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Gaming

Turn Your Old PC into a Retrogaming Console with Lakka Linux

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GNU
Linux
Gaming
HowTos

Meet Lakka, a lightweight Linux distribution that will transform your old or low-end computer (like Raspberry Pi) into a complete retrogaming console,

When I say retrogaming console, I am serious about the console part. If you have ever used a PlayStation of Xbox, you know what a typical console interface looks like.

Lakka provides a similar interface and a similar experience. I’ll talk about the ‘experience’ later. Have a look at the interface first.

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Games: AI War 2, Total War: WARHAMMER II and More

Filed under
Gaming
  • Grand strategy game AI War 2 is now available in Early Access

    AI War 2 from Arcen Games has finally entered Early Access today after being funded on Kickstarter back at the end of 2016. Thankfully, they've lived up to their promise of Linux support as it's available right away.

  • Play It Now - PixelJunk Shooter

    Welcome to the another review in the PIN (Play It NOW) series, where we highlight under-rated games that didn’t get the praise and attention they deserved on release and still don’t to this day. Until now! This time, we’ll take a look at PixelJunk Shooter by Q-Games Ltd.

  • The deep monster taming RPG 'Siralim 3' has now officially launched with Linux support

    For those after their next RPG fix, the monster taming game Siralim 3 [Official Site] is now officially out with Linux support as it has left Early Access.

    While not the most graphically pleasing, the Siralim series do always have a really good amount of depth in them allowing you a ridiculous amount of fun.

  • Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser

    Feral Interactive just put up a YouTube video to show off Total War: WARHAMMER II running on Linux, it's looking good and they confirmed again their future Linux plans.

    What's interesting, is that in this video they did confirm a few interesting bits of extra information. Firstly, they confirmed that Total War: WARHAMMER II is using Vulkan (which we knew already) but the more interesting thing is what they said after. They said "By the way, we do have more sweet sweet Vulkan plans up our sleeves, but they're secret.". It's going to be interesting to find out what they mean by that, since they wouldn't say such a thing if it just meant future ports will use Vulkan, since we already know that as they've said it multiple times before.

  • Eternum EX, a retro-inspired action platformer comes to Linux this month

    Inspired by ’80s arcade cabinet games, Eternum EX aims to be a challenging retro action platformer that's releasing this month.

    The developer said they were inspired by games like Bomb Jack (Tehkan, 1984), Ghosts’n Goblins (Capcom, 1985), Baluba-louk no Densetsu (Able, 1986) and Psychic 5 (Jaleco, 1987).

  • Smith and Winston, a metroidvania-styled twin-stick shooter in a voxel world has Linux support

    For those who love a good twin-stick shooter, Smith and Winston certainly looks quite interesting and it has some pretty sweet design.

  • Today, Linux game porter Ethan Lee begins officially working on Steam Play's Proton

    A small update for those interested in keeping up with the news surrounding Steam Play and Proton development.

    In September, we spoke to Linux game porter Ethan Lee where he went on to mention how he would like to officially work on Steam Play's Proton. Not long after our article went up, he ended up speaking to Valve so things started moving pretty quickly. All was quiet, then, at the start of this month he wrote a post on Google+ to mention that he was working out some sort of contract to officially begin working on it.

Games Leftovers

Filed under
Gaming
  • Mounting And Optimizing A Linux Gamer Computer

    We have had a lot of news about games in the Linux world coming out in recent weeks. We already have an interesting performance for games like Grand Theft Auto V, and the trend is for the compatibility level to improve every day, with Valve's recent announcement of Proton as announced here! This even was the head behind the development of DXVK which brought a new step in the compatibility of Windows games on Linux.

  • Stranded Deep adds a new experimental couch co-op mode to survive together

    To go along with this new feature, they also added a Player Ragdoll for when you're knocked out or dead. You partner can help you up with bandages before you bleed out and bodies can be dragged as well for maximum fun. It's good to see them add more from their roadmap, with plenty more still to come before it leaves Early Access.

    They also added a Raft Passenger Seat, fixed a bunch of bugs and updated Unity to "2017.4.13f1". Also the shark music won't play until you're actually attacked so no more early warnings for you.

  • .Age (dot Age) is a turn-based village builder showing off the harsh reality of the Dark Ages

    .Age (dot Age) seems like it could be a very interesting game. A harsh turn-based village builder that will throw events at you like candy, don't be fooled by the cute and colourful style as this is a menacing game.

