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Survey: Console Based Linux File Managers

Filed under
GNU
Linux

The term ‘file management functions’ refers to the functions used to manage files, such as creating, deleting, opening, closing, reading from, and writing to files.

In the field of system administration, Linux has bags of graphical file managers. However, some users prefer managing files from the shell, finding it the quickest way to navigate the file system and perform file operations. This is, in part, because console based file managers are more keyboard friendly, enabling users to perform file operations without using a mouse, and make it quicker to navigate the filesystem and issue commands in the console at the same time.

A console application is computer software which can be used with a text-only computer interface, the command line interface, or a text-based interface included within a graphical user interface operating system, such as a terminal emulator. Whereas a graphical user interface application generally involves using the mouse and keyboard (or touch control), with a console application the primary (and often only) input method is the keyboard. Many console applications are command line tools, but there is a wealth of software that has a text-based user interface making use of ncurses, a library which allow programmers to write text-based user interfaces.

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Linux and Open Source FAQs: Common Myths and Misconceptions Addressed

Filed under
OSS
Security

LinuxSecurity debunks some common myths and misconceptions regarding open source and Linux by answering a few Linux-related frequently asked questions.

Open source and Linux are becoming increasingly well-known and well-respected because of the myriad benefits they offer. Seventy-eight percent of businesses of all sizes across all industries are now choosing open source software over alternative proprietary solutions according to ZDNet (https://zd.net/2GCrTrk). Facebook, Twitter and Google are are among the many companies currently using, sponsoring and contributing to open source projects. Although Linux and open source are widely recognized for the advantages they provide, there are still many myths and misconceptions that surround these terms. Here are some answers to frequently asked questions about Linux and open source:

Question: What are the advantages of the open source development model? How can using and contributing to open source software benefit my business?

Answer: Open source offers an array of inherent advantages which include increased security, superior product quality, lower costs and greater freedom and flexibility compared to other models. It also is accompanied by strong community values and high standards, which encourage the highest levels of creativity and innovation in engineering.

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Mozilla and Data Protection and Privacy Commissioners

Filed under
Moz/FF
  • Lessons from Carpenter – Mozilla panel discussion at ICDPPC

    The US Supreme Court recently released a landmark ruling in Carpenter vs. United States, which held that law enforcement authorities must secure a warrant in order to access citizens’ cell-site location data. At the upcoming 40th Conference of Data Protection and Privacy Commissioners, we’re hosting a panel discussion to unpack what Carpenter means in a globalised world.

  • The future of online advertising – Mozilla panel discussion at ICDPPC

    At the upcoming 40th International Conference of Data Protection and Privacy Commissioners, we’re convening a timely high-level panel discussion on the future of advertising in an open and sustainable internet ecosystem.

Games: Spearmint, Rise to Ruins, Depth of Extinction, Puzlogic, Never Split the Party, Godot Engine, DXVK

Filed under
Gaming
  • Ioquake3-Derived Spearmint 1.0 Engine Coming Next Month, But Ceasing Development

    Spearmint, an enhanced version of the open-source ioquake3 engine in turn derived from the id Tech 3 source code, will see the big "1.0" milestone in October. But that will also coincide with the developer and ioquake3 maintainer ceasing work on this engine now with an eighteen year lineage.

  • Village building god sim 'Rise to Ruins' had an absolutely massive update

    Rise to Ruins, a village builder that mixes in some god sim fun just went through a bit of an evolution with the latest patch, which really is absolutely massive. In terms of file-size the patch was relatively small, but good things come in small packages!

  • Roguelike RPG 'Depth of Extinction' is nearing release with a launch trailer

    I'm personally very excited about Depth of Extinction, a roguelike RPG with turn-based battles and an interesting setting. The release is closing in for this month and they have a new launch trailer. Note: This was a personal purchase for me.

  • Puzlogic combines elements from Sudoku and Kakuro to make an interesting puzzle game

    Puzlogic from developer Eduardo Barreto was released on Steam back in July and it just recently gained Linux support. It combines elements from Sudoku and Kakuro along with some lovely ambient music to create a pretty decent and relaxing experience.

    Currently in Early Access, the developer expects the full release to be available in the first part of 2019.

  • Never Split the Party, a free online team-based action-RPG is now on Linux

    Never one to pass up trying out a free game, today I tested out some of Never Split the Party, an "an ultra social rogue-like" and it's not bad. While the game is free to play, you only get given one single character. If you want access to the others, you need to buy the Fellowship DLC which will unlock the Cleric, Rogue, Mage, Ranger and Mercenary.

