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MDV

OpenMandriva and Mageia Updates

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MDV
  • OpenMandriva on IRC.

    OpenMandriva is no longer using Freenode IRC. There are Matrix channels for OpenMandriva (user channel) and OpenMandriva Cooker (developer channel). These are also channels at Libera Chat. #openmandriva @ libera.chat and #openmandriva-cooker @ libera.chat. The Matrix and Libera Chat channels are bridged (interconnected). They are also bridged with Telegram.

  • Mageia at GUADEC 2021

    In my recent blog post I shared that GNOME’s GUADEC 2021 is going to be online due Covid19-pandemic. Nevertheless, I am pleased to let you know that my workshop about Mageia GNOME has been accepted!

    This workshop will give an introduction to Mageia GNOME and you will learn about the distribution itself on the 23rd of July at 18h30 UTC (at 19:30 British Summer Time (BST), 20h30 central europe time (CEST, Paris, Berlin, Rome…)) for about an hour.

Mageia 7 will reach End of Support on 30th of June – “The king is dead, long live the king!”

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MDV

Mageia 8 was released Feb 26th, 2021.
Mageia 7 will receive updates up until the 30th of June, including security updates. It is then highly recommended upgrading to Mageia 8 as soon as possible.

As usual, before the upgrade, do a thorough backup of your data and documents.

You have a few ways to install Mageia 8...

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OpenMandriva Lx 4.3 RC available for testing

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MDV

We have good news: Cooker, our development branch, is working very well right now.
Our internal testers have been reporting that the system looks very responsive and already brings many user visible advantages over OMLx 4.2.

Hence we decided to publish a unscheduled stable release to permit the Rock users to enjoy of a good amount of updates they would otherwise not get (unless they upgrade to Rolling) before moving ahead with the more ambitious plans for OMLx 5.0.

Here is the Release Candidate.

[...]

Another feature that will be interesting to some is that we've fully integrated support for the new JPEG-XL picture file format. JPEG-XL is significantly more efficient than traditional JPEG, and also adds all major features of PNG (such as transparent images and support for lossless compression).

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Also: OpenMandriva Lx 4.3 RC Released With LLVM 12 Toolchain, Linux 5.12 Kernel

What To Do After Installing OpenMandriva Lx 4.2 for Ubuntu Users

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GNU
Linux
MDV

Continuing the downloads, now here's our traditional What To Do article for OpenMandriva Lx 4.2 (made easy for Ubuntu users). This includes how to install more software, setup several stuff on the desktop, and getting started to the Control Center. I wish you really enjoy this!

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What's the Difference between openSUSE and OpenMandriva

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MDV
SUSE

Here's a comparison between openSUSE and OpenMandriva (continuing our comparison involving Mageia) the two European computer operating systems from our Free Libre Open Source Software community. The most obvious similarity from both is their name, which includes the word OPEN, which comes particularly from the Open Source Movement. In this article we will see several interesting stuffs from both around their architectures, distributions, control center, etc. so we know about their YaST and OMCC, respectively. If you want to know more similarities and differences of these two OSes, this article is for you. To make it easier to read, OS below is for openSUSE while OM is for OpenMandriva. Let's go!

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Get involved with Mageia, become a Packager

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MDV

With Mageia 8 just released and development for Mageia 9 getting underway in Cauldron, the unstable branch of Mageia, now is a great time to get involved with packaging.

We are starting to look at the features that we want to include for Mageia 9, and as it is so early in the development cycle, now is the time for major developments, or big updates to key pieces of software. This is a great time to join the project as you can propose features you would like to see, help to implement large changes or see how a distribution evolves through development, stabilisation and then is released.

If there is an application that you are interested in, if you want to help maintain part of the distribution, or if you want to learn something new, there are many opportunities to do so with the packaging team.

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What's the Difference between Mageia and OpenMandriva?

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MDV

Mandriva, an European operating system originated from France, was once the easiest to use computer OS before Ubuntu from the family of GNU/Linux. It has two popular derivatives namely Mageia and OpenMandriva from France. For dear readers who are curious about their differences and commonalities, for example to start using computer with either one, this comparison article is for you. As a starter, in this article M means Mageia and O means OpenMandriva. Let's go!

