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Gaming

Games: X-Plane 11.40 and 4 Raspberry Pi Gaming Platforms

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Gaming
  • X-Plane 11.40 is Final

    X-Plane 11.40 is now final! You will be prompted to update to X-Plane 11.40 when you start X-Plane; Steam users will receive the update automatically via Steam. Here’s what’s next in the pipeline:
    We are working on a bug-fix update (11.41) to catch one or two bugs that didn’t make the RC, as well as the inevitable bug that will be reported after go final. I expect to cut an 11.41 release candidate some time next week, and it should be a pretty quick release.
    In the meantime, we are pushing hard to get Vulkan/Metal ready so that we can do an X-Plane 11.50 beta. We may start private testing of Vulkan and Metal before 11.41 is done, depending on what gets fixed first.

  • Longtime Linux-Friendly X-Plane Flight Simulator Sees v11.40 Released

    Besides X-Plane being one of the most realistic PC-based flight simulators, this flight simulator from Laminar Research has long supported Linux. Out this weekend is X-Plane 11.40 as the latest update and the last major release before they roll-out their long-awaited Vulkan graphics API support.

    X-Plane has long been using an OpenGL-based render while with the next major release, X-Plane 11.50, is where they will finally ship their big renderer rework where Apple's Metal API is used on macOS and Vulkan for other platforms.

  • Testing 4 Raspberry Pi Gaming Platforms

    I've been looking to update my home media center recently and decided to survey the landscape of Raspberry Pi gaming/media platforms. This video compares the four best ones I've been able to find which are: RetroPie, Recalbox, Lakka, and Steamlink.

Games: Shotgun Farmers, The Coma 2: Vicious Sisters, 3 Minutes to Midnight, Ghost Grab 3000

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Gaming
  • Unique first-person shooter Shotgun Farmers adds an amusing Horde Mode

    In Shotgun Farmers when you shoot and miss, your bullets sink into the ground and grow new guns. It's a brilliant idea and it just got a huge update.

    With this big update, it introduces a co-op Horde Mode for you and a few others to face off against 50 waves of increasingly difficult zombie farmers and infected animals on a brand new map. That's in addition to the existing team deathmatch, free for all, capture the pig, tournament and other game modes.

  • Korean survival horror The Coma 2: Vicious Sisters enters Early Access with Linux support

    Devespresso Games and Headup continue their great Linux support, with a same-day released of The Coma 2: Vicious Sisters.

    After launching their story-driven roguelike Vambrace: Cold Soul earlier this year, Devespresso went back to their scarier roots with a sequel to their debut title The Coma: Cutting Class which was given a revamp and Linux support with The Coma: Recut back in 2017. This latest game in the series takes you back to Sehwa High, with a new protagonist and a very angry psychotic killer out to get you.

  • Comedy adventure game 3 Minutes to Midnight funded and coming to Linux

    Scarecrow Studio have raised enough funding to have a successful Kickstarter campaign for 3 Minutes to Midnight, a comedy adventure game due out next year.

    They seem to be pulling out all the stops on this one. Fully voiced, high quality art with locations having both night and day with different things going on, a huge script, tons of people to meet and speak to, two playable characters, multiple solutions to different puzzles plus lots of accessibility features you would expect out of a properly modern point and click adventure.

  • Ghost Grab 3000 is a very satisfying arcade game where you chain ghosts together

    Ghost Grab 3000 just recently released after a delay due to the Halloween sales and it's a huge amount of fun.

Games and Graphics: Mainframe Defenders, Proton, NVIDIA 390.132 Linux Driver and More

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Graphics/Benchmarks
Gaming
  • Mainframe Defenders, retrofuturistic squad-based strategy now has a Linux demo

    Mainframe Defenders from Old Byte Apps is an in-development retro take on a squad-based strategy roguelike. They just announced today that they've now added a Linux demo.

    The story is your typical cyberspace affair, with a virus infiltrating infecting an AI controlled research complex. Your overall mission is to crush this virus and defend the mainframe through a series of missions with different objectives and enemies.

  • Steam Play Proton 4.11-8 is out with vkd3d for Direct3D 12 support

    Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.

    Looking to get started with Steam Play on Linux? Be sure to check our previous beginners guide.

