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More Gnome News

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GNOME
  • GNOME and gestures, Part 1: WebKitGTK

    I’m a big fan of responsive touchpad gestures. For the last half a year (mostly January, February and during the summer) I’ve been working on improving gestures in many areas throughout GNOME. In this series I will do a (belated) overview.

    Late in the 3.32.x cycle, I saw a commit by Jan-Michael Brummer adding a back/forward swipe to Epiphany. It was really nice to finally have gestures, but it didn’t have any visual feedback. Less importantly, the direction was reversed, as if when scrolling with Natural Scrolling being off. I wanted to give a shot at improving it.

  • GNOME Firmware 3.34.0 Release

    This morning I tagged the newest fwupd release, 1.3.1. There are a lot of new things in this release and a whole lot of polishing, so I encourage you to read the release notes if this kind of thing interests you.

    Anyway, to the point of this post. With the new fwupd 1.3.1 you can now build just the libfwupd library, which makes it easy to build GNOME Firmware (old name: gnome-firmware-updater) in Flathub. I tagged the first official release 3.34.0 to celebrate the recent GNOME release, and to indicate that it’s ready for use by end users. I guess it’s important to note this is just a random app hacked together by 3 engineers and not something lovelingly designed by the official design team. All UX mistakes are my own Smile

The GNOME 3.36 Release Date is Set for Next March

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GNOME

This date, along with other key dates in the GNOME 3.36 development cycle — technically GNOME 3.35 as only stable releases use even numbers — is revealed in the official GNOME 3.36 release schedule up on the GNOME wiki.

The first GNOME 3.36 development snapshot, aka GNOME 3.35.1, is scheduled for release on October 12, 2019. A second development snapshot, GNOME 3.35.2, follows on November 23, 2019.

More notable, the first GNOME 3.36 beta is tabled in for release at the beginning of February, with a second beta release arriving two weeks later, on February 15, 2020.

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GNOME Games 3.34

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GNOME
Gaming

A year ago, Adrien Plazas stepped down as a maintainer, so Games 3.32.0 was released without an accompanying blog post, since I didn’t have a blog at the time. Now it’s time to make up for it with a blog post about 3.34.0.

Savestates are a common feature in game emulators, that work similarly to snapshots in virtualization: emulator takes a full snapshot of RAM and storage, which can be loaded later to restore the game to the same exact state it was in when saved.

The app has supported savestates for a long time: when you exit a game, a savestate is created. Then when you run it again, Games offers to restore that savestate or reset the game. However, there was no way to manage savestates during the game, or to have more than one savestate at a time.

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GNOME 3.34 is Here. What’s New.

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GNOME

GNOME 3.34 is the latest iterative release of open-source desktop environment for Linux systems. After 6 months long development cycle, GNOME 3.34 is released and this release brings some long-pending troublemaker feature fixes for this widely used desktop environment.

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KDE/GNOME: Kubuntu, GUADEC, Gdk-pixbuf

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KDE
GNOME
  • Kubuntu Meets at Milan Akademy 2019

    We also discussed snaps and when Ubuntu possibly moves to “all snaps all the time” for applications at least. This may be in our future, so it is worth thinking and discussing.

    Tobias Fischbach came by the BOF and told us about Limux which is based on Kubuntu. This has been the official computer distribution of Munich for the past few years. Now however, unless the Mayor changes (or changes his mind) the city is moving to Windows again, which will be unfortunate for the City.

    Slightly off-topic but relevent is that KDE neon will be moving to 20.04 base soon after release, but they will not stay on the Plasma LTS or Qt LTS. So users who want the very latest in KDE Plasma and applications will continue to have the option of using Neon, while our users, who expect more testing and stability can choose between the LTS for the ultimate in stability and our interim releases for newer Plasma and applications.

  • GUADEC 2019 wrap-up

    This year is the third edition of the GUADEC. Things were slightly different now: I was not a GSoC student anymore and I had my first jet lag. Three flights, some trains (including a type of train which rails were suspended in the air) were enough to go to Thessaloniki lands. When I arrived to Greece, I was a bit scared of the language since the alphabet would be almost impossible to type in my smartphone. However, I could easily reach the accomodation point.

