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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • Linux gaming is much healthier than Steam's Hardware Survey implies

    How many Linux gamers are there? It’s tough to say. We don’t even know how many Linux users there are in general. Valve’s Steam Hardware Survey supposedly sheds light on the OS breakdown among gamers, and it appears to show Linux use declining. But Valve’s Steam Hardware Survey is misleading, obscuring the fact that Linux gaming is healthier than ever.

  • The newest Worms game Worms W.M.D is confirmed to be coming to Linux

    Team17 really are getting more Linux friendly, and the latest game in the Worms series title 'Worms W.M.D' will be heading to Linux at release.

  • PAYDAY 2 now available on SteamOS & Linux, free to try for a few days

    The co-op shooter PAYDAY 2 is now officially available on SteamOS & Linux, yet another popular game!

    I’ve been waiting on this one as I am keen to play it to see what the fuss is all about. Being the bad guy is always more interesting than being forced to be the hero of everything most of the time.

  • PAYDAY 2 Released For Linux, SteamOS Gamers

    As some more exciting news to Linux gamers besides NVIDIA releasing a Wayland/Mir-supportive driver and mainline Vulkan support is the release of PAYDAY 2 for Linux.

    PAYDAY 2 is self-described as "an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree."

Leftovers: Gaming

Filed under
Gaming
  • Looks like the F1 2015 Linux private beta was left open for the free weekend

    There will likely be a few embarrassed developers about this, but it looks like the private beta for the Linux port of F1 2015 has been left open during the free weekend. Is this an oversight, or a sneaky marketing decision? Who knows. It certainly looks like it is coming now though, rather than being rumours and speculation from SteamDB history.

  • Atomic Game Engine now open source, new games out for Linux, and more gaming news

    Hello, open gaming fans! In this week's edition, we take a look at Ink scripting language and Atomic Game Engine going open source, GameWorks SDK 3.1 released by NVIDIA, and new games out for Linux.

  • RC Mini Racers now available on SteamOS & Linux

    RC Mini Racers is a fast paced arcade racing game with weapons, and it has just arrived on SteamOS/Linux.

  • The Three Kinds of Linux Gamers

    Following the tracker we started back in Q2 2015, here’s the latest analysed data of the survey that ran back in November-December 2015 [ Most answers have come from r/linux and r/linux_gaming, so this will certainly not be representative of the Linux community as a whole – previous warnings regarding the data quality are still valid ]. This time we will explore the data a little further and look for some particular profiles of Linux gamers that emerge from this dataset. But before we go there, let’s go through a number of general observations.

  • Stardew Valley developer says Linux is a top priority, woohoo

    Good news for everyone wanting to play it on Linux (including me), as the developer of Stardew Valley has said Linux is a top priority.

Leftovers: Gaming

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Gaming
  • Vulkan Code Begins Appearing For Unreal Engine 4
  • GOL SteamOS & Linux Survey results for February

    Here are the latest results from the monthly GOL survey. Wait, you already did February? Previously we were showing the results as the month we presented results, which was wrong (last months posted was amended).

    Since the questions you answer are for the month before, going forward I will name the correct month in the article title that the results correlate to. So, I'm announcing these in March (and previously we would say "survey results for March"), but the questions were all about February, hope that makes sense. If it doesn't let me know.

  • See how well SteamOS can run Arma 3 against Windows in this new video

    Pretty great performance there. It's really pleasing to see that Virtual Programming's eON wrapper technology mature to this state for some.

  • ScummVM, update with a bang

    By ending a wait that lasted almost two years, the developers of ScummVM announced the arrival of a new version for the virtual machine preferred by graphic adventure fans: also known as “Lost with Sherlock”, ScummVM 1.8.0 is hailed as one of the most hefty releases ever prepared by the team with the addition of many games and game engines, the substantial update of graphics and sound sub-systems and the availability of new conversions for minor platforms.

Leftovers: Gaming

Filed under
Gaming

Nvidia Working On A Full-Blown Linux Distribution for Gamers — But Why?

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Linux
Gaming

Nvidia already has its Tegra-powered SHIELD TV and offers a variety of games over their cloud/streaming “GeForce NOW” service. So it’s highly unlikely that this full-blown Linux distribution, codenamed “NLINUX,” would be aimed at the SHIELD TV. Otherwise, the Tegra X1 would run into performance issues, and this would even risk cannibalizing the monthly subscription revenue off GeForce NOW.

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Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming
  • How big is Linux gaming? Some estimates

    I keep reading comments that Linux gaming is pretty much stagnating and not worth investing in because it is still at around 1% in the Steam Hardware Survey. So I decided to try and find some numbers. Unfortunately, there isn't all that much data publicly available, if you have additional or better data, I'll be happy to add them. Also, if you find any mistakes please let me know.

  • Kingdom Come: Deliverance doesn't look like it will come to Linux any time soon

    Kingdom Come: Deliverance, a game built with CryEngine looked like it was going to be a fantastic game to have on Linux, but the developers have told me it "is not possible technically".

