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Gaming

Games: 505 Games and Lab Zero Games Going Under, Games Going Partly Free/Libre and More

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Gaming
  • 505 Games confirm that Indivisible is finished due to Lab Zero Games imploding

    With all the issues surrounding Lab Zero Games and the owner Mike Zaimont, after most of the team left and the rest were let go - 505 Games have given a statement.

    Their statement concerns Indivisible, since Lab Zero are basically no more the publisher was forced to clarify what will happen to it. In short: it's finished. In the statement on Steam they confirmed that "apart from content that is already in submission, there will unfortunately be no more production on the game". This means the planned Guest Characters and Backer-created characters will no longer be coming.

  • Thrive, the free and open source evolution game has a massive new release up

    After switching to Godot Engine back in May, things seem to be going really well for the free and open source evolution sim Thrive, as they have a huge release out now.

    With a lot of work that went into it, Thrive 0.5.2 brings back a proper tutorial mode so you can get to learn it properly now. This goes over movement, resource collection, how to evolve and more. Hopefully this will allow more people to actually see what it offers.

  • Vircadia is an in-development free and open source decentralized 3D social space

    Remember social games like Second Life? Vircadia, was created from a failed spiritual successor to it and it's free and open source too. Originally known as Project Athena, they've recently begun making some public announcements to bring more attention to it.

    The idea is to have a big shared 3D social space that supports both normal and Virtual Reality PC hardware with support for Linux, macOS, Windows and Android. Unlike other social stuff, since it's open source it can't just be shut down and anyone can use it and it allows people to create their own avatar, their own worlds and much more.

Games: Unix Systems, Skellboy Refractured, ScummVM, Two Scoop Games and Frick, Inc.

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Gaming
  • Gaming History: Where does the term ‘Roguelike’ come from?

    Created by Michael Toy and Glenn Wichman, this was a game designed for free for the Unix System (ask Lex Murphy, she knows this). Later on programmer Ken Arnold would hop on with them and really helped flesh it out a bit more and over time the game spread around like a legend. As it was freely-distributed and featured open-source coding the game was put on all sorts of systems and, because so many people played it, became the inspiration for many other dungeon crawling games, quickly dubbed “Roguelike” in the game’s honor.

  • Try out the demo for the action-RPG 'Skellboy Refractured' - it's super charming

    Skellboy Refractured is the upcoming action-RPG from UmaikiGames, originally released just as Skellboy for the Nintendo Switch - it's getting a desktop release soon.

    You play as Skippy, the square, flexible skeleton in this sweet action-RPG, to keep a heartbroken court magician from destroying the world with his army of monsters and undead. As you play through you get to swap body parts with those of slain enemies and friends to become the hero of Cubold Kingdom. It's genuinely charming and it has such a great visual style that we've been excited over this for some time.

  • ScummVM to merge in ResidualVM, adding support for a number of 3D titles

    While the ScummVM project was originally meant to cover 2D classics, ResidualVM was the companion project for 3D games and now they're going to combine into ScummVM.

    In a fresh announcement, the ScummVM team mentioned how it's now been going for 19 years as the first-ever public release of ScummVM was back in 2001. Not a bad time to announce the merger of the two projects. This means that ScummVM will be embracing both 2D and 3D games, including RPGs and point-and-click adventures under one roof. They already shared a few developers so hopefully it will go smoothly.

  • A chat with Two Scoop Games about the tough-as-nails 'Kick Bot' - try the demo too

    Two Scoop Games are currently developing Kick Bot, a tough-as-nails precision platformer that currently has a demo in the Steam Game Festival: Autumn Edition, so we had a chat about it.

    It's always good to find out a little more about what goes on behind the scenes, especially for games that offer full Linux support, so we can gain a little nugget of info on how people make their games and so it's great to have Alex and Eric from Two Scoop Games available for a chat.

  • Frick, Inc. is a clever puzzle game where you drive trucks with on-screen controls out now

    Drive funny little trucks across difficult tracks using only your mouse in Frick, Inc. which is out now with Linux support, plus you get some free game assets as an extra. Created by developer Kenney, known for producing high-quality game assets for the public domain, as well as plenty you can purchase directly and the Asset Forge application to create models, this is actually their first solo commercial game.

    [...]

    It's available exclusively on itch.io for $3.99 with support for Linux and Windows.

