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Games: Parkitect Taste of Adventure and CodeWeavers Working on Steam Play

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Gaming
  • Theme park building sim Parkitect is getting a Taste of Adventure expansion

    Releasing on November 20, Texel Raptor just announced the first big expansion to their incredibly fun theme park building game Parkitect and I couldn't be more excited.

    I remember being completely absorbed by the classic Theme Park from Bullfrog in my youth, to which Parkitect firmly filled the hole it left in my adult life. Parkitect doesn't necessarily need an expansion, it already has everything that makes it a great game. However, I will gladly take this expansion so I can happily play even more of it.

  • CodeWeavers Is Hiring Another Graphics Developer To Help With Wine D3D / Steam Play

    CodeWeavers is looking to hire another developer to work on Wine's graphics stack and in particular the WineD3D code while having an emphasis that it's part of Valve's Steam Play (Proton) efforts.

  • CodeWeavers are after a Graphics Developer for Steam Play Proton and Wine

    CodeWeavers, the company that helps to support development of Wine and are currently partnered up with Valve to help with Steam Play/Proton have a new Graphics Developer position open.

    This is a completely different position to the one we posted about before, which is a more generalised role. Instead, their new Graphics Developer position would have you working on Wine's Direct3D implementation. Quite a complicated role, involving early DirectDraw up until modern Direct3D 12 in addition to Vulkan and OpenGL.

Games: Portal Proficiency DLC, Commandos 2, Contract Work and More

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Gaming
  • Bridge Constructor Portal - Portal Proficiency DLC out now

    Bridges, Portals, Turrets, Laser Beams and plenty more await in the Bridge Constructor Portal - Portal Proficiency DLC.

    In the first expansion to Bridge Constructor Portal, it offers up another 30 levels where you attempt to safely get your test subjects to the exit. It can get a little complicated though, as it's not just bridge building this time as you're also placing multiple sets of portals.

  • Commandos 2 - HD Remaster now releasing next Spring for Linux

    Kalypso Media and developers Yippee! Entertainment have announced that the Commandos 2 - HD Remaster, which will support Linux, is now going to be releasing in 2020.

    Originally due sometime towards the end of the year, Kalypso Media emailed out today a change in the planning. It's releasing for Windows first in January 2020, with all other versions to follow in Spring 2020. No reason was given for the delay to Linux, Mac and Consoles however they were very clear in their press email to us that Linux is supported still.

  • Cyberpunk side-scrolling stealth shooter Contract Work arrives on Linux this month

    Iterative Games say they've combined elements inspired by Contra and Metal Gear Solid to create a cyberpunk side-scroller shooter with stealth elements with Contract Work.

    Funded on Kickstarter way back in 2013, Contract Work is the creation of Kee-Won Hong, the sole developer of Iterative Games. What they're attempting to do with Contract Work is take some elements of classic retro shooters like Megaman and Contra, add in some character development and mix in a cyberpunk world like you might find in Akira or Ghost in the Shell. What they've ended up with here is a mix of so many things.

  • Play as a fusion powered killer android in a tech demo of LAZR, an upcoming Clothformer

    Platformers are out, Clothformers are in. Well, that's what the developer of LAZR wants you to believe with an impressive tech demo release of their in-development title.

    Stop right there, what's a Clothformer? Well, it's a pretty much an action platformer with added "realistic cloth simulations with full destruction" which developer Garrick Campsey thinks makes LAZR unique. Is it though? Well, going by the tech demo I've played through I was certainly very impressed with it.

  • Shovel Knight: King of Cards and Shovel Knight Showdown releasing December 10

    After a delay to both, Yacht Club Games have now announced that both Shovel Knight: King of Cards and Shovel Knight Showdown will release with Linux support on December 10.

    Shovel Knight is a very popular side-scrolling platform inspired by the art-style and gameplay from the 8-bit era. It's a fantastic game and over time it has expanded quite a lot thanks to multiple free expansions. Shovel Knight: King of Cards is the next big expansion, and it's actually the final campaign in the Shovel Knight: Treasure Trove saga.

  • Small and challenging space game Pulstario where you rescue souls in the void is coming to Linux

    Quick news tip to start your Wednesday morning, as the developer of Pulstario has confirmed their game is coming to Linux.

