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Games: Cursed Gem, Last Epoch, Jagged Alliance 2 and More

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Gaming
  • Cursed Gem is a pretty charming and amusing challenging platformer out now

    I have to admit, Cursed Gem is quite a nice surprise. Throwing in a little comedy into a challenging pixel-art platformer.

  • Action RPG 'Last Epoch' laughs at your free time with the biggest update ever

    Free time be damned, it's time to jump back into Last Epoch for another dozen hours or so because Eleventh Hour Games clearly don't want me to sleep tonight. On August 4 they released update 0.7.9, which they said was the "BIGGEST update in Last Epoch history".

    What's the big fuss about with this update? It splits off The Monolith of Fate end game into its own zone, with several islands each containing "a Timeline representing a reality that never was". Confused? Well, Last Epoch is an action RPG that involves a wee bit of time travel. As you progress and conquer timelines, you get all sorts of fancy rewards and you they're repeatable with different layouts. Sounds awesome.

  • Minesweeper but it's a rogue-lite with tons of features - DemonCrawl is out for Linux PC

    Oh no, I think DemonCrawl might just end up being my next 100 hour game and it's now available for Linux PC.

    Released originally in November 2019, the developer decided to support Linux to ensure people can get the best experience rather than relying on the Proton compatibility layer. Two weeks after announcing it and the Linux version has been released.

  • Jagged Alliance 2 game engine 'Stracciatella' has a big new release

    The community working to keep the classic Jagged Alliance 2 alive with the Stracciatella game engine have put out their first release in a few years.

    With the Stracciatella project their aim is to provide good cross-platform support, improve stability, fix bugs and provide a stable platform for mod development. It's a noble aim, especially when it's an old game long left behind by the original teams and in this case the original developer and publisher no longer even exist.

  • Master of Orion inspired open source 4x strategy FreeOrion has a new release

    Inspired originally by Master of Orion, the free and open source FreeOrion project has a brand new release.

    For the FreeOrion, this was a reasonably quick release considering they had another release back in February and they don't usually update too often. For a good reason this time though, as they've managed to do a major tech move from Python 2 to 3 to enable FreeOrion to stay up to date with modern code. That wasn't the only big change though.

  • Take an emotional trip through the mind in Into A Dream out now

    Into A Dream is a brand new release from indie developer Filipe F. Thomaz, telling a tale about diving into the mind of someone diagnosed with severe depression.

    You're quite literally exploring their mind too, using the power of medical science. You will be travelling through the mind of Luke Williams, as their last hope before "fading away". You need to find the events that led to their darkened mind, meeting family and friends (well, memories of them anyway) while finding a way to "trick him into letting you access his darker dreams and unveil the emotional, powerful and heartbreaking journey of his life".

  • Need another building and farming RPG? Verdant Village enters Steam Early Access

    Littlewood and Stardew Valley not enough for you? Need more farming, crafting and exploration? Verdant Village is now live in Early Access on Steam.

    "You've washed ashore in a foreign land. With nothing to your name other than a few tools you’ll have to learn how to live off the land. Explore, grow crops, and meet the locals. How you live is up to you. Can you create a new life for yourself in the small town of Amberglen?"—well, luckily for you the King seems nice and gave you an abandoned piece of land to call your own and it's up to you to bring it back to life.

Games: LunarG, Littlewood, GOverlay, Doomtrooper, Terra Nil and The Battle of Polytopia

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Gaming
  • LunarG releases new Vulkan SDK with DirectX Shader Compiler for Linux and more

    LunarG have today, August 4 2020, released a new and enhanced version of their Vulkan SDK (software development kit).

    What exactly is it? The Vulkan SDK is a collection of essential tools used by developers to assist in development and debugging of Vulkan applications. LunarG works with the Vulkan Working Group over at The Khronos Group to keep it open source, and provide ongoing upgrades to it.

  • Littlewood is a seriously peaceful town-building RPG out now

    After a successful Kickstarter campaign in the beginning of 2019 and an Early Access release later that same year, Littlewood has grown into a wonderful town-building RPG.