    My purpose for this GUADEC was different than the past ones. In the past I went basically to talk about my Google Summer of Code projects, but this time I wanted to show to the attendees the project I was working on as part of my dissertation project. I wanted to re-write almost everything of what I did and in the best case my plan was to find a contributor to my project. I am very happy to say that I found one contributor to this project. The project I talk about consisted on adding face overlay effects to Cheese developing a GStreamer plugins which elements should be better than gstfaceoverlay and gstfacedetect. The code of the project I made for my dissertation project can be found on this link and the one that is being written from scratch can be found on this repository. The slides are available on Google Docs and the full details (actually the thesis document) is written (in Spanish) in this document.

    [...]

    After GUADEC I had some vacations in Greece for about one week more and then I was going to Poznan, Poland. As I mentioned, the first day of the event I met Mieszko Mazurek who actually lives in that city. He was showing me the city and his office in which he works were he develops low-level and high-level software to control batteries. He uses GNOME-based technology for this high-level software. I also continued to show him and explaining him about the Cheese Face Effects project. Finally, that day I could get the code I wrote during the event with the help of him to work as expected. Now I am on Krakow, and he is going to do an inter-city trip to continue talking about the mentioned project.

  • Gdk-pixbuf modules - call for help

    I've been doing a little refactoring of gdk-pixbuf's crufty code, to see if the gripes from my braindump can be solved. For things where it is not obvious how to proceed, I've started taking more detailed notes in a gdk-pixbuf survey.

    Today I was looking at which gdk-pixbuf modules are implemented by third parties, that is, which external projects provide their own image codecs pluggable into gdk-pixbuf.

    And there are not that many!

    The only four that I found are libheif, libopenraw, libwmf, librsvg (this last one, of course).

    Update 2019/Sep/12 - Added apng, exif-raw, psd, pvr, vtf, webp, xcf.

GNOME 3.34

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GNOME
  • Introducing GNOME 3.34: “Thessaloniki”

    GNOME 3.34 is the latest version of GNOME 3, and is the result of 6 months’ hard work by the GNOME community. It contains major new features, as well as many smaller improvements and bug fixes. In total, the release incorporates 23929 changes, made by approximately 777 contributors.
    3.34 has been named “Thessaloniki” in recognition of this year’s GUADEC organizing team. GUADEC is GNOME’s primary annual conference and is only possible due to the amazing work of local volunteers. This year’s event was held in Thessaloniki, Greece, and was a big success. Thank you, Team Thessaloniki!

  • GNOME 3.34 Released

    The latest version of GNOME 3 has been released today. Version 3.34 contains six months of work by the GNOME community and includes many improvements, performance improvements and new features.

  • GNOME 3.34 released
    The GNOME Project is proud to announce the release of GNOME 3.34, Θεσσαλονίκη
    (Thessaloniki).
    
    This release brings performance improvements in the shell, Drag-And-Drop in
    the overview, improved mouse and keybord accessibility, previews in the
    background panel, support for systemd user sessions, and more.
    
    Improvements to core GNOME applications include new icons, sandboxed browsing
    in Web, gapless playback in Music, support for bidirectional text in the
    Terminal, more featured applications in Software, and more.
    
    For more information about the changes in GNOME 3.34, you can visit
    the release notes:
    
     https://help.gnome.org/misc/release-notes/3.34/
    
    GNOME 3.34 will be available shortly in many distributions. If you want
    to try it today, you can use the Fedora 31 beta that will be available soon
    or the openSUSE nightly live images which include GNOME 3.34.
    
     https://www.gnome.org/getting-gnome/
     http://download.fedoraproject.org/pub/fedora/linux/development/31/Workstation/x86_64/iso/
     http://download.opensuse.org/repositories/GNOME:/Medias/images/iso/?P=GNOME_Next*
    
    To try the very latest developments in GNOME, you can also use Fedora
    Silverblue, whose rawhide branch always includes the latest GNOME packages.
    
     https://kojipkgs.fedoraproject.org/compose/rawhide/latest-Fedora-Rawhide/compose/Silverblue/x86_64/iso/
    
    If you are interested in building applications for GNOME 3.34, you can
    use the GNOME 3.34 Flatpak SDK, which is available in the sdk.gnome.org
    repository.
    