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Review: Mageia 8

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MDV
Reviews

Mageia 8 is the latest version of this community distribution which can trace its roots back to Mandrake Linux. Like its ancestor, Mageia mostly focuses on offering a polished desktop experience with user friendly configuration tools. The latest release has a fairly conservative list of new features. Apart from the usual collection of package upgrades, Mageia provides faster processing of package data due to a change in compression technologies and migrates almost all packages from Python 2 to Python 3. Some additional work has been done to support the ARM architectures, though install media isn't available yet for ARM platforms.

We can download install media for 32-bit (x86) and 64-bit (x86_64) computers. Mageia offers several download options, including a large install ISO (4.2GB), live desktop flavours for KDE Plasma (3.4GB), GNOME (3.0GB), and Xfce (2.8GB). There are also network install options available in free and non-free firmware flavours. Most of the download options are available in 32-bit and 64-bit builds, though the live media for GNOME and Plasma are both 64-bit only while Xfce builds are provided for both architectures.

I was originally heading out for a vacation when Mageia 8 was released and so another DistroWatch contributor offered to review the distribution. However, they ran into issues installing Mageia, then getting the distribution to boot. After a few days they reported the operating system would start, but there were several remaining issues, including trouble connection to USB devices and the touchpad on their laptop wouldn't function while booted into Mageia. Given they did not have any success with the distribution, they passed it back to me and I resolved to review it once I finished playing with Void, a project I had just installed.

I decided to download the live Plasma edition for 64-bit machines. Booting from the live media brings up a menu offering to boot the live distribution or install Mageia. Taking the default live option brings up a series of graphical configuration screens. These screens walk us through selecting our preferred language from a list, accepting the project's license, picking our time zone, and confirming the keyboard's layout.

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Getting Started to Mageia 8 for Ubuntu Users

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GNU
Linux
MDV
Ubuntu

Continuing our Mageia 8 install guide and review, now this is a simple guide for beginners to begin computing with Mageia. For this first time, as we did with Ubuntu too, we learn how to search, install, and update software applications on it. The work arounds are centered on the built-in program called Mageia Control Center (MCC) which is like Synaptic and YaST programs for either Ubuntu & openSUSE user.

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Emergency Updates about the direction of Mageia

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MDV

Considering the complete lack of bugs in urpm and in the RPM package
format, which we’ve grown tired of, The Executive Committee has
approved the switch to Debian package manager, apt.

We will rebuild Cauldron to adopt the .deb package to have it in place
for Mageia 9.
We will also adopt the Arch Installer, ditch Mageia Control
Centre for raw conf files, and will also suppress urpm, rpm, dnf, pagure, iurt and mock.
Infra will be migrated to a fork of Debian build system.

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Programming Leftovers

  • Announcement : An AArch64 (Arm64) Darwin port is planned for GCC12

    As many of you know, Apple has now released an AArch64-based version of macOS and desktop/laptop platforms using the ‘M1’ chip to support it. This is in addition to the existing iOS mobile platforms (but shares some of their constraints). There is considerable interest in the user-base for a GCC port (starting with https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96168) - and, of great kudos to the gfortran team, one of the main drivers is folks using Fortran. Fortunately, I was able to obtain access to one of the DTKs, courtesy of the OSS folks, and using that managed to draft an initial attempt at the port last year (however, nowhere near ready for presentation in GCC11). Nevertheless (as an aside) despite being a prototype, the port is in use with many via hombrew, macports or self-builds - which has shaken out some of the fixable bugs. The work done in the prototype identified three issues that could not be coded around without work on generic parts of the compiler. I am very happy to say that two of our colleagues, Andrew Burgess and Maxim Blinov (both from embecosm) have joined me in drafting a postable version of the port and we are seeking sponsorship to finish this in the GCC12 timeframe. Maxim has a lightning talk on the GNU tools track at LPC (right after the steering committee session) that will focus on the two generic issues that we’re tackling (1 and 2 below). Here is a short summary of the issues and proposed solutions (detailed discussion of any of the parts below would better be in new threads).

