Language Selection

English French German Italian Portuguese Spanish

Software

FOSSMint Promotes Non-FOSS (Proprietary) Alternatives to Microsoft

Filed under
Software
  • The Best Free Office Suites for Linux in 2020

    FossMint is particular about FOSS and related projects or partnerships. Sadly, though, not all the applications that are vital to certain needs fall under that category. Maybe someday they will but until then, potential users deserve the right to know about all their alternatives.

  • SoftMaker Office 2021 – The Premium Microsoft Office Alternative for Linux [Ed: How typical of FOSSMint to distract from what's actually FOSS]

    I imagine this will be great news for Windows users who recently switched to working from a Linux distro. You no longer have to miss your Microsoft Office workflow thanks to SoftMaker.

    SoftMaker Office 2021 is a Multi-Platform Office suite application created to be the perfect alternative to Microsoft Office Suite. It is designed to enable you to create impressive documents, calculations, and presentations with ease, coupled with seamless compatibility with Microsoft Office – no conversion needed.

  • FreeOffice 2021 – The Closest Free Alternative to Microsoft Office

    FreeOffice 2021 is the latest version of free office software from SoftMaker. In fact, you wouldn’t be wrong if you called it the free version of SoftMaker Office 2021 seeing as it offers the same suite of applications.

Trim Video Clips on Linux Fast with This New GTK App

Filed under
Software
GNOME

I won’t pretend that it’s difficult to trim video on Linux because, honestly, it isn’t; a plethora of ace apps designed to make basic cuts and simple edits exist (with Qt-based VidCutter and the best known).

But if you’re a GNOME user you might be on the hunt for something that feels and functions a bit more like the rest of your apps. If so, then there’s a new option worth looking in to.

The succinctly titled ‘Video Trimmer’ is a new(ish) addition to the roster of video trimming apps for Linux and it’s incredibly simple to use.

Read more

ScreenKey Shows Keyboard Presses on Screen in Ubuntu

Filed under
Software
Ubuntu

Mac and Windows screencasters have access to a wide array of apps designed specifically to display key presses on screen as they are typed with macOS tool Screenflick perhaps the best known.

But for Ubuntu? You’ll want to try Screenkey.

Screenkey is a free, open-source alternative to Screenflick designed for use on Linux desktops, like Ubuntu. When run the app shows each key press on screen as it’s pressed (and while you record, perhaps using the hidden GNOME Shell screen recorder).

The majority of Ubuntu users won’t have much use for this tool. But for the 0.25% making video tutorials, explanatory gifs, or other how-to related content? For them Screenkey will be invaluable.

Put simply: if you need to illustrate actions associated with a specific keyboard shortcut or command in a screenshot or video clip there is nothing easier to use than this.

Screenkey features multi-monitor support, lets you customise font size, font style, and font colour, and offers a crop of advanced settings to control position, timing, opacity, specific character key presses, and more.

You can also choose what shortcut activates the app, and decide whether multimedia keys (e.g., volume, pause, brightness, etc) are supported or not.

ScreenKey Shows Keyboard Presses on Screen in Ubuntu

Read more

Also: Ubuntu Weekly Newsletter Issue 638

Handwritten Notes App ‘Write’ Adds Split-Pane View, Improved SVG Support

Filed under
Software

Three years on and with a new release available for download I’m pleased to say that my conclusion still stands — heck, this freeware app is now even better at what it sets out to do.

Which is what?

Well, Write is Qt-based note-taking app for Windows, macOS, Linux, Android, and (new) iOS. It’s designed (ideally) for use with an active stylus. Using it on a non-touch device is possible, though with so many solid typing-based Linux note taking apps available, it’s not necessarily optimal.

Where Write excels compared to more general purpose note-taking apps and annotation tools (like Xournalpp, a similar open source app I’ve written about before) is in its focus on catering to the scribbled word and nothing else.

This app describes itself as “a word processor for handwriting” and the feature set it comes with is totally geared towards that aim, offering...

Read more

Avidemux 2.7.6 Free Video Editor Released with New AV1 Decoder, Many Changes

Filed under
Software
Movies

Avidemux, the free, open-source and multi-platform video editor used for cutting, filtering and encoding videos has a new major release, Avidemux 2.7.6, which comes about 10 months after the previous release, so you can imagine that it packs quite some changes.