  • Godot Engine 3.1 will have support for simplex noise generation which looks incredibly useful

    Godot Engine 3.1 [Official Site], the big upgrade coming to the open source game engine has gained another exciting feature with simplex noise generation.

  • One of the fine folks in the Intel Mesa driver team has written up a post on their work improving games in DXVK

    Writing on their personal blog, Jason Ekstrand from the Intel Mesa team has written up some information on what they've been doing to improve the Intel drivers on Linux. What they're talking about isn't exactly new, since the fixes are already in Mesa but it's nice to get some information about how they came across the issues and what they did to solve them.

    Regardless of your feelings towards Wine, DXVK, Steam Play and so on, no one can ignore the benefits they bring to the people actually working on the drivers. Giving them so many more ways to test and push Linux graphics drivers is a good thing, as it means we can end up with much better drivers for all sorts of workloads (not just gaming!).

LLVM 7.0.0 Released

Filed under
BSD
  • LLVM 7.0.0 released

    The release contains the work on trunk up to SVN revision 338536 plus work on the release branch. It is the result of the community's work over the past six months, including: function multiversioning in Clang with the 'target' attribute for ELF-based x86/x86_64 targets, improved PCH support in clang-cl, preliminary DWARF v5 support, basic support for OpenMP 4.5 offloading to NVPTX, OpenCL C++ support, MSan, X-Ray and libFuzzer support for FreeBSD, early UBSan, X-Ray and libFuzzer support for OpenBSD, UBSan checks for implicit conversions, many long-tail compatibility issues fixed in lld which is now production ready for ELF, COFF and MinGW, new tools llvm-exegesis, llvm-mca and diagtool. And as usual, many optimizations, improved diagnostics, and bug fixes.

  • LLVM 7.0 Released: Better CPU Support, AMDGPU Vega 20; Clang 7.0 Gets FMV & OpenCL C++

    As anticipated, LLVM release manager Hans Wennborg announced the official availability today of LLVM 7.0 compiler stack as well as associated sub-projects including the Clang 7.0 C/C++ compiler front-end, Compiler-RT, libc++, libunwind, LLDB, and others.

    There is a lot of LLVM improvements ranging from CPU improvements for many different architectures, Vega 20 support among many other AMDGPU back-end improvements, the new machine code analyzer utility, and more. The notable Clang C/C++ compiler has picked up support for function multi-versioning (FMV), initial OpenCL C++ support, and many other additions. See my LLVM 7.0 / Clang 7.0 feature overview for more details on the changes with this six-month open-source compiler stack update.

The Future of Open Source

Filed under
OSS

Linux and the open source business model are far different today than many of the early developers might have hoped. Neither can claim a rags-to-riches story. Rather, their growth cycles have been a series of hit-or-miss milestones.

The Linux desktop has yet to find a home on the majority of consumer and enterprise computers. However, Linux-powered technology has long ruled the Internet and conquered the cloud and Internet of Things deployments. Both Linux and free open source licensing have dominated in other ways.

Microsoft Windows 10 has experienced similar deployment struggles as proprietary developers have searched for better solutions to support consumers and enterprise users.

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today's howtos and programming (Rust)

KDE and GNOME: KDE4, Krita and GNOME.Asia

Filed under
KDE
GNOME
  • Everything old is new again

    Just because KDE4-era software has been deprecated by the KDE-FreeBSD team in the official ports-repository, doesn’t mean we don’t care for it while we still need to. KDE4 was released on January 11th, 2008 — I still have the T-shirt — which was a very different C++ world than what we now live in. Much of the code pre-dates the availability of C++11 — certainly the availability of compilers with C++11 support. The language has changed a great deal in those ten years since the original release.

    The platforms we run KDE code on have, too — FreeBSD 12 is a long way from the FreeBSD 6 or 7 that were current at release (although at the time, I was more into OpenSolaris). In particular, since then the FreeBSD world has switched over to Clang, and FreeBSD current is experimenting with Clang 7. So we’re seeing KDE4-era code being built, and running, on FreeBSD 12 with Clang 7. That’s a platform with a very different idea of what constitutes correct code, than what the code was originally written for. (Not quite as big a difference as Helio’s KDE1 efforts, though)

  • Let’s take this bug, for example…

    Krita’s 2018 fund raiser is all about fixing bugs! And we’re fixing bugs already. So, let’s take a non-technical look at a bug Dmitry fixed yesterday. This is the bug: “key sequence ctrl+w ambiguous with photoshop compatible bindings set” And this is the fix.

