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KDE

KDE Vs Kubuntu Vs Neon Vs Plasma – What’s the Difference

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KDE

If you are a new Linux user and started exploring distros for your own need, you may already have come across KDE. And I am sure you heard of Kubuntu, KDE Plasma and KDE Neon. With so many KDE flavors, it is a little confusing. Well, that’s why this article, to clear things up and the difference between them.
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Qt/KDE: RSIBreak 0.12.12, "App" Stores, Icons and KDE Web Development

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KDE
  • RSIBreak 0.12.12 released!

    All of you that are in using a computer for a long time should use it!

  • KDE in app stores

    If you use KDE software, there is a good chance you’re on a Linux distribution and you download the software from your distribution’s repositories. But the fact is you can get KDE software from a number of sources on different platforms. As project coordinator for KDE e.V. helping with KDE Goals, I was tasked to look at app download statistics. Join me in my quest to understand how popular KDE apps are in various app stores.

  • New Icon theme

    Like everyone else, I am also in quarantine, and during this quarantine I got closer to the program that I love, inkscape. I started to make smartphone mockups again, which I published on my Instagram profile (maybe I will also make posts here). But I started a new icon theme , since I have many free hours a day, I have a lot of time to devote to this project.

  • This month in KDE Web: March 2020

    This month KDE web developers worked on updating more websites and some progress was made in a new identity provider and a lot of other exiting stuff and a lot of background work was also done.

Changelog: Nitrux 1.2.7

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GNU
KDE
Linux

Today is the day! — Nitrux 1.2.7 is available to download

We are pleased to announce the launch of Nitrux 1.2.7. This new version brings together the latest software updates, bug fixes, performance improvements, and ready-to-use hardware support.

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KDE: Latest Improvements

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KDE

  • This week in KDE: The calm before the storm (of new features)

    This week we worked really hard on a lot of important backend stuff that’s not so user-visible but will pay dividends down the road, such as launching applications using cgroup slices. We also did a ton of work on the Breeze Evolution project, however most of it is still in heavy development and not ready to be announced. It should trickle in during subsequent weeks, but until then, have a look at what did get landed...

  • KDE Developers Wrap Up March By Working On Back-End Improvements

    This week in KDE land there weren't too many new features introduced but a lot of low-level work to foster future features.

    Some of what did come about over the past week includes:

    - Easier switching of time zones from the clock applet.

    - Support for launching applications in Cgroup slices.

Kdenlive Beta and Development

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KDE

  • Mirrors for kdenlive-20.04-beta1-x86_64.appimage
  • Kdenlive 20.04 Beta Released With Continuing To Improve The Open-Source Video Editor

    Open-source video editors over the years have generally fallen well short of the stability and feature set offered by proprietary video editing solutions but in recent years at least there has been some measurable progress to the likes of Kdenlive and OpenShot. Out this weekend for testing is the Kdenlive 20.04 beta.

    Kdenlive 20.04 is being prepared as part of the "KDE Applications" 20.04 milestone for next month. For those wanting to help in spotting any last minute bugs, the Kdenlive 20.04 beta is available. For easy convenience across distributions, the AppImage is available of this first Kdenlive 20.04 beta.

  • Season of KDE 2020 and GSOC

    The first thing that one has to do before beginning to contribute to an organization is to build the code of the application from the source. And if this is the first time a person is building an app then he/she should be ready to do a lot of googling and praying for the CMake to compile successfully.

    Kdenlive works with the help of a lot of dependencies and libraries. For the CMake to compile properly the system should have all these libraries installed in it.

    First things first, I got the Kdenlive source code from the GitLab instance of KDE, invent.kde.org. It is always best to checkout from the master to a new branch to prevent committing incorrect changes and spoiling your whole branch. Then I created a build file and ran the CMake code. This returned a LOT of errors when the required libraries and dependencies were not found in my system. Most of the errors were solved when the following command was executed:

Plasma Bigscreen: KDE Announced Plasma for TV

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KDE

Plasma Bigscreen is KDE's interface for big TV screens which is announced based on KDE Neon image. Plasma Bigscreen is suitable for single board computers and large TV screens. KDE says that Plasma Bigscreen will provide media-rich applications suitable for TV and also the traditional KDE Plasma desktop applications.
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Latte bug fix release 0.9.10

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KDE

Latte Dock v0.9.10 has been released containing important fixes and improvements!

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Krita 4.2.9 Released

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KDE

Today we’re finally releasing Krita 4.2.9! It’s been one of the most complicated releases we’ve ever attempted. When we updated the version of Python that’s embedded in Krita, scripting broke on Windows. When Apple updated its notarization protocol, building broke on macOS. And then we updated to a newer version of some of the libraries we build Krita on, and that broke all kinds of things. In fact, Windows Store users need to have a bit of patience: Microsoft has deprecated the appx installer format for Windows Store packages and broke the DesktopAppConverter, replacing it with a new tool, which, however, only generates packages that the Windows Store validator refuses. We’re working on that!

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KDE Themes for Sites and Deepak Kumar's Season of KDE Report

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KDE
  • How do most KDE websites use the same theme?