    Developed by Fred Wood, who previously made the quite popular platformers LOVE and kuso, Pulstario has you pilot a shop through a void to collect lost souls. Quite a short game too, Wood said it should only take around 30 minutes to finish the main game. However, it will have multiple modes and secret levels to find.

  • Super Indie Karts adds back the Battle Mania mode with the latest update

    The retro kart racing game Super Indie Karts has finally added the Battle Mania mode back into the game after being removed backed in 2017 with a previous update.

    Battle Mania has 9 arenas to race around and battle each with 3 different styles including Super Arenas, Ultra Arenas and Cage Arenas. Included modes are: Egg Crackers - protect your 3 eggs, Shroom Hunters - find the Shrooms first and Jewel Grabbers - collect the most jewels.

    With it now back, the developer said they will be making further updates to expand it with some "Indie themed modes and arenas too".

Games: Epic Games, Gravity Ace, American Truck Simulator and PPSSPP

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Gaming
  • Epic Games acquires Quixel with its enormous library of 3D and 2D assets

    Epic Games have reached down the back of the sofa and pulled up enough loose change to acquire Quixel.

    For those not familiar, Quixel are responsible for some seriously high quality 3D and 2D assets and their pretty well-known for their "Megascans". These super-high quality assets are used in plenty of AAA games, films and more. Some of what they've made is truly impressive too and Quixel have well over ten thousand assets people can use with a huge assortment of items.

    Since they're now owned by Epic, their library of assets are being made completely free to Unreal Engine users. Ten of these high-res packs have already been made free on the Unreal Engine Marketplace, with more coming in future. However, they're not stopping developers using them elsewhere and for those who are, the subscription prices have been lowered and the resolution cap was removed.

  • Gravity Ace, a gorgeous retro 2D twin-stick shooter that looks like Thrust on some serious steroids

    Thrust is that you? Gravity Ace, a new pixel-art twin-stick shooter in development by John Watson is looking quite incredible and it's coming to Linux.

    Being made in the FOSS game engine Godot Engine, it's actually inspired by both the classics Thrust and Gravitar. Obviously graphically a huge amount better since they're pretty old, Gravity Ace certainly looks like it will get quite intense and you can even try it out right now.

  • How To: Fix American Truck Simulator not displaying on Linux with the latest update

    It seems the latest update of American Truck Simulator has come with a few issues, like the Linux version playing audio but seemingly displaying nothing. Here's a fix for you.

    Curiously, it grabs your cursor and plays audio as if it's working. However, when you ALT+TAB (at least on the KDE desktop), it will then show a very tiny window so it seems something is wrong with how they're initially detecting screens since the latest update.

  • How to Play PSP Games in Linux with PPSSPP

    PPSSPP is one of the easiest to use PSP emulators. Theoretically, you can run it, select a game file, and almost immediately you’ll see most of PlayStation Portable’s titles run on your screen without a hitch.

    Learn how you can install PPSSPP in Linux and customize how it works. If you have a powerful computer, you can also implement upgrades that can dramatically improve how all games are presented and perform in PPSSPP.

Games: We Happy Few, Helvetii, Starcom: Nexus and More

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Gaming
  • We Happy Few for Linux and Mac being refunded, to get an "unofficial" beta

    After a long road, the waiting on We Happy Few for both Linux and Mac is about to come to an end. Not the happiest of endings either.

    Originally funded on Kickstarter back in 2015 for $334,754 CA, Linux and Mac support was then announced for We Happy Few after the campaign had started. In 2017, it was announced that Compulsion Games teamed up with Gearbox Publishing to complete it.

  • Tremendous looking 2D action game Helvetii confirmed to be coming to Linux

    After a successful Kickstarter campaign, the supremely stylish 2D action game Helvetii has now been confirmed to be launching with Linux support next year.

    While their crowdfunding campaign didn't initially confirm Linux support, after it finished they announced that after evaluating it they've decided to do it and they "had actually quite a lot of demand" for it too. They said supporting Linux is "actually little work on our end (and we do have the ability to test it), we thought that we might as well do it".

  • Wx3 Labs looking into Linux support for Starcom: Nexus

    Starcom: Nexus from Wx3 Labs is a striking looking open-world space action adventure and they've been looking into getting it running on Linux.

    In a post on Steam, one of the team noted they're using Unity making it possible but "some testing and fixes are expected". They went over attempting to test with a live Linux USB stick which has enabled them to see it running, and they mentioned to reply to post if you have the game and want to test the Linux version.