    Proton 4.11-8 now includes vkd3d, another library built on top of Vulkan to add in Direct3D 12 support. Other parts of Proton also saw version bumps like DXVK to 1.4.4, D9VK to 0.30, FAudio to 19.11 and Wine-mono to 4.9.4.

  • NVIDIA 390.132 Linux Driver Released For Legacy Fermi Support

    Not nearly as exciting as the recent NVIDIA 440 Linux driver series going stable but for those with older Fermi graphics cards and wanting to use the latest NVIDIA binary driver experience, their 390 series legacy driver series has been updated.

    The NVIDIA 390.132 driver is out today as the latest legacy driver update targeting the GeForce GTX 400/500 "Fermi" graphics cards.

  • Your weekend look at what's on sale and what you can try free

    While the Halloween sales are over, plenty of stores still have some big and interesting game sales going on with lots of Linux games going cheap.

Games: Small Mode returns to Steam, Chasm and Summer Daze at Hero-U

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Gaming
  • Small Mode returns to Steam, Broadcast Settings appear on Linux and more on Steam Cloud Gaming

    Valve continue upgrading the experience for the new Steam Library with another Beta update available now.

    I know plenty of people missed Small Mode, well the good news is that it has returned! If you go to View -> Small Mode in the top menu it will now correctly switch to it. It has been updated too, so you can view your Collections in it too. Don't know what Small Mode is?

    [...]

    For the Linux client, Valve updated vaapi decoding to libva2 compatibility, they applied some fixes to free disk space checking due to issues with some NFS mounts and Steam Input's F12 binding was fixed as well. See the full changelog here.

  • Sweet action-adventure Chasm is now available on itch.io

    Bit Kid have just recently put up their successfully crowdfunded action-adventure game Chasm on itch.io. Announced a few days ago, it's good to see more developers support the very indie friendly store.

    In Chasm you play as a new recruit taking on your first mission for the Guildean Kingdom. You investigate various rumours about a vital mine being shut down, but what you discover is worse than you had imagined. The whole town is empty, kidnapped by supernatural creatures emerging from the depths. That's the basic setup anyway, although each play-through will be different thanks to the randomized map.

  • Summer Daze at Hero-U is successfully funded and on the way to Linux

    Summer Daze at Hero-U, the prequel to Hero-U: Rogue to Redemption from Lori and Corey Cole has been funded on Kickstarter so that's another game on the way to Linux.

    Their campaign ended a few days ago with $106,155 in funding (just over their 99k goal), showing that there's plenty of gamers out there interested in a Visual Novel that mixes in light RPG and adventure game elements. It did look a bit touch-and-go a few days before the end, thankfully though they got a good boost at the end of the campaign to push it over.

Games: OVERKILL, Alwa's Legacy, Kingdoms and Castles and More

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Gaming
  • OVERKILL begin updating PAYDAY 2 again with a patch and new DLCs out now

    PAYDAY 2 development is officially back on and OVERKILL have today released an update with some free content, plus new DLC.

    This latest update brings some more customization options into the game, with a new Outfits system. In the Armour menu, there's now a new tab where you can change your clothes. They also threw in a few for everyone including: Tactical BDU, Raincoat, Scrubs, Winter Camo Parka, Tuxedo and a Murkywater Uniform.

  • Alwa's Legacy the successor to Alwa's Awakening announced with a Kickstarter campaign

    Alwa's Awakening was released back in 2017 to some rather good reviews, so Elden Pixels are back with the successor Alwa's Legacy.

    Much like the first game, it's a 2D action adventure. This time though, it's slightly less retro looking with much improved visuals. Still pixel art but they're combining this with plenty of modern effects. In Alwa's Legacy, there's no exact path you have to follow as it's a non-linear adventure, one that they say rewards your exploration. Just like their first game, Alwa's Legacy will also support Linux with a release planned on both Steam and GOG.

  • City-building builder Kingdoms and Castles expands again with new buildings and resources

    As the small team behind the excellent city-builder Kingdoms and Castles work towards adding in rival AI, they've released another meaty update.

    In this update they've introduced a Fish resource to give you a chance at getting more food, along with a Fishing Hut and Fishmonger so you have a full production chain. Apples are now their own unique resource, instead of magically turning into grain when stored in the Granary so they added the Produce Storage building to keep them fresh. Your peasants also now need to eat Apples on top of other food types to get max health.

