Games: Steam Play (GNU/Linux), Itch, Panda 3D/Blender, Mesa 19.0 Impact on Team Fortress 2
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Valve put out another Steam Beta Client with minor Steam Play changes
Valve are pushing out updates rather often to the Steam client lately, with the fourth this month now out.
On top of removing Steam Play options for Mac and Windows, along with a Steam Input bug fix we also saw these updated to the Steam Play integration on Linux...
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itch A Gaming Platform For Indie Games Lovers
itch is another gaming platform that is similar to Steam and is available for multiple operating systems including Linux. This platform provides users with the latest indie games instead of AAA games. If you are open to creativity and likes playing/trying out different games, I guarantee you’ll love itch platform too. Similar to steam, itch also provides both free and non-free games, indicates game system requirements (except without the specifications), and some other common features. Read on below to learn more about this app.
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Render game scene with Panda 3D
Today we will continue to explore Panda 3D, after a day of searching online for the method to export the whole mesh created with Blender which can then be used in Panda 3D’s game I have found two of them. 1) Exporting the mesh in the Direct (x) format 2) Using YABEE to export the mesh in the egg file format
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Mesa 19.0 Can Cut In Half The Amount Of Memory For Team Fortress 2
Timothy Arceri of Valve's open-source Linux graphics driver team has landed patches in Mesa 19.0 that drastically reduce the amount of system memory used when firing up the Team Fortress 2 game.
Arceri started off with a patch on Friday to ensure GLSL IR optimizations are run during the initial shader compilation process. That patch partially reverts work done a year ago that delayed some of these optimizations since it would speed-up Deus Ex: Mankind Divided start times by about twenty seconds. So games with a ton of shaders like Deus Ex will go back to starting up slower on initial shader compiles until optimized and cached, but applying these optimizations reduced the memory use in Team Fortress 2 from 1.5GB to 1.3GB.
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