    Developed by CKC Games, it's due out sometime next year. When spotted on Twitter, we spoke to the developer who confirmed "I've had a linux build for years" so it's coming to Linux at release.

  • inXile confirm the Linux version of The Bard's Tale IV is being worked on

    For those waiting on the native Linux version of The Bard's Tale IV, fear not, as inXile Entertainment have confirmed they're working on it.

  • AI combat arena 'Gladiabots' has enabled Linux support on Steam

    No longer hidden behind a beta of Steam, AI combat arena Gladiabots from GFX47 is now officially supported on Steam for Linux. Do note, the game is still in Early Access.

    If you love strategy games and feel like you want a little more control over unit AI, this might be the game for you. In Gladiabots you assemble a team of robots, design their AI with a handy drag and drop interface and attempt to beat another AI in battle. There's decent tutorials, a campaign, cross-platform online play that doesn't require you to be online at the same time and it's really quite clever.

  • Dungeon crawler 'The 7th Circle' adds Linux support, looks pretty good

    For those who love their first-person dungeon crawlers, The 7th Circle actually looks pretty good and they recently added Linux support.

    It's not going to win any awards for originality here, but 68k Studios seem to have created a reasonably good retro-inspired dungeon crawler. With traditional turn-based combat, more than 60 spells to wield, a crafting and upgrades system and so on it's pretty full on features.

  • Action-RPG 'Moonlighter' has a juicy free Adventure Update, now live on Linux

    It's time to close up shop and go on another run through the dungeons as Moonlighter has a free update now out. This update originally released last week, with the Linux version only seeing the update today.

Games: Vintage Story, Steam Client, Helium Rain, Neverwinter Nights: Enhanced Edition, Farm Together, SEUM: Speedrunners from Hell, Sudden Strike 4

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Gaming
  • Vintage Story, a beautiful survival and building game on Linux

    Vintage Story is a beautiful survival game that started as an idea for a mod for Minecraft, based on the popular modpack, Terra Firma Craft. It is developed by Anego Studios.

    The game is currently still in early access. Development is happening rapidly, with a stable update coming out more or less every other week, with plenty of experimental builds available in between.

  • A new stable Steam Client update is out, with fixes for Steam Play and more

    Valve continue their usual polishing of the Steam Client, with the latest stable update including some fixes for Steam Play. That's not all of course, there's quite a bit to this update.

    They've adjusted the new Steam Chat system, so now you can test your microphone in the Friends Voice settings dialog, a mute on/off toggle hot-key support for when using open microphone mode, it shouldn't try to open the friends and chat system if you're in offline mode and some bug fixes.

    Steam Link gained the ability to do co-op by streaming to multiple devices and the ability to use an Android phone as a touch controller. There's also various Big Picture fixes and plenty of fixes for Steam Input too, Steam Input also had a Linux-specific fix when using Steam Input for generic gamepads.

  • Space sim 'Helium Rain' has left Early Access, code is open source

    Helium Rain, the space simulation and strategy game from Deimos Games has left Early Access as a rather impressive game.

    I really love what they did with it too, while you can purchase the game to support the developer, the source code is also available under an open source license on GitHub.

  • Neverwinter Nights: Enhanced Edition levels up and arrives on GOG

    Grab your sword, shield and helmet as Neverwinter Nights: Enhanced Edition has arrived on GOG for DRM free gaming goodness.

  • The peaceful casual farming game 'Farm Together' has left Early Access

    For those who're looking to run their very own farm, with a rather sweet visual style Farm Together has now left Early Access.

    Disclosure: Key provided by the developer to our Steam Curator.

  • Get your shoes and headphones ready for SEUM: Speedrunners from Hell, now on GOG

    SEUM: Speedrunners from Hell, a heavy metal first-person platformer that's all about speed is now on GOG.

    Like all good speedrunners, it's not just about being the absolutely quickest. You also need to be smart, there's a few ways to do some little fancy tricks in each level to give you that extra second of time.

  • Sudden Strike 4 heads to Africa in the new DLC out now, cross-platform multiplayer not coming

    Strategy game Sudden Strike 4 has another DLC today with the release of the Africa: Desert War expansion.

    This new expansion has two "mini-campaigns" with six new singleplayer missions from the North African campaign of World War 2. Africa – Desert War introduces over 30 new vehicles including an all-new medical truck, the Marder II Tank Destroyer, the British Bishop SPG, as well as the Italian Semovente da 105/25 Assault Gun.

