Language Selection

English French German Italian Portuguese Spanish

GNOME

Overview of features in new GNOME release

Filed under
GNOME
Reviews

Cinnamon 2.4 Has Received A “Background Slideshows” Feature

Filed under
GNOME

Cinnamon 2.4, which is still under works and will be most likely used by default on Linux Mint 17.1, has been updated yet again, receiving a “Background slideshows” feature, a feature that is not present on many desktop environments so far.

Read more

Fedora 21 Workstation: GNOME 3. KDE and Anaconda screenshots

Filed under
KDE
GNOME

The alpha version of what will become Fedora 21 Workstation, which is scheduled for release before the end of this year (tentatively December 2 2014), was made available for download and testing yesterday.

Fedora Workstation is the branch of the distribution that’s designed primarily for use on the desktop. The other branches are Fedora Server and Fedora Cloud.

Separate ISO installation images for the GNOME 3 desktop, the main edition, and the KDE, LXDE. SoaS and Xfce desktops were released.

Read more

GNOME 3.14 Released

Filed under
GNOME

GNOME 3.14, the latest version of GNOME 3, has been released. Announcing the new version, Matthias Clasen said: “This is another exciting release for GNOME, and brings many new features and improvements.”

The new release is the result of six months’ work by the GNOME project, and includes 28,859 changes by 871 contributors.

Read more

Debian Switches Back To GNOME As Its Default Desktop

Filed under
GNOME
Debian

There still though is the chance for change as Hess explains, "Some desired data is not yet available, but at this point I'm around 80% sure that gnome is coming out ahead in the process. This is particularly based on accessibility and to some extent systemd integration... The only single factor that I think could outweigh the above is media size, if there was a strong desire by Debian to see a single CD with a standalone usable desktop. However, the Debian live team doesn't care about fitting on a traditional CD; and while the Debian CD team hasn't made a statement, my impression as a member is that this is not something we care enough about any more to make it a hard blocker on the default desktop."

Read more

GNOME: 3.14 almost there

Filed under
GNOME

Speaking of gedit, after the major changes of 3.12, 3.14 has been a cycle focused on stabilization and polishing. Overall the revised user interface got mostly positve feedback.. I for one, as a heavy gedit user, adapted to the new UI without problems. 3.14 will have a few incremental changes, that among other things try to address some of the issues pointed out by Jim Hall’s usability study presented at GUADEC: “Open” will be a single button removing the dichotomy between the open dialog and recent files and providing quick search among recent files. “Save” now uses a text label since it turns out a lot of people did not grok the icon (and no, I am not going back to the floppy image!) and the view menu has been reorganized and now uses a popover. With regard to the “Open” button, we know things are not perfect yet, search among recent is great, but when the “cache misses”, going through a double step is painful… we already have a few ideas on how to improve that next cycle, but for now I can vividly recommend to try the “quickopen” plugin, one of the hidden gems of gedit, which already provides some of the things we would like to integrate in the next iteration.

Read more

Fresh software from the 3.14 menu

Filed under
GNOME

If all goes according to plan, I'll be able to merge the aforementioned automatic rotation support into systemd/udev. The kernel API is pretty bad, which makes the user-space code look bad...

The first parts of ebooks support in gnome-documents have already been written, scheduled for 3.16

Read more

Geary Email Client Receives Major Overhaul and New Features

Filed under
GNOME

Geary, a lightweight email program designed around conversations and built for the GNOME desktop by the Yorba software group, has reached version 0.8 and it comes with a ton of new features.

Read more

New features to be seen in upcoming GNOME 3.14

Filed under
GNOME

GNOME user experience designer Allan Day shared a sneak peek into upcoming features in GNOME 3.14 release in the GNOME blog.

The 3.14 release is expected around the last week of this September. Though the release notes will has an exhaustive list of features (as if you are going to wait for that!), Alan shares his personal favourites. As we can see, the next release is going to be a big one with respect to overall polish and user experience.

Read more

WHAT THE GNOME RELEASE TEAM IS DOING

Filed under
GNOME

At the release team BoF at this years Guadec, I said I would write a blog post about the whats and hows and ifs of release team work. I’m a little late with this, but here it is: a glimpse into the life of a GNOME release team member.

We are in the end phase of the development cycle, when the release team work is really kicking into high gear.

