Language Selection

English French German Italian Portuguese Spanish

Gaming

Games: Steam, Devil Engine, City Game Studio and More

Filed under
Gaming

Games: Retro Gaming and Vambrace: Cold Soul Coming to GNU/Linux

Filed under
Gaming
  • Raspberry Pi and Retro Gaming | Choose Linux 3

    Jason finally discovers the bottomless well of potential that is the Raspberry Pi, and talks about his first experience with Raspbian. Then Joe and Jason take a nostalgic deep dive into retro gaming on both the Raspberry Pi and the Pinebook.

  • Vambrace: Cold Soul, the next title from Devespresso Games will support Linux

    Devespresso Games (The Coma) are working on a new game called Vambrace: Cold Soul, a narrative-driven fantasy adventure that will support Linux.

    It's inspired by games like Darkest Dungeon, Castlevania and more it certainly looks good. I've had access to it for a while to do some pre-release Linux testing for the studio and I've been pretty impressed with it. The developer has also been very responsive to feedback and so far the Linux version seems pretty solid.

    The inspiration from Darkest Dungeon is pretty clear, with the turn-based battles and graphical style of the characters as well as the atmosphere being all quite familiar. Very much its own game though, the narrative focus of it along with the town exploration is certainly very different.

Games: Baba Is You, Snakebird Primer, Hell is Other Demons, Robocraft, Cartacombs, 9 Monkeys of Shaolin and ASTROKILL

Filed under
Gaming
  • Baba Is You, an award winning puzzle game is heading to Linux next month

    Baba Is You, a puzzle game with over 200 levels that won multiple awards is coming to Linux next month and it does look pretty unique.

    Originally created for the Nordic Game Jam 2017 which it won, it also won the Excellence in Design and Best Student Game awards at the Independent Games Festival 2018. It was a finalist for other awards too, so you know it's going to be something good. They've fully confirmed Linux support in their announcements, so it's quite exciting.

  • Casual puzzle game 'Snakebird Primer' is out with Linux support

    For those who like their sweet casual puzzle games, Snakebird Primer has released today with Linux support.

  • Hell is Other Demons looks like a mental bullet-hell platformer coming to Linux

    Hell is Other Demons from Swedish developer Cuddle Monster Games and publisher Kongregate might not be out for a few months yet but it sure does look exciting.

    Only announced yesterday, this bullet-hell action platformer has a seriously good style going for it, plus it mixes in a fantastic sounding synthwave soundtrack to hype up the experience.

  • Robocraft, the fun free customisable robot battler has a huge agility physics overhaul

    This is something Robocraft has needed for a while, as some builds felt a little unfair previously when seriously powered up and also ridiculously fast. Feeling is believing though, they said it themselves you really do have to play it to see just how different it is with this change.

    They also recently introduced a starting "CPU limit" (the overall power of your robot) to the garages where you store them of 750 which is pretty low. They say this is to help newer players start off small and each garage can be upgraded using Robits (which you earn from playing the game), so it gives the feeling of more progression too.

  • Cartacombs, an endless runner-shooter with you sat in a minecart is out

    Cartacombs from YawningDad is a rather simple endless runner-shooter that's now out with Linux support.

  • The good looking beat 'em up 9 Monkeys of Shaolin still coming to Linux, releasing later this year

    While 9 Monkeys of Shaolin did have a pretty big delay, Sobaka Studio have just recently announced a new release date (including Linux support) along with help from Koch Media.

    Originally, it was supposed to release last Fall and they didn't give a reason for the delay but their latest announcement mentions "9 Monkeys of Shaolin will be released in the third quarter of 2019".

  • Impressive space combat sim 'ASTROKILL' has its first major update in a year

    ASTROKILL, the Unreal Engine powered and impressive space combat sim is alive again, with a major update now available for this Early Access game.

    With this fresh update out it brings in an upgraded Unreal Engine to 4.21.1, a completely new HUD with customisable colours, all asteroids and debris have been given a makeover to be more varied and realistic, mission loading time has been reduced, 4K display support, a new objectives system, new objectives in various missions, AI improvements and quite a lot more.

