Graphics: Texture Compression, Enlightenment Foundation Libraries (EFL), and AMD FreeSync
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Unity Continues Crunching More Out Of Crunch Texture Compression
Unity is one of the big public users of the open-source Crunch DXT texture compression library. While it's no longer maintained by Rich Geldreich / Binomial, Unity has continued advancing this open-source code to further improve the compression ratio and speed.
For months Unity has been talking about their promising findings with Crunch. But this is the project that Rich Geldreich, the former Valve developer, previously expressed regret having open-sourced all of it. While he is on to working on better and more advanced technologies at his Binomial startup, Unity is working to squeeze more out of this open-source library.
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Improving EFL Graphics With Wayland Application Redraws
Under X, application redraws are tricky to do without tearing because content can be updated at any chosen time with no clear feedback as to when the compositor will read it. EFL uses some clever tricks to this end (check out the state of the art X redraw timing for yourself), but it’s difficult to get right in all cases. For a lot of people this just works, or they’re not sensitive to the issue when it doesn’t.
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Improved Wayland Application Redraws Coming To Enlightenment's EFL
Samsung's Open-Source Group has been working on making their Wayland support in the Enlightenment Foundation Libraries (EFL) even better.
The latest Wayland work on the Enlightenment/EFL front has been improving the application redraw process. The EFL toolkit with the upcoming v1.21 release will now be hooking into Wayland's frame callbacks to better dealing with drawing, only drawing when necessary, and doing so without the possibility of tearing.
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AMD FreeSync For Tear-Free Linux Gaming - Current State In 2017
If you are thinking of gifting yourself (or someone else) a FreeSync-compatible monitor this holiday season, here's a look at how the AMD FreeSync support is working right now, the driver bits you need to be aware of, and how it's all playing out for those wanting to use this tear-free capability for Linux gaming.
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