  • Linux Gaming News Punch - Episode 21

    Prepare for a fistful of news, as the Linux Gaming News Punch - Episode 21 has arrived to go over some recent interesting topics to allow you to keep up with all the news.

    For those just joining, this is a quick take roundup on recent Linux gaming news. Meant for those who struggle to keep up or just want a little Linux gaming news on the go. Audio-only files and feed links below the video.

  • Interrogation: You will be deceived to arrive on Linux on December 5

    Critique Gaming and Mixtvision have announced that their immersive noir-styled psychological detective-thiller with conversational puzzles, Interrogation: You will be deceived, is going to release on December 5.

    Previously covered here on GamingOnLinux back in August, after it caught my eye with the incredible rotoscoped almost-monochrome art. You are tasked with saving the city from a terrorist plot by interrogating suspects as the clock ticks down. To do so, you have to mix between interrogations and managing your team's reputation with time running out.

Games: Valve, BorderDoom, BlooM, The Sapling, Red Eclipse 2, Crash World, Cyberpunk Bar Sim and The Farlanders

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Gaming
  • Valve has an Armistice Sale and Singles Day sale on Steam with some good Linux games cheap

    Yet another chance to grab a game or two from your wishlist perhaps? The Armistice Sale on Steam supports the War Child UK charity and there's also a Singles Day sale.

    For the Armistice Sale, Valve are promoting games with non-violent gameplay (or they got an update for the sale) to support children affected by the world’s deadliest conflicts.

  • BorderDoom adds a little Borderlands flavour to classic Doom

    Always on the lookout for the new and interesting, BorderDoom came across the GOL news-desk recently adding a little Borderlands flavour to Doom.

    It's quite a basic mod, once that would likely work well with the many others out there. The basic idea of it is to add in weapons with random properties like damage, number of bullets fired, firing speed and so on, plus shields that recharge and enemies that have levels to give you more of a challenge.

  • BlooM brings together the classics Doom and Blood

    Another quality mashup here, with BlooM merging together elements from both Doom and Blood into something quite different. The team behind it recently put up a fresh demo while they work on the full release which includes new maps, enemies, music and more.

  • Design your own plants and animals in the casual sim The Sapling

    Releasing with Linux support in December, The Sapling looks like a nice casual sim where you design your own plants and animals.

    Probably one of the most difficult types of games to get right, many have attempted some sort of evolution sim and it's always great to see more.

  • Red Eclipse 2 is a revamp of the classic free arena shooter coming to Steam

    I will admit this is quite a surprise, Red Eclipse is a first-person shooter I haven't seen mentioned in a long time and it seems they're closing in on a big revamped release with Red Eclipse 2.

    A classic free and open source shooter, Red Eclipse hasn't seen a released update since 1.6 back in December of 2017. Two years later, they're launching the massive upgrade for it free on Steam. Not a simple update either, they've completely changed the rendering engine to bring in Tesseract so they can support more advanced graphical features.

  • Deliver pizzas, upgrade your car and smash into everything in Crash World

    Crash World is an upcoming comedy pizza delivery game with some really silly physics and you can try an early demo right now.

    Releasing on Steam next year, it's a pretty wacky game. Bouncy physics, terrible vehicle handling, a car you can upgrade and an ever-changing city should provide plenty of amusement. This isn't some GTA-style open-world game though, it's mission-based but going off-mission is something that will happen often. It did to me anyway, I just couldn't help myself.

  • Cyberpunk Bar Sim fully funded on Kickstarter and coming to Linux

    Currently crowdfunding (successfully!) with a few days left, Cyberpunk Bar Sim takes elements inspired by both Game Dev Tycoon and VA-11 Hall-A to create a new mix of cyberpunk bar ownership.

    Starting off with nothing but a small dive bar with five stools, a counter-top and a handful of customers you will need to grow the business and expand your reach. Eventually you will pull in regulars, who will get chatty and tell you their story.

  • Build a busy city on Mars in The Farlanders, an in-development city-builder with a free web demo

    Currently in development and quite early on, The Farlanders is a tile-based city-builder set on the red planet Mars. Created by developer Angry Kid, the same behind Undervault a free roguelike dungeon crawler.