    This six-month effort wouldn't have been possible without the whole
    GNOME community, made of contributors and friends from all around the
    world: developers, designers, documentation writers, usability and
    accessibility specialists, translators, maintainers, students, system
    administrators, companies, artists, testers and last, but not least,
    our users.
    
    GNOME would not exist without all of you. Thank you to everyone!
    
    Our next release, GNOME 3.36, is planned for March 2020. Until then,
    enjoy GNOME 3.34!
    
     the GNOME Release Team
    
  • GNOME 3.34 Released With Its Many Performance Improvements & Better Wayland Support

    Red Hat developer Matthias Clasen has just announced the release of GNOME 3.34 as this widely anticipated update to the GNOME 3 desktop environment.

    Making GNOME 3.34 particularly exciting is the plethora of optimizations/fixes in tow with this six-month update. Equally exciting are a ton of improvements and additions around the Wayland support to ensure its performance and feature parity to X11. GNOME 3.34 also brings other improvements line sandboxed browsing with Epiphany, GNOME Music enhancements, GNOME Software improvements, nd a ton of other refinements throughout GNOME Shell, Mutter, and the many GNOME applications.

  • GNOME 3.34 Desktop Environment Officially Released, Here's What's New

    The GNOME Project announced today the release and general availability of the highly anticipated GNOME 3.34 desktop environment for Linux-based operating systems.

    GNOME 3.34 is dubbed "Thessaloniki" after the host city of the GUADEC (GNOME User and Developer European Conference) 2019 event and it's a major release that adds numerous new features and improvements. It's been in development of the past six months and comes as a drop-in replacement for the GNOME 3.32 "Taipei" desktop environment series with many new features.

    "The latest version of GNOME 3 has been released today. Version 3.34 contains six months of work by the GNOME community and includes many improvements, performance improvements and new features," reads today's announcement. "Highlights from this release include visual refreshes for a number of applications, including the desktop itself. The background selection settings also received a redesign, making it easier to select custom backgrounds."

  • GNOME 3.34 Released with “Drastically Improved” Responsiveness

    And it’s here; the new GNOME 3.34 release is now officially available, six months after development first began.

    And the biggest change on offer in GNOME 3.34 isn’t one you can see, but it is one you can feel: speed.

    Now, yes: each new release of this particular desktop environment comes carrying claims of “faster” or “better performance”. And those claims don’t always feel accurate.

GNOME and KDE Leftovers

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KDE
GNOME
  • GNOME Shell Picks Up Performance Improvements For Extensions

    While days too late for squeezing into GNOME 3.34.0, the GNOME Shell has landed a one year old merge request providing various fixes and performance improvements to its extension system.

    This MR was finally honored providing performance improvements around extensions, particularly those with a longer setup/start-up process.

  • Kate got submitted to the Windows Store

    Since a few years Kate is working well on Windows. You can grab fresh installers since then from our download page.

    But the visibility of it was very low for Windows users.

  • FOSS painting program Krita now has the Linux version on Steam

    Okay, not exactly gaming news but good to see anyway. Krita, the high quality FOSS painting program now has a Linux version available on Steam.

    They made a bit of a splash about releasing the Linux version on Steam too, in their announcement they mentioned how they're proud of it being "free, open source and community-driven software" with the Steam release meant as another direct way to support the development since it requires a purchase.

Debian 10 Buster with GNOME 3: I didn't expect it to be this fast, but that could be the SSD talking

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GNOME
Debian

I don’t know how much of it is Debian 10 and how much is swapping a 5400-RPM hard drive with an M.2 NVMe SSD, but my 2-year-old laptop is FLYING now that I’ve ditched Windows 10 and the 1 GB magnetic drive that came with it.

And this is with GNOME 3. The stock or lightly/heavily-favored desktop environment in Debian, Fedora and Ubuntu looks great, runs with no hesitation (in constrast to Windows 10) and doesn’t have me thinking that I need anything else for speed-related reasons.

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GNOME 3.36 Desktop Environment Slated for Release on March 11th, 2020

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GNOME

While the GNOME 3.34 desktop environment is not out yet, as it is expected to be officially unveiled tomorrow, September 12th, the GNOME developers are already planning on next major release, GNOME 3.36, which is currently slated for release on March 11th, 2020.

