Threaded OpenGL Dispatch
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Threaded OpenGL Dispatch Lands In Mesa 17.1
The long-standing patches for implementing threaded OpenGL dispatch have landed in Mesa 17.1-devel Git.
Marek Olsak and then Timothy Arceri took to getting OpenGL threaded dispatch across the finish line and they've managed to do so over night in Mesa Git.
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OpenGL threaded GL dispatch is now in Mesa-git, should improve a few games performance
The code for OpenGL threaded GL dispatch is now finally in Mesa-git, after multiple developers attempts to fix it up. This should improve performance in multiple games for users of the open source Mesa drivers.
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