    Even though it's not finished, it's starting to really look good and it's already engrossing enough for me to recommend taking a look at it if you're in the mood for a city-builder that's a little different to the rest.

Steam for Linux client adds support for Linux namespaces

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GNU
Linux
Gaming
  • Steam for Linux client adds support for Linux namespaces

    The Steam client for Linux now supports using namespaces (a.k.a containers) to run game titles.

  • Steam For Linux Beta Adds Experimental Namespaces/Containers Support

    Longtime Linux game developer Timothee Besset has outlined the support introduced by Valve this week in their latest Steam Linux client beta for supporting Linux namespaces / containers. This experimental functionality may in the end provide better support for 32-bit compatibility as more Linux distributions focus solely on x86_64 packages, reducing some of the fragmentation/library conflicts between some Linux distributions and Steam, and other headaches currently plaguing the Steam Linux space.

  • Steam for Linux can now run games in a special container

    In the latest Steam Beta Client for Linux, Valve have added a new way to run Linux games through a special container.

    This is something that was being hinted, as we noticed when the new Steam Library was rolled out (noted at the bottom) you could briefly install the Steam Linux Runtime from the Tools menu before it was hidden again. Now we know why!

    It's a new experimental feature, allowing you to better isolate games from the host system as detailed in a post on Steam from developer Timothee Besset. As the post from Besset states, it can help Valve support older titles on newer distributions, allow developers to test directly against it reducing QA time, other runtimes can be added using newer compilers and libraries, allow you to isolate your Home folder and a whole lot more.

Games: X-Plane 11.40 and 4 Raspberry Pi Gaming Platforms

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Gaming
  • X-Plane 11.40 is Final

    X-Plane 11.40 is now final! You will be prompted to update to X-Plane 11.40 when you start X-Plane; Steam users will receive the update automatically via Steam. Here’s what’s next in the pipeline:
    We are working on a bug-fix update (11.41) to catch one or two bugs that didn’t make the RC, as well as the inevitable bug that will be reported after go final. I expect to cut an 11.41 release candidate some time next week, and it should be a pretty quick release.
    In the meantime, we are pushing hard to get Vulkan/Metal ready so that we can do an X-Plane 11.50 beta. We may start private testing of Vulkan and Metal before 11.41 is done, depending on what gets fixed first.

  • Longtime Linux-Friendly X-Plane Flight Simulator Sees v11.40 Released

    Besides X-Plane being one of the most realistic PC-based flight simulators, this flight simulator from Laminar Research has long supported Linux. Out this weekend is X-Plane 11.40 as the latest update and the last major release before they roll-out their long-awaited Vulkan graphics API support.

    X-Plane has long been using an OpenGL-based render while with the next major release, X-Plane 11.50, is where they will finally ship their big renderer rework where Apple's Metal API is used on macOS and Vulkan for other platforms.

  • Testing 4 Raspberry Pi Gaming Platforms

    I've been looking to update my home media center recently and decided to survey the landscape of Raspberry Pi gaming/media platforms. This video compares the four best ones I've been able to find which are: RetroPie, Recalbox, Lakka, and Steamlink.

Games: Shotgun Farmers, The Coma 2: Vicious Sisters, 3 Minutes to Midnight, Ghost Grab 3000

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Gaming
  • Unique first-person shooter Shotgun Farmers adds an amusing Horde Mode

    In Shotgun Farmers when you shoot and miss, your bullets sink into the ground and grow new guns. It's a brilliant idea and it just got a huge update.

    With this big update, it introduces a co-op Horde Mode for you and a few others to face off against 50 waves of increasingly difficult zombie farmers and infected animals on a brand new map. That's in addition to the existing team deathmatch, free for all, capture the pig, tournament and other game modes.

  • Korean survival horror The Coma 2: Vicious Sisters enters Early Access with Linux support

    Devespresso Games and Headup continue their great Linux support, with a same-day released of The Coma 2: Vicious Sisters.

    After launching their story-driven roguelike Vambrace: Cold Soul earlier this year, Devespresso went back to their scarier roots with a sequel to their debut title The Coma: Cutting Class which was given a revamp and Linux support with The Coma: Recut back in 2017. This latest game in the series takes you back to Sehwa High, with a new protagonist and a very angry psychotic killer out to get you.

  • Comedy adventure game 3 Minutes to Midnight funded and coming to Linux

    Scarecrow Studio have raised enough funding to have a successful Kickstarter campaign for 3 Minutes to Midnight, a comedy adventure game due out next year.