Games: Commodore 64, Steam, OCTOPTICOM, Geneshift, RimWorld, Unreal Engine, XCOM, Robocraft, Cities: Skylines - Industries

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Gaming
  • Internet Archive launches repository of 15,000 playable Commodore 64 games

    The Commodore 64 becomes the third in-browser collection after the Commodore Amiga and a range of arcade games from LCD pocket to full cabinet were released over the last few years.

    The site uses an adaptation of the Vice emulator, compiled in Emscripten, and there are already 10,500 titles available, which the Archive confirms is a growing number. In fact, at time of writing it already seems to have exceeded 15,000.

  • The recent Steam Play beta is now out for everyone, plus a minor beta update

    If it doesn't show up for you, restart Steam. Hopefully in future the stable updates won't require this, I imagine an improved update flow will be worked on eventually although it's not much hassle to quickly restart Steam.

    Additionally, there's a very minor 3.7-8 beta available which only notes that it has "Minor compatibility fixes in preparation for future Proton versions.". While minor, the wording has piqued my interest to see what they're going to be doing.

  • Programming puzzler 'OCTOPTICOM' adds Linux support

    For those of you who love programming and puzzle games, OCTOPTICOM looks like it might actually be quite good.

  • Geneshift has expanded the Battle Royale mode to support playing with a friend

    Geneshift, the top-down shooter recently gained a Battle Royale mode that's really damn fun and the developer has continued to roll out improvements.

  • RimWorld 1.0 is going to release on October 17th next week

    After being in development for over five years, the developer has now announced the final release. They've said that the game will be save-compatible going from the most recent version as long as you haven't installed any mods. It's not going to be much different to the most recent beta, since it will largely be a bug-fix release. Although, they did mention "a new food restriction system", which lets you restrict what your colonists and any prisoners are allowed to eat.

  • Epic Games have rolled out Unreal Engine 4.21 preview, with Linux improvements

    Overall, it seems like a pretty good step up for Unreal Engine with a lot of new features, bug fixes and general code cleanups. It has improved IPv6 support, improvements to DDoS Detection and Mitigation, experimental support for the SteamVR Input subsystem, improved performance of the Unreal asset cooking process, loads of animation system updates and the list goes on and on.

  • The XCOM 2 'Tactical Legacy Pack' DLC shows how much love Firaxis has for the series and the fans

    As a long time XCOM fan, the Tactical Legacy Pack for XCOM 2 certainly feels like fan service and it's really quite good. XCOM 2 was already good, difficult as hell but engrossing. The War of the Chosen expansion released last year expanded the game in a lot of ways and it became an even better experience. This was especially true, because of all the new story elements to the game which changed the direction of it quite a lot.

    Now we have the Tactical Legacy Pack which includes new game modes, new maps, new weapons and armour and plenty more it's certainly not short on features. While not a complete game changer, it offers up enough to make it worth a purchase in my opinion. Enough to make me put down my new addiction to Rocket League for quite a number of hours, it's just that good.

  • Free to play robot battler 'Robocraft' adds a wave-based singleplayer mode

    Robocraft, the rather good free to play robot building and battling game just added a an early version of their wave-based campaign mode.

    I've tried it out and it's actually not bad at all, a pretty good way to really test your design skills against increasing waves of difficult enemies along with some more powerful boss robots.

  • Cities: Skylines - Industries expansion announced, releasing October 23rd

    Paradox have announced the Cities: Skylines - Industries expansion due for release on October 23rd and as usual the DLC will work fine on Linux.

    From the press release we got sent:

    “With this expansion, players can make more meaningful choices in their cities’ industry by managing their production chains from grain to bread.” said Sandra Neudinger, Product Manager from Paradox Interactive. “The players have been asking for an industrial expansion for a while, so we’re excited to finally offer a full featured approach.”

Games: Stationeers, Between the Stars, Off Grid, Mark of the Ninja: Remastered, Timespinner

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Gaming
  • RocketWerkz have confirmed their plans to do a Linux version of Stationeers

    A good bit of news to wake up to today! Stationeers a space station construction and management game from developer RocketWerkz should be coming to Linux.

    In their official FAQ on Steam, the developer noted that if it sold at least 300K copies a Linux version would be considered. Someone then made a post on Steam last year, full of users requesting a Linux version of Stationeers. Six pages of replies later, the developer replied a few hours ago with a link to this new post (also added to their FAQ now) confirming their intent to make a Linux version now.

