Linaro is a not-for-profit company, owned by ARM and some of its top Cortex-A licensees, yet it acts much like an open source project. In addition to its core role of developing standardized Linux and Android toolchain for ARM-based devices, the 200-engineer organization sponsors a variety of Engineering Groups (see farther below).
Recently, a High School in Millersville Pa struck a cord with me personally. Like many east coast advocates of Linux, I often have to watch California, Europe, and other countries from the sidelines, engaging fun and interesting Open Source events and projects. Imagine my excitement when I learned of one such champion of Open Source, but not from Europe, from a place not more than a few hours from me. Deploying over 1700 laptops, armed to the teeth with Ubuntu and Open Software to students, I knew there was more to the story than the small stories floating around. Even if for my own personal education, I wanted to know more.
Linux gaming used to be a wasteland. The only options were simple open source games and the handful of commercial ports that could still be obtained. By comparison, the present day seems like a jungle some times, with more and more options emerging, and it can feel like a full time job keeping up on developments.
Today, we’ll take a brief look at the various options available to you, and what benefits and drawbacks you can run into. This isn’t meant to be completely exhaustive, but rather a good introduction, if you are new to Linux or to the concept of Linux gaming in general. As such, we’ll be covering four primary sources.
Jolla announced the completion of version 1.0 of its MeeGo Linux based Sailfish OS, which runs on its Jolla smartphone, now shipping throughout Europe. The Finnish company also announced a Sailfish user interface launcher for Android, “which can be used to simulate the Sailfish OS experience on Android devices.”
Today's news search found Bryan Lunduke's review of gNewSense 3.1, the latest from one of the few distributions approved by the Free Software Foundation. Luis Ibanez says we should thank our packagers for keeping our distributions running so smoothly. And Amanda McPherson looked at the job situation for Linux developers and administrators.
Lennart Poettering has announced the release of systemd 209 and once again it's another massive release with stuffing more features into the init system, including preparing the user-space side for the kernel D-Bus implementation.
Enea launched a free, community-backed Open Enea Linux platform, with Yocto and Linaro contributions, and plans to target various community-backed SBCs.
Swedish telecom software firm Enea has spun a free and open source version of its commercial Enea Linux embedded distribution and development platform. LOike most major embedded Linux distros these days, Enea Linux is billed as being compatible with Yocto Project code. Yet, Open Enea Linux (OEL) appears to be more fully dependent on Yocto code.
Early Linux 3.14 kernel benchmarks indicated there might be some slowdowns in disk/file-system performance for this next major kernel release. That early testing was done from an Intel ultrabook with solid-state drive while we're now in the process of carrying out more focused testing of Linux 3.14 on both HDDs and SSDs. In this article are our first hard drive benchmarks from the Linux 3.14 Git kernel compared to the stable 3.12 and 3.13 kernels.
Picture this with me: there was a time when gaming on Linux was a niche within a niche, a small space of escape from coding, reading mailing lists, and actual work (I kid). Tux Kart, Secret Maryo Chronicales, text-based adventures, and hours of Frozen Bubble. If you wanted Steam, it was off to WINE, often struggling to make some games even launch correctly. As time marched on we wondered when gaming on Linux might finally take off. In the past 12 months, it’s been one heck of a ride. Steam for Linux is poised to make major noise this year in gaming.