    In a world where the evil has already been defeated, it asks the question: what now? The answer, of course, is to rebuild everything and attempt to live out the rest of your lives in peace and perhaps find a little love along the way. Easily comparable to the likes of Stardew Valley and Animal Crossing, it offers up a similar experience of letting you do what you want at your own pace and just relax.

  • GOverlay makes Linux gaming overlay MangoHud even easier to use

    MangoHud has become the go-to way to get a decent readout of game performance with an overlay on Linux, and now with the latest improvements the GOverlay interface has made it much easier to use.

  • Free to play collectible card game 'Doomtrooper' enters Early Access

    Reviving the collectible card game from the 90s, developer Secret Cow Level has now launched Doomtrooper CCG into Steam's Early Access program.

    "Get ready for demonic aliens, cyber-mechanical vehicles, and interplanetary chainsaw warfare! Doomtrooper is a digital adaptation of the physical card game by the same name. Play Warrior cards to form your squad and earn victory points by eliminating the enemy's forces."

  • Ecosystem building sim 'Terra Nil' now gives you a whole continent to restore

    A building sim that's as relaxing as it is challenging, Terra Nil has a truly wonderful idea and I absolute love following it along in development with a new big update out now.

    In Terra Nil, you're tasked with turning a barren wasteland into an ecological paradise complete with different flora and fauna, then clean up after yourself to leave the environment pristine. Quite clever mechanically, giving you a certain percentage you need to hit on each map with your greenery. Originally it just gave you random maps to play through but now the progress is evolving.

    As for Terra Nil 0.4, it gives you a whole continent to restore with different biomes across the areas you're trying to restore. When you do complete a level, the menu map then covers that area in greenery and it's actually quite slick.

  • Award-winning strategy game The Battle of Polytopia is now on Linux PC

    After winning awards and gaining popularity in the mobile space, Midjiwan AB have ported over The Battle of Polytopia to PC (Linux, macOS, Windows) and it's out now.

    They're calling the PC version The Battle of Polytopia: Moonrise, although the Steam page still has the original name, in an attempt to differentiate it from the mobile version. The PC release does come with some enhancements like larger maps, better map generation, map customization options, random multiplayer matchmaking, player avatars, a Russian translation, the ability for more than one player to play with the same tribe and they sat it gives them room to develop new features more quickly.

Games: xoreos, Vulkan, Poly Bridge 2, Unrailed! and More

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Gaming

  • xoreos, the FLOSS game engine for titles like Knights of the Old Republic has a new update

    xoreos is an in-development effort to create a free and open source game engine reimplementation of the BioWare Aurora Engine that powers games like Star Wars: Knights of the Old Republic.

    It's finally had a new release with xoreos 0.0.6 and it still seems like quite early days for games being playable. This release appears to have laid the groundwork for more improvements to come. The biggest change is that the original Knights of the Old Republic now has a partially working tutorial, it doesn't sound like a lot but for a reimplementation project it's quite a big step forwards to show what it can be capable of.

  • Vulkan API gains new extension to aid translation layers

    Today, the Vulkan API 1.2.149 spec update went out and it includes another extension that's aimed at helping translation layers like DXVK. While we don't usually comment on such minor specification updates to Vulkan, we do pick it up in cases like this where it may directly benefit compatibility layers for Linux gaming.

    VK_EXT_4444_formats is the new extension, which was worked on by Joshua Ashton (original creator of D9VK, now part of DXVK) for Valve and Jason Ekstrand for Intel. This is actually Ashton's second extension, following on from the release of Vulkan 1.2.140 back in May.

  • The fab physics bridge-builder Poly Bridge 2 gets a huge free content update

    Already finished Poly Bridge 2? Looks like it's time to jump back in as Dry Cactus have just released a huge free content upgrade with lots of new goodies to play with.

    What is Poly Bridge 2? The sequel to the hit bridge-building physics puzzler from 2016, it brings with it new levels, new mechanics, a custom physics engine, workshop campaigns, and much more. It was already fun and it's constantly improved since release with all sorts of tweaks and little extras but this update released on August 2 is on a whole different level.

