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today's leftovers:

Filed under
  • NetBSD 5.1 feature update arrives
  • Clementine music player adds Ubuntu Sound menu support
  • Bangarang – What The Dilly Yo?!
  • FI: Scientific study into migration proves value of open source
  • Why VIM is not my favorite editor
  • Open source: It’s not all or nothing
  • Bringing Up Hardware First In Linux, Then Windows
  • No KMS? No Mesa? Run Wayland Off A Linux Framebuffer!
  • Running The Native ZFS Linux Kernel Module, Plus Benchmarks
  • Fusion Garage GPL update
  • Red Hat Near The 50 Day
  • Canonical's new partnerships: A challenge in the enterprise space?
  • GNU contributor statistics for November 2010
  • Best Open Source Database: Its probably a NoSQL
  • Tiled View: New Gnome Shell Mockup
  • Planet Ubuntu Facelift
  • Burg Gives Your Multi-Boot Screen a Big Facelift
  • KDE Part of Google Code-in
  • Remote Linux Administration | LAS | s14e06

today's shorts & stuff:

Filed under
  • Gentoo Documentation Updates
  • OpenTeacher language tutor hits 2.0 beta 2
  • x2x - keyboard & mouse on another X
  • Canonical Boosting Linux Kernel Contribution
  • Petition To Bring The Old Firefox Status Bar Functionality Back
  • Linux Link Tech Show #377 11/20/10
  • Going Linux Nov 21: #121 - Switching to Linux-Through the Years
  • Linux Outlaws 177 - The Orgasmatron

today's odds & ends:

Filed under
  • Realtime Sunlight wallpaper v0.3.3 released
  • Plymouth manager lets you change boot theme, resolution in Ubuntu
  • Spacewalk 1.2 released, PostgreSQL ready, first analysis
  • Unity Place People – Day 2
  • openSUSE ambassador life
  • A Short Video Tour Of The Wayland Display Server
  • Should You Sell Red Hat Right Now?
  • Opera 11 One Step Closer to Beta
  • Fedora 14 Updates

today's leftovers:

Filed under
  • A Linux server OS that's fiddly but tweakable
  • Feature Guide for KDE 4.6 Releases
  • New Ubuntu Pilot Patch Scheme
  • Unity Linux 2010_02 Is Powered by Linux kernel
  • DockBarX 0.40 Has Been Released
  • Xdriller - Mr Driller Clone
  • Shark Attack - Deep Sea Adventure
  • A Closer Look at the Next Generation Address Bars
  • Creative Commons retiring the Public Domain dedication
  • The First NVIDIA GeForce GTX 580 Linux Benchmark
  • Pinguy OS Review (Video)
  • Open standards policy in India: A long, but successful journey
  • Private Agreements Harm Communities
  • How we choose software
  • Red Hat broadens scope of open-source academic program
  • Oracle Support ‘Too Costly’, Say Customers
  • Linus: What's Wrong With The Whole DRM Crowd?
  • Forget 200 lines, Red Hat speeds up Linux with 4 lines of code

today's leftovers:

Filed under
  • KDE 4 Look Part 2: Amarok 2.3.2 in KDE 4.5 and Fedora 14
  • A young and pretty Linux server OS that takes a bit of work
  • Baracus: Novell's New Open Source Network Boot Project
  • Daniel Robbins Working on Funtoo
  • The ~200 lines patch that does wonders? Sabayon has it
  • I Love Thunderbird 3.x
  • Firefox vs. Explorer: Which is better?
  • Seigo: multihead plasma desktop needs YOU!
  • Mageia supports LibreOffice
  • Software bug derailed Windows bid to top Linux in supercomputing speed
  • Contributor Agreements Say Your Contribution Is Unwelcome
  • Mee too ... the 200 line kernel wonder patch
  • litl in the GNOME Event Boxes
  • No webcam in Meebo with Flash on Squeeze
  • No Source Code for Nook either
  • Going Linux: Nov 17: #120 - Computer America #32
  • Linux Link Tech Show #376 11/17/10

today's leftovers:

