Linux Graphics
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Etnaviv Gallium3D Driver Lands, Premiering With Mesa 17.0
In time for this weekend's feature freeze of Mesa 17.0, the Etnaviv Gallium3D driver has landed in Mesa Git after years of work on this reverse-engineered, open-source driver stack.
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Intel ANV Vulkan Driver Lands Last Minute HiZ Improvements
Some more exciting last minute work landing in Mesa Git before this weekend's Mesa 17.0 branching are the potentially performance-improving HiZ work within the Intel Vulkan driver.
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Google releases 'Draco' 3D graphics open source compression library on GitHub
Google is a significant contributor to the open source community. This is notable, as the company is wildly successful and its products are used by many. It incorporates open source code in its offerings, and then contributes back too. The search giant's visibility lends credibility to open source ideology.
Today, Google announces yet another open source project. Called "Draco," it is a compression library designed for 3D graphics. The project can dramatically reduce the size of 3D graphic files without significant visual impact to the person viewing.
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Introducing Draco: compression for 3D graphics
3D graphics are a fundamental part of many applications, including gaming, design and data visualization. As graphics processors and creation tools continue to improve, larger and more complex 3D models will become commonplace and help fuel new applications in immersive virtual reality (VR) and augmented reality (AR). Because of this increased model complexity, storage and bandwidth requirements are forced to keep pace with the explosion of 3D data.
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Google Announces "Draco" For 3D Graphics Compression
Google's Chrome Media team has developed Draco as an open-source compression library designed for 3D graphics.
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Fedora 25 Switching Over To Using GLVND For Mesa, Happier NVIDIA Driver Installation
A Mesa update coming down the pipe for Fedora 25 Linux users will see GLVND support enabled by default.
GLVND, of course, being the OpenGL Vendor Neutral Dispatch library. This is the NVIDIA-led effort that was also supported by upstream Mesa/X.Org developers for in effect a "new OpenGL Linux ABI" for allowing multiple Linux OpenGL drivers to happily co-exist on the same system. This makes things much easier than having different drivers overwriting the libGL files, complications with driver installation/uninstall, etc. It was long overdue but finally was seeing upstream support in 2016.
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Wayland 1.13 Planned For Release Next Month
Wayland 1.13 has been in development since September while the plans today were firmed up for releasing it in February.
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Tegra/Nouveau Render-Only Gallium3D Support
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Building Mesa from source, a guide
If you are using Mesa (FOSS OpenGL/Vulkan drivers on Linux), you can be in situation when it introduces some new features upstream, but it didn't make it into your distribution yet and it can take quite a long time for that to happen. Certain games can become playable with that change, or it can be a performance optimization that speeds up already working games, or may be you simply want to test the newest Mesa itself - either way, you might be interested in running the latest development version of Mesa for various reasons. At the same time you don't want to mess up your system with an unstable graphics stack.
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