First, the big ones. Avidemux gained an AV1 decoder based on the libaom library, as well as VP9 encoder based on the libvpx library, and support for FFmpeg 4.2.3. Only for Linux, it now features a hardware accelerated deinterlacer and resizer based on the Video Acceleration API (VA-API).

Also new in this release is the ability to detect cut points in HEVC video streams that could result in grave playback issues and warn the user about it, as well as the fact that the maximum supported video resolution was bumped to 4096×4096.

Furthermore, a 2-pass mode and extended configuration options were added to the NVENC-based H.264 and HEVC encoders, HE-AAC and HE-AACv2 profiles were added to the FDK AAC encoder plugin, and support for OGG Vorbis and LPCM audio was added to the MP4 muxer.

Avidemux now supports external audio tracks in DTS format and MPEG-TS files with duration in excess of 13:15:36, uses DTS core from DTS XLL audio in MPEG-TS files instead of rejecting the track, and correctly detects mono MP3 audio tracks in MP4 files.

Read more

Also: LMMS 1.2.2 Released! How to Install in Ubuntu 20.04

Zettlr Markdown Editor 1.7 Adds Vim And Emacs Input Modes, Tabs Support, Faster Startup Time

Filed under
Software

Zettlr, a free and open source Markdown editor for personal knowledge management and publishing, had a new release recently (1.7.0, followed by 1.7.1 to fix some issues) which adds Vim and Emacs input modes, tabs support, and faster application startup time thanks to caching, along with many other improvements.

Read more

Meet RecApp, a New Screen Recording App for Linux Desktop

Filed under
Software

RecApp is a simple open-source screen recorder tool. It doesn’t boast of huge features but gives you enough to record your screen with a simple user interface.

We have plenty of screen recorders available for Linux. Abhishek prefers to use Kazam while I like using SimpleScreenrecorder. Neither of us use the GNOME’s built-in screen recorder.

Recently we were contacted by the developer of RecApp, a new screen recording tool. Since I like experimenting with different applications, I took it upon myself to cover RecApp as this week’s open source software highlight.

Read more

dns-tor-proxy 0.2.0 aka DoH release

Filed under
Software
Security

I just now released 0.2.0 of the dns-tor-proxy tool. The main feature of this release is DNS over HTTPS support. At first I started writing it from scratch, and then decided to use modified code from the amazing dns-over-https project instead.

Read more

Dillo: Does This Ultra-Lightweight Browser Still Work in 2020?

Filed under
Software
Web

Before jumping in, you should know exactly what Dillo doesn’t include, just to temper your expectations. Dillo does not include Flash, Java, or Javascript and only has limited support for frames. It also doesn’t allow you to create a user profile. Presumably, that will be most of the modern Internet out of the picture, but who knows? We’ll see.

The advantage of all that feature-cutting is that it will run on almost anything – even a 486 with dial-up Internet. Running at idle, Dillo was using 2.9 MB of RAM and 9.5 MB of shared memory, which is microscopic compared to the gigs of RAM used by modern browsers.

If you’re willing to trawl the Internet, people have run it on Mac, DOS, and a bunch of Unix variants, but now the website just has source tarballs, mostly focusing on Linux. It can also run on Windows, but the Dillo team actively dislikes the platform!

Read more

Release of Wine 5.12

Filed under
Software
  • Wine Announcement
    The Wine development release 5.12 is now available.
    
    What's new in this release (see below for details):
      - NTDLL converted to PE format.
      - Support for the WebSocket API.
      - Improved RawInput support.
      - Vulkan spec update.
      - Various bug fixes.
    
  • Wine 5.12 is out - better RawInput and WebSocket API support

    The Wine compatibility layer continues progressing, with the latest development release Wine 5.12 out now.

    What is Wine, apart from a tasty liquid that you should drink responsibly? It would be a bit weird if we were covering the world of fermented grapes—we are in fact talking about software. A quick reminder for the newer Linux user: it's a compatibility layer that allows the running of Windows-only applications and games on Linux and other operating systems. It's one of the driving forces behind Steam Play Proton.

