Unity in Natty: is it for me?
Unity 3.6.0 recently landed in Natty, bringing a lot of long expected goodnesses, along with some unexpected weirdnesses and regressions.
I’ve been using Unix and Linux for a long time now, at first as side OSes, then exclusively for more than 17 years now, I’ve seen the desktop evolve tremendously, from X11 based window managers (like twm), to XViews (like OpenWindows) and Motif (like CDE), fvwm (1 then 2), WindowMaker (with GNOME 1), Metacity (with GNOME 2) and now Compiz with Unity. Note that I’m voluntarily mixing toolkit names, window managers and desktop environments. Each had its pros and cons, but globally, the evolution has been straight, with very few new paradigms: switchable desktops aka workspaces (they all had it except twm), panels, docks and now dashes and global menus. Some may add 3D and windows effects to this list, I don’t, they bring nothing to improve the productivity or the usability, on the contrary. Over the years, I acquired some habits.
So before switching my two main desktops to Unity a few weeks ago, I was using the Classic mode, with Metacity, which I really liked. I never switched to Compiz (no benefits for my use case) and I would still be using Metacity if Unity was usable with it. As Unity is a now a compiz plugin, it will obviously never happen.
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