  • Apple Silicon / M1 Port Planned For GCC 12 - Phoronix

    Developers are hoping for next year's GCC 12 release they will have Apple AArch64 support on Darwin in place for being able to support Apple Silicon -- initially the M1 SoC -- on macOS with GCC. LLVM/Clang has long been supporting AArch64 on macOS given that Apple leverages LLVM/Clang as part of their official Xcode toolchain as the basis for their compiler across macOS to iOS and other products. While the GNU Compiler Collection (GCC) supports AArch64 and macOS/Darwin, it hasn't supported the two of them together but there is a port in progress to change it.

  • Dirk Eddelbuettel: tidyCpp 0.0.5 on CRAN: More Protect’ion

    Another small release of the tidyCpp package arrived on CRAN overnight. The packages offers a clean C++ layer (as well as one small C++ helper class) on top of the C API for R which aims to make use of this robust (if awkward) C API a little easier and more consistent. See the vignette for motivating examples. The Protect class now uses the default methods for copy and move constructors and assignment allowing for wide use of the class. The small NumVec class now uses it for its data member.

  • QML Modules in Qt 6.2

    With Qt 6.2 there is, for the first time, a comprehensive build system API that allows you to specify a QML module as a complete, encapsulated unit. This is a significant improvement, but as the concept of QML modules was rather under-developed in Qt 5, even seasoned QML developers might now ask "What exactly is a QML module". In our previous post we have scratched the surface by introducing the CMake API used to define them. We'll take a closer look in this post.

  • Santiago Zarate: So you want to recover and old git branch because it has been overwritten?
  • Start using YAML now | Opensource.com

    YAML (YAML Ain't Markup Language) is a human-readable data serialization language. Its syntax is simple and human-readable. It does not contain quotation marks, opening and closing tags, or braces. It does not contain anything which might make it harder for humans to parse nesting rules. You can scan your YAML document and immediately know what's going on. [...] At this point, you know enough YAML to get started. You can play around with the online YAML parser to test yourself. If you work with YAML daily, then this handy cheatsheet will be helpful.

  • 40 C programming examples

    C programming language is one of the popular programming languages for novice programmers. It is a structured programming language that was mainly developed for UNIX operating system. It supports different types of operating systems, and it is very easy to learn. 40 useful C programming examples have been shown in this tutorial for the users who want to learn C programming from the beginning.

Devices/Embedded: Asus Tinker Board 2 and More

  • Asus Tinker Board 2 single-board computer now available for $94 and up - Liliputing

    The Asus Tinker Board 2 is a Raspberry Pi-shaped single-board computer powered by a Rockchip RK3399 hexa-core processor and featuring 2GB to 4GB of RAM. First announced almost a year ago, the Tinker Board 2 is finally available for $99 and up. Asus also offers a Tinker Board 2S model that’s pretty similar except that it has 16GB of eMMC storage. Prices for that model start at about $120.

  • Raspberry Pi Weekly Issue #371 - Sir Clive Sinclair, 1940 – 2021

    This week ended with the incredibly sad news of the passing of Sir Clive Sinclair. He was one of the founding fathers of home computing and got many of us at Raspberry Pi hooked on programming as kids. Join us in sharing your Sinclair computing memories with us on Twitter and our blog, and we’ll see you next week.

  • cuplTag battery-powered NFC tag logs temperature and humidity (Crowdfunding) - CNX Software

    Temperature and humidity sensors would normally connect to a gateway sending data to the cloud, the coin-cell battery-powered cuplTag NFC tag instead sends data to your smartphone after a tap. CulpTag is controlled by an MSP430 16-bit microcontroller from Texas Instruments which reads and stores sensor data regularly into an EEPROM, and the data can then be read over NFC with the tag returning an URL with the data from the sensor and battery, then display everything on the phone’s web browser (no app needed).