    World 5 has been added, bringing with it the Serenity Valley location with 16 brand new levels and challenges, along with new achievements to hunt down. If that's not enough for you the Sandbox Mode was also expanded with: a new theme and vehicle type, support for duplicating multiple selected items, accurate selection for boats and planes, undo support for multiple changes and a custom shape option.

  • Unrailed! is gearing up for launch with a discount before the price goes up

    Unrailed! is an absolutely fantastic co-op game from Indoor Astronaut and Daedalic Entertainment that has you frantically build a train track to keep your train going as far as possible.

    It entered Early Access back in September 2019, with Linux support arriving in February 2020 and now they're looking to the near-future with a full release approaching. They've not said exactly when but they have confirmed the price will be rising, so they've put it on a reasonably big discount (42%) until August 17.

  • Community Game Night - Rexuiz - LIVE

    This is another Community Game Night stream where you guys can join me in a game for some fun and laughs. You can also join me in my Discord channel's voice chat. Tonight, I'm trying out a new (for me) first person shooter called Rexuiz. It is a fork of the old Nexuiz game, which was great (Xonotic is also forked from Nexuiz). Rexuiz is available on Linux, Mac and Windows.

  • How to Install Itch on Ubuntu and Other Linux Distributions

    Itch is a platform for independent digital creators with main focus on indie games. It was actually started as website to host, sell and download indie video games but these days, Itch also provides books, comics, tools, board games, soundtracks and more digital content from indie creators.

    As a user, you can download these digital content either for free or for a price set by the creator. All your downloads and purchases are synced to your account so that you can download them whenever you want.

Games: FAudio, Wine Staging, Space Haven and More

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Gaming

  • FNA and FAudio get a 20.08 release, with FNA3D and Vulkan getting closer

    Game porter and software developer Ethan Lee announced the 20.08 releases of both of FNA and FAudio, as work continues on the newer FNA3D.

    What are they? FNA is an accuracy-focused XNA4 reimplementation for open platforms with it being used by a ton of games including the likes of: Celeste, Dust: An Elysian Tail, Full Metal Furies, Owlboy and a plenty more. While FAudio is accuracy-focused XAudio reimplementation for open platforms, which is used for a number of games and also by the Wine / Proton compatibility layers.

    For FNA, it was quite a quiet release as the majority of their work is going into bringing up FNA3D which will soon be merged in with FNA directly. They simply upgraded to the new FAudio, removed some dllmaps for iOS/tvOS due to macOS ARM and removed some dead code elsewhere in 'ModelReader' which 'should mildly improve load performance'.

  • You can now support Wine Staging directly on Patreon

    Wine Staging, the highly experimental area where all the latest (and often not "greatest") code comes in for Wine testing now has a Patreon so you can support it directly.

    It's perhaps not as well known as the normal Wine project or Valve's fork with Proton but it is an important project itself. Containing a set of patches that are applied on top of the main development branch of Wine, the idea is to provide experimental features and fixes faster in a way that users can grab and test that eventually get upstreamed into the main Wine project once they're ready.

  • Aliens and enemy ships weren't enough for Space Haven so now there's space hazards too

    Space Haven is an Early Access game that blends together elements of FTL, RimWorld and other such building and survival sims to create a promising mix of space exploration and people management.

    After entering Early Access in May following a successful Alpha period for backers of their Kickstarter campaign, Bugbyte continue to expand the gameplay systems. It wasn't enough to deal with space pirates, ship to ship combat and aliens that pinch your crew members and put them into cocoons—you now have to deal with Space Hazards like: Solar Flares, Micrometeoroids, Siren Worlds (they mess with crew brains) and Nebulae to add a little more variety to your exploration.

  • Aloof looks like a wonderful feature-filled upcoming puzzle-battler

    Something of a recent discovery is Aloof, an in-development puzzle-battler somewhat inspired by the likes of Super Puzzle Fighter II Turbo and Puyo Puyo Tetris with its own unique take on it.