  • Between the Stars looks like an incredible spaceship action game, coming to Linux

    Between the Stars, a spaceship action game with 'traces of RPG, management and roguelike elements' looks set to come to Linux.

  • Off Grid gives you data as your weapon in this stealth hacking game, now crowfunding with Linux support

    I covered this before briefly back in April, as the developer seemed committed to providing a Linux version. Sadly, the demo is currently only on Windows and Mac but I did speak to the developer today where they told me a Linux demo is now a priority with the Kickstarter being live. They've unfortunately had some last minute issues they're trying to solve, so hopefully it won't be long. Update: As the developer noted in our comments, the demo is now on itch.io.

  • Mark of the Ninja: Remastered is out on Steam with Linux support

    Mark of the Ninja: Remastered, the relatively small upgrade over the original is now out with Linux support on Steam.

    Unlike a lot of remasters, Mark of the Ninja: Remastered isn't actually that big of an upgrade overall. It does include enhanced visuals that are no longer compressed down to 720p as it supports up to 4K now. It also has improved character and background art proving some clearer details along with remastered cinematics. On top of that, there's also 5.1 audio support and the Special Edition DLC is also now included as standard.

  • Timespinner, the fun metroidvania is now available on GOG with a Linux build

    After the release on Steam late last month, Timespinner is now available DRM free on GOG for more of you to go exploring. They have the latest patch build too with a couple of bug fixes. Note: Key provided by GOG.

Games: XCOM 2, Humble Discovery Pack, Obsidian, Unreal Engine

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Gaming
  • XCOM 2: War of the Chosen - Tactical Legacy Pack DLC Out Now for Linux and macOS

    As promised, UK-based video games publisher Feral Interactive released today the Linux and macOS port of the XCOM 2: War of the Chosen - Tactical Legacy Pack DLC on Steam.

    The XCOM 2: War of the Chosen - Tactical Legacy Pack is a massive downloadable content (DLC) for the XCOM 2: War of the Chosen expansion pack for the XCOM 2 turn-based tactics video game. It brings two new gameplay modes, Legacy Ops and Skirmish Mode, as well as an Offline Challenge Mode.

  • XCOM 2: War of the Chosen - Tactical Legacy Pack out now and with Linux support right away

    It seems Feral had a bit of a surprise in store for us, as XCOM 2: War of the Chosen - Tactical Legacy Pack has released today and the Linux version is out.

    When it was announced, Feral Interactive said it would be available "shortly after the Windows release" and they certainly weren't kidding as it only released for Windows today too! Seriously good stuff from Feral, this is the way it should be with no waiting around. Really pleased they were able to do this for Linux gamers!

  • The Humble Discovery Pack is out with three nice Linux native games

    Another week, another bundle of games for you! The Humble Discovery Pack is now live with three nice Linux native games.

  • According to Kotaku, Microsoft is close to buying Obsidian

    In what could be a blow to Linux gamers who are fans of Obsidian RPGs, Microsoft is apparently close to acquiring the studio.

    [...]

    Naturally, this will be a worry to Linux gamers since this could mean future Obsidian titles may not arrive on Linux like they have before. Obsidian has given Linux fans Pillars of Eternity, Pillars of Eternity II and Tyranny recently so it would be a huge shame not to have their next story-driven RPG land on Linux.

    Microsoft acquiring anyone always makes me feel quite uneasy, since they could end up requiring future games they publish to be exclusive to their own store therefore locking out Steam. At least if they stayed on Steam and didn't do a Linux version (for whatever reason) of their next set of games, we would have Steam Play's Proton so it wouldn't be such a major issue.

  • Sources: Microsoft Is Close To Buying Obsidian

    “We do not comment on rumors or speculation,” said a Microsoft spokesperson.

  • Unreal Engine 4.21 Preview Brings Some Linux Improvements

    Epic Games announced the debut today of the Unreal Engine 4.21 public preview.

    Unreal Engine 4.21 has been working on improvements around animation compression, a variety of audio updates, improved performance in the Unreal asset cooking process, various framework updates, improved IPv6 support, DDoS detection/mitigation for game servers, and finally there is support for shader pipeline caching. For those interested in VR, Unreal Engine 4.21 also has experimental support for the SteamVR Input subsystem.

