNU/Linux

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Gaming

Leftovers: Software and Games

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Software
Gaming
  • Flatpak 0.8.3 Released, Can Now Work With NVIDIA's Linux Driver

    With the release of Flatpak 0.8.3, this open-source sandboxing tech is a bit more suited for Linux gaming.

  • Video calls for Signal now in public beta

    This represents an entirely new calling infrastructure for Signal, and should increase voice call quality as well. We think it's a big improvement, but we're rolling it out in stages to collect feedback from people with different devices, networks, and regions in order to ensure there are no surprises when it's enabled for everyone by default.

  • Vivaldi 1.8 Browser Enters Development, Lets You Create Notes with Drag and Drop

    While some of you are enjoying their new Vivaldi 1.7 web browser with its built-in screenshot tool, it looks like the Vivaldi developers have started working on the next major update, Vivaldi 1.8.

    Vivaldi's Pål Andreas Franksson had the pleasure of announcing the availability of Vivaldi Snapshot 1.8.755.3, the first development release in the new series, which implements a bunch of new features and improvements that some of you have requested lately.

  • Unreal Engine 4.15 Brings Nintendo Switch Support, 50% Faster C++ Compile Times

    Epic Games, through Alexander Paschall, proudly announced today the general availability of Unreal Engine 4.15 game engine for all supported platforms, including GNU/Linux, macOS, and Microsoft Windows.

    Packed with almost 80 improvements that have been added numerous contributors from all over the world during three months, Unreal Engine 4.15 is adding a lot of exciting new features, starting with support for the Nintendo Switch gaming console and continuing with faster C++ compile times, reduced by 50 percent.

  • Wednesday Madness, a few good Linux gaming deals going on

    Every Wednesday, I shall highlight some deals you might be interested in if you’re running a little low on funds.

Games for GNU/Linux

Filed under
Gaming

Games for GNU/Linux

Filed under
Gaming

Leftovers: Software and Games

Filed under
Software
Gaming

Windows 10 vs. Ubuntu Linux Gaming Performance With NVIDIA GeForce GTX 1060/1080

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Graphics/Benchmarks
Gaming

It's been a while since last testing Windows 10 vs. Linux on different, newer Linux game ports with a variety of GPUs, but that changed this week. As mentioned this weekend, I've been working on a large, fresh Windows vs. Linux gaming performance comparison. The results available today are for NVIDIA with testing a GeForce GTX 1060 and GTX 1080 on Windows 10 Pro x64 and Ubuntu 16.10 x86_64 with the latest drivers and using a variety of newer Direct3D 11/12 / OpenGL / Vulkan games.

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Games for GNU/Linux

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Gaming

The Best Operating System for Linux Gaming: Which One Do You Use and Why?

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GNU
Linux
Gaming

In the last few months, we tried multiple GNU/Linux distributions for gaming purposes, and we have arrived at the conclusion that there's no perfect operating system out there designed for Linux gaming.

We all know that the world of gaming is split between Nvidia and AMD users. Now, if you're using a Nvidia graphics card, even one from five years ago, chances are it's supported on most Linux-based operating systems because Nvidia provides up-to-date video drivers for most, if not all of its GPUs.

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Games for GNU/Linux

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Gaming
  • 'The Dweller' is a short and minimalistic but incredibly fun and solid puzzler that I highly recommend

    The Dweller is one of those obscure games that for some reason, despite being well made and original they pass completely unnoticed under the radar, and once you finally play them you not only feel you've spent a couple of hours on a worthy title, but also the fact itself of finding them is totally rewarding.

  • Gunmetal Arcadia released with same-day Linux support

    With so many releases lately, it’s a little hard to keep up with things sometimes. J. Kyle Pittman, creator of Super Win the Game, released his latest game earlier in the week and it combines colorful retro visuals with tightly precise gameplay.

  • Typoman: Revised released for Linux, a puzzle platformer with some word puzzling mixed in

    An indie puzzle platformer, where you must control the world around you with words, by the name of Typoman: Revised has made its way onto Linux via Steam.

    Typoman: Revised is a quite interesting puzzle platformer, where you control a character in a dark and dangerous world. To survive you need to rely on your ability to change the world around you by organizing letters you find into words, which have a physical effect on various aspects of the environment. For example, you can turn on various machinery by forming the word ”ON” or drop down a ladder by forming the word ”DOWN”. Finding the right letters and then figuring out which exact word will help you in any given scenario is fundamentally part of the puzzles.

Wine and Games

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GNU
Linux
Gaming
  • Wine Staging 2.1 Adds Improvements to the CSMT Patchset, Based on Wine 2.1

    The Wine Staging team announced today, February 9, 2017, the availability of the Wine Staging 2.1, a development release that implements various improvements and addresses numerous issues.

    Coming hot on the heels of Wine 2.1, on which it's based, the Wine Staging 2.1 release has revamped the CSMT (Command Stream Multithreading) patchset, which is the application's number one functionality, used for using the available GPU (Graphics Processing Unit) and CPU (Central Processing Unit) more efficiently by moving the execution of OpenGL commands to a separate thread, to support Direct3D 10 and 11.

  • Old School RTS Make a Comeback (on Linux too)

    We had already mentioned that Cossacks would be coming on Linux – it’s been on Windows since last year (2016) and for a long time we had no news about when it would appear on Linux, but it seems now that the date is fixed – it will be released on the 15th of March 2017 both on Mac and Linux.

  • Civilization VI: Quick Port Report

    So Civ VI should be out now by the time you read this, and we have had a couple of days on the beta before the release. After spending about 4 hours on the game, it’s wayyyyyy too early to have any definitive opinion about how good Civ VI really is (and what the additions of districts, civics tree and envoys actually bring), but we can at least say how good the port looks so far, in single-player mode. First, the first thing you will notice is the first, dark loading screen – at least during the first load. It’s been quite long on my hardware (i5 3.4 Ghz with GTX970, 8GB RAM, 1080p screen), more than a minute – it reminds me a lot of Mankind Divided in that sense. Note that this is not unique to Civ VI, Civ V had a pretty long loading screen as well. But once the game is loaded it’s about it, so it’s not that bad. And subsequent loads were shorter.

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