    According to the full description of the game, you summon and defend small islands all the while you build combos against your opponent. What makes it different is that the puzzle pieces don't descend by themselves and you can even move up, you can also flush them all away. They said the game ' isn't about zoning out. It's about responding to your opponent, taking your time to think and move fast when you can'.

    [...]

    Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Arcane Fortune is a grand strategy empire building game you can play in your terminal

    Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Half-Life: Absolute Zero mimics Half-Life's original vibe, run it on Linux with Xash3D FWG

    The original Half-Life turned out to look and feel rather different than what originally shown before release. This fan project seeks to give players a different experience more inline with that original design.

    [...]

    I've tried the above instructions and can report that things work rather well. I was able to play for a while and progress without any issues. Now, Absolute Zero isn't quite finished yet and the game is still unbeatable as of the time of writing. It's the mod team's hope that things will be done by the end of October. Still, speaking as someone who has played through Half-Life a few times, it's really interesting to see this alternate visiion for the game.

  • Summer camp building gets a little supernatural in the upcoming Camp Canyonwood

    Coming from the same team as We Need To Go Deeper, Deli Interactive LLC have announced Camp Canyonwood which looks like it puts a quirky spin on building up a summer camp.

    What can we expect from it? Well, you're going to be responsible for building the camp and looking after your visitors. Their fun, education and safety lies in your hands and things might go bump in the night. I'm getting a bit of a Don't Starve vibe from this.

    [...]

    Speaking to the developer on Steam, they confirmed it will be supporting Linux.

  • With less than a month to go there's a new Crusader Kings III dev video

    This diary explains more about character portraits and how they change over time. It sounds pretty fun and has more depth to it than the previous game, with each character having a DNA stream that determines their appearance based on their parents. Character features change over time due to age too along with their lifestyle and any diseases. It also goes over changes made to the vassal contract system and how user testing has helped along development.

    [...]

    At release I'm hoping to take a look at it, from the perspective of someone new to it who struggled a lot with the previous entry. Thanks to the effort Paradox has put into the tutorial and help systems, it sounds like it won't be so overwhelming to get into it.

  • X4: Foundations update 3.30 arrives with a crew transfer system overhaul

    Egosoft are continuing to improve and expand their detailed space trading, exploration and combat sim X4: Foundations.

    Along with a bunch of gameplay improvements, one of the highlights of this release is the overhaul of the crew transfer feature. Instead of needing to make an order and having the ships meet up, it's been streamlined to be less of an annoyance. Now you can do it anywhere, along with it being possible to move any amount of people as they will use crew capsules to move around independently. Once you start getting far into the game and build up a little empire, this sounds like it will be much nicer.

Games: “Reality Check,” Valve's Steam, and Fedora 32

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Gaming
  • Where Virtual and Augmented Reality Stand in 2020

    “Reality Check,” the new 21-page special report from Variety Intelligence Platform (VIP), explores the hype machine behind virtual and augmented reality, and how investors, particularly in the entertainment space, may have jumped the gun too soon and projected outlandish expectations onto a medium that still has plenty of significant, unexplored potential.

    The initial wave of investments in VR and AR following Facebook’s acquisition of start-up Oculus VR in 2014 was a seemingly great sign for the gaming and tech spaces, with up to an estimated $2.3 billion in funding for VR and AR companies in 2016 (per Digi-Capital).

    But something happened on the way to VR and AR’s happy Hollywood ending.

  • Valve's Steam July 2020 Numbers Point To A Small Dip For Linux

    While some platforms like Netmarketshare have reported increases month-over-month for Linux desktop usage, that doesn't appear to be translating similarly to the Linux gaming market-share, or at least not at the rate Steam is growing on Windows and macOS. Valve has just published their July 2020 numbers that are part of the Steam Survey.

  • Fedora 32 : Play games with Steam service.

    Steam is a video game digital distribution service by Valve. It was launched as a standalone software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to include games from third-party publishers., see Wikipedia.