  • AMD announce their third-gen Threadripper processors and a 16 core flagship Ryzen 9

    Today, AMD announced when you will be able to get your hands on their third-generation Threadripper processors if you're after a crazy amount of cores. On top of a new 16 core flagship Ryzen 9.

    First up, we have the third-generation Threadripper on the also new sTRX4 socket if you've got plenty of cash and you want a serious upgrade. AMD said that while the pin count is the same as the previous generation Threadripper, "the mapping of those pins to voltage or data will be different this time 'round" so you cannot use a third-gen Threadripper in an older socket or a previous generation in the new sTRX4 socket.

  • Christopher Allan Webber: Terminal Phase: building a space shooter that runs in your terminal

    Well it's most of one, anyway. It's a prototype that I built as a test program for Spritely Goblins.

    I've satisfied the technical needs I had in building the program; I might still finish it as a game, and it's close enough where making a satisfying game rather than just a short demo is super feasible, but I've decided to see whether or not there's actually enough interest in that at all by leaving that as a milestone on my Patreon. (We're actually getting quite close to meeting it... would be cool if it happened!)

    But what am I, a person who is mostly known for work on a federated social web protocol, doing making a game demo, especially for a singleplayer game? Was it just for fun? It turns out it has more to do with my long term plans for the federated social web than it may appear.

    And while it would be cool to get something out there that I would be proud of for its entertainment value, in the meanwhile the most interesting aspects of this demo to me are actually the technical ones. I thought I'd walk through what those are in this post, because in a sense it's a preview of some of the stuff ahead in Spritely. (Now that I've written most of this post, I have to add the forewarning that this blogpost wanders a lot, but I hope all the paths it goes down are sufficiently interesting.)

Games: Black Ice, A Year Of Rain, Dead Cells

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Gaming
  • Fast-paced shoot and loot FPS Black Ice adds a big new area and grenade launchers

    I already had trouble deciding what weapons to keep in Black Ice and now they've gone and added in grenades and grenade launchers? I need more slots. You can pry my Tron-like disc weapon out of my cold dead digital hands.

    What is Black Ice? It's a first-person shooter than can be played solo or in co-op/pvp that has a cyberspace theme, with you running around hacking into servers. It has a huge amount of loot to find, with lots of varied weapons.

    The Volcanyon update just went live, adding in a huge new area also called the Volcanyon. It's a dense area, full of servers to hack in a rather vertical way. New quests came with it, all of which lead up to the Volcano which the developers said they're working on next.

  • Co-op real-time strategy game A Year Of Rain for Linux is a "TOP Priority"

    Daedalic Entertainment just released their brand new co-op focused competitive RTS, A Year Of Rain, into Early Access and they confirm that a Linux version is a high priority.

    A Year Of Rain is a traditional RTS in the style of others like Starcraft, Warcraft and plenty more featuring a mix of base building, resource gathering, unit recruiting and of course lots of battles.

  • Dead Cells gets bigger again with a new mini-biome and mutations

    The brilliant rogue-lite, metroidvania inspired, action-platformer Dead Cells has another awesome content update available now.

    Released yesterday, the Corrupted Update brings with it a brand new mini-biome the Corrupted Confinement. This is an optional area, mirroring Prison Depths. You get access to it from the Toxic Sewers, and it will lead to either the Ancient Sewers or the Ramparts. Worth trying too, as there's a guaranteed cursed chest at the beginning.

Verenitti OS Unix style operating system for gamers, creators and professionals

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OS
Gaming

A new operating system will be launching in a few days time via Kickstarter in the form of Verenitti OS, offering a UNIX-like OS alternative to Windows 10, Linux and Mac OS. The Verenitti OS has been specifically designed for gamers, creators and professionals and will allow you to play AAA games while providing a completely private and secure operating system with complete compatibility, says its creators. Verenitti 33 has been designed specifically for laptops and includes an integrated firewall, application profiles Hybrid OS, Floating OS, Portable OS and more. Verenitti 77 has been designed for designer gaming and creators PC offering incredibly power, with specialised performance drivers.

“Verenitti is a Unix-like operating system we are developing, with a lot developed already, to allow users to have an OS they own and can use as they wish, with no forced cloud service or external identification needed. As digital code develops and the industry and government expand the possibilities, operating systems are becoming more and more unusable due to privacy concerns and bloat. Windows seems to believe it has the right to add adverts into your operating system whenever it chooses.”