    They seem to be pulling out all the stops on this one. Fully voiced, high quality art with locations having both night and day with different things going on, a huge script, tons of people to meet and speak to, two playable characters, multiple solutions to different puzzles plus lots of accessibility features you would expect out of a properly modern point and click adventure.

  • Ghost Grab 3000 is a very satisfying arcade game where you chain ghosts together

    Ghost Grab 3000 just recently released after a delay due to the Halloween sales and it's a huge amount of fun.

Games and Graphics: Mainframe Defenders, Proton, NVIDIA 390.132 Linux Driver and More

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Graphics/Benchmarks
Gaming
  • Mainframe Defenders, retrofuturistic squad-based strategy now has a Linux demo

    Mainframe Defenders from Old Byte Apps is an in-development retro take on a squad-based strategy roguelike. They just announced today that they've now added a Linux demo.

    The story is your typical cyberspace affair, with a virus infiltrating infecting an AI controlled research complex. Your overall mission is to crush this virus and defend the mainframe through a series of missions with different objectives and enemies.

  • Steam Play Proton 4.11-8 is out with vkd3d for Direct3D 12 support

    Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.

    Looking to get started with Steam Play on Linux? Be sure to check our previous beginners guide.

    Proton 4.11-8 now includes vkd3d, another library built on top of Vulkan to add in Direct3D 12 support. Other parts of Proton also saw version bumps like DXVK to 1.4.4, D9VK to 0.30, FAudio to 19.11 and Wine-mono to 4.9.4.

  • NVIDIA 390.132 Linux Driver Released For Legacy Fermi Support

    Not nearly as exciting as the recent NVIDIA 440 Linux driver series going stable but for those with older Fermi graphics cards and wanting to use the latest NVIDIA binary driver experience, their 390 series legacy driver series has been updated.

    The NVIDIA 390.132 driver is out today as the latest legacy driver update targeting the GeForce GTX 400/500 "Fermi" graphics cards.

  • Your weekend look at what's on sale and what you can try free

    While the Halloween sales are over, plenty of stores still have some big and interesting game sales going on with lots of Linux games going cheap.

Games: Small Mode returns to Steam, Chasm and Summer Daze at Hero-U

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Gaming
  • Small Mode returns to Steam, Broadcast Settings appear on Linux and more on Steam Cloud Gaming

    Valve continue upgrading the experience for the new Steam Library with another Beta update available now.

    I know plenty of people missed Small Mode, well the good news is that it has returned! If you go to View -> Small Mode in the top menu it will now correctly switch to it. It has been updated too, so you can view your Collections in it too. Don't know what Small Mode is?

    [...]

    For the Linux client, Valve updated vaapi decoding to libva2 compatibility, they applied some fixes to free disk space checking due to issues with some NFS mounts and Steam Input's F12 binding was fixed as well. See the full changelog here.

  • Sweet action-adventure Chasm is now available on itch.io

    Bit Kid have just recently put up their successfully crowdfunded action-adventure game Chasm on itch.io. Announced a few days ago, it's good to see more developers support the very indie friendly store.

    In Chasm you play as a new recruit taking on your first mission for the Guildean Kingdom. You investigate various rumours about a vital mine being shut down, but what you discover is worse than you had imagined. The whole town is empty, kidnapped by supernatural creatures emerging from the depths. That's the basic setup anyway, although each play-through will be different thanks to the randomized map.

  • Summer Daze at Hero-U is successfully funded and on the way to Linux

    Summer Daze at Hero-U, the prequel to Hero-U: Rogue to Redemption from Lori and Corey Cole has been funded on Kickstarter so that's another game on the way to Linux.

    Their campaign ended a few days ago with $106,155 in funding (just over their 99k goal), showing that there's plenty of gamers out there interested in a Visual Novel that mixes in light RPG and adventure game elements. It did look a bit touch-and-go a few days before the end, thankfully though they got a good boost at the end of the campaign to push it over.