  • Unreal Engine 4.21 Preview

    Preview 1 of the upcoming 4.21 release is available now on the Launcher and GitHub. We are making this Preview available so that our developer community can try our new features and help us catch issues before the final release. As fixes are implemented, we will release updated previews throughout the development cycle.

Games: Kingdom Rush Origins, TinyBuild, Openwashing, Niffelheim, Unleashed, AI War 2, A Gummy's Life, KURSK and Wine

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Gaming
  • Kingdom Rush Origins to release October 18th, Linux support confirmed for release

    Ironhide Game Studio have announced today that Kingdom Rush Origins will release on Steam on October 18th. I've no doubt it will make it to other stores too like GOG and Humble Store like previous games, however they've only mentioned Steam so far.

    I asked the developer on Twitter, if the Linux version would be released at the same time. They replied with "Yes!", so that's really great news for Linux gamers.

  • Humble are allowing you to build your own bundle of TinyBuild games and save some monies

    For those of you craving your latest Linux gaming fix, Humble are doing a build your own bundle with TinyBuild.

    The way it works, is that a ton of games are on sale and if you add at least three to your basket you will get an additional discount. If you add four the discount is higher and higher again if you add five. The saving you can get is kind of ridiculous.

  • Mojang to open source more of Minecraft with two libraries already on GitHub [Ed: This is openwashing; they just free a few bits here and there...]

    I have to admit, I am quite surprised by this. Mojang (owned by Microsoft) are to open source more of Minecraft and they've already started to do so.

  • Niffelheim, a dark survival RPG released recently with Linux support

    It seems we have a few readers interested in Niffelheim emailing it in, a dark survival RPG that follows some elements of Norse mythology that recently released with Linux support.

  • Looks like the 2D open-world sandbox RPG Unleashed is releasing soon

    Unleashed, a 2D open-world sandbox RPG that was funded on Kickstarter is looking pretty good and it's releasing soon with Linux support. I initially covered it back in March this year, as this promising RPG was emailed to us directly by the developer. I completely forgot about it, but thankfully they succeeded in getting funds on Kickstarter with around €10K being pledged. Not a lot, so hopefully the end result is still good.

  • Arcen Games grand strategy game 'AI War 2' to enter Early Access on October 15th

    Nearly two years after the Kickstarter, Arcen Games are ready to bring in more players. AI War 2 is going to enter Early Access on October 15th.

    The sequel to their 2009 hit AI War: Fleet Command, AI War 2 has you take on an overwhelming "inhuman" enemy that has underestimated you. Their currently plan is to remain in Early Access until at least "Q2 2019", although that does depend on how feedback goes and what they need to work on.

  • The amusing multiplayer game A Gummy's Life has left Early Access with an overhauled movement system

    A Gummy's Life is a really fun multiplayer game that can be played with local players and online. It's now left Early Access with a major update.

    I've had quite a lot of fun with this, especially with my Son who adores it because it's completely silly. One thing that wasn't too great was the movement system, which they've actually overhauled as part of the 1.0 update. Movement seems smoother, more responsive and you have a better amount of control with it now too making it an even better experience.

  • First-person adventure about sunken Russian sub KURSK to have a delayed Linux release

    KURSK [Official Site] seems like it's going to be quite a compelling action-adventure game which follows the story of the Russian Kursk submarine disaster back in 2000. I've been following it now for years as it sounds quite interesting, although Linux native gamers have to wait a little longer.

    The developer, Jujubee S.A., has been emailing us their usual press emails about it and it has been clearly mentioning Linux support. However, the Steam store page doesn't mention Linux. After trying to reach them for months over emails, I decided to try Facebook today and they actually responded with a clear "Yes, KURSK will be released on Linux.". Sadly though, the Linux version will come later than the Windows build while they are working to "provide the best possible results on Linux". I've been told the media folks will contact us sometime in regards to the Linux release.

  • Wine's Direct3D Code Will Now Default To OpenGL Core Contexts For NVIDIA GPUs Too

    Earlier this year with Wine 3.9 its Direct3D code changed to default to OpenGL 4.4 core contexts rather than the legacy/compatibility context. NVIDIA GPUs ended up being left at the older value but now that has changed.

    As of yesterday in Wine Git, CodeWeavers' Henri Verbeet has changed the WineD3D code now to also default to OpenGL core contexts for NVIDIA GPUs.