Read more

Games: Godot Engine Beta, Abbey Games Woes and Steam GNU/Linux Beta Anniversary

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Gaming
  • The first Beta of Godot Engine 3.2 has been released

    The team behind the FOSS game engine, Godot Engine, have now released the first Beta in the 3.2 series so the full release is coming close now with lots of new goodies for game developers.

    Rémi Verschelde, the Project Manager noted that they've seen plenty of activity since the third Alpha release with well over 200 commits and they're now entering a feature freeze period. So no new features as they work on getting it stable.

  • DEV SNAPSHOT: GODOT 3.2 BETA 1

    We thus publish Godot 3.2 beta 1 as our next iteration, fixing various issues from previous builds. 263 commits have been merged since 3.2 alpha 3. This release is built from commit 077b5f6.

    The beta stage corresponds for us to a release freeze, as announced today on GitHub, which means that we will only consider critical bug fixes for merging in the master branch, and that until Godot 3.2 is released. This way, we can focus on making the 3.2 release as stable as possible with continuously increasing the scope of its new features.

  • Abbey Games announce they're going to let staff go in December as they "scope down"

    Abbey Games, a developer known for titles like Reus, Renowned Explorers: International Society and most recently Godhood announced today things aren't going so well.

    Back in March this year their Kickstarter crowdfunding campaign for their newest game, Godhood, was successfully funded with €54,376. It then launched into Early Access in July, but it seems neither the campaign or Early Access launch is enough.

    In a post on the Godhood Kickstarter, they explain that to survive they're going to scope down "significantly" to get Godhood across the finishing line. They said Godhood will still be completed, coming to a full release in the first half of 2020 with a roadmap change.

  • Seven years ago today, Steam for Linux went into limited Beta

    Sometimes it only feels like it was a year or two ago but no, it has been seven years to the date since the valve was opened a little to let some Linux users get some Steam.

    In that time, Valve have done a huge amount for Linux gaming. Sure, the whole Steam Machine and SteamOS idea didn't quite work out but thanks to the initial push we're still here. Not hard to imagine where Linux gaming would be without Valve, hardly any others really stepped up and took interest.

Games: Old Games, Steam, OGRE, Rocket League, Transport Fever and Wayward

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Gaming
  • Internet Archive Releases 2,500 More MS-DOS Games

    Most of us here can remember the bunches and bunches of high quality MS-DOS games that were around in the late 80s and into the 90s. I know we all had our favorites. One of the very first games I got inextricably "hooked" on was Wolfenstein 3D, from id Software. I can't even begin to calculate how many hours I sat in front of that computer screen, much to the dismay of my then wife, playing that game.

    Thus began my pseudo love affair with the games from id Software. I graduated from all things Wolfenstein to all things Doom. Then I moved from all things Doom to all things Quake. In between, I also found games like Descent and The Daedalus Encounter to also consume large amounts of my time.

    I was never much good at any of them, but they were still fun to play. To this day, while I'm definitely NOT a gamer, I find them all still fun to play. Especially the Wolfenstein games, which fit nicely with my intense interest in all things related to World War II. Even while writing this article, it was hard to pull myself away from playing Wolfenstein 3D.

  • Looks like Valve could be set to launch something called Steam Cloud Gamin

    We have Google Stadia, PlayStation Now, Xbox Game Streaming and more but what about Valve with Steam? Well, sounds like Steam Cloud Gaming is coming.

    For those who don't remember or perhaps aren't regular readers, I actually wrote an article back in November 2018 describing how I thought Valve would launch such a service. Well, there's more pointing towards me being right in some way about that.

  • The FOSS rendering engine OGRE is being ported to Vulkan

    Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.

    It's very early days yet though, to be clear on that. In a blog post written by developer Matias Goldberg, they confirmed "Yes, we’re working on Vulkan support." a

  • Another big SteamVR update is out now, with plenty of Linux fixes for VR enthusiasts

    SteamVR 1.8 is now out of Beta and with it, comes plenty of updates to the whole system with some big audio changes and some good sounding Linux fixes.