Development of the GNOME 3.36 desktop environment, which will be available under the GNOME 3.35.x umbrella, will start with the first snapshot, GNOME 3.35.1, which is scheduled for public testing release on October 12th. It will followed by a second development snapshot, GNOME 3.35.2, on November 23rd.

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Also: GNOME 3.36 Pegged For Release On 11 March, More Stable Point Releases Come To GNOME

Changes: GNOME 3.35/3.36 release schedule

Allan Day: Towards a UX Strategy for GNOME (Part 2)

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GNOME

This post is a part of a short series, in which I’m setting out what I think could be the beginnings of a UX strategy for GNOME. In this, the second post, I’m going to describe a potential GNOME UX strategy in high-level terms. These goals are a response to the research and analysis that was described in the previous post and, it is hoped, point the way forward for how GNOME can achieve new success in the desktop market.

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today's howtos

Databases: MariaDB, ScyllaDB, Percona, Cassandra

  • MariaDB opens US headquarters in California

    MariaDB Corporation, the database company born as a result of forking the well-known open-source MySQL database...

  • ScyllaDB takes on Amazon with new DynamoDB migration tool

    There are a lot of open-source databases out there, and ScyllaDB, a NoSQL variety, is looking to differentiate itself by attracting none other than Amazon users. Today, it announced a DynamoDB migration tool to help Amazon customers move to its product.

  • ScyllaDB Announces Alternator, an Open Source Amazon DynamoDB-Compatible API

    ScyllaDB today announced the Alternator project, open-source software that will enable application- and API-level compatibility between Scylla and Amazon’s NoSQL cloud database, Amazon DynamoDB. Scylla’s DynamoDB-compatible API will be available for use with Scylla Open Source, supporting the majority of DynamoDB use cases and features.

  • ScyllaDB Secures $25 Million to Open Source Amazon DynamoDB-compatible API

    Fast-growing NoSQL database company raises funds to extend operations and bring new deployment flexibility to users of Amazon DynamoDB.

  • ScyllaDB Announces Alternator, an Open Source Amazon DynamoDB-Compatible API

    ScyllaDB today announced the Alternator project, open-source software that will enable application- and API-level compatibility between Scylla and Amazon’s NoSQL cloud database, Amazon DynamoDB. Scylla’s DynamoDB-compatible API will be available for use with Scylla Open Source, supporting the majority of DynamoDB use cases and features.

  • ScyllaDB powers up Alternator: an open Amazon DynamoDB API

    Companies normally keep things pretty quiet in the run up to their annual user conferences, so they can pepper the press with a bag of announcements designed to show how much market momentum and traction that have going. Not so with ScyllaDB, the company has been dropping updates in advance of its Scylla Summit event in what is perhaps an unusually vocal kind of way. [...] Scylla itself is a real-time big data database that is fully compatible with Apache Cassandra and is known for its ‘shared-nothing’ approach (a distributed-computing architecture in which each update request is satisfied by a single node –processor/memory/storage unit to increase throughput and storage capacity.

  • Percona Announces Full Conference Schedule for Percona Live Open Source Database Conference Europe 2019

    The Percona Live Open Source Database Conference Europe 2019 is the premier open source database event. Percona Live conferences provide the open source database community with an opportunity to discover and discuss the latest open source trends, technologies and innovations. The conference includes the best and brightest innovators and influencers in the open source database industry.

  • Thwarting Digital Ad Fraud at Scale: An Open Source Experiment with Anomaly Detection

    Our experiment assembles Kafka, Cassandra, and our anomaly detection application in a Lambda architecture, in which Kafka and our streaming data pipeline are the speed layer, and Cassandra acts as the batch and serving layer. In this configuration, Kafka makes it possible to ingest streaming digital ad data in a fast and scalable manner, while taking a “store and forward” approach so that Kafka can serve as a buffer to protect the Cassandra database from being overwhelmed by major data surges. Cassandra’s strength is in storing high-velocity streams of ad metric data in its linearly scalable, write-optimized database. In order to handle automation for provisioning, deploying, and scaling the application, the anomaly detection experiment relies on Kubernetes on AWS EKS.