Games: Counter-Strike: Global Offensive, FAudio and Unigine Engine Release

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Gaming
  • CS:GO on Linux is actually not launching Trusted Mode by default - quick fix

    Looks like Valve did a bit of a woopsie. With the recent updates to Counter-Strike: Global Offensive they implemented a new anti-cheat tool with Trusted Mode but it appears at some point they forgot to enable it.

    What is Trusted Mode? It's supposed to be the new default for all CS:GO players, which prevents a bunch of outside applications from interfering with it and hopefully prevent more cheating. It's only a small barrier by itself, just another in the list of ways Valve are trying to clean up CS:GO online play.

  • FNA FAudio 20.08 Released With WMA Decoding Powered By GStreamer

    Linux game porter Ethan Lee who also develops FNA-XNA today released FAudio 20.08 as the open-source XAudio re-implementation.

    FAudio as the XAudio(2)/X3DAudio/XAPO/XACT3 open-source re-implementation under the FNA-XNA project continues getting in better shape in helping bring Windows games built off the XNA run-time running on Linux and similar platforms. With FAudio 20.08 one of the big changes is the FFmpeg back-end has been replaced by GStreamer for handling the WMA audio decoding.

  • The Beautiful + Linux-Friendly Unigine 2.12 Engine Released

    The Unigine Engine appears to be having great success in the engineering and simulation space more so than for the competitive game engine space, but in any case Unigine 2.12 is now out with this visually stunning engine delivering even more life-like visuals while continuing to be Linux-friendly.

    Unigine 2.12 rolls out with improvements to its particle system, a roughly two fold physics performance optimization, cloud and atmosphere improvements, new content add-ons, animation improvements, specular anti-aliasing, and numerous other engine improvements.

  • UNIGINE 2.12: Faster Physics, Better Clouds, Earthworks Demo, Advanced Particle Systems

    Now you’ve got full control over various particles parameters, enabling you to control their values during the whole lifetime of your particles. The changes affected the Particle System object (ObjectParticles) itself along with the particles_base material. We’ve added a new visual Curve Editor to simplify adjustment of parameter’s behavior making the process more intuitive and flexible.

Games Leftovers

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Gaming
  • With seamless 2D and 3D camera switching, Neko Ghost, Jump! is funded on Kickstarter

    Neko Ghost, Jump! is an upcoming indie platformer with a great twist that allows you to easily switch between 2D and 3D modes whenever you want - and you need to.

    This perspective switching is used to get around enemies, puzzles, see platforms you can only access in specific modes and more. It's actually quite amusing when in action and works really well. We've covered it before to mention it but more importantly now, it's been fully funded on Kickstarter with time to spare—thanks to them being given an extension to their end date by the Kickstarter team.

  • Changing your country on Steam has been made harder to battle VPNs

    Something that has been happening for years now, is that people have been switching around their country on Steam and using VPNs to get cheaper prices - Valve looks to have put a stop to it.

    Why was this a thing? Thanks to regional pricing, countries that typically have lower incomes can enjoy the same games as others with lower prices to match. Being able to get around that to buy cheaper games using a VPN was a bit of a loophole, which has been sorted by Valve.

    Spotted by SteamDB, It's not entirely clear when this actually went live for everyone. Checking it myself, changing country on Steam is now a bit more involved. After doing so, you then need to make a purchase from a payment method registered to that country.

  • Stoneshard has a small equipment patch while they rework the AI and Dungeons

    Ink Stains Games have announced that their Early Access and thoroughly challenging roguelike, Stoneshard, is set to get a huge overhaul to the AI and Dungeon Generation systems.

    This was actually announced back in June, with the team going over their plans for it. For the AI they want to make it a lot more complex to allow different behaviours between factions, add in new enemy types with unique abilities, better pathfinding, add random NPC encounters and a whole lot more. As for the Dungeon rework, they're looking to add lots of unique rooms to it, removing a bunch of plain mandatory hallways you might see and add new types of dungeons.

