ostatic.com: It was brought to my attention that Quake turned 15 years old Wednesday. Games have come a long way since then, but yet these old games can still transport players into other worlds doing things mere humans usually only see in a movie. In honor of its anniversary I thought I'd load it up and play through it once again.
linuxgamingnews.org: Alexander Zubov from Kot-In-Action the developers of the Steel-Storm games loves the GNU/Linux users and want as many of them (us) to buy his game. But he is very disappointed from the sales, only 3% of the consumers are GNU/Linux users. So,
maximumpc.com: Building this post made us wonder aloud: how many types of triggers have you digitally pulled over the years? The entire staff of Maximum PC practically grew up playing first person shooters, so we'd have to guess in the hundreds.
ubuntuvibes.com: On the Digitanks front, there is good news in two areas. First is that I’m drawing near to the release of the beta for the new version that features the first two campaign levels. We’re also closing in on a Linux port of the game.
thevarguy.com: It’s been a while since we last checked in with 0 A.D., the open source project which, as I’ve said before and will say again, could have huge implications for the open source channel. Sadly, the game is not yet complete, but it’s made some major leaps in recent months.
- John Carmack Talks Quake Reboot, Something Closer to Quake 1
- Planeshft 0.5.7 Released
- Legions Of Ashworld Under Development
freegamer.blogspot: It's been a while since I last stirred up controversy on the freegamer blog, so I thought today I'd talk about -- gasp -- developing FOSS games commercially.
dedoimedo.com: PlayOnLinux is a gaming framework, based on Wine, designed to help you install and run Microsoft Windows games and programs more easily. Simple enough mission, dire-hard results.
ubuntuvibes.com: SpaceChem is one of the most addictive indie puzzle game released this year for Linux. The game has received great reviews from critics as well as users all around the world.
devicemag.com: Thanks to the endeavours of hardcore games lovers, various open source “clones” have been developed over the years that realistically attempt (and in many ways succeed) to replicate the success of the original games on which they’re based.