Today in Techrights

OSS Leftovers

  • Workarea Commerce Goes Open-source

    The enterprise commerce platform – Workarea is releasing its software to the open-source community. In case you don’t already know, Workarea was built to unify commerce, content management, merchant insights, and search. It was developed upon open-source technologies since its inception like Elasticsearch, MongoDB, and Ruby on Rails. Workarea aims to provide unparalleled services in terms of scalability and flexibility in modern cloud environments. Its platform source code and demo instructions are available on GitHub here.

  • Wyoming CV Pilot develops open-source RSU monitoring system

    The team working on the US Department of Transportation’s (USDOT) Connected Vehicle Pilot Deployment Program in Wyoming have developed open-source applications for the operation and maintenance of Roadside Units (RSUs) that can be viewed by all stakeholders. The Wyoming Department of Transportation (WYDOT) Connected Vehicle Pilot implementation includes the deployment of 75 RSUs along 400 miles (644km) of I-80. With long drive times and tough winters in the state, WYDOT needed an efficient way to monitor the performance of and manage and update these units to maintain peak performance. With no suitable product readily available, the WYDOT Connected Vehicle team developed an open-source application that allows authorized transportation management center (TMC) operators to monitor and manage each RSU at the roadside. The WYDOT team found that the application can also be used as a public-facing tool that shows a high-level status report of the pilot’s equipment. [...] For other state or local agencies and departments of transportation (DOTs) wishing to deploy a similar capability to monitor and manage RSUs, the application code has been made available on the USDOT’s Open Source Application Development Portal (OSADP). The code is downloadable and can be used and customized by other agencies free of charge. WYDOT developed this capability using USDOT funds under the CV Pilot program as open-source software and associated documentation. The application represents one of six that the program will be providing during its three phases.

  • You Too Can Make These Fun Games (No Experience Necessary)

    Making a videogame remained a bucket list item until I stumbled on an incredibly simple open source web app called Bitsy. I started playing around with it, just to see how it worked. Before I knew it, I had something playable. I made my game in a couple of hours.

  • From maverick to mainstream: why open source software is now indispensable for modern business

    Free and open source software has a long and intriguing history. Some of its roots go all the way back to the 1980s when Richard Stallman first launched the GNU project.

  • Analyst Watch: Is open source the great equalizer?

    If you had told me 25 years ago that open source would be the predominant force in software development, I would’ve laughed. Back then, at my industrial software gig, we were encouraged to patent as much IP as possible, even processes that seemed like common-sense business practices, or generally useful capabilities for any software developer. If you didn’t, your nearest competitor would surely come out with their own patent claims, or inevitable patent trolls would show up demanding fees for any uncovered bit of code. We did have this one developer who was constantly talking about fiddling with his Linux kernel at home, on his personal time. Interesting hobby.

  • Scientists Create World’s First Open Source Tool for 3D Analysis of Advanced Biomaterials

    Materials scientists and programmers from the Tomsk Polytechnic University in Russia and Germany's Karlsuhe Institute of Technology have created the world’s first open source software for the 2D and 3D visualization and analysis of biomaterials used for research into tissue regeneration. [...] Scientists have already tested the software on a variety of X-ray tomography data. “The results have shown that the software we’ve created can help other scientists conducting similar studies in the analysis of the fibrous structure of any polymer scaffolds, including hybrid ones,” Surmenev emphasised.

  • Making Collaborative Data Projects Easier: Our New Tool, Collaborate, Is Here

    On Wednesday, we’re launching a beta test of a new software tool. It’s called Collaborate, and it makes it possible for multiple newsrooms to work together on data projects. Collaborations are a major part of ProPublica’s approach to journalism, and in the past few years we’ve run several large-scale collaborative projects, including Electionland and Documenting Hate. Along the way, we’ve created software to manage and share the large pools of data used by our hundreds of newsrooms partners. As part of a Google News Initiative grant this year, we’ve beefed up that software and made it open source so that anybody can use it.

  • Should open-source software be the gold standard for nonprofits?