Games: Amnesia: Rebirth, Sonic and ScummVM

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Gaming

  • Amnesia: Rebirth has a brand new trailer ahead of release this month

    Frictional are ready and waiting to scare us silly with Amnesia: Rebirth releasing soon, and they have a brand new trailer to get us in the mood.

    "In Amnesia: Rebirth, you are Tasi Trianon, waking up deep in the desert of Algeria. Days have passed. Where have you been? What did you do? Where are the others? Retrace your journey, pull together the fragments of your shattered past; it is your only chance to survive the pitiless horror that threatens to devour you."

    [...]

    You can pre-order now on GOG and Steam. It's releasing for Linux on October 20.

  •  

  • Sonic The Hedgehog 2 free to keep, Total War: WARHAMMER II free for the weekend + more

    SEGA are having a big celebration this weekend, as it's their 60th anniversary so you can grab Sonic The Hedgehog 2 free to keep forever. Plus plenty more on sale.

    [...]

    You know what's great about it? It's part of the SEGA Mega Drive and Genesis Classics which has Linux support and it has the ROM file too. 

  •  

  • A merger

    Today is a special day, special in a number of ways. First of all, we hit a milestone with 19 years of ScummVM. Our first-ever public release, ScummVM version 0.0.1, happened on October 8th, 2001. And second, something else finally happened, something which has been in the talks for a long time: The ScummVM project is officially merging with the ResidualVM project.

    For a long time ScummVM limited itself to 2D point-and-click adventure games, and so ResidualVM was born as a sister project to support 3D games. But from now on, there will be no more confusion about which project a game belongs to. ScummVM now embraces adventure games and RPGs, whether they are 2D or 3D, point-and-click or not. It is a natural step for both projects which have been developed alongside each other and cross-pollinating each other with ideas, patches and design decisions. Moreover, several developers belonged to both projects.

    With this merger, ScummVM adds several games to our supported list: Grim Fandango, Escape from Monkey Island, Myst III - Exile, The Longest Journey and an unfinished engine for In Cold Blood, as well as Wintermute 3D engine.

Wine 5.19 Released and 11 New Games You Can Play With Proton

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Software
Gaming
  • Wine Announcement
    The Wine development release 5.19 is now available.
    
    What's new in this release (see below for details):
      - Wine Mono engine updated to 5.1.1, with WPF text formatting support.
      - KERNEL32 library converted to PE.
      - DSS cryptographic provider.
      - Windowing support in the new console host.
      - A number of exception handling fixes.
      - Various bug fixes.
    
    The source is available from the following locations:
    
      https://dl.winehq.org/wine/source/5.x/wine-5.19.tar.xz
      http://mirrors.ibiblio.org/wine/source/5.x/wine-5.19.tar.xz
    
    Binary packages for various distributions will be available from:
    
      https://www.winehq.org/download
    
    You will find documentation on https://www.winehq.org/documentation
    
    You can also get the current source directly from the git
    repository. Check https://www.winehq.org/git for details.
    
    Wine is available thanks to the work of many people. See the file
    AUTHORS in the distribution for the complete list.
    
  • Wine 5.19 Released With A Variety Of Changes

    Wine 5.19 is out as the latest bi-weekly development release of this software for running Windows games/applications on Linux and other platforms.

  • 11 New Games You Can Play With Proton Since Sept. 2020

    These series are back after a short hiatus. Our friend bdefore had some kind of break over the summer and some of the ProtonDB dumps ended up a little delayed. This is now what we can see from the latest data which encompasses everything in September 2020.

Games: A Fox Tale, Graveyard Keeper, Burning Knight, RITE, shapez.io and Stardeus

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Gaming
  • After a very dicey campaign end, A Fox Tale is funded on Kickstarter

    After looking like it wouldn't reach the goal, A Fox Tale from Danny Peet managed what looked to be almost impossible on the Kickstarter campaign which has now finished. What looks like it could end up being quite a promising game, mixing together pixel-art with some beautiful lighting and an unusual protagonist that sees you evade capture, solve puzzles and soar across near impossible landscapes.

    "As our four legged protagonist Eva, you are forced to take an unexpected journey. Explore and enjoy a world of wonder and horror, as you pass through your ever changing surroundings. However, the very nature of foxes means Eva is always cautious and this fox in particular has every reason to be..."

  • Graveyard Keeper 'Game Of Crone' DLC announced for late October

    Lazy Bear Games and tinyBuild have announced a brand new expansion for Graveyard Keeper is on the way with Game Of Crone, after a long while of no updates.