  • The Interactive Adventures of Dog Mendonça & Pizzaboy now released

    The Godot Engine has grown by leaps and bounds alongside Dog Mendonça & Pizzaboy's development. Its recent 2.0 release and Steam launch have been received with enthusiasm by both the existing Godot community and newcomers alike. The engine is now under the protective wing of the Software Freedom Conservancy, which is as I understand it, making sure that two of its primary developers can continue working on it.

  • Danganronpa 2: Goodbye Despair announced for April, Linux support looks included

    Good news Danganronpa fans as Danganronpa 2: Goodbye Despair looks like it will support Linux on the April 18th release.

  • How To Run A Game Boy Emulator In Your Terminal Window?

    If you are stuck in the world of bin and bash, trying to figure out a way to escape your machine’s Terminal, here’s how to take a quick break. If you know some basic UNIX commands and PHP, this quick and dirty method will help you play Pokémon and Mario inside your Terminal.

    I found this Terminal Game Boy project on GitHub. To use this, your machine needs to be running at least PHP 5.6, 7, or HHVM. This Terminal emulator only works on Linux and Mac OS X. Based on Game Boy JS Emulator and making use of PHP7’s performance improvements, this project has become a fun way to kill some time.

  • Unvanquished Celebrates Four Years of Alpha Builds, Beta Just Around the Corner

    The developers of the open-source and cross-platform Unvanquished FPS (first-person shooter) game have announced today, March 14, 2016, the release of the 49th Alpha build.

  • Four Years Into Alpha, Unvanquished Alpha 49 Released With Major Renderer Work

    The latest monthly alpha release for the Unvanquished open-source first person shooter game is now available. This release also marks four years since these releases began by this project derived from Tremulous.

    Unvanquished Alpha 49 is also special in that it brings a new, tile-based forward+ renderer, which should help significantly with lighting performance. There are also patches to improve performance for those using graphical effects and more. The Unvanquished engine's renderer was originally derived from XreaL while now it's evolved into a radically different beast. Both the new and old renderer will be around for a few more releases as the new tile-based renderer doesn't yet support shadows and some other features, plus there is always the chance of regressions.

  • GNOME Games App Prepares for GNOME 3.20, Adds MAME and Neo-Geo Pocket Support

    GNOME Games app developer Adrien Plazas announced this past weekend the availability for testing of the RC (Release Candidate) build of the upcoming 3.20 release, which should land as part of the GNOME 3.20.

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More in Tux Machines

today's leftovers

  • MX Linux Review of MX-17 – For The Record
    MX Linux Review of MX-17. MX-17 is a cooperative venture between the antiX and former MEPIS Linux communities. It’s XFCE based, lightning fast, comes with both 32 and 64-bit CPU support…and the tools. Oh man, the tools available in this distro are both reminders of Mepis past and current tech found in modern distros.
  • Samsung Halts Android 8.0 Oreo Rollouts for Galaxy S8 Due to Unexpected Reboots
    Samsung stopped the distribution of the Android 8.0 Oreo operating system update for its Galaxy S8 and S8+ smartphones due to unexpected reboots reported by several users. SamMobile reported the other day that Samsung halted all Android 8.0 Oreo rollouts for its Galaxy S8/S8+ series of Android smartphones after approximately a week since the initial release. But only today Samsung published a statement to inform user why it stopped the rollouts, and the cause appears to be related to a limited number of cases of unexpected reboots after installing the update.
  • Xen Project Contributor Spotlight: Kevin Tian
    The Xen Project is comprised of a diverse set of member companies and contributors that are committed to the growth and success of the Xen Project Hypervisor. The Xen Project Hypervisor is a staple technology for server and cloud vendors, and is gaining traction in the embedded, security and automotive space. This blog series highlights the companies contributing to the changes and growth being made to the Xen Project and how the Xen Project technology bolsters their business.
  • Initial Intel Icelake Support Lands In Mesa OpenGL Driver, Vulkan Support Started
    A few days back I reported on Intel Icelake patches for the i965 Mesa driver in bringing up the OpenGL support now that several kernel patch series have been published for enabling these "Gen 11" graphics within the Direct Rendering Manager driver. This Icelake support has been quick to materialize even with Cannonlake hardware not yet being available.
  • LunarG's Vulkan Layer Factory Aims To Make Writing Vulkan Layers Easier
    Introduced as part of LunarG's recent Vulkan SDK update is the VLF, the Vulkan Layer Factory. The Vulkan Layer Factory aims to creating Vulkan layers easier by taking care of a lot of the boilerplate code for dealing with the initialization, etc. This framework also provides for "interceptor objects" for overriding functions pre/post API calls for Vulkan entry points of interest.

Logstash 6.2.0 Released, Alfresco Grabbed by Private Equity Firm

  • Logstash 6.2.0 Release Improves Open Source Data Processing Pipeline
    The "L" in the ELK stack gets updated with new features including advanced security capabilities. Many modern enterprises have adopted the ELK (Elasticsearch, Logstash, Kibana) stack to collect, process, search and visualize data. At the core of the ELK stack is the open-source Logstash project which defines itself as a server-side data processing pipeline - basically it helps to collect logs and then send them to a users' "stash" for searching, which in many cases is Elasticsearch.
  • Alfresco Software acquired by Private Equity Firm
    Enterprise apps company taken private in a deal that won't see a change in corporate direction. Alfresco has been developing its suite of Enterprise Content Management (ECM) and Business Process Management (BPM) technology since the company was founded back in June of 2005. On Feb. 8, Alfresco announced that it was being acquired by private equity firm Thomas H. Lee Partners (THL). Financial terms of the deal are not being publicly disclosed.