    Prior to its relaunch, nonprofit organization Cadasta had become so focused on the technology side of its work that it distracted from the needs of partners in the field. “When you’re building out a new platform, it really is all consuming,” said Cadasta CEO Amy Coughenour, reflecting on some of the decisions that were made prior to her joining the team in 2018.

  • Artificial intelligence: an open source future

    At the same time, we’re seeing an increasing number of technology companies invest in AI development. However, what’s really interesting is that these companies - including the likes of Microsoft, Salesforce and Uber - are open sourcing their AI research. This move is already enabling developers worldwide to create and improve AI & Machine Learning (ML) algorithms faster. As such, open source software has become a fundamental part of enabling fast, reliable, and also secure development in the AI space. So, why all the hype around open source AI? Why are businesses of all sizes, from industry behemoths to startups, embracing open source? And where does the future lie for AI and ML as a result?

  • How open source is accelerating innovation in AI

    By eradicating barriers like high licensing fees and talent scarcity, open source is accelerating the pace of AI innovation, writes Carmine Rimi No other technology has captured the world’s imagination quite like AI, and there is perhaps no other that has been so disruptive. AI has already transformed the lives of people and businesses and will continue to do so in endless ways as more startups uncover its potential. According to a recent study, venture capital funding for AI startups in the UK increased by more than 200 percent last year, while a Stanford University study observed a 14-times increase in the number of AI startups worldwide in the last two years.

  • Adam Jacob Advocates for Building Healthy OSS Communities in “The War for the Soul of Open Source”

    Chef co-founder and former CTO Adam Jacob gave a short presentation at O’Reilly Open Source Software Conference (OSCON) 2019 titled “The War for the Soul of Open Source.” In his search for meaning in open source software today, Jacob confronts the notion of open source business models. “We often talk about open source business models,” he said. “There isn’t an open source business model. That’s not a thing and the reason is open source is a channel. Open source is a way that you, in a business sense, get the software out to the people, the people use the software, and then they become a channel, which [companies] eventually try to turn into money.” [...] In December 2018, Jacob launched the Sustainable Free and Open Source Communities (SFOSC) project to advocate for these ideas. Instead of focusing on protecting revenue models of OSS companies, the project’s contributors work together to collaborate on writing core principles, social contracts, and business models as guidelines for healthy OSS communities.

  • New Open Source Startups Emerge After Acquisition, IPO Flurry

    After a flurry of mega-acquisitions and initial public offerings of open source companies, a new batch of entrepreneurs are trying their hands at startups based on free software projects.

  • TC9 selected by NIST to develop Open Source Software for Transactive Energy Markets

    TC9, Inc. was selected by National Institute of Standards and Technology (NIST) to develop open source software for Transactive Energy Bilateral Markets based on the NIST Common Transactive Services. Under the contract, TC9 will develop open source software (OSS) for agents for a transactive energy market. The software will be used to model the use of transactive energy to manage power distribution within a neighborhood. Transactive Energy is a means to balance volatile supply and consumption in real time. Experts anticipate the use of Transactive Energy to support wide deployment of distributed energy resources (DER) across the power grid.

  • Open Source Software Allows Auterion to Move Drone Workflows into the Cloud

    “Until today, customizing operations in the MAVLink protocol required a deep understanding of complex subjects such as embedded systems, drone dynamics, and the C++ programming language,” said Kevin Sartori, co-founder of Auterion. “With MAVSDK, any qualified mobile developer can write high-level code for complex operations, meaning more developers will be able to build custom applications and contribute to the community.”

  • ApacheCon 2019 Keynote: James Gosling's Journey to Open Source

    At the recent ApacheCon North America 2019 in Las Vegas, James Gosling delivered a keynote talk on his personal journey to open-source. Gosling's main takeaways were: open source allows programmers to learn by reading source code, developers must pay attention to intellectual property rights to prevent abuse, and projects can take on a life of their own.

  • 20 Years of the Apache Software Foundation: ApacheCon 2019 Opening Keynote

    At the recent ApacheCon North America 2019 in Las Vegas, the opening keynote session celebrated the 20th anniversary of the Apache Software Foundation (ASF), with key themes being: the history of the ASF, a strong commitment to community and collaboration, and efforts to increase contributions from the public. The session also featured a talk by astrophysicist David Brin on the potential dangers of AI.