    With the last DLC released almost a year ago and not many updates since, it looked like they had moved on from this anti-Stardew experience with you looking after graves instead of a farm. In the Game Of Crone expansion you'll be looking after a bunch of escaped prisoners develop from a camp to a fortified settlement.

  • Fast-paced action-roguelike 'Burning Knight' goes fully open source

    After recently release the first major post-release update, the developer of the action-roguelike Burning Knight decided to open source the whole thing.

    What is it? Similar in action to the likes of Nuclear Throne, Enter The Gungeon, Isaac and others like it - you get to blast through procedurally generated dungeons while unlocking more and more items to play with. Various different weapons and status effects, hats to collect and much more hidden.

  • High-speed precision platformer 'RITE' adds Linux support in a post-release update

    Ready for a fresh challenge? Conquered Celeste and want something more? Take a look at the high-speed precision platformer RITE which is now supported on Linux.

    "RITE is a high-speed precision platformer where you must conquer a series of demanding trials,a rite of passage for every Nim. Find the key and reach the exit to move on to the next trial, and maybe collect some gold along the way. Who knows, they could prove valuable to those who like a brutal challenge…"

  • Open source infinite shape-factory sim 'shapez.io' has a major new release up

    shapez.io lets you build up a huge factory with an ever-expanding map, it's open source and a massive new update was recently put up expanding how deep it goes.

    The idea is inspired by the likes of Factorio but it's a much more chilled-out game. Allowing you to just zone-out, and keep expanding as it gradually adds more complexity and shapes you need to create. Especially when it starts adding on rotations, colours and more. It's a genuinely sweet idea and a rather nice take on an automation building sim, they've captured a fun niche here.

  • Spaceship base-building colony simulator 'Stardeus' announced with Linux support

    Kodo Linija (Bloody Rally Show) have announced their next game with Stardeus, a spaceship base-building colony sim that will arrive with Linux support in 2021.

    In Stardeus the future of the rest of humanity is solely in your hands. The Earth has been destroyed and what little of humanity survived are asleep on a big spaceship. However, the ship has been torn to pieces and the ship AI loads your neural network into the system - it's up to you to keep the remains of humanity alive.

    Sounds like it's going to be a mix of titles like Space Haven, Starmancer and a little RimWorld too.

10 Best Linux Games for Free

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Gaming

Linux and Gaming turning out to be great combinations for Linux faithful and gaming lovers. In the past year, we shared various articles on gaming on Linux like How to install Steam on Linux and Best Linux Distributions for Gaming.

Now there are many games from popular developers available for the Linux platform now. But games from popular publishers guarantee one thing and that is the price tag and some games are very expensive too. So today I’m going to introduce you to the 10 free games for Linux.

Read more

Games: VisualBoy Advance, Last Epoch, Gaming in UltraWide on Linux, Godot

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Gaming
  • VisualBoy Advance | Gameboy Emulation on Linux

    I came upon a situation where I was not able to play any of my Gameboy games when away from home. I stumbled upon a rather fantastic solution that really needs to be shared with the Linux world. An emulator called VisualBoy Advanced.

  • Time-travel action-RPG 'Last Epoch' adds customizable loot filters in a major update

    After announcing back in late August that Last Epoch would not be leaving Early Access in 2020, the team at Eleventh Hour Games have been working non-stop on more big upgrades to this action-RPG.

    With another update out now, the patch notes are once again something you need a coffee to go over with. There's lots big and small, with something a lot of players will be happy about being the new customizable Loot Filters. This is a genuinely slick feature, letting players decide how they want to see their loot drops and it's all stored as text files so you can share your tweaks with others - brilliant! Lots more came with it like a complete visual overhaul to the second chapter of the story, multiple performance optimizations, new skills, new unique items and lots more.

  • Living and Gaming in UltraWide on Linux

    As I hinted in my recent article about Freesync on Linux, I have recently purchased a monitor for a better work environment at home. The thing I did not mention was that this monitor is in an Ultrawide format. What’s an Ultrawide format, you might ask? Well, it refers to displays with aspect ratios greater than 2. Your regular 16:9 monitor is, by division, less than 2 (16/9 is 1.778 ratio).

    My new monitor is a 34 inches screen with a resolution of 3440*1440 pixels (apparently it’s called WQHD) with an aspect ratio of 2.38. It’s a flat surface one – you can also find curved “gaming” monitors, which seem silly because there’s not much distortion to worry about at this kind of display size (but don’t tell anyone, they like to charge more for that).