  • A first look at Microchip PolarFire SoC FPGA Icicle RISC-V development board - CNX Software

    Formally launched on Crowd Supply a little over a year ago, Microchip PolarFire SoC FPGA Icicle (codenamed MPFS-ICICLE-KIT-ES) was one of the first Linux & FreeBSD capable RISC-V development boards. The system is equipped with PolarFire SoC FPGA comprised a RISC-V CPU subsystem with four 64-bit RISC-V (RV64GC) application cores, one 64-bit RISC-V real-time core (RV64IMAC), as well as FPGA fabric. Backers of the board have been able to play with it for several months ago, but Microchip is now sending the board to more people for evaluation/review, and I got one of my own to experiment with. That’s good to have a higher-end development board instead of the usual hobbyist-grade board. Today, I’ll just have a look at the kit content and main components on the board before playing with Linux and FPGA development tools in an upcoming or two posts.

  • What is IoT device management?

    Smart devices are everywhere around us. We carry one in our pocket, watch movies on another while a third cooks us dinner. Every day there are thousands of new devices connecting to the Internet. Research shows that by 2025, more than 150,000 IoT devices will come online every minute. With such vast numbers it is impossible to keep everything in working order just on your own. This brings the need for IoT device management. But what is IoT device management? To answer this question we first need to understand what the Internet of Things (IoT) is.

  • Beelink U59 mini PC with Intel Celeron N5095 Jasper Lake coming soon - Liliputing

    Beelink says the system ships with Windows 10, but it should also supports Linux.

  • Beelink U59 Celeron N5095 Jasper Lake mini PC to ship with 16GB RAM, 512GB SSD - CNX Software

    Beelink U59 is an upcoming Jasper Lake mini PC based on the Intel Celeron N5095 15W quad-core processor that will ship with up to 16GB RAM, and 512 GB M.2 SSD storage. The mini PC will also offer two 4K HDMI 2.0 ports, a Gigabit Ethernet port, WiFi 5, as well as four USB 3.0 ports, and support for 2.5-inch SATA drives up to 7mm thick.

Graphics: Mesa, KWinFT, and RADV

  • Experimenting Is Underway For Rust Code Within Mesa - Phoronix

    Longtime Mesa developer Karol Herbst who has worked extensively on the open-source NVIDIA "Nouveau" driver as well as the OpenCL/compute stack while being employed by Red Hat is now toying with the idea of Rust code inside Mesa.  Karol Herbst has begun investigating how Rust code, which is known for its memory safety and concurrency benefits, could be used within Mesa. Ultimately he's evaluating how Rust could be used inside Mesa as an API implementation as well as for leveraging existing Mesa code by Rust. 

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  • KWinFT Continues Working On WLROOTS Render, Library Split

    KWinFT as a fork of KDE's KWin X11/Wayland compositor code continues making progress on driving fundamental display improvements and ironing out the Wayland support.  KWinFT has been transitioning to use WLROOTS for its Wayland heavy-lifting and that process remains ongoing. KWinFT has also been working on splitting up its library code to make it more manageable and robust.  Among the features still desired by KWinFT and to be worked on include input methods, graphical tablet support, and PipeWire video stream integration. Currently there are two full-time developers working on the project but they hope to scale up to four to five full-time developers. 

  • Raytracing Starting to Come Together – Bas Nieuwenhuizen – Open Source GPU Drivers

    I am back with another status update on raytracing in RADV. And the good news is that things are finally starting to come together. After ~9 months of on and off work we’re now having games working with raytracing.

  • Multiple Games Are Now Working With RADV's Ray-Tracing Code - Phoronix

    Not only is Intel progressing with its open-source ray-tracing driver support but the Mesa Radeon Vulkan driver "RADV" has been rounding out its RT code too and now has multiple games correctly rendering. Bas Nieuwenhuizen has been spearheading the RADV work on Vulkan ray-tracing support and after more than a half-year tackling it things are starting to fall into place nicely.Games such as Quake II RTX with native Vulkan ray-tracing are working along with the game control via VKD3D-Proton for going from Direct3D 12 DXR to Vulkan RT. Metro Exodus is also working while Ghostrunner and Doom Eternal are two games tested that are not yet working.

Audiocasts/Shows: Full Circle Weekly News, Juno Computers, Kali Linux 2021.3