    The biggest changes seem to be on the audio side of SteamVR with this release. By default, SteamVR will now select the correct audio input and output devices that actually belong to the active VR HMD. Valve said this works with the Index, Vive, Vive Pro, Rift and Rift S. OpenVR HMD drivers will also "in the near future" be able to tell SteamVR about audio devices too, so that's great. They've updated the settings UI too, to reflect this as you can override the audio input/output. Additionally, if you saw your audio settings vanish after updates, they fixed multiple problems there. There's plenty more, like SteamVR now actually restoring audio settings to their correct prior state, Index HMDs default to 40% audio instead of 100% when run for the first time, so newer users shouldn't get such a shock and so on.

  • Psyonix talk more about the upcoming Blueprint system for Rocket League

    Coming soon to Rocket League is the replacement of loot boxes, part of this is the new previously announced Blueprint system and Psyonix are now ready to talk a little more about it.

    Once the update goes live (next month), you will earn revealed Blueprints from playing online matches. You can use credits to then build whatever it is, trade it or keep it in your inventory. A much clearer system than loot boxes that's for sure. As a reminder, any loot boxes you have left when it goes live will turn into special unrevealed Blueprints.

  • Transport Fever 2 confirmed for release on December 11, Linux support included

    Entering the GOL mailbox today is an announcement about Transport Fever 2 getting a release date! It's arriving on December 11, with Linux support ready for release.

    Developed by Urban Games and publisher Good Shepherd Entertainment, they're saying that Transport Fever 2 gives you more than 150 years of real-world technology and history to design and master your own transportation empire with a vastly improved feature set, user interface and modding capabilities. You will be building vast transport networks across land, sea and air with over 200 "realistically modeled vehicles" from Europe, America and Asia.

  • Wilderness survival game Wayward has a massive feature update

    Seemingly stranded on an unknown island, Wayward is an indie pixel-art game of surviving in the wilderness. No character classes with special skills, here you level up and progress by your interactions with the world. You go at your own pace, do what you want. Just survive.

    After a long wait, the big 2.8 update has landed adding in some huge new features. Three new creatures, one of which has a special secret unique mechanic apparently. Over 30 new items and crafts made it into the game, the ability to refine items to reduce their weight, new tile variations, a big new "Milestone Modifiers" mechanic that grants you specials upon the completion of in-game achievements and more.

Shadow of the Tomb Raider Definitive Edition Released on GNU/Linux

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GNU
Linux
Gaming
  • The end of the beginning — Shadow of the Tomb Raider Definitive Edition released on macOS and Linux

    In the grand finale to the Tomb Raider origins trilogy, players take on the role of Lara Croft as she battles through the impenetrable jungles of Central America, explores underwater environments filled with crevasses and tunnels, and takes on the deadly organisation known as Trinity.

  • Shadow of the Tomb Raider Officially Released for Linux and Mac, Download Now

    UK-based video games publisher Feral Interactive announced today that official availability of the Shadow of the Tomb Raider video game on Linux and macOS platforms.

    Developed by Crystal Dynamics and Eidos-Montréal, Shadow of the Tomb Raider was launched on September 14, 2018, as the last instalment in the spectacular and thrilling action-adventure puzzle game Tomb Raider origins trilogy. It's also the twelfth title in the Tomb Raider series featuring the famous character Lara Croft.

    In this game, players will adventure into a Maya apocalypse world where they need shape Lara's destiny to become the Tomb Raider. As of today, Linux and Mac users can download and play Shadow of the Tomb Raider on their computers thanks to Feral Interactive, which ported it to these platforms.

  • Shadow of the Tomb Raider Now Officially Available For Linux

    Feral Interactive has just shipped their Linux (and macOS) port of Shadow of the Tomb Raider Definitive Edition.

    While Shadow of the Tomb Raider could previously play under Steam Play, this latest Tomb Raider title now has a native Linux port that is backed using the Vulkan graphics API.

  • Shadow of the Tomb Raider Definitive Edition released with Linux support

    Shadow of the Tomb Raider Definitive Edition from Crystal Dynamics, Eidos Montréal and Square Enix has been released today with a Linux port available from Feral Interactive.

    If you're in the camp of preferring the first Tomb Raider reboot to Rise of the Tomb Raider, fear not, as Shadow of the Tomb Raider is apparently much better. However, I think you're all rather odd as I thoroughly enjoyed the first two games. That's okay though, different opinions on fun are what keep the world going. It's fantastic to see Linux get the full trilogy, since we often miss out.