  • New Improvements for GPUParticles in Godot 4.0

    The turn of porting the GPU particle system to Godot 4.0 has arrived. This was the final feature that had to be ported over. Like all the rest of the features ported, it managed to get massive improvements.

Games: Ziggurat 2, Godot Engine, Sunshine Manor and X4: Cradle of Humanity

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Gaming
  • Ziggurat 2 - it looks awesome and it appears they're planning Linux support

    Milkstone Studios have announced Ziggurat 2, a follow-up to the excellent first-person dungeon-crawler and it looks like it's going to be a lot of fun.

    In the sequel Milkstone say they've redesigned it from the ground up, with the aim to take everything good about the original and improve every part of it with a "smoother and faster experience, with quicker, more intense sessions, and more interactive and fulfilling progression".

  • Godot Engine pulls in another full-time developer to work on web infrastructure

    Sounds like things continue going well for Godot Engine, as a free and open source game engine it's made huge leaps over the last year and they're pulling in more developers.

    The next is Hugo Locurcio, also known as "Calinou" who has now been hired full-time to work on Godot's web infrastructure to ensure it's ready for future progress. Locurcio has been contributing to Godot for a number of years across various areas and they also developed things like the nightly builds, a build options generator and the class reference status viewer.

  • 8-bit blood-soaked Horror RPG Sunshine Manor gets a free Prologue and a Kickstarter

    Acting as a prequel to Camp Sunshine, Fossil Games have announced the 8-bit blood-soaked Horror RPG Sunshine Manor.

    You play as Ada, dared to spend the night in the haunted Sunshine Manor where Ada encounters ghosts, demons, blood-soaked horror and more. Unlike the previous game, Fossil Games will be supporting Linux directly this time and they've just released a free version with Sunshine Manor Prologue so you can try it right now to get a feel for it.

  • X4: Cradle of Humanity expansion delayed until Q1 2021

    Egosoft have confirmed that the huge upcoming X4: Cradle of Humanity expansion is going to see a delayed release as getting it out in 2020 is just not achievable for them.

    Why the delay? They didn't mention any specifics, just that since unveiling it they said it has "become clear" that the originally announced 2020 release goal just can't be hit. The delay will ensure they can "improve the quality of X4: Cradle of Humanity to meet both your and our own expectations" and they mentioned more information about it to come over the next few weeks.

New Steam Client Update Brings Linux Fixes, Other Improvements

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Gaming

The October 8 Steam Client update is here a month after the previous update, which was a major release with many changes. This update isn’t that big, but it brings various improvements for Linux users, such as an updated ‘scout’ steam runtime to version 0.20200910.0, a much-improved container runtime mode, especially around shared directories and DNS resolution, and an improved runtime information tool.

For all supported platforms, the update changes the download throttling setting in the Downloads page to be a custom value in Kbps. It also updates the Library to fix an issue that prevented the achievement unlock percentage from being displayed on game pages, as well as to improve the alignment of controls in the play bar on game pages.

Read more

Games: To Hell With The Ugly, Godot, Steam and ProtonDB

Filed under
Gaming
  • To Hell With The Ugly is an upcoming adventure game about kidnappings and conspiracies

    Worker cooperative studio La Poule Noire have announced To Hell With The Ugly, an upcoming adventure that blends point and click mechanics with a combat system and it's now funding on Kickstarter.

    "To Hell With the Ugly is an adventure/narrative game set in a film noir atmosphere. Help Rocky find out why he was kidnapped and tortured in a hospital where strange things happen. Explore Los Angeles in the 1950s through bar fights, mysterious investigations, and a lot of twists."

    Just like with their previous title, Edgar - Bokbok in Boulzac (which I thought was great), it will support Linux.

  • Hugo Locurcio is hired to improve Godot's web infrastructure

    Hello! Calinou here. I've been a core Godot contributor for about 3 years now, working on the Godot editor, documentation and website. On top of that, I've developed many Godot-related tools such as the unofficial Godot nightly builds, Godot build options generator and the Godot class reference status viewer.

    This month, I was hired full-time by the Godot team to rework and improve Godot's web infrastructure. While Godot's core engine now has many full-time developers working on it, the website and hosted platforms aren't as well-maintained in comparison. Being a web developer by trade and a generalist at heart, this was a natural choice for me.

