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Software

VokoscreenNG Screencasting App 3.0.5 Released (Ubuntu PPA)

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VokoscreenNG screencasting application 3.0.5 was released a few days ago. Here’s how to install it in Ubuntu 18.04, Ubuntu 20.04, and derivatives.

VokoscreenNG is an easy to use screencast creator that can be used to record videos from computers screen, webcams, external cameras, etc. This graphical tool can produce educational videos, live recordings of browser navigation, tutorials of installations, record video conferences, etc.

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Wine 5.14

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Software

  • Wine Announcement
    The Wine development release 5.14 is now available.
    
    
    
    
    What's new in this release (see below for details):
      - More restructuration of the console support.
      - Initial version of the Webdings font.
      - Beginnings of PE conversion of the MSVCRT libraries.
      - Various bug fixes.
    
    
    
    
    The source is available from the following locations:
    
    
    
    
      https://dl.winehq.org/wine/source/5.x/wine-5.14.tar.xz
      http://mirrors.ibiblio.org/wine/source/5.x/wine-5.14.tar.xz
    
    
    
    
    Binary packages for various distributions will be available from:
    
    
    
    
      https://www.winehq.org/download
    
    
    
    
    You will find documentation on https://www.winehq.org/documentation
    
    
    
    
    You can also get the current source directly from the git
    repository. Check https://www.winehq.org/git for details.
    
    
    
    
    Wine is available thanks to the work of many people. See the file
    AUTHORS in the distribution for the complete list.
    
  • Wine 5.14 Brings Initial Version Of The Webdings Font

    Wine 5.14 debuted late on Friday night as the newest bi-weekly development release with being less than a half-year to go now until the debut of Wine 6.0 stable. 

  • Quench that weekend thirst with the release of Wine 5.14

    The Wine team today announced the released of Wine 5.14, the next development release on the long road to Wine 6.0.

    If you're curious on what Wine is: it's the constantly improving compatibility layer that allows the running of Windows-only applications and games on Linux and other operating systems. It's one of the driving forces behind Steam Play Proton. Helping you to get whatever you need done on Linux, or perhaps so you don't have to give up that favourite game.

Magnus – A Simple Screen Magnifier for Ubuntu

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Looking for a desktop magnifier? Besides enabling the built-in screen magnifier, there are a few third-party applications can do the job.

Magnus is a very simple desktop magnifier written in Python 3. It shows the area around the mouse pointer in a separate window magnified two, three, four, or five times. Useful for users who need magnification, whether to help with eyesight or for accurate graphical design or detail work.

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Record Live Audio as Ogg Vorbis in GNOME Gingerblue 0.2.0

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GNOME

Today I released GNOME Gingerblue version 0.2.0 with the basic new features...

[...]

The GNOME release team complained at the early release cycle in July and call the project empty, but I estimate it will take at least 4 years to complete 4.0.0 in reasonable time for GNOME 4 to be released between 2020 and 2026.

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today's howtos

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HowTos

Telegram Desktop 2.2 Released with Auto-Night Mode, 2GB File Sharing, and More

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Telegram Desktop 2.2 is not a hefty update, but it comes with some very nice features that I bet you’ll like. One of these is a new limit for sharing and storing files as the application now supports files up to 2GB each, and it works with an unlimited number of files of any type. Until now, the file limit was set to 1.5GB.

Another cool new feature is Auto-Night Mode. When enabled, Telegram will match the current theme of your operating system, whether it’s Dark Mode or Light Mode. This is nice to have because you don’t have to keep night mode enabled all the time or manually enable it at night.

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Excellent System Utilities: glances – CLI curses-based monitoring tool

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Essential System Utilities is a series of articles highlighting essential system tools. These are small utilities, useful for system administrators as well as regular users of Linux based systems. The series examines both graphical and text based open source utilities. For details of all tools in this series, please check the table in the summary section.

Glances is a cross-platform system monitoring tool written in Python.

We’ve already featured gtop in this series. Why feature an alternative? Because Linux is about freedom and having a genuine range of alternatives? Or it’s because Glances is an excellent tool for system administrators that offers a vast array of information all in one central place.