Filed under
  • Back In Time, a Free and Simple Backup Software
  • 7 Brilliant GNOME GTK Themes
  • I Hate Thunderbird 3.x
  • Test-driving Bordeaux 2.0.8
  • Top 20 Open Source Packages
  • Clam AntiVirus management tools
  • KMyMoney 4.5.1 stable version is out
  • A Linux server OS that's had 11 years to improve
  • Linux servers for Windows folk: go on, give it a bash
  • Linux Box Goes Live With Email
  • Context Toolbars in The Board
  • Polishing KGet and Friends
  • New: 3.3.0 Release Candidate 5
  • New: OOo-DEV 3.x Developer Snapshot
  • - New Online Magazine Using Drupal 6
  • Linux 2.6.37-rc2 Kernel Released; So Far Looks Painless
  • AMD Catalyst 10.11 Linux Driver Released
  • Hard Lessons Learned: Malicious Ads on SourceForge
  • New Opera address field, mouse gestures, and updated mail panel and extensions
  • Linux distros advance on the networking front
  • FLOSS Weekly 142: CentOS

today's leftovers:

Filed under
  • In Defense of Bacon
  • WebYaST – now for openSUSE
  • Video: Gnome-Shell Update Nov 16 2010
  • Debian Women IRC Training Sessions
  • Viewing and Analysing music audio file - Sonic Visualiser
  • Command Line Fun: Magic 8 Ball in Your Terminal
  • Fedora Board Meetings, 12 & 15 Nov 2010
  • GNOME Terminal with Google search support
  • The lesson of Google Android fail
  • PCLinuxOS LXDE Review and Screenshots
  • Slamd64 to be discontinued
  • OOo Initializing an I-Team for the improvement of the ODF-icons
  • Red Hat Breaks Through Support at $40.87
  • 'Megafon Siberia implements Linux-based video call-centre'
  • Convirture and Canonical to Team Up
  • New openSUSE Package for packager: whohas

today's leftovers:

Filed under
  • Make your own games with Syntensity
  • Comments on Perens' Comments on Software Patents
  • Schmidt: Google Chrome OS 'a few months away'
  • Kmart debuts $180 Android tablet
  • GIMP's Van Gogh filter - Does something that nobody understands
  • Attn: Slackware 13.0 | Thunderbird Users
  • Top 10 Firefox Add-ons to Make Browsing Safe, Secure and Private
  • KNotify Plugins
  • 3 Triangle titans pile up billions in cash
  • KDE 4.4 on Slackware 13.1
  • F# development under Mac OS X and Linux
  • Ebay using Drupal
  • Introducing the Halls - Developers of Qimo 2.0
  • Fedora Board likely to reconsider SQLNinja, but should they?

today's leftovers & howtos:

Filed under
  • VLC v1.1.5 released
  • Speed Limit: 75MPH. Ubuntu: 110MPH.
  • FlBurn - Optical disc burning software for Linux
  • x2vnc
  • Linux Mint 10 manual disk partitioning guide
  • Drupal 7.0 Beta 3 released
  • Release of KGraphViewer, version 2.1.1
  • Burg manager app updated with new themes, new features
  • Quick and easy printer sharing in GNOME
  • Ubuntu 10.10 for the O2 Joggler
  • More Thoughts On Fedora 14
  • My first podcast - Switching from CentOS to Slackware
  • Linux Basement: Episode 63 - Just Us, Just News

today's howtos & leftovers:

Filed under
  • Firefox 4, How To Undo The Changes
  • Nautilus Extensions – Right-Click Menu to Extend Functionality
  • OpenSearch in Rekonq
  • Parsing Bazaar Logs with PHP
  • Nautilus Extensions – Add “open in terminal”,”set as wallpaper” in Menu
  • The Java crisis and what it means for developers
  • Monitoring Processes
  • kde e.v. board meeting in nijmegen
  • Turning Kate into a Prolog IDE
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Games for GNU/Linux

