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AMDGPU-PRO 17.20 Benchmarking vs. RadeonSI/RADV

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Thanks to this week's Radeon Vega Frontier Edition launch, AMD pushed out a new build of their hybrid driver stack for Linux, AMDGPU-PRO. This new release is marketed as AMDGPU-PRO 17.20 and is only found when looking for the Frontier driver, but it's been working out fine so far in my Polaris/Fiji GPU testing. Here are some benchmarks compared to their current stable series, AMDGPU-PRO 17.10, as well as the newest open-source AMDGPU+RadeonSI/RADV driver stack.

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Graphics: Mir, NVIDIA, OpenGL, RadeonSI and More

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  • Collabora Poaches Former Mir Developer To Join Graphics Team

    Collabora is strengthening their graphics development team with a former Canonical developer working on Mir who was laid off during the Ubuntu maker's recent restructuring.

    Alexandros Frantzis is now working for Collabora. He was a longtime Mir developer who had been with Canonical since 2010. Prior to Mir's formation, he was lent to Linaro to work on their graphics needs.

  • Trying Intel Kabylake Graphics With DRM-Next For Linux 4.13
  • NVIDIA Releases Beta Linux Driver With New OpenGL & Vulkan Extensions
  • OpenGL 4.6 Appears To Be On The Way

    While Vulkan has taken much of the spotlight in the past year when it comes to multi-platform graphics APIs, OpenGL continues to be used by many games, a lot of commercial/workstation software continues relying on OpenGL and that will not change over night, and there it continues to be a widely-used graphics API even if it may not be as fast or customizable as Vulkan. While we previously heard there would likely not be a new version of OpenGL in the foreseeable future, it appears OpenGL 4.6 is on the way.

  • Ryzen 7 CPUFreq Governor Comparison For Linux Gaming On 4.12

    A few days back I posted some fresh P-State and CPUFreq governor tests on Intel hardware while now is a similar comparison on the AMD side with a Ryzen 7 1800X processor and Radeon R9 Fury graphics card.

  • Unreal Tournament Gives Another Excuse To RadeonSI Developers To "Game"

    As it's probably been one year or so since last trying out Epic Games' new Unreal Tournament game in public alpha and with today's update offering easier Linux access, I decided to try it out.

    I fired up the new Unreal Tournament release on a box running Linux 4.12 + Mesa 17.2-dev (via the Padoka PPA) on a Radeon RX 480 graphics card. Unfortunately, reliving my experiences from playing Unreal Tournament nearly two decades ago was short-lived... Unreal Tournament with its OpenGL 4 renderer quickly ran into troubles and there isn't yet the Vulkan renderer exposed (there are Vulkan references within the UE4 binaries for this build, but the -vulkan or -VulkanRHI switches don't appear to be working).

NVIDIA 381.10.10 Vulkan Linux Driver Benchmarks

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With NVIDIA just releasing a new beta Vulkan driver that in addition to having new Vulkan extensions and better Vulkan/OpenGL interoperability also has "various performance improvements", I couldn't resist running some benchmarks.

With seeing the new NVIDIA 381.10.10 Vulkan beta Linux driver this morning, I ran a few benchmarks on the current selection of available Vulkan Linux games. Tests were done from the Intel Core i7 6800K box with a GeForce GTX TITAN X with my other systems in the office being busy with Intel Core X Series benchmarking.

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Intel Core i9 7900X Linux Benchmarks

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Since the Intel Core-X Series were announced last month at Computex, I've been excited to see how well this high-end processor will perform under Linux... Linux enthusiasts have plenty of highly-threaded workloads such as compiling the Linux kernel, among other packages, and thus have been very excited by the potential of the Core i9 7900X with its ten cores plus Hyper Threading and sporting a 13.75MB cache. With finally having an X299 motherboard ready, here are my initial Ubuntu Linux benchmarks for the i9-7900X.

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Intel Core i7 7740X Preliminary Benchmarks On Linux

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For those not yet well briefed on the Core-X series since the embargo expiry last week, the i7-7740X has four cores plus Hyper Threading. It has a 4.3GHz base frequency with 4.5GHz turbo frequency and an 8MB cache. The i7-7740X has a 112 Watt TDP, natively supports DDR4-2666 of dual-channel memory, and foregoes any integrated graphics.