  • First-person roguelike RPG 'Barony' has a Steam sale, Free Weekend and an upgrade

    Turning Wheel are continuing to upgrade their first-person roguelike RPG 'Barony', with a fresh update available and you can try it free on Steam.

    While they just released it temporarily free onto the Epic Store, which doesn't support Linux, they have put it on a big discount on Steam along with a Free Weekend so you can see if you like it. Not only that, they also recently pushed out an update with the Hall of Trials update. This free expansion adds 10 challenges to teach players more of the game and perhaps test the knowledge of regulars too. Looks like a nice proper intro to the game mechanics.

  • Impressive 2D action-RPG 'Chronicon' leaves Early Access on August 21

    To say I enjoy Chronicon would be quite the understatement, this 2D indie action-RPG has a huge amount of content and it's finally set to leave Early Access.

    Subworld has announced on August 21, after 5 years in Early Access it's going to be considered a complete game. However they will be continuing to update it with free smaller content updates to keep it fresh, as well as paid DLC that include major additions.

  • Care for spirits of the deceased in Spiritfarer, new teaser released plus Stadia confirmed

    Spiritfarer, the upcoming game from Thunder Lotus Games that looks like it deals with death in quite a sweet way as you care for the spirits of the deceased has a new teaser trailer and more release info.

    Wait, what is it? Spiritfarer is a 'cozy management game about dying', where you play as the ferrymaster to the deceased. You get to farm, mine, fish, harvest, cook, and craft your way across mystical seas as you befriend and care for spirits before eventually releasing them carefully into the afterlife as you learn how to say goodbye to your cherished friends.

  • Underwater suffering simulator Barotrauma gets a much improved campaign mode

    In the latest update to Barotrauma, the alien-world underwater co-op submarine sim (and very much a suffering simulator), the teams at FakeFish and Undertow Games have given it a bit of an overhaul.

    This is the biggest update to the game so far, so likely worth a re-look if you bounced off it previously. It certainly sounds like they've been acting on a lot of the feedback I saw across reviews and forum posts. They said that you should now actually get a real sense or progression, especially in the campaign mode, which has been enhanced greatly with all sorts like: randomised outposts that you can actually explore, multi-step scripted events, NPCs to interact with instead of just menu after menu, bots can be hired in multiplayer and bots are persistent now, there's a brand new campaign map and loads more improvements. That is but the tip of the iceberg as lots more got overhauled including a bunch of the graphics, new decorative items and various bug fixes.

  • The 'living comic book' rogue-lite platformer Fury Unleashed arrives on GOG

    After your next crazy action-platformer fix? Fury Unleashed looks fantastic and it's recently been made available on GOG giving you another choice on your store.

    "Fury Unleashed was created by combining inspiration from modern roguelite platformers, like Dead Cells and Rogue Legacy, with nostalgic memories of old-school platformer shooters, like Contra and Metal Slug."

How to Play Android Games on Linux

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Android
GNU
Linux
Gaming
HowTos

Fancy playing Android games on your desktop? We have shown you how to do so in Windows, but what about Linux? If you want to play Android games on Linux, we have the solution.

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Games: Svoboda 1945, Monster Sanctuary, Hellpoint

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Gaming

  • Svoboda 1945 is a historical follow up to Attentat 1942 and will support Linux at launch

    Created with the help of professional historians, Svoboda 1945 tells the story of the events that followed the end of the Second World War in a small Czech village. By uncovering the past, players can explore the experiences of those who survived the war.

  • Monster Sanctuary’s newest update adds a new area and story arc

    If you’re not familiar with Monster Sanctuary, it’s a mix of 2d exploration with RPG mechanics as you befriend and develop your own group of monster allies. Battling against other monsters is a big part of the game as is utilizing unique abilities to access and explore new areas of the map. Initially released into Steam’s Early Access over a year ago, the game has been in constant development since and quite a few significant updates have been made since.

    The newest update released earlier this month adds a new late-game area, mechanically-themed and boasts of a new story arc as well as new monsters to encounter and collect. Additionally, there’s also a large amount of new equipment for your party to discover and use.