Games: Surviving Mars and OpenMW

Filed under
Gaming

Games: Engadget's FUD, Valve and Google Plans, More (and Improved) Gaming on GNU/Linux

Filed under
Gaming
  • Linux gaming is on a life-support system called Steam [Ed: Misleading. Frames Steam as the one and only platform for games; that's like saying FOSS is just GitHub (a common error).]

    In September 2013, Valve founder Gabe Newell gave a rare, 20-minute presentation at LinuxCon.

  • The number of Linux gamers on Steam continues to grow, according to Valve

    Recently, Engadget wrote an article about Linux gaming and apart from a bit of a silly title and information regular GOL readers will be aware of, they did have some interesting info from Valve.

    I don't put too much thought into the title they decided to give it, "Linux gaming is on a life-support system called Steam", since when you think about it that's actually quite close to the truth. Valve are the biggest pushers of Linux gaming and one of the only major forces doing so.

    While I've long said that the amount of Linux gamers using Steam will be increasing all the time, the actual market share of Linux on Steam hasn't really gone anywhere. At times, it has certainly looked like the amount of Linux gamers has decreased if you take the percentage at face value.

  • Valve is getting back to focusing on gaming, with non-gaming videos being retired

    Why is it not surprising? Well, it makes sense for multiple reasons. Did you ever buy and watch any movies (or other non-gaming videos) on Steam? I didn't, it's far easier to use a different service like Netflix, Google Play or practically any other where you could watch your content across pretty much any device and browser.

    On top of that, Valve's bread and butter is gaming and since they now have more competition actually focusing on that is obvious at this point.

  • Google Could Reveal Its Mystery ‘Online Gaming’ Project In March

    Google has scheduled an event next month at the Game Developers Conference (GDC) in San Francisco.

    This is reportedly where it could unveil its gaming project that has been under development for quite some time.

  • The huge Rocket League update is now out with cross-platform friends support and Season 10 has started

    Rocket League, the game that sucks away most of my gaming time has a fantastic update now out that allows you to party up with friends across different platforms.

    There's a whole new part of the interface to deal with this, the Friends List which is split into different sections covering friends from your current platform, RocketID to show friends on other platforms, a recent players list to reach out to people you've had a good game with and an alerts section to see notifications.

  • Gallium Nine With NIR Is Now Running Most D3D9 Games "Flawlessly"

    Towards the beginning of the month we reported on the Gallium Nine state tracker working on NIR support as an alternative to its original focus on the common TGSI intermediate representation to Gallium3D. That NIR-ified version of Gallium Nine is now working and beginning to run most Direct3D 9 games fine.

    Plumbing NIR support into Gallium Nine is being done for newer Gallium3D drivers that focus on NIR support rather than the aging TGSI. In particular, NIR support is needed for the new Intel Iris Gallium3D driver (though still yet to be mainlined), possibilities like running Gallium Nine atop Zink to in turn map to Vulkan drivers, and working for other NIR drivers like VC4/V3D or Freedreno.

NVIDIA 418.31.03 Linux Driver

Filed under
Graphics/Benchmarks
Gaming

Vulkan/DXVK and More GNU/Linux Games (Native)

Filed under
Gaming

Games: HA/CK, Agitate, and RogueCraft Squadron

Filed under
Gaming

Games: King of Cards, GOG, Blade Symphony and Monster Logic

Filed under
Gaming
  • Shovel Knight's final two expansions King of Cards and Showdown have been delayed

    Yacht Club Games originally announced the final two expansions would be released in April but they've decided to delay them.

    For those not up to speed, King of Cards is the next and final expansion for Shovel Knight: Treasure Trove. You take on the role of King Knight, through 4 new worlds and more than 30 all new courses. Then we have Showdown, which is a mix of multiplayer madness for up to 4 players as well as giving another new story mode. Both are going to be free updates when released!