  • Wine 5.12 Brings WebSocket API Support, Better RawInput Handling

    Wine 5.12 is out for the US Holiday weekend testing.

    Wine 5.12 brings NTDLL now converted to PE format, support for the WebSocket API, improved RawInput support, updated Vulkan specification compliance, and around 48 known bug fixes. The bug fixes for this bi-weekly release help out software ranging from Battle.net to Adobe Photoshop to multiple games.

Syndicate content

More in Tux Machines

GNU Linux-libre 5.8

  • GNU Linux-libre 5.8-gnu
    GNU Linux-libre 5.8-gnu cleaning-up scripts, cleaned-up sources, and
    cleaning-up logs (including tarball signatures) are now available from
    our git-based release archive git://linux-libre.fsfla.org/releases.git/
    tags {scripts,sources,logs}/v5.8-gnu.
    
    Tarballs and incremental patches are still getting compressed; when
    ready, they are all going to be at published along with patches at
    <https://www.fsfla.org/selibre/linux-libre/download/releases/5.8-gnu/>.
    
    
    There haven't been any changes to the deblobbing scripts since 5.8-rc7
    last weekend.
    
    This was quite a big release.  New drivers that required cleaning up
    were for Atom ISP Video, MediaTek 7663 USB and 7915 PCIe and Realtek
    8723DE WiFi, Renesas PCI xHCI, HabanaLabs Gaudi coprocessor, Enhanced
    Asynchronous Sample Rate Converter, Maxim Integrated MAX98390 Speaker
    Aimplifier, Microsemi ZL38060 Connected Home Audio Processor, and I2C
    EEPROM Slave.  Drivers for Adreno GPU, HabanaLabs Goya coprocessor, x86
    Touchscreen, vt6656 and btbcm, and various documentation files needed
    adjustments to their cleaning-up details.
    
    
    I've also made some adjustments to enable the use of deblob-check to
    verify full tarballs using Python or Perl rather than GNU awk or GNU
    sed.  The order of regexp alternatives matters in Python and Perl
    regular expression engines, and some constructs lead to exponential
    backtracking.  Those that affected looking for blobs (e.g. -l, -B) have
    been fixed, so now checks for blobs without context make steady progress
    even with backtracking engines; GNU awk is still tens of times faster,
    but Python and Perl will run to completion with as little as a few tens
    of MBs, whereas GNU awk takes a couple of GBs.  The details are in
    comments in deblob-check, under 'top mem'.
    
    GNU sed, that long ago was fastest and leanest, was retested, and
    verified to now explode to a couple of tens of GBs of memory use,
    running some 4x slower than GNU awk.  Maybe that's something that GNU
    sed developers would like to look into and see whether there's something
    wrong in their code, or in ours?
    
    
    As for deblob-check -C, that still won't run to completion on full Linux
    tarballs when using the Python or Perl engines.  There's presumably
    still something involving exponential backtracking in the context
    patterns.  Alas, I haven't got as far as fixing those in time for this
    release.  This is something that contributors with some regexp
    knowledge, or interest in learning, might be able to help with, without
    getting into the innards of our deblobbing monster scripts.  Please get
    in touch if you'd like to help.
    
    Another thing I could use some help with is some means to avoid
    introducing regexps prone to exponential backtracking when using perl or
    python.  I imagine there might be some code that identifies common
    pitfalls, that we might be able to use, but my web searches were
    unfruitful.
    
    
    For up-to-the-minute news, join us on #linux-libre of irc.gnu.org
    (Freenode), or follow me (@lxoliva) on Twister <http://twister.net.co/>,
    Secure Scuttlebutt, GNU social at social.libreplanet.org, Diaspora* at
    pod.libreplanetbr.org or pump.io at identi.ca.  Check the link in the
    signature for direct links.
    
    
    Be Free! with GNU Linux-libre.
    
