Following the massive Windows 10 vs. Ubuntu 16.04 Graphics Performance With Radeon Software, AMDGPU-PRO, AMDGPU+RadeonSI article, I immediately started work on my next article... In preparation for a hardware launch Linux testing later this month, I started testing my collection of AMD cards on Linux 4.7 and Mesa 12.1-dev. Here are some of those results if you are curious, including performance-per-Watt metrics.
The cards tested so far this weekend on this bleeding-edge driver stack were the R9 270X, R9 285, R9 290, R7 370, and R9 Fury. Mesa 12.1-dev was from Git yesterday using the Padoka PPA and also built with LLVM 3.9 SVN. The Linux 4.7 kernel was from Git in the Ubuntu Mainline Kernel PPA this week.
Yesterday I published some Windows 10 vs. Ubuntu 16.04 Linux gaming benchmarks using the GeForce GTX 1070 and GTX 1080 graphics cards. Those numbers were interesting with the NVIDIA proprietary driver but for benchmarking this weekend are Windows 10 results with Radeon Software compared to Ubuntu 16.04 running the new AMDGPU-PRO hybrid driver as well as the latest Git code for a pure open-source driver stack.
For your viewing pleasure this Friday is our largest Windows vs. Linux graphics/gaming performance comparison ever conducted at Phoronix in the past 12 years! With the brand new NVIDIA GeForce GTX 1070 and GTX 1080 graphics cards, their performance was compared under Windows 10 Pro x64 and Ubuntu 16.04 x86_64 when using the very latest NVIDIA Corp drivers for each OS. A range of Steam gaming benchmarks and more were done, including some cross-platform Vulkan graphics benchmarks. Continue on for this interesting comparison.
Collabora's Emil Velikov has announced the release and general availability of the third and likely the last RC (Release Candidate) build of the upcoming Mesa 12.0.0 3D Graphics Library.
Mesa 3D Graphics Library 12.0.0 Release Candidate 3 arrives more than a week after the second RC version, bringing a total of 111 changes to most of the included graphics drivers and components. The full changelog has been attached at the end of the article just in case you're wondering what's new in this update.
This is sad to see. A new benchmark video for Windows and Linux using Dota 2 actually shows Windows doing quite a lot better than Linux.
Now that my Linux reviews of the GeForce GTX 1070 and GeForce GTX 1080 have been published, next on my agenda this week are running some fresh Windows vs. Linux graphics benchmarks with these Pascal graphics cards.
I'm planning on making this a rather interesting comparison and will include our first Vulkan benchmarks under both operating systems too. Still deciding the complete set of graphics/game tests being run under Windows and Linux, besides our usual cross-platform compatible test profiles.
If you were amazed by the GeForce GTX 1080 performance under Linux but its ~$699 USD price-tag is too much to handle, the GeForce GTX 1070 is now shipping for $399~449 USD. NVIDIA sent over a GeForce GTX 1070 and I've been putting it through its paces under Linux with a variety of OpenGL, OpenCL, and Vulkan benchmarks along with CUDA and deep learning benchmarks. Here's the first look at the GeForce GTX 1070 performance under Ubuntu Linux.
Yesterday NVIDIA released the 367.27 long-lived driver release to succeed the earlier 367 betas. That driver arrived too late for my initial round of GeForce GTX 1070 / 1080 Linux testing with that GTX 1070 review published this morning.
Hardware upgrades, including faster GPUs and CPUs, are poised to improve Linux gaming. The latest gaming titles will come to Linux much faster with Vulkan, a graphics technology that should drive gaming forward on the OS.
At E3 this week, Dell announced new Linux-based Alienware Steam Machines gaming PCs with Intel's latest Skylake CPUs and Nvidia GTX 960 GPUs. The catalog of top-line titles -- also called AAA titles -- for the Linux-based SteamOS will grow by the end of the year, said Chris Sutphen, senior marketing manager at Alienware.
A few days back I posted a fresh comparison of AMDGPU-PRO against NVIDIA's binary driver on various GPUs. Those numbers didn't include any direct AMDGPU-PRO vs. open-source Radeon/AMDGPU + RadeonSI numbers, but here they are on a couple GPUs if you are curious about the state of Linux 4.7 Git and Mesa 12.1-dev.
Timothy Arceri of Collabora published his second version of patches on Friday for implementing ARB_enhanced_layouts packing support for Mesa's Intel i965 driver.
Finishing up ARB_enhanced_layouts is basically the latest extension needed before the Intel driver will be able to declare OpenGL 4.4 compliance. Similar to a lot of other GL4 work in the Intel driver, this ARB_enhanced_layouts packing support is currently limited to Broadwell (Gen8) graphics hardware and newer.