    Nearly all KDE websites use a unified theme across the board. This is part of the consistency goal, chosen as a KDE goal at the last Akademy in Milano (Italy).

    [...]

    KDE is using the Aether theme. This is a theme designed and initially developed by Ken Vermette, the talented artist that is also behind most of the Plasma wallpapers and some interesting design concept like DWD.

    This theme was originally based on one of the first Bootstrap 4 alpha version and later rebased on a stable Bootstrap 4 version. Using Bootstrap has its advantages and disadvantages.

    The biggest advantage is that it has a large community and a lot of bootstrap themes exist for CMS and static site generators. It can be easily adapted to your specific needs without starting from scratch every time.

    Another advantage is that Bootstrap is built using SASS and is designed to be extendable with tons of variables a developer can modify to globally change colors, layouts and a lot more. You can also specify the modules you want to use, and add your self-made components. For those interested in extending a Bootstrap theme, the official documentation is a great start. These capabilities were sadly not used when creating the Aether theme, but we are slowly moving to use more of the Bootstrap theming capabilities over time.

    The problem with Boostrap is that, because it is so popular, in its default from it looks like a generic website without any personal identity. Changing only the colors won’t help to make your website more unique.

    [...]

    We always need help with the websites, fixing papercuts, upgrading old websites to the new Jekyll/Hugo infrastructure, making sure information on the website is up-to-date, creating new beautiful home pages for your favorite projects and a lot more.

  • Season of KDE, 2020

    Finally, I am going to write about my experience as a student of Season of KDE 2020. A winter learning new things, learning what matters is not just writing code but writing good code. I would like to thank GCompris and KDE for giving me such an opportunity to be a part of the community and to try to bring happiness to people and kids using it around the world.

  • Season of KDE Final Report, 2020

    SoK ended finally on 17th February 2020. I am happy to share that I have completed the project “Add multiple datasets to several activities” and passed the final evaluation!!!

Asus Vivobook - Long in the tooth, going strong

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GNU
KDE
Linux
Hardware

For a brief while, I did ponder reinstalling the system from scratch, but then decided against it. The problems I encountered were small (if annoying), and I was able to resolve them quickly. The system works well, it's fast enough. Not bad for a 2013 laptop that was made to be frugal to begin with. Now ideally, there should be no niggles and no upgrade ghosts, but there you have it. As far as the road test goes, I had everything I needed in strange and foreign places, and the Vivobook + Plasma did their job dutifully.

I will probably follow up with one or two more articles of this nature in the future. I'm not sure how extensively I'm going to be using the Ultrabook, but then, its age will be an interesting factor to reckon with. My older laptops are handling the brunt of passing years fairly well, but they were also in a higher cost category when new. With this machine in the mid-price range, I don't really know how things are going to evolve. That's about it for now. The end.

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More in Tux Machines

Maintaining SUSE Linux support during the pandemic

The global pandemic and resulting government shelter-in-place or quarantine measures to limit the spread of the COVID-19 virus have shifted the priorities of IT organizations away from non-critical maintenance and upgrades. Unfortunately, the planned end of General Support date for SUSE Linux Enterprise Server (SLES) 12 Service Pack 4 happens to be in the middle of this crisis. At SUSE, we understand the strain the current environment is putting on your IT operations so we have an option to help you keep your systems supported and secure. General Support for SLES 12 SP4 ends on June 30, 2020. Normally, organizations would either upgrade to a SLES service pack/version that still has full support or purchase up to 3 years of Long Term Service Pack Support (LTSS). Available today, organizations with current subscriptions of SUSE Linux Enterprise Server 12 SP4 are eligible to receive continued access to patches and updates in the LTSS repositories free of charge for 3 months starting July 1, 2020, through September 30, 2020. Platforms included in this offer are x86-64 and IBM Z/LinuxOne. This gives IT teams more time to complete upgrade plans and evaluations at a time when staffing is limited and the focus is on keeping the business operational. Read more

Games: Akurra, RimWorld and Space Grunts 2

  • Akurra to support Linux without a stretch-goal on Kickstarter

    Game developer Jason Newman who is currently crowdfunding Akurra, mentioned here on GOL recently, has decided they no longer need a stretch-goal for Linux support. What is Akurra? A retro styled puzzle game, inspired by the likes of Chip's Challenge, Star Tropics, Sokoban, and Zelda. Push blocks into holes and over pits, avoid spikes, explore caves, and ride sea turtles in order to find keys, gems, and stars that unlock new paths and friends to aid you as you explore a collection of islands chock-full of puzzles and secrets.

  • The latest RimWorld update opens up more possible paths

    RimWorld was already a deep game, with so much on offer it's easy to get completely sucked into it and now that's going to be even more possible. With the latest update, the developer mentioned their aim has been to open up RimWorld to more progression paths. Enabling you to take the game in whatever direction tickles your fancy including tribal, outlander, pro-Empire, anti-Empire, neutral Empire, use Psycasters or not, use drugs or not, use ranching or not and whatever else. The point was to have the game AI and world respond sensibly to where you're headed.