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Graphics and Performance: NVIDIA, AMDGPU-PRO, GStreamer, Radeon Vega, Vulkan, and DRM

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MATE Possibly Adopting Mir

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Vulkan vs. OpenGL Linux Game CPU Core Scaling

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After carrying out the P-State/CPUFreq governor comparison with a focus on OpenGL and Vulkan Linux games, next I ran some fresh numbers seeing how well modern OpenGL/Vulkan Linux games are scaling across multiple CPU cores.

For games sporting both a Vulkan and OpenGL renderer, I tested them while adjusting the HT/core count via the motherboard BIOS of the MSI C236A WORKSTATION board used for testing. The CPU was the Intel Xeon E3-1280 v5 and it was tested in its stock configuration of 8 threads (4 cores + HT), 4 cores, 3 cores, 2 cores, and then finally a single CPU core. Each time the various OpenGL/Vulkan Linux games were run with the OpenGL and Vulkan renderers, all automated via the Phoronix Test Suite benchmarking software.

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Graphics and Displays: 46-inch Touchscreen, OpenGL/Vulkan Benchmarks, Freedreno Development and Mesa

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  • 46-inch touchscreen AiO has optional mirror view for augmented reality

    Advantech’s “UTC-542” AiO PC runs Ubuntu or Android on Skylake, and offers hot-swap SATA and a 42.6-inch, IP65 touchscreen with optional mirror coating. Advantech announced a 42.6-inch, 16:9 aspect ratio, all-in-one (AiO) HD touchscreen computer designed for interactive display applications.

  • Intel Kabylake OpenGL/Vulkan Performance With Serious Sam 3 BFE 2017 Update

    This weekend I posted a comparison of OpenGL/Vulkan performance for Radeon and NVIDIA GPUs with Serious Sam 3: BFE now that it's updated to the Vulkan-enabled "Fusion" 2017 update. For those curious about the Intel HD Graphics gaming potential for this game, here are some results.

  • P-State/CPUFreq Governor Tests With Linux 4.12 For OpenGL/Vulkan Games

    For those wondering about the impact on gaming of the different CPUFreq vs. P-State CPU frequency scaling drivers and their different governors, here are some fresh tests using an Intel Skylake CPU with Radeon RX Polaris graphics when using the latest Linux 4.12 kernel and Mesa 17.2-dev.

    We routinely run these CPUFreq/P-State comparisons and overall have found the Intel P-State CPU frequency scaling driver to be maturing, but still not yet in a 100% ideal state. Each kernel release though does seem to improve P-State for helping modern Intel CPUs perform more admirably, especially with many Linux distributions defaulting to the Intel P-State Powersave combination for Sandy Bridge hardware and newer.

    For this testing today are Linux gaming benchmarks with P-State's powersave and performance governors and then switching over to ACPI CPUFreq and testing ondemand, performance, schedutil, and conservative. All other settings remained the same throughout the entire testing process.

  • [Freedreno] long overdue update

    Since it has been a while since the last update, I guess it is a good time to post an update on some of the progress that has been happening with freedreno and upstream support for snapdragon boards.

  • Freedreno Continues Stacking On New Features For Open-Source Adreno
  • The Mesa OpenGL threaded dispatch code seems to now use a whitelist, improving some games performance

    It seems the OpenGL threaded dispatch code to speed up some games in Mesa now uses a whitelist, with a few games now able to make use of it. As a quick reminder, the OpenGL threaded dispatch code aims to reduce the CPU overhead of Mesa, resulting in better performance for some games.

    They seem to have gone for a whitelist, since not all games work with it. In fact, some games regress with it, so it's a safer approach to allow it for games that are known to work better with it.

Serious Sam 3 - BFE: OpenGL vs. Vulkan With Fusion 2017 Update

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On Friday marked Croteam's latest game update to their "Fusion" 2017 update, Serious Sam 3: BFE. Like the other Fusion 2017 game updates from Croteam, there are a number of engine-level updates and arguably most notable is the introduction of a Vulkan renderer. Here are some fresh NVIDIA/Radeon benchmarks of Serious Sam 3: BFE under OpenGL and Vulkan with this latest release.