  • GNOME.Asia 2018

    GNOME.Asia 2018 was co-hosted with COSCUP and openSUSE Asia this year in Taipei, Taiwan. It was a good success and I enjoyed it a lot. Besides, meeting old friends and making new ones are always great.

Top 5 Open Source Data Integration Tools

Filed under
OSS

Businesses seeking to improve their data integration know that today's data integration software perform complex tasks. They enable applications to access data associated with other applications, and also to migrate data from one platform to another, transforming it as necessary. Given this sophistication, selecting the best data integration tool is far from easy.

Adding to the complexity of the selection process: early data integration tools focused on ETL – extract, transform, and load processes. However, most of today's data integration products have much more advanced capabilities and can generally connect both on-premises and cloud-based data. Many also integrate with other data management products, such as business intelligence (BI), analytics, master data management (MDM), data governance and data quality solutions.

To help sort through the complex options, the list below highlights five of the best open source data integration tools, based on vendor profile and completeness of their data integration tool set.

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What’s New in Ubuntu Budgie 18.04 LTS

Filed under
Reviews
Ubuntu

Ubuntu Budgie 18.04 LTS is the latest release of Ubuntu budgie. As part of Ubuntu 18.04 flavor this release ships with latest Budgie desktop 10.4 as default desktop environment. Powered by Linux 4.15 kernel and shipping with the same internals as Ubuntu 18.04 LTS (Bionic Beaver), the Ubuntu Budgie 18.04 LTS official flavor will be supported for 3 years, until April 2021.

Prominent new features include support for adding OpenVNC connections through the NetworkManager applet, better font handling for Chinese and Korean languages, improved keyboard shortcuts, color emoji support for GNOME Characters and other GNOME apps, as well as window-shuffler capability.

Ubuntu Budgie 18.04 LTS also ships with a new exciting GTK+ theme by default called Pocillo, support for dynamic workspaces, as well as a “minimal installation” option in the graphical installer that lets users install Ubuntu Budgie with only the Chromium web browser and a handful of basic system utilities.

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Red Hat: Boston, US Government, OpenShift Route, VirtualBox and More

Filed under
Red Hat
  • BU Spark! teams up with Red Hat, hosts software design workshop

    Students traveled across Boston to its Fort Point neighborhood to attend a BU Spark! workshop about interaction design Friday. There they delved into interaction design and explored how to develop user-friendly software.

    BU Spark! and Red Hat Inc. hosted the Interaction Design Bootcamp jointly at Red Hat’s Boston office. BU students and Spark! Interaction design fellows attended.

    Red Hat is a software company that specializes in information technology and has a research relationship with Boston University that includes educational elements. The programs taught by Red Hat focus on user experience design, one of Red Hat’s specializations, according to their website.

  • Open source can spark innovative business transformation in government, Red Hat leaders say

    The federal government, largely hamstrung by legacy systems, is in need of a major digital transformation. Open source technology can be the spark that sets off that revolution, leaders from open-source software company Red Hat said Tuesday.

    “The types of technologies that you choose matter,” said Mike Walker, global director of Open Innovation Labs at Red Hat. “It will influence the way your business operates and open new doors to new business process, and ultimately allow you to become a software company that can achieve some of those innovations and reductions in cost and time.”

  • Kubernetes Ingress vs OpenShift Route

    Although pods and services have their own IP addresses on Kubernetes, these IP addresses are only reachable within the Kubernetes cluster and not accessible to the outside clients. The Ingress object in Kubernetes, although still in beta, is designed to signal the Kubernetes platform that a certain service needs to be accessible to the outside world and it contains the configuration needed such as an externally-reachable URL, SSL, and more.

    Creating an ingress object should not have any effects on its own and requires an ingress controller on the Kubernetes platform in order to fulfill the configurations defined by the ingress object.

    Here at Red Hat, we saw the need for enabling external access to services before the introduction of ingress objects in Kubernetes, and created a concept called Route for the same purpose (with additional capabilities such as splitting traffic between multiple backends, sticky sessions, etc). Red Hat is one of the top contributors to the Kubernetes community and contributed the design principles behind Routes to the community which heavily influenced the Ingress design.

  • VirtualBox DRM/KMS Driver Proceeding With Atomic Mode-Setting Support

    The "vboxvideo" DRM/KMS driver for use by VirtualBox guest virtual machines that has been part of the mainline Linux kernel the past several cycles will soon see atomic mode-setting support.

    Hans de Goede of Red Hat, who has been stewarding this driver into the Linux kernel after Oracle has failed to do so, is tackling the atomic mode-setting as his latest advancement to this driver important for a VirtualBox desktop VM experience. Published today were initial patches preparing the move to atomic mode-setting but not yet the full migration to this modern display API that offers numerous benefits.