Read more

Syndicate content

More in Tux Machines

Games: Zombie Panic! Source, Dicey Dungeon, NVIDIA RTX, Steam Play, Battle Motion, Ravva and the Cyclops Curse, Feudal Alloy

  • The Beta of Zombie Panic! Source was updated recently, should work better on Linux
    Zombie Panic! Source is currently going through an overhaul, as part of this it's coming to Linux with a version now in beta and the latest update should make it a better experience. [...] I personally haven't been able to make any of the events yet, so I have no real thoughts on the game. Once it's out of beta and all servers are updated, I will be taking a proper look as it looks fun. No idea when this version will leave beta, might be a while yet.
  • Dicey Dungeons, the new unique roguelike from Terry Cavanagh and co introduces quests
    We have a lot of roguelikes available on Linux (seriously, we do) yet Dicey Dungeons from Terry Cavanagh, Marlowe Dobbe, and Chipzel still remains fresh due to the rather unique game mechanics. I still can't get over how fun the dice mechanic is, as you slot dice into cards to perform actions. It's different, clever and works really well.
  • Quake 2 now has real-time path tracing with Vulkan
    If you have one of the more recent NVIDIA RTX graphics cards, here's an interesting project for you to try. Q2VKPT from developer Christoph Schied implements some really quite advanced techniques.
  • Steam Play versus Linux Version, a little performance comparison and more thoughts
    Now that Steam has the ability officially to override a Linux game and run it through Steam Play instead, let's take a quick look at some differences in performance. Before I begin, let's make something clear. I absolutely value the effort developers put into Linux games, I do think cross-platform development is incredibly important so we don't end up with more lock-in. However, let's be realistic for a moment. Technology moves on and it's not financially worth it to keep updating old games, they just don't sell as well as newer games (with exceptions of course). As the years go on, there will be more ways to run older games better and better, of that I've no doubt.
  • Battle Motion, a really silly massive fantasy battle game will have Linux support
    Sometimes when looking around for new games I come across something that really catches my eye, Battle Motion is one such game as it looks completely silly.
  • Ravva and the Cyclops Curse looks like a rather nice NES-inspired platformer
    Another lovely looking retro-inspired platformer! Ravva and the Cyclops Curse from developer Galope just released this week with Linux support.
  • Become a fish inside a robot in Feudal Alloy, out now with Linux support
    We've seen plenty of robots and we've seen a fair amount of fish, but have you seen a fish controlling a robot with a sword? Say hello to Feudal Alloy.

Addressing Icons Themes (Again)

I wrote some time ago on how platforms have a responsibility to respect the identity of applications, but now there’s some rumblings that Ubuntu’s community-built Yaru icon set (which is a derivative of the Suru icon set I maintain) intends to ignore this and infringe upon applications’ brands by modifying their icons... [...] For instance, the entire point of the GNOME icon refresh initiative is to address visual mismatches between third-party app icons and GNOME icons and we been have reaching out to developers to see about updating their icons to new design—this is the appropriate approach for a platform visual overhaul, by the way—which could always use more help on. Now I don’t see this ever happening, but I have hopes that someday Ubuntu will fully embrace GNOME and promote it as its desktop solution—especially given the desktop is out of the scope of the Ubuntu business these days. Read more

Wine 4.0 RC7

  • Wine Announcement
    The Wine development release 4.0-rc7 is now available.The Wine development release 4.0-rc7 is now available.
  • Juicy like the good stuff, Wine 4.0 RC7 is out with a delightful aroma
    No need to worry about a sour aftertaste here, we're of course talking about the wonderful software and not the tasty liquid. As usual, they're in bug-fix mode while they attempt to make the best version of Wine they can and so no super huge features made it in.
  • Wine 4.0-RC7 Released With Fixes For Video Player Crashes, Game Performance Issues
    Wine 4.0 should be officially out soon, but this weekend the latest test release of it is Release Candidate 7 that brings more than one dozen fixes. Wine 4.0 remains in a feature freeze until its release, which will likely be within the next two weeks or so. Since last Friday's Wine 4.0-RC6, the RC7 release has 13 known bug fixes. Catching our interest are some game performance regressions being resolved, including for Hot Pursuit, Project CARS, Gas Guzzlers, and others. There are also video player crash fixes when opening audio or video files.

Wikipedia cofounder: How and why I transitioned to Linux—how you can, too

My first introduction to the command line was in the 80s when I first started learning about computers and, like many geeky kids of the time, wrote my first BASIC computer programs. But it wasn’t until my job starting Nupedia (and then Wikipedia) that I spent much time on the Bash command line. (Let me explain. “Bash” means “Bourne-again shell,” a rewrite of the class Unix shell “sh.” A “shell” is a program for interacting with the computer by processing terse commands to do basic stuff like find and manipulate files; a terminal, or terminal emulator, is a program that runs a shell. The terminal is what shows you that command line, where you type your commands like “move this file there” and “download that file from this web address” and “inject this virus into that database”. The default terminal used by Linux Ubuntu, for example, is called Gnome Terminal–which runs Bash, the standard Linux shell.) Even then (and in the following years when I got into programming again), I didn’t learn much beyond things like cd (switch directory) and ls (list directory contents). It was then, around 2002, that I first decided to install Linux. Back then, maybe the biggest “distro” (flavor of Linux) was Red Hat Linux, so that’s what I installed. I remember making a partition (dividing the hard disk into parts, basically) and dual-booting (installing and making it possible to use both) Linux and Windows. It was OK, but it was also rather clunky and much rougher and much less user-friendly than the Windows of the day. So I didn’t use it much. Read more