In December 2016, I kicked off a migration to Linux (from OS X) as my primary laptop OS. In the nearly 4 months since the initial progress report, I’ve published a series of articles providing updates on things like which Linux distribution I selected, how I’m handling running VMs on my Linux laptop, and integration with corporate collaboration systems (here, here, and here). I thought that these “along the way” posts would be sufficient to keep readers informed, but I’ve had a couple of requests in the last week about how the migration is going. This post will help answer that question by summarizing what’s happened so far.
Let me start by saying that I am actively using a Linux-powered laptop as my primary laptop right now, and I have been doing so since early February. All the posts I’ve published so far have been updates of how things are going “in production,” so to speak. The following sections describe my current, active environment.
Everyone loves the desktop operating system. People customize their Linux or Unix desktop with themes, wallpapers, killer configuration and more. These customizations show you how cool your desktop can be!
There's now yet another open-source media player, but this time focused on the BSD-focused Qt-powered Lumina Desktop Environment.
Lumina Media Player is one of the new additions for the upcoming Lumina 1.3. Lumina Media Player's UI is quite simple so far and allows playing of local audio/video files along with basic audio streaming -- currently implemented for Pandora.
Linux 4.11 File-System Tests: EXT4, F2FS, XFS & Btrfs
With the Linux 4.11 kernel potentially being released as soon as today, here are some fresh benchmarks of Btrfs / EXT4 / F2FS / XFS on a solid-state drive and comparing the performance of 4.11 Git back to Linux 4.9 and 4.10.
For those wondering if the block/file-system changes of Linux 4.11 have any impact on EXT4/F2FS/XFS/Btrfs for common I/O workloads or how these file-systems are comparing on this latest kernel, here are some benchmarks.
One of the best things about making software collaboratively is the translations. Sure I could make a UML diagramming tool or whatever all by my own but it’s better if I let lots of other people help out and one of the best crowd-sourcing features of open community development is you get translated into many popular and obscure languages which it would cost a fortune to pay some company to do.