    It should also be easier to sort aforementioned equipment thanks to a new category system in the inventory menu. Add to that beautiful new pixel art for all of the monsters in the in-game journal as well as an extension of the star-rating systems for combat and there’s plenty to love in this update. There’s a slew of balance and bug fixes as well which you might want to read for yourself in the patch notes.

  •        

  • Challenging sci-fi action RPG Hellpoint is now available

    After a successful crowdfunding campaign several years ago, the slick and violent Hellpoint has now released with same-day Linux support.

    [...]

    As seems all too regular when humanity sticks its nose where it doesn’t belong, the game is set in the aftermath of a cataclysmic event know as the Merge. Stuck on a space station named Irid Novo, the game promises certain dynamism depending on the station’s orbit around a black hole as well as the player’s choices throughout the game. It’s hard to say just how much freedom the game will provide but I can say that, given the demos and trailers we’ve seen so far, there’s a lot of carnage to expect no matter what.

Atari VCS FAQ offers fresh console details and focus from COO Michael Arzt

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Hardware
Gaming
Ubuntu

For about as long as the Atari VCS has been in development, critics have often wondered about who this device is marketed towards and what it’s packing under the hood to execute and deliver once it’s in the living room. To that end, Atari VCS COO Michael Arzt recently published a lengthy FAQ to try to clear up some of the remaining mysteries about the device. Among the many questions taken on, Arzt goes into further detail on the tech of the VCS, as well as Atari’s priorities in game availability and customer appeal.

Michael Arzt published a Q&A on the Atari VCS on Medium on July 29, 2020. The goal of the publishing was to answer many of the common questions that are still coming up in regards to the purpose and priorities of the Atari VCS. Interestingly enough, Arzt claims it’s wrong to think of it as a “retro console” such as the Atari Flashback and other such devices.

“The Atari VCS is a much more powerful PC-based device, with a premium build quality, significantly more power, internet access, and an online store full of games, apps and streaming services, so it really can’t be compared to the “throwback” consoles,” Arzt wrote.

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LibreOffice 7.0 is released. This is what's new

The latest version of LibreOffice 7.0 is here with major improvements and features. It is a massive release in terms of user features, compatibility and more. Read more

Proprietary Software Leftovers

  • Vivaldi 3.2 Brings a Mute Button on Picture-in-Picture Mode, More Improvements

    Vivaldi Technologies announced today the general availability of the Vivaldi 3.2 web browser for all supported platforms, an update that brings various improvements and new features. Vivaldi 3.2 comes about two months after Vivaldi 3.1 and introduces a mute button to the Picture-in-Picture implementation called Pop-out Video. This lets users better control the floating windows when watch clips by muting or unmuting the sound of the video. Vivaldi devs say that the new mute button on the Pop-out video window is a welcome addition when you work from home and you have to quickly jump into an online meeting or take a phone call as you can now immediately mute the clip without having to close the window. You can see the new mute button in action below. Of course, you can also mute the entire tab by right clicking on the tab where the video plays and selecting the “Mute Tab” context menu item or by using the quick commands, but it’s faster with the new mute button on the Pop-out video.

  • Windows 10 Devices Are at Risk From the BootHole Vulnerability

    Unfortunately, because this flaw is related to Windows’ boot sequence, it’s not something that you can fix yourself. Microsoft has to release a patch that fixes the BootHole flaw. However, this isn’t an easy task.

    The boot sequence is an essential part of keeping the operating system stable. As such, if Microsoft rushes out a buggy patch for the flaw, it will cause system instability.

    As a result of this, it may take Microsoft a while to release a patch that fixes BootHole. And we’re all reliant on Microsoft doing so.

  • Greg Joswiak replaces Phil Schiller as head of Apple marketing

    Marketing is a huge role inside of Apple that goes beyond simply advertising products, so this marks a significant change within the company. As Apple puts it, the marketing division is “responsible for Apple’s product management and product marketing, developer relations, market research, business management, as well as education, enterprise, and international marketing.” Joswiak has been in Apple leadership roles for more than two decades, and he’s led Apple’s worldwide product marketing for the last four years.

