Some time ago, we did o comparison of StuntRally and Speed Dreams, and analyzed how two completely different bases result in what you’d expect from their forks.
Although I found StuntRally very unfinished, buggy and “cheap” then, I was sure that as VDrift becomes more mature and more settled down as a project it would result into a better road of development for Stunt Rally. As version 1.7 was released a few days ago, I had to take a look and see what changed since 1.5.
Apparently a lot has changed. The project has moved forward adding more material, fixing optical bugs and offering more fun. What I did like most, is the inclusion of 8 VDrift tracks and with the 12 new ones the game now counts 91 different tracks categorized according to their terrain.
Rest here