Linux, the Linux Foundation and Graphics
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Linux Patches Surface For Supporting The Creative Sound BlasterX AE-5
Last year Creative Labs introduced the Sound BlasterX AE-5 PCI Express gaming sound card while finally there are some patches pending for supporting this high-end sound card in Linux.
Connor McAdams who most recently got the Creative Recon3D support into good shape on Linux has now been working on getting the Sound BlasterX AE-5 working well on Linux.
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Blockchain Training Takes Off
Meanwhile, job postings related to blockchain and Hyperledger are taking off, and knowledge in these areas is translating into opportunity. Careers website Glassdoor lists thousands of job posts related to blockchain.
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AMD Picasso Support Comes To The RadeonSI OpenGL Driver
Last week AMD sent out initial support for yet-to-be-released "Picasso" APUs with the Linux AMDGPU kernel graphics driver. Today on the user-space side the support was merged for the OpenGL RadeonSI Gallium3D driver.
Picasso details are still fairly light but they are expected to be similar to Raven Ridge and for the AM4 processor socket as well as an edition for notebooks. On the same day as publishing the Picasso AMDGPU kernel patches, AMD also went ahead and published the Linux patches for the "Raven 2" APUs too.
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The GeForce RTX 2080 Ti Arrives For Linux Benchmarking
It looks like NVIDIA has their launch-day Linux support in order for the GeForce RTX 2080 "Turing" graphics cards slated to ship later this week as arriving today at Phoronix was the RTX 2080 Ti.
The GeForce RTX 2080 Ti is NVIDIA's new flagship desktop GPU with the Turing GPU architecture, 4352 CUDA cores, a 1635MHz boost clock speed rating for this Founder's Edition model, 11GB of GDDR6 video memory yielding a 616 GB/s memory bandwidth rating, and designed to suit real-time ray-tracing workloads with their RTX technology. Pricing on the RTX 2080 Ti Founder's Edition is $1,199 USD. Last week NVIDIA published more details on the Turing architecture for those interested as well as on the new mesh shader capability.
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