Some plans for the GNOME 3.14 cycle didn't materialize but they're still being developed for future GNOME updates.
For the GNOME 3.14 development cycle was a plan to make most GNOME modules depend on a systemd logind-like API that would only implement the API bits actually used by the respective pieces of GNOME software. The goal was to make this minimal API a shim between the GNOME code and logind for allowing other non-Linux platforms to write an alternative implementation against the API. The purpose of this would be for the BSDs also using GNOME to only have to write a portable implementation of the logind-derived API calls actually being used by GNOME rather than a full, drop-in replacement.
For a short while there, this week was really nice and calm, but that
was mostly because the "linux-foundation.org" entry fell off the DNS
universe, and my mailbox got very quiet for a few hours. The rest of
the week looked pretty normal.
"Pretty normal" isn't bad, though, and I'm not complaining. There is
nothing particularly big or scary going on - we had a quick scare
about a stupid compat layer bug, but it seems to have been just a
false positive and resulted in some added commentary rather than any
real code changes.
The diffstat is pretty reasonable, and it's fairly spread out. We have
the usual arch and driver updates, but there's actually more changes
under fs/ than under either of those. That's largely due to just a
late f2fs update, which I decided I couldn't be bothered to get too
upset about, most of it being pretty clear-cut fixes, with just a few
cleanups mixed in.
And really, if the f2fs changes look biggish, it's mostly because the
rest is pretty small.
Let's hope it all stays calm. I do note that neither Greg nor Davem
ended up sending me anything for rc4, which is probably the _real_
reason why it's pretty calm and small.
While there's already a handful of Linux distributions trying to cater towards the increasing number of gamers with no real competitive edge over any of the other long-standing, general-purpose Linux distributions (sans SteamOS), there's yet another new one to report on this weekend.
The latest Linux distribution to come about that's aspiring for adoption by Linux gamers is "Play Linux", a distribution based on Ubuntu LTS that's "specially designed for gamers" and more. Gil Nóbrega, the project's co-founder and main builder, wrote into Phoronix saying, "It is not only a gaming distro but it is an All-In-One distro for Gamers, because gamers are not only gamers, right? They have to work or study too."
The student chapter of Indian Society for Technical Education (ISTE) of SMV Institute of Technology and Management conducted a two-day workshop on Linux operating system for final year Electronics and Communications students at Bantakal in Udupi district on August 22 and 23.
Edwin, a former professor of Electronics Engineering at Spring Garden College, Philadelphia, U.S., was the resource person.
Prof. Edwin said that Linux, which was a free operating system and free from viruses, had been adapted by more computer hardware platforms than any other operating system.
The main features in this release are antivirus protection (Clam AntiVirus 0.98.4 with ClamWin), system backup (4MLinux Backup Scripts 10.0), data recovery (GNU ddrescue 1.18.1, TestDisk 6.14 with QPhotoRec), data wiping (shred 8.2.3, nwipe 0.16), disk partitioning (cfdisk 2.25, cgdisk 0.8.10, GNU Parted 3.2), and partition imaging (Partimage 0.6.9, Partclone 0.2.69). Many archive formats can be managed via 7-Zip 9.22, FreeArc 0.67, and PeaZip 5.4.1. File managers (Midnight Commander 4.8.12, X File Explorer 1.37, muCommander 0.9.0), CD/DVD burners (cdw 0.7.1, InfraRecorder 0.53), and UNetbootin 608 are also included.
The August numbers for Valve's Steam Hardware/Software Survey indicate a possible drop in Steam Linux usage as the overall percentage of Linux gamers using this digital distribution platform hovers just around 1.0%.
The August 2014 numbers for Steam's Hardware Survey tally up the Linux usage to 1.06% compared to 1.11% the month prior and 1.2% before that. Since the Steam on Linux debut the percentage of reported Linux gamers via this survey generally bounces between 1.0% and 1.5%.
As we were going to press, Linus Torvalds announced the 3.16 Linux kernel, saying “So nothing particularly exciting happened this week [since the final 3.16 Release Candidate 7 from a week prior], and 3.16 is out there.” In his announcement email, Linus noted that the timing of 3.16 was, perhaps, a little unfortunate for the impact upon the merge widow for 3.17. The “merge window” is the period of time early in a (roughly) two month kernel development cycle during which disruptive kernel changes are allowed to take place. Typically, the merge window is capped at a couple of weeks, and it immediately follows a final release (from the previous kernel development cycle). Therefore, the merge for 3.17 is open just as Linus (and others) are preparing to head to Chicago for the 2014 Kernel Summit (and LinuxCon conference). Linus says, “So we’ll see how the next merge window goes, but I’m not going to worry about it overmuch. If I end up not having time to do all the merges, I might delay things into the week of the Kernel Summit, but I’ll hope to get most of the big merging done this upcoming week before any travel takes place.”
The move follows Linode's announcement earlier this summer that it would slash cloud-hosting prices and introduce high-end hardware to its storage and computing infrastructure, which transformed the company from a cloud host focused on providing Linux-based infrastructure that would appeal to a technically savvy crowd committed to open source hardware, to one that now offers broader hosting options and is seeking to stand out from the crowd through high-end infrastructure and sophisticated support solutions.