  • The Steam Game Festival: Autumn Edition is up with fresh demos to play

    Another big event is happening on Steam now with the Steam Game Festival: Autumn Edition and there's plenty of new and improved demos to check out until October 13.

    Long gone are the days where a demo would be a given, as they're often replaced with paid-for Betas where you get access if you pre-order and all sorts like that. Still a few appear but not a whole lot and that's why events like this are so good for us, although it is a lot to take in with such a short amount of time.

    [...] If you're after titles that will offer Linux support, here's 10 I think are worth keeping an eye on and trying out...

  • The WRONG Experience For New Linux Gamers

    Linux gaming gets some tough love as Jason and Matt put ProtonDB under the microscope. Is this kind of rating system broken? Should we be telling new Linux gamers about it? Are there better alternatives?

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More in Tux Machines

today's howtos and proprietary software

  • Everything you need to know to become an expert Linux admin - TechRepublic

    IT professionals have to be life-long learners with quarterly goals for improving their skills to keep up with the industry, particularly when it comes to Linux. System administrators should be constantly looking for new ways to improve their skills for managing Linux servers and distributions.  This roundup of TechRepublic Premium resources, by Linux expert Jack Wallen, can help you fill the holes in your skills gap. There is advice for mastering the command line as well as selecting the best GUI tool. Maybe your challenge is managing users or permissions? Wallen has got you covered with that task, too. Sysadmins can use any one of these resources to get smarter about Linux and bring value to the IT team.

  • PAM Bypass: when null(is not)ok

    Someone enters an IRC support channel and proclaims their dovecot server has been hacked and a non existing user sends spam email from their server. The initial reaction might be something along the lines of Wat With the following assumption that the user clearly did something wrong. Hosting email is difficult after all. I don’t quite recall how rest of the support went, but it was solved and the root cause was not found. However, we keep on rolling! Then someone posts about a similar incident on r/archlinux. Now, if this happens twice something is amiss! Arch has had a few issues with PAM lately, thus it could be that there is a configuration issue. Johannes and I try to reproduce, but I don’t get far and Johannes keeps on working on the issue.

  • How to install Discord on Linux Mint 20 - YouTube

    In this video, we are looking at how to install Discord on Linux Mint 20.

  • How to install Discord Canary on a Chromebook

    Today we are looking at how to install Disord Canary, the Alpha Builds of Discord, on a Chromebook. Please follow the video/audio guide as a tutorial where we explain the process step by step and use the commands below.

  • Build your own ruler in the massive Crusader Kings III update out now | GamingOnLinux

    Paradox has released the big 1.2 update to Crusader Kings III, with it comes a fun new feature that lets you properly design your initial ruler. Since the release you've been able to step into the shoes of pre-set historical monarchs and leaders. Carrying their legacy on through the ages, and across the world. Now though, Paradox are giving us much more control over our game and our leader. You can now design them yourself with various options including appearance, age, ethnicity, sexual orientation, and more with the results sometimes looking quite amusing. You start by choosing a location, then the option to design your own will be available. Unlike how it was handled with Crusader Kings II, this is an entirely free feature added to the base game.

  • Vivaldi Web Browser Now Has a Built-in Email Client

    A fully-featured email client is the latest feature to be added to Vivaldi, the Chromium-based web browser. The bods beavering away on the wannabe web fave have added a native IMAP and POP3 email client to the app, as well as a RSS feed reader, and multi-account friendly calendar. Other recent feature additions have included a word processor and a built-in arcade game. Although Vivaldi Mail (as the feature is known) is currently of a ‘pre-Beta quality’ it is fully functional and works relatively well already. On paper Vivaldi Mail will work with most modern e-mail services via IMAP or POP. Alas, for now, this doesn’t include Google or Gmail accounts.

Programming Leftovers

  • A beginner's guide to developing with React | Opensource.com

    React is a JavaScript user interface (UI) library that was built and is maintained by Facebook. React helps JavaScript developers think logically and functionally about how they want to build a UI.

  • DOM Recording For Web Application Demos

    To show off the power of our Pernosco debugger, we wanted many short demo videos of the application interface. Regular videos are relatively heavyweight and lossy; we wanted something more like Asciinema, but for our Web application, not just a terminal. So we created DOMRec, a DOM recorder.

