Language Selection

English French German Italian Portuguese Spanish

Free and Commercial Game Engines

Filed under
Gaming

The appearance of new game engines with Linux support gives rise to hope that more games will start to appear in Linux versions. The free game engines are also getting better.

Commercially successful games usually score high with their perfect blend of breathtaking graphics, well-animated characters, realistic lighting, spectacular sound, and convincing effects. These features all can be developed from the bottom up; nowadays, game engines come into play in this process. Game engines can cater to 2D or 3D graphics, and some come complete with the necessary development modules.

The graphics engine takes care of textures, lighting effects, object animation, and so on. The physics engine ensures that the game objects conform to physical behavioral rules (rigid-body physics) – which also applies to liquids.

rest here




More in Tux Machines

GNU/Linux Leftovers

  • Download Linux Voice issue 18
  • Windows desktop share falls below 90% [Ed: based on Microsoft-connected firm]
    The desktop share of Windows computers worldwide fell below 90 per cent for the first time since it established the mark, according to figures from the web analytics company Net Applications. While there were encouraging figures for Microsoft among the various Windows versions, the overall share fell to 89.23 per cent.
  • Linus Torvalds Announces Linux Kernel 4.6 RC6, Dubbed "Charred Weasel"
    It's Sunday night, so Linus Torvalds has announced the release of a new RC build for the upcoming Linux 4.6 kernel series, which has been dubbed "Charred Weasel." According to Linus Torvalds, things continue to remain fairly calm in the development cycle of Linux kernel 4.6, which might very well get one more Release Candidate (RC), version RC7, next week, on May 8, 2016. Then, one week later, on May 15, we should be able to get our hands on the final release of Linux kernel 4.6, which will hit the stable repositories of various distributions most probably around June 2016.
  • Reaper Audio Software Is Coming To Linux
    If Audacity and Ardour aren't cutting it for your audio editing needs on Linux, there's another Digital Audio Workstation (DAW) option coming to Linux: Reaper. Reaper is a high-end audio production software suite developed by Cockos Software. Reaper has been supported under Windows and OS X for this software that's been around since 2005. With the current development version, native Linux support is coming.
  • Plasma Mobile : New base system
    Last Akademy, the Plasma team revealed the first prototype of the new Plasma Mobile. [...] Our initial Ubuntu Touch base was Ubuntu 15.04. Eventually, our image started to diverge from the Ubuntu Touch base. For example, we upgraded libhybris to upstream version because libhybris available in Ubuntu archive diverged too much from upstream to be useful in our context. We also had to upgrade to a newer Qt version, and we also needed to upgrade the base system to Ubuntu 16.04 (Xenial Xerus) because we did not have the resources for managing different branches for packaging the latest git KF5/Plasma for 15.04.
  • Converging Kubes
    Kube, our PIM-Client in the making, is supposed to run on a variety of platforms and form-factors. We aim to provide a consistent look and feel across them all. If you know how to use Kube on your desktop machine, you will know how to use it on your Android phone or tablet as well. So what we are going to do, is building a UI for the phone, allowing it to display multiple pages on the tablet and in the end serving it on the desktop as well. Good idea, right?
  • openSUSE announces first round of accepted proposals
    The first round of proposals for the openSUSE Conference have been accepted and people who submitted a call for papers should log-in to events.opensuse.org and check to see if their talk has been accepted as part of the first round of proposals. For proposals that have been accepted, users should confirm their proposal as soon as possible and also register for the conference if they had not done so already.
  • Prepare your Raspberry Pi for space with an Astro Pi flight case
    One year ago this month, I published my first article on Opensource.com. I talked about our Astro Pi program in Students compete for a chance to have their Raspberry Pi code run in space. We've come a long way in that last 12 months—in December, our two Astro Pi units were sent to the International Space Station aboard the Cygnus spacecraft on a resupply mission; closely followed by British ESA astronaut Tim Peake.

Red Hat News

Android Leftovers

6 colleges turning out open source talent

Most IT departments have project road maps that will require open-source skills, but finding recent college grads with open source talent can be challenging. Whether your company is planning an open-source-based big data implementation, installing an open-platform file manager, or adopting an open approach to customer relationship management, experts say traditional computer science departments might not be turning out students you need. Read more