Assassin’s Creed Odyssey On Linux (DXVK), Games Over the Browser

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Gaming

Games: The Away Team, Warhammer 40,000: Gladius - Relics of War, ATOM RPG and Sipho

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Gaming
  • The Away Team: Lost Exodus releases October 22nd, with a price change

    For the uninitiated, The Away Team is a sci-fi text adventure with real-time space exploration sequences where you play as the AI onboard the last starship to leave earth, remotely guiding them through the various situations and hazards that they find while exploring planets, stations, and the vastness of space. In a universe full of danger and low on resources, will you be able to save your crew from starvation, alien hazards, and their own flaws?

  • Warhammer 40,000: Gladius - Relics of War updated with an overhauled world builder and AI

    Proxy Studios have been listening to feedback about the strategt game Warhammer 40,000: Gladius - Relics of War and so they've put out a fresh build revamping the world builder and AI.

    For those who like to customise their experience, Proxy Studios have added in the ability to adjust region size and density as well as arctic, desert, tropical and volcanic region densities. They also made regions more pronounced, giving you a better a look at the map at a glance.

    The changes the AI has gone through are rather large too, with them becoming quite a lot smarter. How they deal with their economy got he biggest boost, with them managing it a lot better. While some of the changes aren't major, they were needed. As a simple example, the AI won't build research buildings once it reaches the highest research tier. Lots of changes like that, make them much more interesting to deal with. Full list of the changes can be found here.

  • ATOM RPG has another large update expanding locations, new characters and more

    For fans of classic experiences like Fallout and Wasteland, ATOM RPG is a very promising Early Access game that continues to impress.

    One problem ATOM did have and still does to a certain extent is that it has quite a few locations but some of them are a little empty. That's not so true now with update 0.8.5. This update has expanded the game quite a bit with 60+ new characters to be found in various locations!

  • Action survival game 'Sipho' has you grow your own organism as you fight and it seems interesting

    Sipho seems like a pretty interesting game, one that has you start off as a tiny creature and battle your way through life to grow and evolve.

    While it's not yet released, you can test out an early build on itch.io. As for the release, the developers told me that it will be in around 1-2 months and a Linux version will be out at the same time as other platforms so that's good news. I did test out the itch build and it seems quite interesting, although a little basic right now I love the idea.

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More in Tux Machines

today's leftovers

  • How Software Is Helping Big Companies Dominate
    Antitrust deserves the attention it’s getting, and the tech platforms raise important questions. But the rise of big companies — and the resulting concentration of industries, profits, and wages — goes well beyond tech firms and is about far more than antitrust policy. In fact, research suggests that big firms are dominating through their use of software. In 2011, venture capitalist Marc Andreessen declared that “software is eating the world.” Its appetizer seems to have been smaller companies. [...] This model, where proprietary software pairs with other strengths to form competitive advantage, is only becoming more common. Years ago, one of us (James) started a company that sold publishing software. The business model was to write the software and then sell licenses to publishers. That model still exists, including in online publishing where companies like Automattic, maker of the open source content management system WordPress, sell hosting and related services to publishers. One-off licenses have given way to monthly software-as-a-service subscriptions, but this model still fits with Carr’s original thesis: software companies make technology that other companies pay for, but from which they seldom derive unique advantage. That’s not how Vox Media does it. Vox is a digital publishing company known, in part, for its proprietary content management system. Vox does license its software to some other companies (so far, mostly non-competitors), but it is itself a publisher. Its primary business model is to create content and sell ads. It pairs proprietary publishing software with quality editorial to create competitive advantage. Venture capitalist Chris Dixon has called this approach the “full-stack startup.” “The old approach startups took was to sell or license their new technology to incumbents,” says Dixon. “The new, ‘full stack’ approach is to build a complete, end-to-end product or service that bypasses incumbents and other competitors.” Vox is one example of the full-stack model. The switch from the software vendor model to the full-stack model is seen in government statistics. Since 1998, the share of firm spending on software that goes to pre-packaged software (the vendor model) has been declining. Over 70% of the firms’ software budgets goes to code developed in-house or under custom contracts. And the amount they spend on proprietary software is huge — $250 billion in 2016, nearly as much as they invested in physical capital net of depreciation.
  • Metsä Wood - Open Source Wood Winner: ClipHut Structural Building System
  • Shutting the open sauce bottle
    While open source software has revolutionised the enterprise software world, a few people are starting to wonder if its very nature will survive the age of the cloud. The concept that software can be used by pretty much anyone for pretty much anything is causing its developers big problems in the era of distributed cloud computing services. Two open-source software companies have decided to alter the licences under which some of their software is distributed, with the expressed intent of making it harder -- or impossible -- for cloud computing providers to offer a service based around that software.
  • How do we handle and use such enormous amounts of data?
    How many gigabytes of data did we (the people of Earth) create yesterday? ...brain. is. thinking... More than 2.5 billion! And it's growing. Yes, it's hard for us to wrap our human brains around it. So, the question the Command Line Heros podcast deals with this week is: How do we handle and use such enormous amounts of data?
  • Security updates for Tuesday