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More in Tux Machines

Games: Slaps and Beans and Games Online For Android

  • Slaps and Beans now in Early Access
    Bud Spencer & Terence Hill: Slaps and Beans [Steam] is now in Early Access after a successful Kickstarter campaign in which the developers gained over $200k.
  • Best First Person Shooter Games Online For Android
    With the ever shining genre of First Person Shooters making it Huge in the PC market, game studios have brought the best of FPS action to people’s mobile devices. Here I present to you my best picks for the Free first person shooter games online for Android.

Software and howtos

New: NuTyX 9.93 and Linux Mint 18.3

  • NuTyX 9.93 available with cards 2.3.105
    The NuTyX team is please to annonce the 9.93 release of NuTyX. NuTyX 9.92 comes with kernel LTS 4.14.6, glibc 2.26, gcc 7.2.0, binutils 2.29.1, python 3.6.0, xorg-server 1.19.5, qt 5.10.0, KDE plasma 5.11.3, KDE Framework 5.41.0, KDE Applications 17.12.0, mate 1.18.2, xfce4 4.12.4, firefox 57.0.2 Quantum, etc...
  • Linux Mint 18.3 'Sylvia' Xfce and KDE editions are available for download
    Linux Mint is killing the KDE version of its operaring system -- a move some people applaud. That's what makes the new 18.3 version -- named "Sylvia" -- so frustrating. It's bizarre to release a new version of an operating system that essentially has no future. But oh well, here we are. After a short beta period, the KDE distro is now available for download -- if you still care. I recommend that KDE loyalists just switch to Kubuntu or Netrunner, but I digress. Despite being the final version of Linux Mint KDE, it is still a great alternative to the consistently disappointing Windows 10. After all, it has been discovered that Microsoft is bundling a bug-ridden password-manager with its operating system without user consent! How can you trust such an OS?! Sigh.
  • Linux Mint 18.3 "Sylvia" KDE and Xfce Editions Officially Released, Download Now
    The Linux Mint team released the final Linux Mint 18.3 "Sylvia" Xfce and Linux Mint 18.3 "Sylvia" KDE editions to download, as well as an upgrade for existing Linux Mint 18.2 "Sonya" users. Previously in beta, the Linux Mint 18.3 "Sylvia" KDE and Xfce editions are now officially released and ready for production use. Just like the Cinnamon and MATE flavors, they are based on Canonical's long-term supported Ubuntu 16.04 LTS (Xenial Xerus) operating system and use the Linux 4.10 kernel by default for new installations.


  • Glibc 2.27 Lands Yet More Performance Optimizations
    Earlier this month I wrote how Intel engineers have been busy with continuing to tune glibc's performance with FMA and AVX optimizations. That work has continued but also other architectures continue tuning their GNU C Library performance ahead of the expected v2.27 update. There has been a ton of optimization work this cycle, particularly on the Intel/x86_64 front. For those with newer Intel 64-bit processors, this next glibc release is shaping up to be a speedy update.
  • GIMP PIcks Up Support For The New Flatpak/ Screenshot API
    Hot off the release of the new GIMP 2.9.8 and ahead of the expected GIMP 2.10 release candidates that are expected to begin, a new addition to GIMP is a plug-in supporting the new screenshot API. The org.freedesktop.portal.Screenshot specification aims to be a screenshot API that will work not only cross-desktop (e.g. KDE, GNOME, etc) but also work for sandboxed applications (i.e. Flatpak) and also work regardless of whether you are using Wayland or X11.
  • GCC Prepares For Fortran 2018 Support
    The Fortran committee decided last month to rename the upcoming Fortran 2015 programming language update to Fortran 2018. GCC support is being prepped. With this updated programming language technical specification not expected to be published until mid-2018, the committee behind this long-standing programming language decided to rename Fortran 2015 to Fortran 2018. Fortran 2018 should further improve interoperability with C code, improve its parallel programming capabilities, support hexadecimal inputs/outputs, and other improvements over Fortran 2008.