    
    What is GNU Linux-libre?
    ------------------------
    
      GNU Linux-libre is a Free version of the kernel Linux (see below),
      suitable for use with the GNU Operating System in 100% Free
      GNU/Linux-libre System Distributions.
      http://www.gnu.org/distros/
    
      It removes non-Free components from Linux, that are disguised as
      source code or distributed in separate files.  It also disables
      run-time requests for non-Free components, shipped separately or as
      part of Linux, and documentation pointing to them, so as to avoid
      (Free-)baiting users into the trap of non-Free Software.
      http://www.fsfla.org/anuncio/2010-11-Linux-2.6.36-libre-debait
    
      Linux-libre started within the gNewSense GNU/Linux distribution.
      It was later adopted by Jeff Moe, who coined its name, and in 2008
      it became a project maintained by FSF Latin America.  In 2012, it
      became part of the GNU Project.
    
      The GNU Linux-libre project takes a minimal-changes approach to
      cleaning up Linux, making no effort to substitute components that
      need to be removed with functionally equivalent Free ones.
      Nevertheless, we encourage and support efforts towards doing so.
      http://libreplanet.org/wiki/LinuxLibre:Devices_that_require_non-free_firmware
    
      Our mascot is Freedo, a light-blue penguin that has just come out
      of the shower.  Although we like penguins, GNU is a much greater
      contribution to the entire system, so its mascot deserves more
      promotion.  See our web page for their images.
      http://linux-libre.fsfla.org/
    
    What is Linux?
    --------------
    
      Linux is a clone of the Unix kernel [...]
    
    (snipped from Documentation/admin-guide/README.rst)
    
    -- 
    Alexandre Oliva, happy hacker
    https://FSFLA.org/blogs/lxo/
    Free Software Activist
    GNU Toolchain Engineer
    
  • GNU Linux-libre 5.8 Required A Lot Of Deblobbing

    He also noted that for the scripts they use in purifying the kernel, a transition is underway for using Python and Perl rather than GNU awk or Sed. GNU Awk is much faster for the GNU Linux-libre purposes but consumes several GB of RAM where as Python/Perl can complete in "a few tens of MBs." GNU Sed meanwhile appears to be performing slower than in the past for their deblob checking.

  • GNU Linux-Libre 5.8 Kernel Arrives for Those Seeking 100% Freedom for Their PCs

    Alexandre Oliva announced today the general availability of the GNU Linux-libre 5.8 kernel for those seeking 100% freedom for their personal computers. Based on the recently released Linux 5.8 kernel series, the GNU Linux-libre 5.8 kernel is here to deblob any proprietary code and drivers to allow anyone who doesn’t want to use proprietary software on their personal computer to install a libre, 100% free kernel. As you know, Linux kernel 5.8 is one of the biggest releases of all time, so the GNU Linux-libre kernel developers had a lot of work deblobbing new drivers that required cleaning. Deblobbed drivers include Atom ISP Video, MediaTek 7663 USB and 7915 PCIe, Realtek 8723DE Wi-Fi, Renesas PCI xHCI, HabanaLabs Gaudi co-processor, Enhanced Asynchronous Sample Rate Converter, Maxim Integrated MAX98390 Speaker Amplifier, Microsemi ZL38060 Connected Home Audio Processor, and I2C EEPROM Slave.

SUSE/OpenSUSE Leftovers

today's howtos

Games: FAudio, Wine Staging, Space Haven and More

  • FNA and FAudio get a 20.08 release, with FNA3D and Vulkan getting closer

    Game porter and software developer Ethan Lee announced the 20.08 releases of both of FNA and FAudio, as work continues on the newer FNA3D. What are they? FNA is an accuracy-focused XNA4 reimplementation for open platforms with it being used by a ton of games including the likes of: Celeste, Dust: An Elysian Tail, Full Metal Furies, Owlboy and a plenty more. While FAudio is accuracy-focused XAudio reimplementation for open platforms, which is used for a number of games and also by the Wine / Proton compatibility layers. For FNA, it was quite a quiet release as the majority of their work is going into bringing up FNA3D which will soon be merged in with FNA directly. They simply upgraded to the new FAudio, removed some dllmaps for iOS/tvOS due to macOS ARM and removed some dead code elsewhere in 'ModelReader' which 'should mildly improve load performance'.

