DXVK 0.92
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DXVK 0.92 is out with fixes for LA Noire, Shadow of the Tomb Raider and more
DXVK, the excellent Vulkan-based D3D11 and D3D10 implementation used together with Wine that forms part of Valve's Steam Play has a fresh brew ready. The progress is amazing as always, that's the twenty-sixth release this year!
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DXVK 0.92 Released With Fixes For Shadow of the Tomb Raider, Other Games
DXVK 0.92 is the newly-minuted release and it adds support for bit-accurate clears for 11G11B10 UAVs in order to take care of an error message with the Shadow of the Tomb Raider game. DXVK 0.92 also has build issue fixes in conjunction with select versions of Meson, support for the DMOVC instruction that should help out some situations, rendering fixes for LA Noire, and visual issues have been resolved with Lords of the Fallen and The Surge.
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