  • GOG has another sale on for the 'Lantern Festival' with some good Linux games going cheap

    It seems there's a game sale for every possible event in the world now, not that I am complaining as it's good for our wallets.

    The current sale over on GOG is their 'Lantern Festival' to celebrate the Year of the Pig. So you too can pig-out out on some of the great deals going.

    This time, there's not a huge selection for Linux gamers, so I've picked out a few of the best deals.

  • Blade Symphony patch 7 is out with experimental asset streaming, free to play release next month

    Some big news for Blade Symphony today, not only do they have another major patch release they've also announced the free to play release date.

    On March 7th, the flood gates will officially open on Steam for everyone to jump into Blade Symphony completely free. This is a huge milestone for Puny Human, something they've been solidly working towards for some time now.

  • Monstrous programming puzzle game 'Monster Logic' is coming to Linux this year

    While it has no clear release date other than this year, Monster Logic certainly looks like a sweet programming puzzle game that's coming to Linux.

Games: Battle Motion and The Bard's Tale IV: Barrows Deep

Filed under
Gaming
Syndicate content

More in Tux Machines

qoob – excellent foobar-like music player for Linux

Are you debilitated by the countless music players that use web technologies with a massive RAM footprint? Maybe you want a lean yet slick audio player with a good range of features? You might be interested in qoob. It’s a music player written in the versatile and hugely popular Python programming language. The software uses Qt 5, a cross-platform application framework and widget toolkit for creating classic and embedded graphical user interfaces. qoob is similar to foobar2000, a freeware audio player respected for its highly modular design, breadth of features, and extensive user flexibility in configuration. Unlike foobar, qoob is available for Linux and it’s released under an open source license. Read more