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BigBlueButton: Open Source Software for Online Teaching

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BigBlueButton is an open-source tool for video conferencing tailored for online teaching. Let’s take a look at what it offers.
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Software: Nextcloud, OKD4 and Sigil

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  • Nextcloud and OpenID-Connect

    If you looked at the Nextcloud app store you could already find OpenID-Connect connectors before but since Nextcloud 19 it is an officially supported user back-end. So it was time for me to have a closer look at it and to try it out.

  • Trying OKD4: home lab needs to grow

    I've spent last week tinkering with OKD4, which is open source base for OpenShift. OpenShift in turn is Red Hat's distribution of Kubernetes. Such opensource/commercial differentiation is quite popular among Red Hat products. OKD/OpenShift relation is like AWX/Ansible Tower, Spacewalk/Satellite, WildFly/JBoss, oVirt/RHEV etc.

    I already had previous version deployed - 3.11, then called Origin, not OKD. My cluster consists of two old ThinkPads and a virtual machine, and I was planning to redeploy OKD4 on them. But first some PoC on virtual machines.

    So I started with minimal viable cluster – 3 schedulable master nodes. (There's a Code Ready Containers version, too – 1 node cluster, but it's non-upgradable). Requirements table looks scary – 4 CPU cores and 16GiB per master – but that's probably an overkil, right?

  • Sigil 1.3.0

    Sigil is a free, open source, multi-platform ebook editor. It is designed to edit books in ePub format (both ePub 2 and ePub 3). It also provides features for advanced users, like direct XHTML, CSS and XPGT editing. You can use it to add any of the metadata entries supported by the EPUB specification and create a hierarchical Table of Contents.

Dreamweaver Alternatives: 5 Open Source HTML and CSS Editors for Web Developers and Designers

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You can use any code editor for HTML but using an editor with dedicated features for web developers and designers can help a great deal. Check out our list of open source HTML editors.
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today's howtos

Games: FAudio, Wine Staging, Space Haven and More

  • FNA and FAudio get a 20.08 release, with FNA3D and Vulkan getting closer

    Game porter and software developer Ethan Lee announced the 20.08 releases of both of FNA and FAudio, as work continues on the newer FNA3D. What are they? FNA is an accuracy-focused XNA4 reimplementation for open platforms with it being used by a ton of games including the likes of: Celeste, Dust: An Elysian Tail, Full Metal Furies, Owlboy and a plenty more. While FAudio is accuracy-focused XAudio reimplementation for open platforms, which is used for a number of games and also by the Wine / Proton compatibility layers. For FNA, it was quite a quiet release as the majority of their work is going into bringing up FNA3D which will soon be merged in with FNA directly. They simply upgraded to the new FAudio, removed some dllmaps for iOS/tvOS due to macOS ARM and removed some dead code elsewhere in 'ModelReader' which 'should mildly improve load performance'.

  • You can now support Wine Staging directly on Patreon

    Wine Staging, the highly experimental area where all the latest (and often not "greatest") code comes in for Wine testing now has a Patreon so you can support it directly. It's perhaps not as well known as the normal Wine project or Valve's fork with Proton but it is an important project itself. Containing a set of patches that are applied on top of the main development branch of Wine, the idea is to provide experimental features and fixes faster in a way that users can grab and test that eventually get upstreamed into the main Wine project once they're ready.

  • Aliens and enemy ships weren't enough for Space Haven so now there's space hazards too

    Space Haven is an Early Access game that blends together elements of FTL, RimWorld and other such building and survival sims to create a promising mix of space exploration and people management. After entering Early Access in May following a successful Alpha period for backers of their Kickstarter campaign, Bugbyte continue to expand the gameplay systems. It wasn't enough to deal with space pirates, ship to ship combat and aliens that pinch your crew members and put them into cocoons—you now have to deal with Space Hazards like: Solar Flares, Micrometeoroids, Siren Worlds (they mess with crew brains) and Nebulae to add a little more variety to your exploration.