  • You can now support Wine Staging directly on Patreon

    Wine Staging, the highly experimental area where all the latest (and often not "greatest") code comes in for Wine testing now has a Patreon so you can support it directly. It's perhaps not as well known as the normal Wine project or Valve's fork with Proton but it is an important project itself. Containing a set of patches that are applied on top of the main development branch of Wine, the idea is to provide experimental features and fixes faster in a way that users can grab and test that eventually get upstreamed into the main Wine project once they're ready.

  • Aliens and enemy ships weren't enough for Space Haven so now there's space hazards too

    Space Haven is an Early Access game that blends together elements of FTL, RimWorld and other such building and survival sims to create a promising mix of space exploration and people management. After entering Early Access in May following a successful Alpha period for backers of their Kickstarter campaign, Bugbyte continue to expand the gameplay systems. It wasn't enough to deal with space pirates, ship to ship combat and aliens that pinch your crew members and put them into cocoons—you now have to deal with Space Hazards like: Solar Flares, Micrometeoroids, Siren Worlds (they mess with crew brains) and Nebulae to add a little more variety to your exploration.

  • Aloof looks like a wonderful feature-filled upcoming puzzle-battler

    Something of a recent discovery is Aloof, an in-development puzzle-battler somewhat inspired by the likes of Super Puzzle Fighter II Turbo and Puyo Puyo Tetris with its own unique take on it. According to the full description of the game, you summon and defend small islands all the while you build combos against your opponent. What makes it different is that the puzzle pieces don't descend by themselves and you can even move up, you can also flush them all away. They said the game ' isn't about zoning out. It's about responding to your opponent, taking your time to think and move fast when you can'. [...] Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Arcane Fortune is a grand strategy empire building game you can play in your terminal

    Sounds like it's going to be ridiculously feature-filled too. They're planning a full campaign that can be played solo or in co-op, there's going to be local and online competitive multiplayer, the ability to play it offline while also searching for an online opponent, multiple win conditions and of course full support of Linux.

  • Half-Life: Absolute Zero mimics Half-Life's original vibe, run it on Linux with Xash3D FWG

    The original Half-Life turned out to look and feel rather different than what originally shown before release. This fan project seeks to give players a different experience more inline with that original design. [...] I've tried the above instructions and can report that things work rather well. I was able to play for a while and progress without any issues. Now, Absolute Zero isn't quite finished yet and the game is still unbeatable as of the time of writing. It's the mod team's hope that things will be done by the end of October. Still, speaking as someone who has played through Half-Life a few times, it's really interesting to see this alternate visiion for the game.

  • Summer camp building gets a little supernatural in the upcoming Camp Canyonwood

    Coming from the same team as We Need To Go Deeper, Deli Interactive LLC have announced Camp Canyonwood which looks like it puts a quirky spin on building up a summer camp. What can we expect from it? Well, you're going to be responsible for building the camp and looking after your visitors. Their fun, education and safety lies in your hands and things might go bump in the night. I'm getting a bit of a Don't Starve vibe from this. [...] Speaking to the developer on Steam, they confirmed it will be supporting Linux.

  • With less than a month to go there's a new Crusader Kings III dev video

    This diary explains more about character portraits and how they change over time. It sounds pretty fun and has more depth to it than the previous game, with each character having a DNA stream that determines their appearance based on their parents. Character features change over time due to age too along with their lifestyle and any diseases. It also goes over changes made to the vassal contract system and how user testing has helped along development. [...] At release I'm hoping to take a look at it, from the perspective of someone new to it who struggled a lot with the previous entry. Thanks to the effort Paradox has put into the tutorial and help systems, it sounds like it won't be so overwhelming to get into it.

  • X4: Foundations update 3.30 arrives with a crew transfer system overhaul

    Egosoft are continuing to improve and expand their detailed space trading, exploration and combat sim X4: Foundations. Along with a bunch of gameplay improvements, one of the highlights of this release is the overhaul of the crew transfer feature. Instead of needing to make an order and having the ships meet up, it's been streamlined to be less of an annoyance. Now you can do it anywhere, along with it being possible to move any amount of people as they will use crew capsules to move around independently. Once you start getting far into the game and build up a little empire, this sounds like it will be much nicer.