Programming: GStreamer, Rust, Python and More

  • GStreamer 1.15.1 unstable development release
    The GStreamer team is pleased to announce the first development release in the unstable 1.15 release series. The unstable 1.15 release series adds new features on top of the current stable 1.16 series and is part of the API and ABI-stable 1.x release series of the GStreamer multimedia framework. The unstable 1.15 release series is for testing and development purposes in the lead-up to the stable 1.16 series which is scheduled for release in a few weeks time. Any newly-added API can still change until that point, although it is rare for that to happen. Full release notes will be provided in the near future, highlighting all the new features, bugfixes, performance optimizations and other important changes.
  • GStreamer: GStreamer Rust bindings 0.13.0 release
    A new version of the GStreamer Rust bindings, 0.13.0, was released. This new release is the first to include direct support for implementing GStreamer elements and other types in Rust. Previously this was provided via a different crate. In addition to this, the new release features many API improvements, cleanups, newly added bindings and bugfixes.
  • Niko Matsakis: Rust lang team working groups
    Now that the Rust 2018 edition has shipped, the language design team has been thinking a lot about what to do in 2019 and over the next few years. I think we’ve got a lot of exciting stuff on the horizon, and I wanted to write about it.
  • RVowpalWabbit 0.0.13: Keeping CRAN happy
    Another small RVowpalWabbit package update brings us version 0.0.13. And just like Rblpapi yesterday, we have a new RVowpalWabbit update to cope with staged installs which will be a new feature of R 3.6.0. No other changes were made No new code or features were added.
  • Test automation framework thoughts and examples with Python, pytest and Jenkins
    In this article I'll share some personal thoughts about Test Automation Frameworks; you can take inspiration from them if you are going to evaluate different test automation platforms or assess your current test automation solution (or solutions). Despite it is a generic article about test automation, you'll find many examples explaining how to address some common needs using the Python based test framework named pytest and the Jenkins automation server: use the information contained here just as a comparison and feel free to comment sharing alternative methods or ideas coming from different worlds. It contains references to some well (or less) known pytest plugins or testing libraries too.
  • Basics of Object-Oriented Programming
    In programming, an object is simply a 'thing'. I know, I know...how can you define something as a 'thing'. Well, let's think about it - What do 'things' have? Attributes, right? Let's take a Song for example. A song has attributes! It has a Title, an Artist, a Genre, etc. How about a Dog - A dog has four legs, a color, a name, an owner, and a breed. Though there are millions Dogs with countless names, owners, etc, the one thing that ties them all together are the very fact that every single one can be described as a Dog. Although this may seem like a not-very informative explanation, these types of examples are what ultimately made me understand Object-oriented programing. The set of activities that an object can perform is an Object's behavior. A dog can bark, wag it's tail, sit, and even shake if it's owner trains them. In the same way, a programmer can create an object and teach it tricks in order to achieve certain goals. In Ruby(my first programming language), EVERYTHING is an object. This means that every piece of code you encounter can perform certain tricks at your command, some are built into Ruby while others can be created at your disposal. Let's look at a common element in programming, a simple string. As you can see, after the string is defined, I'm able to call different 'methods' or functions on the string I created. Ruby has several built in methods on common objects(ie strings, integers, arrays, and hashes.
  • Hello pytest-play!
    pytest-play is a rec&play (rec not yet available) pytest plugin that let you execute a set of actions and assertions using commands serialized in JSON format. It tries to make test automation more affordable for non programmers or non Python programmers for browser, functional, API, integration or system testing thanks to its pluggable architecture and third party plugins that let you interact with the most common databases and systems.
  • Nikola v8.0.2 is out!
    Nikola is a static site and blog generator, written in Python. It can use Mako and Jinja2 templates, and input in many popular markup formats, such as reStructuredText and Markdown — and can even turn Jupyter Notebooks into blog posts! It also supports image galleries, and is multilingual. Nikola is flexible, and page builds are extremely fast, courtesy of doit (which is rebuilding only what has been changed).
  • Mu!
    In the past several days, I innaugurated a private Fediverse instance, "Mu", running Pleroma for now. Although Mastodon is the dominant implementation, Pleroma is far easier to install, and uses less memory on small, private instances. By doing this, I'm bucking the trend of people hating to run their own infrastructure. Well, I do run my own e-mail service, so, what the heck, might as well join the Fediverse. So far, it was pretty fun, but Pleroma has problem spots. For example, Pleroma has a concept of "local accounts" and "remote accounts": local ones are normal, into which users log in at the instance, and remote ones mirror accounts on other instances. This way, if users Alice@Mu and Bob@Mu follow user zaitcev@SLC, Mu creates a "remote" account UnIqUeStRiNg@Mu, which tracks zaitcev@SLC, so Alice and Bob subscribe to it locally. This permits to send zaitcev's updates over the network only once. Makes sense, right? Well... I have a "stuck" remote account now at Mu, let's call it Xprime@Mu and posit that it follows X@SPC. Updates posted by X@SPC are reflected in Xprime@Mu, but if Alice@Mu tries to follow X@SPC, she does not see updates that Xprime@Mu receives (the updates are not reflected in Alice's friends/main timeline) [1]. I asked at #pleroma about it, but all they could suggest was to try and resubscribe. I think I need to unsubscribe and purge Xprime@Mu somehow. Then, when Alice resubscribes, Pleroma will re-create a remote, say Xbis@Mu, and things hopefully ought to work. Well, maybe. I need to examine the source to be sure.
  • Django ORM optimization story on selecting the least possible
    This an optimization story that should not surprise anyone using the Django ORM. But I thought I'd share because I have numbers now! The origin of this came from a real requirement. For a given parent model, I'd like to extract the value of the name column of all its child models, and the turn all these name strings into 1 MD5 checksum string.
  • Reasons Mitogen sucks
    I have a particular dislike for nonspecific negativity, where nothing can be done to address its source because the reasons underlying it are never explicitly described. In the context of Mitogen, there has been a consistent stream of this sort originating from an important camp in public spaces, and despite efforts to bring specifics out into the open, still it continues to persist. For that reason I'd like to try a new strategy: justify the negativity and give it a face by providing all the fuel it needs to burn. Therefore in this post, in the interests of encouraging honesty, I will critique my own work.
  • The North Star of PyCascades, core Python developer Mariatta Wijaya, receives the 2018 Q3 Community Service Award
    At Montreal PyCon 2015, Guido Van Rossum delivered the closing keynote during which Guido issued a public ask, “I want at least two female Python core developers in the next year ... and I will try to train them myself if that's what it takes. So come talk to me." Consequently, Mariatta did just that, she reached out to Guido after PyCon 2016 to learn more about starting in Python core development. Mariatta recalls, “I hadn’t contributed to open source [yet] and I wanted to know how to start”. Guido recommended some ways for Mariatta to start including reviewing the dev guide, looking at open issues and joining and introducing herself on the Python dev mailing list .
  • Episode #118: Better Python executable management with pipx