  • The 20 Best Kotlin Books for Beginner and Expert Developers

    Here you will find the top Kotlin books that will make it very interesting and almost effortless for you to learn Kotlin. Kotlin is a statically composed, universally useful programming language with type deduction. It is also a cross-platform language. Kotlin is intended to engage completely with Java, and Kotlin’s standard library’s JVM variant relies upon the Java Class Library. However, Kotlin’s type of derivation permits its syntax to be more compact and precise. Therefore, it has become quite crucial to learn Kotlin these days. But to learn it in the shortest number of days, a perfect set of Kotlin books is indecipherably important. Whether or not to pick Kotlin or Java for new advancement has been coming up a ton in the Android people group since the Google I/O declaration. The short answer is that Kotlin code is more secure and more succinct than Java code and that Kotlin and Java records can coincide in Android applications, so Kotlin isn’t just valuable for new applications but also for growing existing Java applications as well.

  • What the Error Handling Project Group is Working On

    The Rust community takes its error handling seriously. There’s already a strong culture in place for emphasizing helpful error handling and reporting, with multiple libraries each offering their own take (see Jane Lusby’s thorough survey of Rust error handling/reporting libraries). But there’s still room for improvement. The main focus of the group is carrying on error handling-related work that was in progress before the group's formation. To that end, we're working on systematically addressing error handling-related issues, as well as eliminating blockers that are holding up stalled RFCs. Our first few meetings saw us setting a number of short- and long-term goals. These goals fall into one of three themes: making the Error trait more universally accessible, improving error handling ergonomics, and authoring additional learning resources.

  • How to collect Rust source-based code coverage

    Source-based code coverage was recently introduced in Rust. It is more precise than the gcov-based coverage, with fewer workarounds needed. Its only drawback is that it makes the profiled program slower than with gcov-based coverage. In this post, I will show you a simple example on how to set up source-based coverage on a Rust project, and how to generate a report using grcov (in a readable format or in a JSON format which can be parsed to generate custom reports or upload results to Coveralls/Codecov).

Audiocasts/Shows/Videos: Feren OS, A First Look At Garuda Linux KDE "Dr4Gonized", and Trolling Linux

Free Software: Curl, DOSEMU2, SFC, BookStack and Hantro

  • Daniel Stenberg: The curl web infrastructure

    The purpose of the curl web site is to inform the world about what curl and libcurl are and provide as much information as possible about the project, the products and everything related to that. The web site has existed in some form for as long as the project has, but it has of course developed and changed over time.

  • DOSEMU2

    Since I have the original DOSEMU working, I'm not going to attempt to install DOSEMU2 at this time. (Especially as I'd have to build from source; precompiled packages for Debian are not provided.) But I'm glad to hear that someone has "forked" the DOSEMU project and is continuing maintenance and development, since the original DOSEMU seems to have been frozen in mid-2013.

  • Generous Match Challenge from Individual Conservancy Supporters for Annual Fundraiser

    We are pleased to launch our annual fundraiser today with a match challenge of $111,029. This match is extremely exciting (not only because it is a prime number for the second year but also) because the pledges comes entirely from individuals (not companies!) who care deeply about software freedom. The bulk of this match challenge was provided by one very generous donor who prefers to remain anonymous. Their amount was augmented by six Conservancy Supporters (listed alphabetically) who came together to increase the match even more: Jeremy Allison, Kevin P. Fleming, Roan Kattouw, Jim McDonough, Allison Randal and Daniel Vetter. You'll be hearing more about why they joined this year's match donation in interviews on our blog in the coming weeks.

  • BookStack:Collaboratively Create and editor books with your team

    When writing or editing a complex project like a book collaboratively with a team, there are many problems that start from selecting the best tools. The main problem here is there are many tools to choose from and most of them require a time to learn and setup for all team members. Many teams tend to use several tools at once which may conflict with their workflow and takes time to jump from here to there with notes, revisions and content. The best option is to keep the collaborative writing and editing workflow in one place to manage book sections, comments, revisions, images, sorting, search and exports. Wiki engines and collaborative writing tools usually require customization for book editing. Also, it's good to consider the technical knowledge of writers and editors and the time needed to learn how to use the system.

  • Hantro H1 hardware accelerated video encoding support in mainline Linux

    With the increasing need for video encoding, there are some breakthrough developments in hardware-accelerated video encoding for Linux. Bootlin has been working on the implementation of Hantro H1 hardware accelerated video encoding to support H.264 encoding on Linux which follows the company’s work on the previously-released open-source VPU driver for Allwinner processors.