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GNOME in Review and Outreachy in GNOME

  • Ten Years Past GNOME's 10x10 Goal, The Linux Desktop Is Still Far From Having A 10% Marketshare [Ed: The desktop itself is on the decline and they're not counting Chromebooks (or misuse the brand "Linux")]

    That very ambitious 10x10 goal is still documented on the GNOME Wiki and is about "10% of the global desktop market." Perhaps in some very select geographic regions, the Linux desktop marketshare may be close to 10%, but on any large scale that goal is still a pipe-dream. [...] In any case, GNOME has advanced a lot over the past decade and particularly the past 2~3 years since Canonical switched back to GNOME Shell by default and has helped in addressing many bugs -- including several high profile performance issues. GNOME 3.34 is a hell of a lot better than the state of GNOME 3.0 from at the start of this decade. In reliving GNOME's highlights from the past decade, here is a look at the twenty most viewed GNOME stories since 2010.

  • Outreachy week-2 progress report!

    It was a really productive week. I am almost done with the current tasks. I’ve finished replicating the wire-frame of gnome-builder’s search-and-replace-bar widget into the libdazzle-example application. There are a couple (or maybe a couple more) of final nitpicks to do to actually mark these as finished. At the moment, I am far more comfortable with the project. Nothing seems really alien-sih now, rather most of the stuffs (from the project) looks quite familier (and imparts somewhat proper sense).

D9VK 0.40

  • D9VK, the Direct3D9 to Vulkan layer has a huge new 0.40 'Croakacola' release out

    For use with Wine and Steam Play Proton, D9VK is the awesome project based on DXVK which translates Direct3D9 to Vulkan for better performance. A big new release just went out. Codenamed Croakacola, D9VK 0.40 is a big one. D9VK can now use more than 4GB VRAM on 32-bit applications/games, with it being noted to help modded Skyrim/Oblivion and obviously more too. There's also now async presentation across all vendors, some "query flushing" improvements, performance fixes for Risen and Legend of the Heroes: Trails of the Sky, bloom rendering fixes for SpinTyres/Mudrunner and other misc updates.

  • D9VK 0.40 Uses Async Present On All Drivers, Various Other Features + Perf Optimizations

    D9VK 0.40 is out today as the latest feature update to this Direct3D 9 over Vulkan translation layer based on DXVK. D9VK lead developer Joshua Ashton released version 0.40 today as the "Croakacola" release and it includes some big features like for 32-bit applications to be able to utilize more than 4GB of video RAM, which should help Skyrim, Oblivion, and other games.

Graphics: Mesa 20.0 Development, Mir Work and Radeon's Linux Limits

  • Mesa 20.0-devel Intel Gallium3D Performance Benchmarks Are Looking Good For Ice Lake

    While the Mesa 20.0 cycle is quite young and still over one month to go until the feature freeze for this next quarterly installment of these open-source OpenGL/Vulkan Linux drivers, it's quite exciting already with the changes building up. In particular, on the Intel side they are still positioning for the Intel Gallium3D driver to become the new default on hardware of generations Broadwell and newer. Here is a quick look at how the Intel Gallium3D performance is looking compared to their legacy "i965" classic OpenGL driver that is the current default. As you should already know if you've been reading Phoronix for any real length of time, the new Intel Gallium3D driver is quite competitive and for supported generations is generally now ahead of their classic OpenGL driver. The Intel Gallium3D driver supports OpenGL 4.6 like the i965 driver and the lingering bugs are just being addressed before turning it on as the default Intel OpenGL Linux driver while i965 will be sticking around as the default for Haswell and older.

  • Ubuntu's Mir Display Stack Accomplished A Lot In 2019 For Being Discounted Two Years Ago

    Canonical's Alan Griffiths continues leading the Mir efforts and his team had a very busy 2019 continuing to push along Mir even though it's not featured on the Ubuntu desktop right now is still playing a big role at the company due to IoT use-cases like digital signage. Griffiths provided a look back at Mir in 2019 on Ubuntu Discourse. Here were some of the highlights:

  • AMD releases the Radeon 5500XT

    Now step forward almost six months and the drivers for the 5700 and 5500 lines still don’t exist. OK sure there are drivers for Ubuntu 18.04.03, and ONLY for Ubuntu 18.04.03, nothing newer.