    Schiller has been with Apple since 1997, helping to steer the company from one of its lowest points to the technology juggernaut that it is today. While he’s been in charge of marketing, Schiller is also known for his involvement in Apple’s hardware, often presenting new products — like the previous Mac Pro — onstage at events.

  • Chromebook perks now include Google's Stadia service

    In fact, buying a Chromebook comes with two Stadia perks. The first offers $20 off the purchase of the Stadia Premiere Edition, which essentially replaces the Stadia Founder’s Edition cloud gaming hardware that launched and almost immediately sold out. But as the second perk points out, you don’t even need the Premiere Edition hardware: Chromebooks now ship with three months of Stadia Pro, the Stadia cloud gaming service. (Engadget previously reported the new Stadia perks.)

    Be aware that this is a trial. After the three-month service period expires, you’ll be signed up for Stadia Pro at $9.99 per month. Also, you’ll need to own a Chromebook released in June, 2017, or later.

  • Florida teen accused of Twitter [attack] pleads not guilty

    Tuesday's hearing in Tampa reportedly took place via Zoom. Clark is scheduled for a bond hearing Wednesday, with bail set at $725,000.

  • Twitter About To Be Hit With A ~$250 Million Fine For Using Your Two Factor Authentication Phone Numbers/Emails For Marketing

    There are many things that big internet companies do that the media have made out to be scandals that aren't -- but one misuse of data that I think received too little attention was how both Facebook and later Twitter were caught using the phone numbers people gave it for two factor authentication, and later used them for notification/marketing purposes.

Here’s the glaring potential flaw in Windows 10X devices as Chromebook competitors

Stop me if you’ve heard this before: Imagine an operating system that’s focused on using the web browser and you can’t install traditional desktop apps on. No, I’m actually not talking about Chromebooks, and if I was, that would be an outdated thought experiment since you can install full desktop Linux apps on Chrome OS. I’m talking about upcoming devices running Microsoft Windows 10X, a “lite” software platform that is reportedly debuting in roughly 9 months. You may not recall that Microsoft tried a similar approach in 2012 with Windows RT and the first Surface device. Read more Also: Linux Marketshare Dipped in July – But Not By Much! [Ed: No, it is wrong to base one's assessment on a Microsoft partner that pretends Android, ChromeOS etc. don't even exist]

OpenSUSE: Election Campaign and Leap 15.2 Install Party

  • Stasiek Michalski answers Richard Brown's questions as the openSUSE election campaign progresses

    Community members are welcome to ask the candidates questions about their views on the project and to comment on some of the pertinent matters within the community. Richard Brown, former Chairman of openSUSE, put a few questions to Stasiek Michalski about his views on conflict resolution, the board structure and the project's key sponsor SUSE. Stasiek expressed his views as he answered Richard on the project mailing list.

  • Leap 15.2 Install party @ GOLEM - A quick report

    Ah, the event was also recorded, but they still have to let me know whether that worked well or not. I decided to do a live install as I think our installer is great, and wanted to show it off a bit. :-) In fact, I’ve heard a few times people saying that installing openSUSE is difficult, and I wanted to give it a shot to busting that myth. I showed how it is possible to install the distro with just a few clicks, which is the opposite of difficult. After that, I went back and explained all the various possible customizations that one can make – but only if she wants to– at each stage. Feedback on this was extremely good, and I think I’m going to reuse this same approach for other similar occasions. While the installer was copying packages, there was the time to talk a bit about the characteristics of Leap such as its goals, release cycle, development process, relationship with SLE, etc. I quickly mentioned the maintenance process, taking advantage of some slides kindly provided by Marina (thanks to you again as well!), and this also was perceived as very interesting. After the system was ready, I had the time to showcase YaST a little, to explain how to add Packman repos for the codecs and to introduce BTRFS snapshots, snapper and demo a reboot into a previous snapshot and the rollback.