Games: Steam Play, Valve, PlayOnLinux and Lots of Native Ports
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Linus Tech Tips: "Linux Gaming Finally Doesn't Suck"
Like him or hate him, Linus (not that one) has his audience, many of whom are now being swayed to try out gaming on Linux. Last month, Valve introduced a new version of Steam Play allowing Linux users to run Windows games thanks to Proton, a modified distribution of Wine. While framerates are obviously no match for the intended OS, Linus shows that at least a handful of popular games, which include DOOM and Skyrim, run well enough to play through.
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Valve Has Been Working On A HUD For The RADV Vulkan Driver
It hasn't been merged to Mesa 18.3-devel yet nor even published on the Mesa-dev list for review, but it turns out Valve's Samuel Pitoiset has begun working on a heads-up display (HUD) for the driver.
Many have requested having a RADV HUD similar in nature to the Gallium3D HUD while it seems as one of many projects being worked on by the Valve Linux driver team is indeed this option.
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PlayOnLinux has a new alpha release out with an overhaul of the interface
PlayOnLinux 5.0 alpha 1 code-named "Phoencis" includes a completely redesigned user interface, along with moving their scripting system from bash to JavaScript. They're also now storing the scripts POL uses to install and setup games and applications on GitHub, so that if there's problems with their own infrastructure you can still use POL.
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Space sim 'Helium Rain' to leave Early Access next month, along with a major update now available
They recently released one of their final updates, which includes a few notable new features including: a new Artifact system, which has you scan planets for some research points and lore, a new economy model, AI improvements, some updated graphics, new sectors and so on.
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Turn-based rogue-like RPG 'Depth of Extinction' confirmed to release on September 27th
We knew that the rather good rogue-like RPG Depth of Extinction was releasing soon and now we know how soon, this week on Thursday it will be available across a number of stores.
Inspired by the greats like XCOM: Enemy Unknown and FTL: Faster Than Light, it follows you trying to save humanity from some sort of vicious AI. You will have to build up a mighty squad of soldiers, level them up and get some decent equipment as you travel through a future set around 500 years after rising water caused humanity to edge on the brink of extinction.
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The rather good 2D action RPG 'Chronicon' just had a major upgrade
Being completely honest here, I absolutely love this game! The 2D action RPG Chronicon has a new update with some major improvements. As a reminder, the game is still currently in Early Access.
The latest update, released a few days ago moves the game from GMS 1.4 to GMS 2.1.5 which is pretty huge by itself considering how old that version of GameMaker Studio was. This should hopefully improve compatibility with other Linux distributions. In addition, the game has been through a lot of performance-focused work to make as much of the game as smooth as possible. For me, it already performed well and now it's excellent.
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What even more developers think of Valve's Steam Play
You think we were done writing about Steam Play? Wrong. Here's what Godot Engine's Rémi Verschelde and Marc Di Luzio (previously Feral Interactive, now at Unity) think about it.
First up, a few reminders on things we've already covered: our interview with the creator of DXVK, one of the projects that makes up Steam Play; our little chat with Linux game porter Ethan Lee; what Subset Games thought about it and my own personal thoughts can be found here.
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The beautifully weird hidden object adventure game My Brother Rabbit is out, it's really sweet
My Brother Rabbit from Artifex Mundi is an absolutely beautiful adventure game that has shocked me with how good it is.
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Sunless Skies to leave Early Access on January 31st, 2019 also now out is a free pen and paper RPG system
Failbetter Games have announced that Sunless Skies is set to leave Early Access on January 31st, 2019. They've also released a free pen and paper RPG system.
“We’ve used the time in Early Access to fill the world with the most glorious stories, and to refine the play experience: improving combat, tweaking the skyfaring experience, and closing in on a dark and dread-soaked atmosphere.” says CEO Paul Arendt. “The next update, due on 10th October, will include a complete overhaul of the Reach region and extended mechanics for Terror, fuel, hunger and crew.”
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