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Linux Video of the Week: Limit Theory Game Developer Switches to Linux

Game developer Josh Parnell has released the latest development update on his open-world space simulation and strategy game, Limit Theory. While the graphics are beautiful, this release is particularly notable because Parnell has switched to developing on the native Linux client version from Windows (which he called “just annoying.”)

Limit Theory is Kickstarter-funded as of December 2012 and has a planned release date for early 2014. When it's finished, players will be able to explore space, prospect for and mine asteroids, command a fleet of star ships, and more.

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And now for some good news... How open source triumphed over Microsoft Office in Italy

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Red Hat, Chilean government hold talks on open source initiative

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Patent Troll Kills Open Source Project On Speeding Up The Computation Of Erasure Codes

Via James Bessen, we learn of how a patent trolling operation by StreamScale has resulted in an open source project completely shutting down, despite the fact that the patent in question (US Patent 8,683,296 for an "Accelerated erasure coding system and method") is almost certainly ineligible for patent protection as an abstract idea, following the Supreme Court's Alice ruling and plenty of prior art. Erasure codes are used regularly today in cloud computing data storage and are considered to be rather important. Not surprisingly, companies and lawyers are starting to pop out of the woodwork to claim patents on key pieces. I won't pretend to understand the fundamental details of erasure codes, but the link above provides all the details. It goes through the specific claims in the patents, breaking down what they actually say (basically an erasure code on a computer using SIMD instructions), and how that's clearly an abstract idea and thus not patent-eligible. Read more