Linux Leftovers

  • Sorry, Linux. Kubernetes is now the OS that matters [Ed: Mac Asay does't know what an operating system is. This is what happens when people with a law degree write about technology. And he trolls Linux for clicks.]
  • Clear Linux Making Progress With Encrypted Installations
    One of the features I've personally been looking forward to is the official support for encrypted installations with Clear Linux. While many don't view it as a particular desktop distribution, it does have all of the packages I personally need for my main production system. So I've been wanting to see how well it could work out as my main desktop OS and to chronicle that experience. Having official support for encrypted installations has been one of the last blockers for my requirements. You can currently setup Clear on an encrypted installation manually, but for simplicity and wanting to keep to the "official" installation routes, I've been waiting for them to officially support encrypted installs... Especially in this day and age, anyone installing a desktop Linux distribution particularly on a mobile/laptop/ultrabook should really be doing a full-disk encryption.
  • The Linux Throwie: A Non-Spacefaring Satellite
    Throwies occupy a special place in hardware culture — a coin cell battery, LED, and a magnet that can be thrown into an inaccessible place and stick there as a little beacon of colored light. Many of us will fondly remember this as a first project. Alas, time marches inevitably on, and launching cheerful lights no longer teaches me new skills. With a nod to those simpler times, I’ve been working on the unusual idea of building a fully functional server that can be left in remote places and remain functional, like a throwie (please don’t actually throw it). It’s a little kooky, yet should still deliver a few years of occasional remote access if you leave it somewhere with sunlight.
  • OnePlus To Launch 5G Phone In 2019; $100 Costlier Than OnePlus 6T
  • OnePlus Releases OxygenOS Open Beta 7, OnePlus Roaming Launched
    Chinese company OnePlus has released the new OxygenOS Open Beta 7 for its OnePlus 6 smartphone, which has introduced several updates and features.

OSS: Development and Conferences

  • Give your students edit access to their course syllabus
    I wanted to give students more agency in their learning. So I let them make pull requests against the syllabus. [...] This exercise was a learning experience for both my students and me, as we clearly had different visions of what constituted a "disruption." While we all agreed that students should pay attention to the instructor and engage in all classroom activities, students thought they should be able to take "important" calls during class time and that texting during class was acceptable. I thought that cell phones should be turned off entirely during class. Students also thought that leaving the classroom to get a drink without asking permission was acceptable, while I thought that they should handle thirst needs before or after class. This resulted in a discussion about professionalism and the expectations associated with college-level work. We discussed what constituted a distraction and agreed that making sounds, whispering, and talking in class all counted as distractions. This in turn led to a discussion of the impacts distractions can have on a learning environment and the importance of paying attention in class. We also explored the impact various learning technologies can have on a classroom—for example, the tools students with disabilities require to fully participate in class, such as a screen reader—and agreed that noise generated by these was acceptable under the policy we intended to construct.
  • Open source tools to consider for your RESTful APIs
    At the start of a RESTful API development project, a software team might be tempted to buy an expensive commercial API management tool when an open source tool can just as easily do the trick. In fact, there are plenty of open source tools that can help with each stage of the API lifecycle and help get an API development program off the ground at low cost.
  • London Perl Workshop

    As london.pm celebrates its 20th anniversary, join Katherine Spice in conversation with a panel of the group's former leaders.

  • GNOME at Capitole du Libre 2018
    Last Saturday and Sunday I went to the Capitole du Libre 2018 to animate the GNOME booth and help on the Purism one.
  • Find Out the Visa Requirements to Attend oSC19
    For people planning on attending the openSUSE Conference 2019 in Nuremberg, Germany, from May 24 – 26, there are certain requirements necessary to receive a visa for those who are not a citizen of a Schengen country.

Red Hat/IBM: OpenShift and Ansible, RHEL Updates