For KDE desktop users unhappy with the level of integration with Mozilla's Firefox web browser, the situation might finally be changing.
There's been a bug going back to early 2002 about properly integrating Mozilla with KDE, "Mozilla has 'Windows Integration' on win32, I believe it should have such a thing on KDE as well (gnome folks, feel free to file your own bug). We should at least provide an icon in the KDE menu, perhaps we could even tell KDE that some file types can be opened with Mozilla..." That bug, Mozilla Bug 140751, has been open for the past twelve years and finally now might be inching closer to being resolved.
The Deepin Desktop Environment is written using Google's Go language and makes use of heavy HTML5. DDE also uses Compiz as its compositing window manager. As in the past some desktop environments / window managers have impaired the full-screen Linux gaming performance, I ran some simple Linux gaming benchmarks on Sunday to see if the Deepin 2014 performance differed at all from upstream Ubuntu 14.04 LTS. Ubuntu 14.04 was tested with the stock Unity 7.2 desktop using Compiz, GNOME Shell 3.10.4, and Xfce 4.10 all from the stock Trusty Tahr archive.
At this year's Great Wide Open conference, Steve Klabnik gave a talk about Mozilla's Rust programming language. Klabnik previously authored an introductory Rust tutorial entitled Rust for Rubyists, and this talk serves a similar purpose. However, instead of being Ruby focused, this talk was aimed at programmers in general. Hence the talk's title: Rust for $LANGUAGE-ists.
This is a maintenance release that fixes major bugs discovered and reported by the community from the previous stable version, antiX MX 14.1.1, and updates various packages.
According to the quite small changelog, antiX MX 14.2 updates the powerful LibreOffice suite to the latest stable version, 4.2.5, updates the documentation, and adds support for Broadcom wireless devices on the CD image.
Folks from Collabora and Red Hat have been working on making Firefox on Gtk+ 3 a thing. See Emilio’s blog post for some recent update. But getting Firefox to build and run locally is unfortunately not the whole story.
I’ve been working on getting Gtk+ 3 Firefox builds going on Mozilla build infrastructure, and I’m proud to announce today that those builds are now going through Mozilla continuous integration on a project branch: Elm, and receive the same automated testing as mozilla-central.
And when I said getting Firefox to build and run was unfortunately not the whole story, I meant it: if you click on the Elm link above, you’ll notice that there’s a lot of orange, when it should be all green.
The issue we had to solve is that GTK+ 2 and GTK+ 3 cannot be loaded in the same address space. Moving Firefox from GTK+ 2 to GTK+ 3 isn’t a problem, as only GTK+ 3 gets loaded in its address space, and everything is fine. The problem comes when you load a plugin that links to GTK+ 2, e.g. Flash. Then, GTK+ 2 and GTK+ 3 get both loaded, GTK+ detects that, and aborts to avoid bigger problems.
If you work with web content at all, you're probably familiar with doing debugging and content editing directly from within a browser. If you're a Firefox user, you may also be very familiar with tools such as Firebug, which lets you do extensive debugging and development from within Firefox.
Now, Mozilla has announced a new toolset to take these kinds of capabilities to the next level. Firefox Nightly release channel users can start testing WebIDE, a development environment for HTML5 apps built into Firefox.
Mozilla cites two major advantages of using WebIDE as compared with developing apps for competing platforms. In-browser development tools are already familiar to the enormous number of Web developers that exist, so using them for application development minimizes the number of new tools and new skills that must be learned.
Second, they're extremely lightweight as development tools go. The substantial size of downloading tools such as Xcode or Visual Studio, in addition to the cost of developer licenses on other platforms, can limit their appeal and usability, especially in emerging markets. Putting the tools into the browser means that Mozilla's reach is near universal.
Mozilla took the world by surprised when it announced that it was developing a Firefox operating system that would be used for mobile phones, especially in developing markets. Now, there are already a few devices out there, but it seems that this isn’t the last step for the company whose name is still associated with the famous web browsers.
Android: Mozilla is best known for its web browser, but the company also produces Firefox OS for a limited number of handsets. With a little sideways thinking, though, you can try some of its apps in Android.
Much like Google Chrome, Firefox supports webapps—the OS and apps are built with the same technology—and this is how you can bring Firefox OS to Android. Apps work like browser extensions, so they take up very little room making them ideal for older devices or those with limited storage. Download a copy of Firefox for Android from the Google Play Store, or update your existing copy to 29 or above.
Fire up Firefox and visit the Firefox Marketplace, the Firefox version of Google Play or the Chrome Web Store. Take a browse through the Marketplace and tap an app that takes your fancy. Just as with regular Android apps, Firefox OS apps let you know about the permissions they need, and you have to accept this before you install anything.