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Gaming

NCsoft secures partial victory in Marvel lawsuit

Filed under
Gaming
Legal

In a ruling handed down Wednesday, the federal judge presiding over the lawsuit Marvel Enterprises brought against game publisher NCsoft has severely limited the overall scope of the suit.

GDC Choice Awards

Filed under
Gaming
Half-Life 2 tops GDC Choice Awards


Best Game:
Half-Life 2 (Valve Software/Vivendi Universal Games)

New Studio:
Crytek (Far Cry)

Writing:
Half-Life 2 (Valve Software/Vivendi Universal Games)

Microsoft Chooses Unreal Engine 3

Filed under
Microsoft
Gaming

Epic Games, one of the world's leading developers of cutting-edge computer and video games and the pioneer of the award-winning Unreal® Engine, today announced that its Unreal Engine 3 technology and tools will be used in games developed by and published by Microsoft Game Studios.

Gaming Shorts

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Gaming

Mercenaries holds chart top spot

Final Fantasy legends hits Xbox

Defender creator honoured at GDC

Game award nominations announced

Link.

The Rock solidifies Doom movie role

Filed under
Movies
Gaming

"Actor Dwayne "The Rock" Johnson revealed more information on the upcoming Doom film, based on id Software's hit franchise. Johnson, who was on The Daily Show With Jon Stewart promoting the film Be Cool, was prodded by Stewart about another upcoming project."

Texas Gaming Festival: Quick Peek at the LAN Party

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Gaming

"The Texas Gaming festival is a successful LAN event that has been taking place in Dallas, Texas for the past few years. Over the years, it has become one of the top most visited and sponsored LAN events in the nation with attendance easily surpassing the 500-attendee attendance. This year was no different. In fact, this was perhaps the most successful attempt at a LAN event especially when ATI decided to launch its X850 XT PE 512MB graphics card officially."

State politicians proposing more game regulation

Filed under
Gaming
Legal

"Washington state bill would hold game companies responsible for "inspiring" real-life violence; Arkansas proposal literally keeps M-rated games out of kids' reach. Lawmakers across the country continue to propose legislation that would safeguard youths from the supposedly harmful effects of games that depict violence or that are rated "M" (for Mature content) by the Entertainment Software Ratings Board."

Half-Life 2 sweeps Bafta awards

Filed under
Gaming

"PC first person shooter Half-Life 2 has won six Bafta Awards, including best game and best online game."

"The title, developed by Valve, was released last year to universal acclaim - receiving special praise for its immersive plot and physics engine."

Music to My Eyes

Filed under
Gaming

GameSpy is running an introduction to the Doom3 expansion pack, Resurrection of Evil, due out April 5, 2005. That's right, in just over a month, not a year and a month. Big Grin

"One of the most popular sections of DOOM 3 was the ancient civilization area introduced towards the end of the game, and that's basically where the expansion begins.

Legislation to regulate games

Filed under
Gaming

Gamespot is running a story reporting that proposed legislation would make it illegal for retailers in the state to sell or rent violent games to children under 17. Initially that sounds like it might be a good idea, but I can't help but to cringe each time another area of life becomes over-regulated.

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More in Tux Machines

Desktop GNU/Linux: Ubuntu 20.04, Slackware Live Plasma5 edition ISO and Latest ZDNet Clickbait

Open Source Firmware updates for the masses! (Part 1)

Thanks to the Linux Vendor Firmware Service it's now much easier to update firmware on Linux. The LVFS supports a huge amount of devices, brings it's own firmware database, has a nice UI and periodically checks if new firmware updates are available. Hardware vendors can upload their firmware to LVFS, which charges no cost for hosting or distribution. Read more Also: Coreboot Support Is Being Worked On For Fwupd/LVFS

GNU: GCC, GNU Assembler and Spring Internships at the FSF

  • AMD GCN OpenMP/OpenACC Offloading Patches For The GCC 10 Compiler

    Over the past year Code Sourcery / Mentor Graphics has been working extensively on the new AMD Radeon "GCN" back-end for the GCC code compiler. With the code that is found in GCC 9 and up to now in GCC 10 hasn't supported OpenMP/OpenACC parallel programming interfaces but that could soon change with patches under review. The Radeon GPU support in GCC up to now hasn't supported OpenMP or OpenACC for offloading to the graphics processor and thus its practicality has been limited.

  • GNU Assembler Patches Sent Out For Optimizing The Intel Jump Conditional Code Erratum

    Now that Intel lifted its embargo on the "Jump Conditional Code" erratum affecting Skylake through Cascade Lake processors, while Intel's own Clear Linux was first to carry these patches they have now been sent out on the Binutils mailing list for trying to get the JCC optimization patches into the upstream Binutils/GAS code-base. Well known Intel compiler toolchain expert H.J. Lu sent out the five patches on Tuesday for optimizing around the JCC Erratum. The GNU Assembler (GAS) patches aim to mitigate the performance by aligning branches within 32-byte boundaries for various instructions. The behavior is activated via the -mbranches-within-32B-boundaries command line switch.

  • Spring internships at the FSF! Apply by Nov. 29

    Do you believe that free software is crucial to a free society? Do you want to help people learn why free software matters, and how to use it? Do you want to dig deep into software freedom issues like copyleft, Digital Restrictions Management (DRM), or surveillance and encryption? Or, do you want to learn systems administration, design, or other tasks using only free software? The Free Software Foundation (FSF) is looking for interns to spend the summer contributing to work in one of three areas: campaigns, licensing, or technical. These positions are unpaid, but the FSF will provide any appropriate documentation you might need to receive funding and school credit from outside sources. We also provide lunch expense reimbursement and a monthly transportation pass that will give you free access to local subways and buses (MBTA). We place an emphasis on providing hands-on educational opportunities for interns, in which they work closely with staff mentors on projects that match their skills and interest.

Games: Parkitect Taste of Adventure and CodeWeavers Working on Steam Play

  • Theme park building sim Parkitect is getting a Taste of Adventure expansion

    Releasing on November 20, Texel Raptor just announced the first big expansion to their incredibly fun theme park building game Parkitect and I couldn't be more excited. I remember being completely absorbed by the classic Theme Park from Bullfrog in my youth, to which Parkitect firmly filled the hole it left in my adult life. Parkitect doesn't necessarily need an expansion, it already has everything that makes it a great game. However, I will gladly take this expansion so I can happily play even more of it.

  • CodeWeavers Is Hiring Another Graphics Developer To Help With Wine D3D / Steam Play

    CodeWeavers is looking to hire another developer to work on Wine's graphics stack and in particular the WineD3D code while having an emphasis that it's part of Valve's Steam Play (Proton) efforts.

  • CodeWeavers are after a Graphics Developer for Steam Play Proton and Wine

    CodeWeavers, the company that helps to support development of Wine and are currently partnered up with Valve to help with Steam Play/Proton have a new Graphics Developer position open. This is a completely different position to the one we posted about before, which is a more generalised role. Instead, their new Graphics Developer position would have you working on Wine's Direct3D implementation. Quite a complicated role, involving early DirectDraw up until modern Direct3D 12 in addition to Vulkan and OpenGL.