  • Space Grunts 2 is a roguelike with card-based combat out now

    Merging together elements of a card-based deckbuilder with a traditional turn-based roguelike, Space Grunts 2 from Orangepixel has now left Early Access. Note: Key provided by the developer. This is the 9th game from Orangepixel to support Linux, and might possibly be my favourite yet! A very easy to get into game, with a satisfying gameplay loop that sees you travel through procedurally generated sci-fi environments with a tight pixel-art style.

Mozilla and Firefox Leftovers

  • Marco Zehe: Welcome to Marco's Accessibility Blog 2.0!

    Well, after 13 years, I felt it was time for something new. Also, as I wrote recently, Mozilla now has a dedicated accessibility blog, so I feel that I am free to do other things with my blog now. As a sign of that, I wanted to migrate it to a new platform. This is not to say the old platform, WordPress, is bad or anything like that. But for my needs, it has become much too heavy-weight in features, and also in the way how it feels when performing day to day tasks. 80% of features it offers are features I don't use. This pertains both to the blog system itself as well as its new block editor. But those features don't get out of the way easily, so over the months and actually last two to three years, I felt that I was moving mountains just to accomplish simple things. It has nothing to do with the steadily improving accessibility, either. That is, as I said, getting better all the time. It just feels heavy-weight to the touch and keyboard when using it.

  • Jeff Klukas: Encoding Usage History in Bit Patterns

    Monthly active users (MAU) is a windowed metric that requires joining data per client across 28 days. Calculating this from individual pings or daily aggregations can be computationally expensive, which motivated creation of the clients_last_seen dataset for desktop Firefox and similar datasets for other applications. A powerful feature of the clients_last_seen methodology is that it doesn’t record specific metrics like MAU and WAU directly, but rather each row stores a history of the discrete days on which a client was active in the past 28 days. We could calculate active users in a 10 day or 25 day window just as efficiently as a 7 day (WAU) or 28 day (MAU) window. But we can also define completely new metrics based on these usage histories, such as various retention definitions.

  • Mozilla VR Blog: WebXR Viewer 2.0 Released

    We are happy to announce that version 2.0 of WebXR Viewer, released today, is the first web browser on iOS to implement the new WebXR Device API, enabling high-performance AR experiences on the web that don't share pictures of your private spaces with third party Javascript libraries and websites. It's been almost a year since the previous release (version 1.17) of our experimental WebXR platform for iOS, and over the past year we've been working on two major changes to the app: (1) we updated the Javascript API to implement the official WebXR Device API specification, and (2) we ported our ARKit-based WebXR implementation from our minimal single-page web browser to the full-featured Firefox for iOS code-base.

  • Mozilla VR Blog: Scaling Virtual Events with Hubs and Hubs Cloud

    Virtual events are unique, and each one has varying needs for how many users can be present. In this blog post, we’ll talk about the different ways that you can consider concurrency as part of a virtual event, the current capabilities of Mozilla Hubs and Hubs Cloud for supporting users, and considerations for using Hubs as part of events of varying sizes. If you’ve considered using Hubs for a meetup or conference, or are just generally interested in how the platform works, read on!

  • Extensions in Firefox 77

    Firefox 77 is loaded with great improvements for the WebExtensions API. These additions to the API will help you provide a great experience for your users. Optional Permissions Since Firefox 57, users have been able to see what permissions an extension wants to access during the installation process. The addition of any new permissions to the extension triggers another notification that users must accept during the extension’s next update. If they don’t, they won’t receive the updated version. These notifications were intended to provide transparency about what extensions can do and help users make informed decisions about whether they should complete the installation process. However, we’ve seen that users can feel overwhelmed by repeated prompts. Worse, failure to see and accept new permissions requests for updated versions can leave users stranded on older versions.

  • Moving SUMO Community synchronous communications to Matrix

    As some of you already know, Mozilla has been working for some time to replace its official synchronous communication tool, and earlier this year we decided to launch our own Matrix instance to host our public conversations. In SUMO, we historically maintained a Telegram group to enable synchronous communications, and now we want to transition it to the new Mozilla Matrix.

Audiocasts/Shows: Ubuntu Podcast and More

  • Ubuntu Podcast from the UK LoCo: S13E09 – Breaking mirrors

    This week we’ve been getting older and adding plugins to OBS Studio. We discuss Ubuntu being certified on the Raspberry Pi, Unity Remix, if Microsoft should buy Canonical and WSL getting GUI app support. We also round up our pick from the general tech news.

  • All Good Things | TechSNAP 430

    It's a storage showdown as Jim and Wes bust some performance myths about RAID and ZFS. Plus our favorite features from Fedora 32, and why Wes loves DNF.

  • Episode 11: Advice on Getting Started With Testing in Python

    Have you wanted to get started with testing in Python? Maybe you feel a little nervous about diving in deeper than just confirming your code runs. What are the tools needed and what would be the next steps to level up your Python testing? This week on the show we have Anthony Shaw to discuss his article on this subject. Anthony is a member of the Real Python team and has written several articles for the site. We discuss getting started with built-in Python features for testing and the advantages of a tool like pytest. Anthony talks about his plug-ins for pytest, and we touch on the next level of testing involving continuous integration.