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Gaming

Leftovers: Gaming

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Gaming
  • Some thoughts on 'Codex of Victory', the mix of turn-based and real time strategy

    It's a mix of turn-based battles with some real-time base building. The base building aspect is a little like XCOM 2 with a side-on view as you dig out rooms. The whole game feels like it was inspired by XCOM 1 & 2, as you send over units to different regions to perform missions. You even speed up time at will when outside of missions, so it's all very familiar.

  • Overload, the shiny new six-degree-of-freedom shooter has entered Early Access

    The game was funded thanks to Kickstarter, where the developers nabbed $306,537 from helpful people wanting to see it become a reality. It's also nice that another Kickstarter team actually managed day-1 Linux support.

    The team behind Overload actually has some of the originally Descent team and the co-founder of the studio even worked on Freespace 1 & 2, which are my two all time favourite space shooters. I'm really not surprised the game has already turned out so well!

Games for GNU/Linux

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Gaming

Games and Wine

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Gaming

Games for GNU/Linux

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Gaming

Games for GNU/Linux: Deus Ex: Mankind Divided, Serious Sam Fusion 2017

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Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Leftovers: Gaming

Filed under
Gaming

Games and Graphics

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Graphics/Benchmarks
Gaming
  • GeForce GTX 1080 Ti: Core i7 7700K vs. Ryzen 7 1800X Linux Gaming Performance

    Since last week's tests of the GeForce GTX 1080 Ti, a number of Phoronix readers have requested tests of this high-end GP102 graphics card to be done under both the AMD Ryzen 7 1800X and Core i7 7700K. Here are those OpenGL and Vulkan gaming results for those looking at high-end Linux gaming performance.

  • Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance

    Timothy Arceri at Valve is still working on the on-disk Mesa shader cache even though the GLSL/TGSI shader cache and RadeonSI binary caches have landed. In particular, his recent effort has been about improving the cold performance -- or when there isn't a shader cache present or it needs to be re-generated.

    Then the shader cache is cold, he and others riding Mesa Git have found it to be much slower than the previous behavior or when the shader cache is disabled on Mesa Git. As of a few days ago, Deus Ex: Mankind Divided took three minutes and 15 seconds to load with the shader cache disabled, but four minutes and 23 seconds to load when the cache is enabled but cold. Fortunately, he's worked out a patch to reduce that cold cache time to three minutes and 33 seconds. So there is still some time involved when needing to store the shader in the cache, but it's much better than before. That patch is outlined here.

  • Nouveau Patch For Enabling The GLSL/TGSI On-Disk Shader Cache
  • The Linux Game Jam 2017 is a thing now, go sign up
  • City Climber, a silly physics-based game about climbing released for Linux, some thoughts

    GOL contributor SangreDeReptil wrote about City Climber [Steam] coming to Linux last year and now this silly physics-based climbing game has a Linux release. I checked it out!

Games for GNU/Linux

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Gaming
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More in Tux Machines

Games and CrossOver

Red Hat and Fedora

Android Leftovers

Leftovers: OSS and Sharing

  • CoreOS Tectonic Now Installs Kubernetes on OpenStack
    CoreOS and OpenStack have a somewhat intertwined history, which is why it's somewhat surprising it took until today for CoreOS's Tectonic Kubernetes distribution to provide an installer that targets OpenStack cloud deployments.
  • Docker and Core OS plan to donate their container technologies to CNCF
    Containers have become a critical component of modern cloud, and Docker Inc. controls the heart of containers, the container runtime. There has been a growing demand that this critical piece of technology should be under control of a neutral, third party so that the community can invest in it freely.
  • How Blockchain Is Helping China Go Greener
    Blockchain has near-universal applicability as a distributed transaction platform for securely authenticating exchanges of data, goods, and services. IBM and the Beijing-based Energy-Blockchain Labs are even using it to help reduce carbon emissions in air-polluted China.
  • An efficient approach to continuous documentation
  • The peril in counting source lines on an OSS project
    There seems to be a phase that OSS projects go through where as they mature and gain traction. As they do it becomes increasingly important for vendors to point to their contributions to credibly say they are the ‘xyz’ company. Heptio is one such vendor operating in the OSS space, and this isn’t lost on us. :) It helps during a sales cycle to be able to say “we are the a big contributor to this project, look at the percentage of code and PRs we submitted”. While transparency is important as is recognizing the contributions that key vendors, focus on a single metric in isolation (and LoC in particular) creates a perverse incentive structure. Taken to its extreme it becomes detrimental to project health.
  • An Open Source Unicycle Motor
    And something to ponder. The company that sells this electric unicycle could choose to use a motor with open firmware or one with closed firmware. To many consumers, that difference might not be so significant. To this consumer, though, that’s a vital difference. To me, I fully own the product I bought when the firmware is open. I explain to others that they ought to choose that level of full ownership whenever they get a chance. And if they join a local makerspace, they will likely meet others with similar values. If you don’t yet have a makerspace in your community, inquire around to see if anyone is in the process of forming one. Then find ways to offer them support. That’s how we do things in the FOSS community.
  • The A/V guy’s take on PyCon Pune
    “This is crazy!”, that was my reaction at some point in PyCon Pune. This is one of my first conference where I participated in a lot of things starting from the website to audio/video and of course being the speaker. I saw a lot of aspects of how a conference works and where what can go wrong. I met some amazing people, people who impacted my life , people who I will never forget. I received so much of love and affection that I can never express in words. So before writing anything else I want to thank each and everyone of you , “Thank you!”.
  • Azure Service Fabric takes first tentative steps toward open source [Ed: Microsoft Peter is openwashing a patent trap with back doors]
  • Simulate the Internet with Flashback, a New WebDev Test Tool from LinkedIn
  • Mashape Raises $18M for API Gateway Tech
    Casado sees Mashape's Kong API gateway in particular as being a particularly well positioned technology. Kong is an open-source API gateway and microservice management technology.
  • PrismTech to Demonstrate Open Source FACE 2.1 Transport Services Segment (TSS) Reference Implementation at Air Force FACE Technical Interchange Meeting
    PrismTech’s TSS reference implementation is being made available under GNU Lesser General Public License (LGPL) v3 open source license terms.
  • How Open-Source Robotics Hardware Is Accelerating Research and Innovation

    The latest issue of the IEEE Robotics & Automation Magazine features a special report on open-source robotics hardware and its impact in the field.