  • Aloof looks like a wonderful feature-filled upcoming puzzle-battler

    Something of a recent discovery is Aloof, an in-development puzzle-battler somewhat inspired by the likes of Super Puzzle Fighter II Turbo and Puyo Puyo Tetris with its own unique take on it. According to the full description of the game, you summon and defend small islands all the while you build combos against your opponent. What makes it different is that the puzzle pieces don't descend by themselves and you can even move up, you can also flush them all away. They said the game ' isn't about zoning out. It's about responding to your opponent, taking your time to think and move fast when you can'. [...] Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Arcane Fortune is a grand strategy empire building game you can play in your terminal

    Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Half-Life: Absolute Zero mimics Half-Life's original vibe, run it on Linux with Xash3D FWG

    The original Half-Life turned out to look and feel rather different than what originally shown before release. This fan project seeks to give players a different experience more inline with that original design. [...] I've tried the above instructions and can report that things work rather well. I was able to play for a while and progress without any issues. Now, Absolute Zero isn't quite finished yet and the game is still unbeatable as of the time of writing. It's the mod team's hope that things will be done by the end of October. Still, speaking as someone who has played through Half-Life a few times, it's really interesting to see this alternate visiion for the game.

  • Summer camp building gets a little supernatural in the upcoming Camp Canyonwood

    Coming from the same team as We Need To Go Deeper, Deli Interactive LLC have announced Camp Canyonwood which looks like it puts a quirky spin on building up a summer camp. What can we expect from it? Well, you're going to be responsible for building the camp and looking after your visitors. Their fun, education and safety lies in your hands and things might go bump in the night. I'm getting a bit of a Don't Starve vibe from this. [...] Speaking to the developer on Steam, they confirmed it will be supporting Linux.

  • With less than a month to go there's a new Crusader Kings III dev video

    This diary explains more about character portraits and how they change over time. It sounds pretty fun and has more depth to it than the previous game, with each character having a DNA stream that determines their appearance based on their parents. Character features change over time due to age too along with their lifestyle and any diseases. It also goes over changes made to the vassal contract system and how user testing has helped along development. [...] At release I'm hoping to take a look at it, from the perspective of someone new to it who struggled a lot with the previous entry. Thanks to the effort Paradox has put into the tutorial and help systems, it sounds like it won't be so overwhelming to get into it.

  • X4: Foundations update 3.30 arrives with a crew transfer system overhaul

    Egosoft are continuing to improve and expand their detailed space trading, exploration and combat sim X4: Foundations. Along with a bunch of gameplay improvements, one of the highlights of this release is the overhaul of the crew transfer feature. Instead of needing to make an order and having the ships meet up, it's been streamlined to be less of an annoyance. Now you can do it anywhere, along with it being possible to move any amount of people as they will use crew capsules to move around independently. Once you start getting far into the game and build up a little empire, this sounds like it will be much nicer.

Bash Beginner Tutorial: String Operations in Bash

Learn to manipulate strings using a variety of string operations like getting length of a string, joining strings, extracting substrings, and much more. Read more

Kernel: Unicore32 and IO_uring in Linux

  • Linux 5.9 Dropping The Unicore 32-bit RISC Architecture

    It's arguably long overdue but with the just-opened Linux 5.9 kernel cycle the Unicore32 CPU architecture is being removed.  Unicore is a 32-bit RISC architecture developed at China's Peking University. Unicore is an ARM-like architecture. But with Unicore not being too popular and this code not seeing any maintenance for the mainline kernel paired with no upstream compiler support, it's time to gut the code out of the kernel. 

  • IO_uring Has Many Improvements Set To Go Into Linux 5.9

    Facebook's Jens Axboe who oversees the Linux storage/block code and leads the IO_uring efforts summed up the changes for Linux 5.9 as "hardening the code and/or making it easier to read and fixing [bits]." There is though a big change and that is proper async buffered reads support. That work was previously covered but didn't end up getting pulled into Linux 5.8 due to a branching difference but is now ready to go with Linux 5.9. The async buffered reads support for IO_uring has some nice performance advantages and lower CPU usage while also working its way off KThreads for the fast code path once the async buffered write support is in place.