  • Why GNU/Linux ports can be less performant, a more in-depth answer
    When it comes to data handling, or rather data manipulation, different APIs can perform it in different ways. In one, you might simply be able to modify some memory and all is ok. In another, you might have to point to a copy and say "use that when you can instead and free the original then". This is not a one way is better than the other discussion - it's important only that they require different methods of handling it. Actually, OpenGL can have a lot of different methods, and knowing the "best" way for a particular scenario takes some experience to get right. When dealing with porting a game across though, there may not be a lot of options: the engine does things a certain way, so that way has to be faked if there's no exact translation. Guess what? That can affect OpenGL state, and require re-validation of an entire rendering pipeline, stalling command submission to the GPU, a.k.a less performance than the original game. It's again not really feasible to rip apart an entire game engine and redesign it just for that: take the performance hit and carry on. Note that some decisions are based around _porting_ a game. If one could design from the ground up with OpenGL, then OpenGL would likely give better performance...but it might also be more difficult to develop and test for. So there's a bit of a trade-off there, and most developers are probably going to be concerned with getting it running on Windows first, GNU/Linux second. This includes engine developers.
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    Drivers on Windows are tweaked rather often for specific games. You often see a "Game Ready" (or whatever term they use now) driver from Nvidia and AMD where they often state "increased performance in x game by x%". This happens for most major game releases on Windows. Nvidia and AMD have teams of people to specifically tweak the drivers for games on Windows. Looking at Nvidia specifically, in the last three months they have released six new drivers to improve performance in specific games.
  • Thoughts on 'Stellaris' with the 'Leviathans Story Pack' and latest patch, a better game that still needs work
  • Linux community has been sending their love to Feral Interactive & Aspyr Media
    This is awesome to see, people in the community have sent both Feral Interactive & Aspyr Media some little care packages full of treats. Since Aspyr Media have yet to bring us the new Civilization game, it looks like Linux users have been guilt-tripping the porters into speeding up, or just sending them into a sugar coma.
  • Feral Interactive's Linux ports may come with Vulkan sooner than we thought
  • Using Nvidia's NVENC with OBS Studio makes Linux game recording really great
    I had been meaning to try out Nvidia's NVENC for a while, but I never really bothered as I didn't think it would make such a drastic difference in recording gaming videos, but wow does it ever! I was trying to record a game recently and all other methods I tried made the game performance utterly dive, making it impossible to record it. So I asked for advice and eventually came to this way.

Leftovers: Software

  • DocKnot 1.00
    I'm a bit of a perfectionist about package documentation, and I'm also a huge fan of consistency. As I've slowly accumulated more open source software packages (alas, fewer new ones these days since I have less day-job time to work on them), I've developed a standard format for package documentation files, particularly the README in the package and the web pages I publish. I've iterated on these, tweaking them and messing with them, trying to incorporate all my accumulated wisdom about what information people need.
  • Shotwell moving along
    A new feature that was included is a contrast slider in the enhancement tool, moving on with integrating patches hanging around on Bugzilla for quite some time.
  • GObject and SVG
    GSVG is a project to provide a GObject API, using Vala. It has almost all, with some complementary, interfaces from W3C SVG 1.1 specification. GSVG is LGPL library. It will use GXml as XML engine. SVG 1.1 DOM interfaces relays on W3C DOM, then using GXml is a natural choice. SVG is XML and its DOM interfaces, requires to use Object’s properties and be able to add child DOM Elements; then, we need a new set of classes.
  • LibreOffice 5.1.6 Office Suite Released for Enterprise Deployments with 68 Fixes
    Today, October 27, 2016, we've been informed by The Document Foundation about the general availability of the sixth maintenance update to the LibreOffice 5.1 open-source and cross-platform office suite. You're reading that right, LibreOffice 5.1 got a new update not the current stable LibreOffice 5.2 branch, as The Document Foundation is known to maintain at least to versions of its popular office suite, one that is very well tested and can be used for enterprise deployments and another one that offers the latest technologies.