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Why Mark Shuttleworth Is Important to Desktop Linux

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If you want to see desktop Linux finally get some traction with the unwashed public, Mark Shuttleworth is more likely to be the guy who’ll make that happen than anyone who’s come along so far. He’s a capitalist and for better or worse this is a capitalist world. He knows that nothing big is going to get done on this market oriented planet without the art of the deal and some hustle. He also understands something about fit and finish, which was always lacking in desktop Linux until he came along.

For too long, we’ve been sitting around wringing our hands, sometimes proclaiming this to finally be the year of the Linux desktop without doing anything to make it happen and sometimes bemoaning the fact that the world still hasn’t discovered Linux as the secret to computing happiness. The thing is, the world never knows anything about secrets until they’re not secret anymore. We’ve been wanting Linux to just “catch on,” while we’ve been blaming the OEMs for not automatically pushing our home grown geek-centric distros with the same elan they put behind their bread and butter Windows.

Windows is a success not merely because of Ballmer’s bullying. Whether we want to admit it or not, Microsoft has been putting in a lot of work pounding the pavement selling Windows, while none of our desktop distros have been making legitimate marketing efforts where it matters.

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Games Chronicon, BROKE PROTOCOL, Internet Archive

  • 2D action RPG 'Chronicon' to arrive on Linux with the next big update
    The colourful action RPG Chronicon [Steam, Official Site] should arrive on Linux with the next big update, the developer has said.
  • BROKE PROTOCOL is like a low-poly GTA Online and it's coming to Linux
    BROKE PROTOCOL [Steam], a low-poly open-world action game that's a little like GTA Online and it's coming to Linux.
  • The Internet Archive Just Uploaded a Bunch of Playable, Classic Handheld Games
    The non-profit Internet Archive is perhaps best known for its Wayback Machine that takes snap shots of web sites so you can see what they looked like in the past. However, it also has a robust side project where it emulates and uploads old, outdated games that aren’t being maintained anymore. Recently, the organization added a slew of a unique kind of game that’s passed into memory: handheld LCD electronic games. The games–like Mortal Kombat, depicted above–used special LCD screens with preset patterns. They could only display the exact images in the exact place that they were specified for. This meant the graphics were incredibly limited and each unit could only play the one game it was designed to play. A Game Boy, this was not.
  • Internet Archive emulator brings dozens of handheld games back from obscurity
    Over the weekend, the Internet Archive announced it was offering a new series of emulators. This time, they’re designed to mimic one of gaming’s most obscure artifacts — handheld games. When I say a “handheld game,” I don’t mean the Game Boy or the PSP — those are handheld consoles. These are single-game handheld or tabletop devices that look and feel more like toys. The collection includes the very old, mostly-forgotten games sold in mini-handhelds from the 80s onward.

Linux Foundation Videos and Projects

LibrePlanet free software conference celebrates 10th anniversary, this weekend at MIT, March 24-25

This weekend, the Free Software Foundation (FSF) and the Student Information Processing Board (SIPB) at the Massachusetts Institute of Technology (MIT) present the tenth annual LibrePlanet free software conference in Cambridge, March 24-25, 2018, at MIT. LibrePlanet is an annual conference for people who care about their digital freedoms, bringing together software developers, policy experts, activists, and computer users to learn skills, share accomplishments, and tackle challenges facing the free software movement. LibrePlanet 2018 will feature sessions for all ages and experience levels. LibrePlanet's tenth anniversary theme is "Freedom Embedded." Embedded systems are everywhere, in cars, digital watches, traffic lights, and even within our bodies. We've come to expect that proprietary software's sinister aspects are embedded in software, digital devices, and our lives, too: we expect that our phones monitor our activity and share that data with big companies, that governments enforce digital restrictions management (DRM), and that even our activity on social Web sites is out of our control. This year's talks and workshops will explore how to defend user freedom in a society reliant on embedded systems. Read more Also: FSF Blogs: Friday Free Software Directory IRC meetup time: March 23rd starting at 12:00 p.m. EDT/16:00 UTC