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More in Tux Machines

GNU: GCC, GNU Assembler and Spring Internships at the FSF

  • AMD GCN OpenMP/OpenACC Offloading Patches For The GCC 10 Compiler

    Over the past year Code Sourcery / Mentor Graphics has been working extensively on the new AMD Radeon "GCN" back-end for the GCC code compiler. With the code that is found in GCC 9 and up to now in GCC 10 hasn't supported OpenMP/OpenACC parallel programming interfaces but that could soon change with patches under review. The Radeon GPU support in GCC up to now hasn't supported OpenMP or OpenACC for offloading to the graphics processor and thus its practicality has been limited.

  • GNU Assembler Patches Sent Out For Optimizing The Intel Jump Conditional Code Erratum

    Now that Intel lifted its embargo on the "Jump Conditional Code" erratum affecting Skylake through Cascade Lake processors, while Intel's own Clear Linux was first to carry these patches they have now been sent out on the Binutils mailing list for trying to get the JCC optimization patches into the upstream Binutils/GAS code-base. Well known Intel compiler toolchain expert H.J. Lu sent out the five patches on Tuesday for optimizing around the JCC Erratum. The GNU Assembler (GAS) patches aim to mitigate the performance by aligning branches within 32-byte boundaries for various instructions. The behavior is activated via the -mbranches-within-32B-boundaries command line switch.

  • Spring internships at the FSF! Apply by Nov. 29

    Do you believe that free software is crucial to a free society? Do you want to help people learn why free software matters, and how to use it? Do you want to dig deep into software freedom issues like copyleft, Digital Restrictions Management (DRM), or surveillance and encryption? Or, do you want to learn systems administration, design, or other tasks using only free software? The Free Software Foundation (FSF) is looking for interns to spend the summer contributing to work in one of three areas: campaigns, licensing, or technical. These positions are unpaid, but the FSF will provide any appropriate documentation you might need to receive funding and school credit from outside sources. We also provide lunch expense reimbursement and a monthly transportation pass that will give you free access to local subways and buses (MBTA). We place an emphasis on providing hands-on educational opportunities for interns, in which they work closely with staff mentors on projects that match their skills and interest.

Games: Parkitect Taste of Adventure and CodeWeavers Working on Steam Play

  • Theme park building sim Parkitect is getting a Taste of Adventure expansion

    Releasing on November 20, Texel Raptor just announced the first big expansion to their incredibly fun theme park building game Parkitect and I couldn't be more excited. I remember being completely absorbed by the classic Theme Park from Bullfrog in my youth, to which Parkitect firmly filled the hole it left in my adult life. Parkitect doesn't necessarily need an expansion, it already has everything that makes it a great game. However, I will gladly take this expansion so I can happily play even more of it.

  • CodeWeavers Is Hiring Another Graphics Developer To Help With Wine D3D / Steam Play

    CodeWeavers is looking to hire another developer to work on Wine's graphics stack and in particular the WineD3D code while having an emphasis that it's part of Valve's Steam Play (Proton) efforts.

  • CodeWeavers are after a Graphics Developer for Steam Play Proton and Wine

    CodeWeavers, the company that helps to support development of Wine and are currently partnered up with Valve to help with Steam Play/Proton have a new Graphics Developer position open. This is a completely different position to the one we posted about before, which is a more generalised role. Instead, their new Graphics Developer position would have you working on Wine's Direct3D implementation. Quite a complicated role, involving early DirectDraw up until modern Direct3D 12 in addition to Vulkan and OpenGL.

Removals From Linux 5.4

  • VirtualBox SF Driver Ejected From The Linux 5.4 Kernel

    Merged to the mainline Linux kernel last week was a driver providing VirtualBox guest shared folder support with the driver up to now being out-of-tree but important for sharing files between the host and guest VM(s). While the driver was part of Linux 5.4-rc7, Linus Torvalds decided to delete this driver on Tuesday. The VirtualBox Shared Folder (VBOXSF) driver will not be part of the mainline Linux 5.4 kernel. Linus was unhappy that it didn't have the necessary sign-offs plus that it's coming late in the cycle and not appearing to meet quality expectations.

  • The Linux Kernel Disabling HPET For Intel Coffee Lake

    Another Intel change being sent off for Linux 5.4 and to be back-ported to current stable series is disabling of HPET for Coffee Lake systems. Due to bug reports going back at least a half-year and workarounds not panning out, kernel developers have decided to blacklist the High Precision Event Timer (HPET) on Coffee Lake systems. Some Coffee Lake systems have a skewed HPET timer when entering the PC10 power state and that in turn marks the time stamp counter (TSC) as unstable.

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