  • A Roadblock Ahead? – Red Hat, Inc. (RHT), Ingersoll-Rand Plc (IR)
  • Red Hat Shares Have Even Upside-Downside Profile, JPMorgan Says In Downgrade
  • Earnings Preview: Red Hat poised to deliver earnings growth for Q2
  • J.P. Morgan Securities Slams Red Hat Stock With Downgrade Before Earnings
  • Red Hat Inc. (RHT) Moves Lower on Volume Spike for September 18

IBM Looking to Distract From Recent Reports That it Helped Police Racially Profile the Public (by Openwashing)

Filed under
OSS

Linux, the Linux Foundation and Graphics

Filed under
Graphics/Benchmarks
Linux
  • Linux Patches Surface For Supporting The Creative Sound BlasterX AE-5

    Last year Creative Labs introduced the Sound BlasterX AE-5 PCI Express gaming sound card while finally there are some patches pending for supporting this high-end sound card in Linux.

    Connor McAdams who most recently got the Creative Recon3D support into good shape on Linux has now been working on getting the Sound BlasterX AE-5 working well on Linux.

  • Blockchain Training Takes Off

    Meanwhile, job postings related to blockchain and Hyperledger are taking off, and knowledge in these areas is translating into opportunity. Careers website Glassdoor lists thousands of job posts related to blockchain.

  • AMD Picasso Support Comes To The RadeonSI OpenGL Driver

    Last week AMD sent out initial support for yet-to-be-released "Picasso" APUs with the Linux AMDGPU kernel graphics driver. Today on the user-space side the support was merged for the OpenGL RadeonSI Gallium3D driver.

    Picasso details are still fairly light but they are expected to be similar to Raven Ridge and for the AM4 processor socket as well as an edition for notebooks. On the same day as publishing the Picasso AMDGPU kernel patches, AMD also went ahead and published the Linux patches for the "Raven 2" APUs too.

  • The GeForce RTX 2080 Ti Arrives For Linux Benchmarking

    It looks like NVIDIA has their launch-day Linux support in order for the GeForce RTX 2080 "Turing" graphics cards slated to ship later this week as arriving today at Phoronix was the RTX 2080 Ti.

    The GeForce RTX 2080 Ti is NVIDIA's new flagship desktop GPU with the Turing GPU architecture, 4352 CUDA cores, a 1635MHz boost clock speed rating for this Founder's Edition model, 11GB of GDDR6 video memory yielding a 616 GB/s memory bandwidth rating, and designed to suit real-time ray-tracing workloads with their RTX technology. Pricing on the RTX 2080 Ti Founder's Edition is $1,199 USD. Last week NVIDIA published more details on the Turing architecture for those interested as well as on the new mesh shader capability.

Security: More Xbash Scare (Relies on Already-Compromised Systems), CCTV Weakness, and Red Hat's 'DevSecOps' Buzzwording

Filed under
Security
  • Windows, Linux Servers Beware: New Malware Encrypts Files Even After Ransom Is Paid

    Ransomware skyrocketed from obscurity to infamy in no time flat. Headline-grabbing campaigns like WannaCry, Petya and NotPetya preceded a substantial increase in the number of small attacks using similar techniques to extort unwary internet users. Now, researchers at Palo Alto Networks have revealed new malware that carries on NotPetya's legacy while combining various types of threats into a single package.

    The researchers, dubbed Unit 42, named this new malware Xbash. It's said to combines a bot net, ransomware and cryptocurrency mining software in a single worm and targets servers running Linux or Windows. The researchers blame an entity called the Iron Group for Xbash's creation, which has been linked to other ransomware attacks. The malware is thought to have first seen use in May 2018.

  • Xbash Malware Deletes Databases on Linux, Mines for Coins on Windows
  • CCTV Cameras Are Susceptible To Hacks; Hackers Can Modify Video Footage

    A vulnerability has been discovered in video surveillance camera software that could allow hackers to view, delete or modify video footage.

    A research paper published by Tenable, a security firm, has revealed a vulnerability named Peekaboo in the video surveillance systems of NUUO. By exploiting the software flaw, hackers can acquire the admin privileges and can monitor, tamper and disable the footage.

  • Tenable Research Discovers “Peekaboo” Zero-Day Vulnerability in Global Video Surveillance Software

    Tenable®, Inc., the Cyber Exposure company, today announced that its research team has discovered a zero-day vulnerability which would allow cybercriminals to view and tamper with video surveillance recordings via a remote code execution vulnerability in NUUO software — one of the leading global video surveillance solution providers. The vulnerability, dubbed Peekaboo by Tenable Research, would allow cybercriminals to remotely view video surveillance feeds and tamper with recordings using administrator privileges. For example, they could replace the live feed with a static image of the surveilled area, allowing criminals to enter the premises undetected by the cameras.