NVIDIA: GTX 1660 and Linux

  • NVIDIA have released the 418.43 driver, includes support for the just released GeForce GTX 1660
    Two bits of NVIDIA news for you today, not only have they released a new stable driver, they've also put out their latest GPU with the GTX 1660. First up, the new stable driver 418.43 is out which you can find here. It follows on from the 418.30 beta driver, released last month. The big new feature of the driver is initial support for G-SYNC Compatible monitors! So those of you with a FreeSync monitor should be able to use it (if you weren't already using the beta driver). This new driver also adds in support for the just released GeForce GTX 1660 Ti, the GeForce RTX 2070 with Max-Q Design and the GeForce RTX 2080 with Max-Q Design. There's also NVIDIA optical flow support, NVIDIA Video Codec SDK 9.0, support for stereo presentation in Vulkan and more.
  • NVIDIA 418.43 Stable Linux Driver Released, Includes GTX 1660 Ti Support
    As expected given today's GeForce GTX 1660 Ti launch, NVIDIA has released a new Linux graphics driver supporting the 1660 Ti as well as the RTX 2070 with Max-Q Design and RTX 2080 with Max-Q Design, among other changes. This is actually the first stable release in the NVIDIA 418 series for Linux users and succeeds last month's NVIDIA 418.30 Linux driver beta. Most of the changes in today's NVIDIA 418.43 driver release were previously found in the 418.30 version, just now made official with this stable driver debut plus adding in the NVIDIA GeForce GTX 1660 Ti graphics card support.
  • NVIDIA 390.116 Legacy & 410.104 Long-Lived Linux Drivers Released
    In addition to NVIDIA christening the 418 driver series as stable today with the GeForce GTX 1660 Ti release, they also issued updates for their 390 legacy driver series as well as the 410 long-lived driver release series. The NVIDIA 390.116 driver is out for those still using NVIDIA Fermi graphics cards on Linux. This update is the first in a while and has a number of fixes to the Linux driver, on the FreeBSD side there is now 12.0 support, support for the Linux 5.0 kernel, X.Org Server 1.20 fixes, and other random fixes collected in the past few months. For those using this NVIDIA legacy driver can find out more information via this DevTalk thread.
  • GeForce GTX 1660 Ti Launch Today - Supported By The NVIDIA Linux Driver, No Nouveau Yet
    After weeks of leaks, the GeForce GTX 1660 Ti is expected to be formally announced in just a few hours. This is a ~$300 Turing graphics card but without any ray-tracing support as so far has been common to all Turing graphics cards. The GTX 1600 series family is expected to expand as well in the weeks ahead.

Betty – A Friendly Interface For Your Linux Command Line

All Linux experts might already know this statement “Command line mode is more powerful than GUI” but newbies are scared about CLI. Don’t think that working on Linux CLI is difficult as everything is opensource nowadays and you can get it in online whatever you want. If you have any doubt just google it and you will get many suggestion, select the suitable one and move forward. If you are looking for some virtual assistant tool instead of google. Yes, there is a tool is available for this and the tool name is Betty which helps you to get the information right from your terminal. Do you want to try? if so, go through the entire article for details. Read more