Servers and GPUs: Theano, DevOps, Kubernetes, AWS

  • Open Source Blockchain Computer Theano
    TigoCTM CEO Cindy Zimmerman says “we are excited to begin manufacturing our secure, private and open source desktops at our factory in the Panama Pacifico special economic zone. This is the first step towards a full line of secure, blockchain-powered hardware including desktops, servers, laptops, tablets, teller machines, and smartphones.” [...] Every component of each TigoCTM device is exhaustively researched and selected for its security profile based especially on open source hardware, firmware, and software. In addition, devices will run the GuldOS operating system, and open source applications like the Bitcoin, Ethereum and Dash blockchains. This fully auditable stack is ideal for use in enterprise signing environments such as banks and investment funds.
  • Enterprises identify 10 essential tools for DevOps [Ed: "Source code repository" and other old things co-opted to promote the stupid buzzword "devops"]
    Products branded with DevOps are everywhere, and the list of options grows every day, but the best DevOps tools are already well-known among enterprise IT pros.
  • The 4 Major Tenets of Kubernetes Security
    We look at security from the perspective of containers, Kubernetes deployment itself and network security. Such a holistic approach is needed to ensure that containers are deployed securely and that the attack surface is minimized. The best practices that arise from each of the above tenets apply to any Kubernetes deployment, whether you’re self-hosting a cluster or employing a managed service. We should note that there are related security controls outside of Kubernetes, such as the Secure Software Development Life Cycle (S-SDLC) or security monitoring, that can help reduce the likelihood of attacks and increase the defense posture. We strongly urge you to consider security across the entire application lifecycle rather than take a narrow focus on the deployment of containers with Kubernetes. However, for the sake of brevity, in this series, we will only cover security controls within the immediate Kubernetes environment.
  • GPUs on Google’s Kubernetes Engine are now available in open beta
    The Google Kubernetes Engine (previously known as the Google Container Engine and GKE) now allows all developers to attach Nvidia GPUs to their containers. GPUs on GKE (an acronym Google used to be quite fond of, but seems to be deemphasizing now) have been available in closed alpha for more than half a year. Now, however, this service is in beta and open to all developers who want to run machine learning applications or other workloads that could benefit from a GPU. As Google notes, the service offers access to both the Tesla P100 and K80 GPUs that are currently available on the Google Cloud Platform.
  • AWS lets users run SAP apps directly on SUSE Linux
  • SUSE collaborates with Amazon Web Services toaccelerate SAP migrations

Chrome and Firefox

  • The False Teeth of Chrome's Ad Filter.
    Today Google launched a new version of its Chrome browser with what they call an "ad filter"—which means that it sometimes blocks ads but is not an "ad blocker." EFF welcomes the elimination of the worst ad formats. But Google's approach here is a band-aid response to the crisis of trust in advertising that leaves massive user privacy issues unaddressed. Last year, a new industry organization, the Coalition for Better Ads, published user research investigating ad formats responsible for "bad ad experiences." The Coalition examined 55 ad formats, of which 12 were deemed unacceptable. These included various full page takeovers (prestitial, postitial, rollover), autoplay videos with sound, pop-ups of all types, and ad density of more than 35% on mobile. Google is supposed to check sites for the forbidden formats and give offenders 30 days to reform or have all their ads blocked in Chrome. Censured sites can purge the offending ads and request reexamination. [...] Some commentators have interpreted ad blocking as the "biggest boycott in history" against the abusive and intrusive nature of online advertising. Now the Coalition aims to slow the adoption of blockers by enacting minimal reforms. Pagefair, an adtech company that monitors adblocker use, estimates 600 million active users of blockers. Some see no ads at all, but most users of the two largest blockers, AdBlock and Adblock Plus, see ads "whitelisted" under the Acceptable Ads program. These companies leverage their position as gatekeepers to the user's eyeballs, obliging Google to buy back access to the "blocked" part of their user base through payments under Acceptable Ads. This is expensive (a German newspaper claims a figure as high as 25 million euros) and is viewed with disapproval by many advertisers and publishers.
  • Going Home
  • David Humphrey: Edge Cases
  • Experiments in productivity: the shared bug queue
    Over the next six months, Mozilla is planning to switch code review tools from mozreview/splinter to phabricator. Phabricator has more modern built-in tools like Herald that would have made setting up this shared queue a little easier, and that’s why I paused…briefly
  • Improving the web with small, composable tools
    Firefox Screenshots is the first Test Pilot experiment to graduate into Firefox, and it’s been surprisingly successful. You won’t see many people talking about it: it does what you expect, and it doesn’t cover new ground. Mozilla should do more of this.