  • 5 ways DevSecOps changes security

    There’s been an ongoing kerfuffle over whether we need to expand DevOps to explicitly bring in security. After all, the thinking goes, DevOps has always been something of a shorthand for a broad set of new practices, using new tools (often open source) and built on more collaborative cultures. Why not DevBizOps for better aligning with business needs? Or DevChatOps to emphasize better and faster communications?

    However, as John Willis wrote earlier this year on his coming around to the DevSecOps terminology, “Hopefully, someday we will have a world where we no longer have to use the word DevSecOps and security will be an inherent part of all service delivery discussions. Until that day, and at this point, my general conclusion is that it’s just three new characters. More importantly, the name really differentiates the problem statement in a world where we as an industry are not doing a great job on information security.”

What is the relationship between FSF and FSFE?

Filed under
GNU

Ever since I started blogging about my role in FSFE as Fellowship representative, I've been receiving communications and queries from various people, both in public and in private, about the relationship between FSF and FSFE. I've written this post to try and document my own experiences of the issue, maybe some people will find this helpful. These comments have also been shared on the LibrePlanet mailing list for discussion (subscribe here)

Being the elected Fellowship representative means I am both a member of FSFE e.V. and also possess a mandate to look out for the interests of the community of volunteers and donors (they are not members of FSFE e.V). In both capacities, I feel uncomfortable about the current situation due to the confusion it creates in the community and the risk that volunteers or donors may be confused.

The FSF has a well known name associated with a distinctive philosophy. Whether people agree with that philosophy or not, they usually know what FSF believes in. That is the power of a brand.

When people see the name FSFE, they often believe it is a subsidiary or group working within the FSF. The way that brands work, people associate the philosophy with the name, just as somebody buying a Ferrari in Berlin expects it to do the same things that a Ferrari does in Boston.

To give an example, when I refer to "our president" in any conversation, people not knowledgeable about the politics believe I am referring to RMS. More specifically, if I say to somebody "would you like me to see if our president can speak at your event?", some people think it is a reference to RMS. In fact, FSFE was set up as a completely independent organization with distinct membership and management and therefore a different president. When I try to explain this to people, they sometimes lose interest and the conversation can go cold very quickly.

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Things Gateway - Rules Rule

Filed under
Moz/FF

A smart home is a lot more than just lights, switches and thermostats that you can control remotely from your phone. To truly make a Smart Home, the devices must be reactive and work together. This is generally done with a Rule System: a set of maxims that automate actions based on conditions. It is automation that makes a home smart.

There are a couple options for a rule system with the Things Gateway from Mozilla. First, there is a rule system built into the Web GUI, accessed via the Rules option in the drop down menu. Second, there is the Web Things API that allows programs external to the Things Gateway to automate the devices that make up a smart home. Most people will gravitate to the former built-in system, as it is the most accessible to those without predilection to writing software. This blog post is going to focus on the this rules system native to the Things Gateway.

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Games: Humble One Special Day Bundle, Valve and Aspyr Media

Filed under
Gaming
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today's howtos

Solus 3 ISO Refresh Released

We are proud to announce the availability of Solus 3.9999, our ISO refresh of Solus 3. This refresh enables support for a variety of new hardware released since Solus 3, introduces an updated set of default applications and theming, as well as enables users to immediately take advantage of new Solus infrastructure. Read more

What’s New in PeppermintOS 9

PeppermintOS 9 is the latest release of Ubuntu-based distribution featuring a desktop environment mashup of Xfce and LXDE components. The latest release nearly completes a process begun several upgrades ago, using more Xfce elements and fewer LXDE components. Based on Ubuntu 18.04 LTS (Bionic Beaver), Peppermint OS 9 is using the Linux 4.15 kernel and supports both 32-bit and 64-bit hardware architectures. Highlights of this release include a new default system theme based on the popular Arc GTK+ theme, support for both Snap and Flatpak universal binary packages via GNOME Software, which will now be displayed in the main menu. Read more

GNOME 3.30 Released – Here’s What’s New

GNOME 3.30 is the latest version of GNOME 3, and is the result of 6 months’ hard work by the GNOME community. It contains major new features, as well as many smaller improvements and bug fixes. In total, the release incorporates 24845 changes, made by approximately 801 contributors. Read more